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#ifndef __COMM_HH__
#define __COMM_HH__
#include <stdint.h>
#include <vector>
#include "arch/alpha/isa_traits.hh"
#include "cpu/inst_seq.hh"
using namespace std;
// Find better place to put this typedef.
// The impl might be the best place for this.
typedef short int PhysRegIndex;
template<class Impl>
struct SimpleFetchSimpleDecode {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth + 1];
};
template<class Impl>
struct SimpleDecodeSimpleRename {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth + 1];
};
template<class Impl>
struct SimpleRenameSimpleIEW {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth + 1];
};
template<class Impl>
struct SimpleIEWSimpleCommit {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth + 1];
bool squash;
bool branchMispredict;
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
unsigned globalHist;
InstSeqNum squashedSeqNum;
};
template<class Impl>
struct IssueStruct {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth + 1];
};
struct TimeBufStruct {
struct decodeComm {
bool squash;
bool stall;
bool predIncorrect;
uint64_t branchAddr;
InstSeqNum doneSeqNum;
// Might want to package this kind of branch stuff into a single
// struct as it is used pretty frequently.
bool branchMispredict;
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
unsigned globalHist;
};
decodeComm decodeInfo;
// Rename can't actually tell anything to squash or send a new PC back
// because it doesn't do anything along those lines. But maybe leave
// these fields in here to keep the stages mostly orthagonal.
struct renameComm {
bool squash;
bool stall;
uint64_t nextPC;
};
renameComm renameInfo;
struct iewComm {
bool stall;
// Also eventually include skid buffer space.
unsigned freeIQEntries;
};
iewComm iewInfo;
struct commitComm {
bool squash;
bool stall;
unsigned freeROBEntries;
bool branchMispredict;
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
unsigned globalHist;
// Think of better names here.
// Will need to be a variety of sizes...
// Maybe make it a vector, that way only need one object.
std::vector<PhysRegIndex> freeRegs;
bool robSquashing;
// Represents the instruction that has either been retired or
// squashed. Similar to having a single bus that broadcasts the
// retired or squashed sequence number.
InstSeqNum doneSeqNum;
// Extra bits of information so that the LDSTQ only updates when it
// needs to.
bool commitIsStore;
bool commitIsLoad;
// Communication specifically to the IQ to tell the IQ that it can
// schedule a non-speculative instruction.
InstSeqNum nonSpecSeqNum;
};
commitComm commitInfo;
};
#endif //__COMM_HH__
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