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#ifndef __INST_QUEUE_IMPL_HH__
#define __INST_QUEUE_IMPL_HH__
// Todo: Fix up consistency errors about back of the ready list being
// the oldest instructions in the queue. When woken up from the dependency
// graph they will be the oldest, but when they are immediately executable
// newer instructions will mistakenly get inserted onto the back. Also
// current ordering allows for 0 cycle added-to-scheduled. Could maybe fake
// it; either do in reverse order, or have added instructions put into a
// different ready queue that, in scheduleRreadyInsts(), gets put onto the
// normal ready queue. This would however give only a one cycle delay,
// but probably is more flexible to actually add in a delay parameter than
// just running it backwards.
#include <vector>
#include "sim/universe.hh"
#include "cpu/beta_cpu/inst_queue.hh"
// Either compile error or max int due to sign extension.
// Blatant hack to avoid compile warnings.
const InstSeqNum MaxInstSeqNum = 0 - 1;
template<class Impl>
InstructionQueue<Impl>::InstructionQueue(Params ¶ms)
: numEntries(params.numIQEntries),
intWidth(params.executeIntWidth),
floatWidth(params.executeFloatWidth),
numPhysIntRegs(params.numPhysIntRegs),
numPhysFloatRegs(params.numPhysFloatRegs),
commitToIEWDelay(params.commitToIEWDelay)
{
// HACK: HARDCODED NUMBER. REMOVE LATER AND ADD TO PARAMETER.
totalWidth = 1;
branchWidth = 1;
DPRINTF(IQ, "IQ: Int width is %i.\n", params.executeIntWidth);
// Initialize the number of free IQ entries.
freeEntries = numEntries;
// Set the number of physical registers as the number of int + float
numPhysRegs = numPhysIntRegs + numPhysFloatRegs;
DPRINTF(IQ, "IQ: There are %i physical registers.\n", numPhysRegs);
//Create an entry for each physical register within the
//dependency graph.
dependGraph = new DependencyEntry[numPhysRegs];
// Resize the register scoreboard.
regScoreboard.resize(numPhysRegs);
// Initialize all the head pointers to point to NULL, and all the
// entries as unready.
// Note that in actuality, the registers corresponding to the logical
// registers start off as ready. However this doesn't matter for the
// IQ as the instruction should have been correctly told if those
// registers are ready in rename. Thus it can all be initialized as
// unready.
for (int i = 0; i < numPhysRegs; ++i)
{
dependGraph[i].next = NULL;
dependGraph[i].inst = NULL;
regScoreboard[i] = false;
}
}
template<class Impl>
void
InstructionQueue<Impl>::setCPU(FullCPU *cpu_ptr)
{
cpu = cpu_ptr;
tail = cpu->instList.begin();
}
template<class Impl>
void
InstructionQueue<Impl>::setIssueToExecuteQueue(
TimeBuffer<IssueStruct> *i2e_ptr)
{
DPRINTF(IQ, "IQ: Set the issue to execute queue.\n");
issueToExecuteQueue = i2e_ptr;
}
template<class Impl>
void
InstructionQueue<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(IQ, "IQ: Set the time buffer.\n");
timeBuffer = tb_ptr;
fromCommit = timeBuffer->getWire(-commitToIEWDelay);
}
// Might want to do something more complex if it knows how many instructions
// will be issued this cycle.
template<class Impl>
bool
InstructionQueue<Impl>::isFull()
{
if (freeEntries == 0) {
return(true);
} else {
return(false);
}
}
template<class Impl>
unsigned
InstructionQueue<Impl>::numFreeEntries()
{
return freeEntries;
}
template<class Impl>
void
InstructionQueue<Impl>::insert(DynInst *new_inst)
{
// Make sure the instruction is valid
assert(new_inst);
DPRINTF(IQ, "IQ: Adding instruction PC %#x to the IQ.\n",
new_inst->readPC());
// Check if there are any free entries. Panic if there are none.
// Might want to have this return a fault in the future instead of
// panicing.
assert(freeEntries != 0);
// If the IQ currently has nothing in it, then there's a possibility
// that the tail iterator is invalid (might have been pointing at an
// instruction that was retired). Reset the tail iterator.
if (freeEntries == numEntries) {
tail = cpu->instList.begin();
}
// Move the tail iterator. Instructions may not have been issued
// to the IQ, so we may have to increment the iterator more than once.
while ((*tail) != new_inst) {
tail++;
// Make sure the tail iterator points at something legal.
assert(tail != cpu->instList.end());
}
// Decrease the number of free entries.
--freeEntries;
// Look through its source registers (physical regs), and mark any
// dependencies.
addToDependents(new_inst);
// Have this instruction set itself as the producer of its destination
// register(s).
createDependency(new_inst);
// If the instruction is ready then add it to the ready list.
addIfReady(new_inst);
assert(freeEntries == (numEntries - countInsts()));
}
// Slightly hack function to advance the tail iterator in the case that
// the IEW stage issues an instruction that is not added to the IQ. This
// is needed in case a long chain of such instructions occurs.
template<class Impl>
void
InstructionQueue<Impl>::advanceTail(DynInst *inst)
{
// Make sure the instruction is valid
assert(inst);
DPRINTF(IQ, "IQ: Adding instruction PC %#x to the IQ.\n",
inst->readPC());
// Check if there are any free entries. Panic if there are none.
// Might want to have this return a fault in the future instead of
// panicing.
assert(freeEntries != 0);
// If the IQ currently has nothing in it, then there's a possibility
// that the tail iterator is invalid (might have been pointing at an
// instruction that was retired). Reset the tail iterator.
if (freeEntries == numEntries) {
tail = cpu->instList.begin();
}
// Move the tail iterator. Instructions may not have been issued
// to the IQ, so we may have to increment the iterator more than once.
while ((*tail) != inst) {
tail++;
// Make sure the tail iterator points at something legal.
assert(tail != cpu->instList.end());
}
assert(freeEntries <= numEntries);
// Have this instruction set itself as the producer of its destination
// register(s).
createDependency(inst);
}
// Need to make sure the number of float and integer instructions
// issued does not exceed the total issue bandwidth. Probably should
// have some sort of limit of total number of branches that can be issued
// as well.
template<class Impl>
void
InstructionQueue<Impl>::scheduleReadyInsts()
{
DPRINTF(IQ, "IQ: Attempting to schedule ready instructions from "
"the IQ.\n");
int int_issued = 0;
int float_issued = 0;
int branch_issued = 0;
int squashed_issued = 0;
int total_issued = 0;
IssueStruct *i2e_info = issueToExecuteQueue->access(0);
bool insts_available = !readyBranchInsts.empty() ||
!readyIntInsts.empty() ||
!readyFloatInsts.empty() ||
!squashedInsts.empty();
// Note: Requires a globally defined constant.
InstSeqNum oldest_inst = MaxInstSeqNum;
InstList list_with_oldest = None;
// Temporary values.
DynInst *int_head_inst;
DynInst *float_head_inst;
DynInst *branch_head_inst;
DynInst *squashed_head_inst;
// Somewhat nasty code to look at all of the lists where issuable
// instructions are located, and choose the oldest instruction among
// those lists. Consider a rewrite in the future.
while (insts_available && total_issued < totalWidth)
{
// Set this to false. Each if-block is required to set it to true
// if there were instructions available this check. This will cause
// this loop to run once more than necessary, but avoids extra calls.
insts_available = false;
oldest_inst = MaxInstSeqNum;
list_with_oldest = None;
if (!readyIntInsts.empty() &&
int_issued < intWidth) {
insts_available = true;
int_head_inst = readyIntInsts.top().inst;
if (int_head_inst->isSquashed()) {
readyIntInsts.pop();
continue;
}
oldest_inst = int_head_inst->seqNum;
list_with_oldest = Int;
}
if (!readyFloatInsts.empty() &&
float_issued < floatWidth) {
insts_available = true;
float_head_inst = readyFloatInsts.top().inst;
if (float_head_inst->isSquashed()) {
readyFloatInsts.pop();
continue;
} else if (float_head_inst->seqNum < oldest_inst) {
oldest_inst = float_head_inst->seqNum;
list_with_oldest = Float;
}
}
if (!readyBranchInsts.empty() &&
branch_issued < branchWidth) {
insts_available = true;
branch_head_inst = readyBranchInsts.top().inst;
if (branch_head_inst->isSquashed()) {
readyBranchInsts.pop();
continue;
} else if (branch_head_inst->seqNum < oldest_inst) {
oldest_inst = branch_head_inst->seqNum;
list_with_oldest = Branch;
}
}
if (!squashedInsts.empty()) {
insts_available = true;
squashed_head_inst = squashedInsts.top().inst;
if (squashed_head_inst->seqNum < oldest_inst) {
list_with_oldest = Squashed;
}
}
DynInst *issuing_inst = NULL;
switch (list_with_oldest) {
case None:
DPRINTF(IQ, "IQ: Not able to schedule any instructions. Issuing "
"inst is %#x.\n", issuing_inst);
break;
case Int:
issuing_inst = int_head_inst;
readyIntInsts.pop();
++int_issued;
DPRINTF(IQ, "IQ: Issuing integer instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Float:
issuing_inst = float_head_inst;
readyFloatInsts.pop();
++float_issued;
DPRINTF(IQ, "IQ: Issuing float instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Branch:
issuing_inst = branch_head_inst;
readyBranchInsts.pop();
++branch_issued;
DPRINTF(IQ, "IQ: Issuing branch instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Squashed:
issuing_inst = squashed_head_inst;
squashedInsts.pop();
++squashed_issued;
DPRINTF(IQ, "IQ: Issuing squashed instruction PC %#x.\n",
issuing_inst->readPC());
break;
}
if (list_with_oldest != None) {
i2e_info->insts[total_issued] = issuing_inst;
issuing_inst->setIssued();
++freeEntries;
++total_issued;
}
assert(freeEntries == (numEntries - countInsts()));
}
}
template<class Impl>
void
InstructionQueue<Impl>::doSquash()
{
// Make sure the squash iterator isn't pointing to nothing.
assert(squashIt != cpu->instList.end());
// Make sure the squashed sequence number is valid.
assert(squashedSeqNum != 0);
DPRINTF(IQ, "IQ: Squashing instructions in the IQ.\n");
// Squash any instructions younger than the squashed sequence number
// given.
while ((*squashIt)->seqNum > squashedSeqNum) {
DynInst *squashed_inst = (*squashIt);
// Only handle the instruction if it actually is in the IQ and
// hasn't already been squashed in the IQ.
if (!squashed_inst->isIssued() &&
!squashed_inst->isSquashedInIQ()) {
// Remove the instruction from the dependency list.
int8_t total_src_regs = squashed_inst->numSrcRegs();
for (int src_reg_idx = 0;
src_reg_idx < total_src_regs;
src_reg_idx++)
{
// Only remove it from the dependency graph if it was
// placed there in the first place.
// HACK: This assumes that instructions woken up from the
// dependency chain aren't informed that a specific src
// register has become ready. This may not always be true
// in the future.
if (!squashed_inst->isReadySrcRegIdx(src_reg_idx)) {
int8_t src_reg =
squashed_inst->renamedSrcRegIdx(src_reg_idx);
dependGraph[src_reg].remove(squashed_inst);
}
}
// Mark it as squashed within the IQ.
squashed_inst->setSquashedInIQ();
ReadyEntry temp(squashed_inst);
squashedInsts.push(temp);
DPRINTF(IQ, "IQ: Instruction PC %#x squashed.\n",
squashed_inst->readPC());
}
squashIt--;
}
}
template<class Impl>
void
InstructionQueue<Impl>::squash()
{
DPRINTF(IQ, "IQ: Starting to squash instructions in the IQ.\n");
// Read instruction sequence number of last instruction out of the
// time buffer.
squashedSeqNum = fromCommit->commitInfo.doneSeqNum;
// Setup the squash iterator to point to the tail.
squashIt = tail;
// Call doSquash.
doSquash();
}
template<class Impl>
void
InstructionQueue<Impl>::stopSquash()
{
// Clear up the squash variables to ensure that squashing doesn't
// get called improperly.
squashedSeqNum = 0;
squashIt = cpu->instList.end();
}
template<class Impl>
int
InstructionQueue<Impl>::countInsts()
{
ListIt count_it = cpu->instList.begin();
int total_insts = 0;
while (count_it != tail) {
if (!(*count_it)->isIssued()) {
++total_insts;
}
count_it++;
assert(count_it != cpu->instList.end());
}
// Need to count the tail iterator as well.
if (count_it != cpu->instList.end() &&
(*count_it) != NULL &&
!(*count_it)->isIssued()) {
++total_insts;
}
return total_insts;
}
template<class Impl>
void
InstructionQueue<Impl>::wakeDependents(DynInst *completed_inst)
{
DPRINTF(IQ, "IQ: Waking dependents of completed instruction.\n");
//Look at the physical destination register of the DynInst
//and look it up on the dependency graph. Then mark as ready
//any instructions within the instruction queue.
int8_t total_dest_regs = completed_inst->numDestRegs();
DependencyEntry *curr;
for (int dest_reg_idx = 0;
dest_reg_idx < total_dest_regs;
dest_reg_idx++)
{
PhysRegIndex dest_reg =
completed_inst->renamedDestRegIdx(dest_reg_idx);
// Special case of uniq or control registers. They are not
// handled by the IQ and thus have no dependency graph entry.
// @todo Figure out a cleaner way to handle thie.
if (dest_reg >= numPhysRegs) {
continue;
}
DPRINTF(IQ, "IQ: Waking any dependents on register %i.\n",
(int) dest_reg);
//Maybe abstract this part into a function.
//Go through the dependency chain, marking the registers as ready
//within the waiting instructions.
while (dependGraph[dest_reg].next != NULL) {
curr = dependGraph[dest_reg].next;
DPRINTF(IQ, "IQ: Waking up a dependent instruction, PC%#x.\n",
curr->inst->readPC());
// Might want to give more information to the instruction
// so that it knows which of its source registers is ready.
// However that would mean that the dependency graph entries
// would need to hold the src_reg_idx.
curr->inst->markSrcRegReady();
addIfReady(curr->inst);
dependGraph[dest_reg].next = curr->next;
delete curr;
}
// Reset the head node now that all of its dependents have been woken
// up.
dependGraph[dest_reg].next = NULL;
dependGraph[dest_reg].inst = NULL;
// Mark the scoreboard as having that register ready.
regScoreboard[dest_reg] = true;
}
}
template<class Impl>
bool
InstructionQueue<Impl>::addToDependents(DynInst *new_inst)
{
// Loop through the instruction's source registers, adding
// them to the dependency list if they are not ready.
int8_t total_src_regs = new_inst->numSrcRegs();
bool return_val = false;
for (int src_reg_idx = 0;
src_reg_idx < total_src_regs;
src_reg_idx++)
{
// Only add it to the dependency graph if it's not ready.
if (!new_inst->isReadySrcRegIdx(src_reg_idx)) {
PhysRegIndex src_reg = new_inst->renamedSrcRegIdx(src_reg_idx);
// Check the IQ's scoreboard to make sure the register
// hasn't become ready while the instruction was in flight
// between stages. Only if it really isn't ready should
// it be added to the dependency graph.
if (regScoreboard[src_reg] == false) {
DPRINTF(IQ, "IQ: Instruction PC %#x has src reg %i that "
"is being added to the dependency chain.\n",
new_inst->readPC(), src_reg);
dependGraph[src_reg].insert(new_inst);
// Change the return value to indicate that something
// was added to the dependency graph.
return_val = true;
} else {
DPRINTF(IQ, "IQ: Instruction PC %#x has src reg %i that "
"became ready before it reached the IQ.\n",
new_inst->readPC(), src_reg);
// Mark a register ready within the instruction.
new_inst->markSrcRegReady();
}
}
}
return return_val;
}
template<class Impl>
void
InstructionQueue<Impl>::createDependency(DynInst *new_inst)
{
//Actually nothing really needs to be marked when an
//instruction becomes the producer of a register's value,
//but for convenience a ptr to the producing instruction will
//be placed in the head node of the dependency links.
int8_t total_dest_regs = new_inst->numDestRegs();
for (int dest_reg_idx = 0;
dest_reg_idx < total_dest_regs;
dest_reg_idx++)
{
int8_t dest_reg = new_inst->renamedDestRegIdx(dest_reg_idx);
dependGraph[dest_reg].inst = new_inst;
if (dependGraph[dest_reg].next != NULL) {
panic("Dependency chain is not empty.\n");
}
// Mark the scoreboard to say it's not yet ready.
regScoreboard[dest_reg] = false;
}
}
template<class Impl>
void
InstructionQueue<Impl>::DependencyEntry::insert(DynInst *new_inst)
{
//Add this new, dependent instruction at the head of the dependency
//chain.
// First create the entry that will be added to the head of the
// dependency chain.
DependencyEntry *new_entry = new DependencyEntry;
new_entry->next = this->next;
new_entry->inst = new_inst;
// Then actually add it to the chain.
this->next = new_entry;
}
template<class Impl>
void
InstructionQueue<Impl>::DependencyEntry::remove(DynInst *inst_to_remove)
{
DependencyEntry *prev = this;
DependencyEntry *curr = this->next;
// Make sure curr isn't NULL. Because this instruction is being
// removed from a dependency list, it must have been placed there at
// an earlier time. The dependency chain should not be empty,
// unless the instruction dependent upon it is already ready.
if (curr == NULL) {
return;
}
// Find the instruction to remove within the dependency linked list.
while(curr->inst != inst_to_remove)
{
prev = curr;
curr = curr->next;
}
// Now remove this instruction from the list.
prev->next = curr->next;
delete curr;
}
template<class Impl>
void
InstructionQueue<Impl>::addIfReady(DynInst *inst)
{
//If the instruction now has all of its source registers
// available, then add it to the list of ready instructions.
if (inst->readyToIssue()) {
ReadyEntry to_add(inst);
//Add the instruction to the proper ready list.
if (inst->isInteger()) {
DPRINTF(IQ, "IQ: Integer instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyIntInsts.push(to_add);
} else if (inst->isFloating()) {
DPRINTF(IQ, "IQ: Floating instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyFloatInsts.push(to_add);
} else if (inst->isControl()) {
DPRINTF(IQ, "IQ: Branch instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyBranchInsts.push(to_add);
} else {
panic("IQ: Instruction not an expected type.\n");
}
}
}
#endif // __INST_QUEUE_IMPL_HH__
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