1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
// Todo:
// Add a couple of the branch fields to DynInst. Figure out where DynInst
// should try to compute the target of a PC-relative branch. Try to avoid
// having so many returns within the code.
// Fix up squashing too, as it's too
// dependent upon the iew stage continually telling it to squash.
#ifndef __CPU_BETA_CPU_SIMPLE_DECODE_HH__
#define __CPU_BETA_CPU_SIMPLE_DECODE_HH__
#include <queue>
#include "base/statistics.hh"
#include "base/timebuf.hh"
template<class Impl>
class SimpleDecode
{
private:
// Typedefs from the Impl.
typedef typename Impl::ISA ISA;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef typename Impl::Params Params;
typedef typename Impl::CPUPol CPUPol;
// Typedefs from the CPU policy.
typedef typename CPUPol::FetchStruct FetchStruct;
typedef typename CPUPol::DecodeStruct DecodeStruct;
typedef typename CPUPol::TimeStruct TimeStruct;
// Typedefs from the ISA.
typedef typename ISA::Addr Addr;
public:
// The only time decode will become blocked is if dispatch becomes
// blocked, which means IQ or ROB is probably full.
enum Status {
Running,
Idle,
Squashing,
Blocked,
Unblocking
};
private:
// May eventually need statuses on a per thread basis.
Status _status;
public:
SimpleDecode(Params ¶ms);
void regStats();
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr);
void setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr);
void tick();
void decode();
private:
inline bool fetchInstsValid();
void block();
inline void unblock();
void squash(DynInstPtr &inst);
public:
// Might want to make squash a friend function.
void squash();
private:
// Interfaces to objects outside of decode.
/** CPU interface. */
FullCPU *cpu;
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get rename's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromRename;
/** Wire to get iew's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Wire to write information heading to previous stages. */
// Might not be the best name as not only fetch will read it.
typename TimeBuffer<TimeStruct>::wire toFetch;
/** Decode instruction queue. */
TimeBuffer<DecodeStruct> *decodeQueue;
/** Wire used to write any information heading to rename. */
typename TimeBuffer<DecodeStruct>::wire toRename;
/** Fetch instruction queue interface. */
TimeBuffer<FetchStruct> *fetchQueue;
/** Wire to get fetch's output from fetch queue. */
typename TimeBuffer<FetchStruct>::wire fromFetch;
/** Skid buffer between fetch and decode. */
std::queue<FetchStruct> skidBuffer;
//Consider making these unsigned to avoid any confusion.
/** Rename to decode delay, in ticks. */
unsigned renameToDecodeDelay;
/** IEW to decode delay, in ticks. */
unsigned iewToDecodeDelay;
/** Commit to decode delay, in ticks. */
unsigned commitToDecodeDelay;
/** Fetch to decode delay, in ticks. */
unsigned fetchToDecodeDelay;
/** The width of decode, in instructions. */
unsigned decodeWidth;
/** The instruction that decode is currently on. It needs to have
* persistent state so that when a stall occurs in the middle of a
* group of instructions, it can restart at the proper instruction.
*/
unsigned numInst;
Stats::Scalar<> decodeIdleCycles;
Stats::Scalar<> decodeBlockedCycles;
Stats::Scalar<> decodeUnblockCycles;
Stats::Scalar<> decodeSquashCycles;
Stats::Scalar<> decodeBranchMispred;
Stats::Scalar<> decodeControlMispred;
Stats::Scalar<> decodeDecodedInsts;
Stats::Scalar<> decodeSquashedInsts;
};
#endif // __CPU_BETA_CPU_SIMPLE_DECODE_HH__
|