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#include <list>
#include "cpu/beta_cpu/rename.hh"
template<class Impl>
SimpleRename<Impl>::SimpleRename(Params ¶ms)
: iewToRenameDelay(params.iewToRenameDelay),
decodeToRenameDelay(params.decodeToRenameDelay),
commitToRenameDelay(params.commitToRenameDelay),
renameWidth(params.renameWidth),
commitWidth(params.commitWidth)
{
_status = Idle;
}
template<class Impl>
void
SimpleRename<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Rename, "Rename: Setting CPU pointer.\n");
cpu = cpu_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(Rename, "Rename: Setting time buffer pointer.\n");
timeBuffer = tb_ptr;
// Setup wire to read information from time buffer, from IEW stage.
fromIEW = timeBuffer->getWire(-iewToRenameDelay);
// Setup wire to read infromation from time buffer, from commit stage.
fromCommit = timeBuffer->getWire(-commitToRenameDelay);
// Setup wire to write information to previous stages.
toDecode = timeBuffer->getWire(0);
}
template<class Impl>
void
SimpleRename<Impl>::setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr)
{
DPRINTF(Rename, "Rename: Setting rename queue pointer.\n");
renameQueue = rq_ptr;
// Setup wire to write information to future stages.
toIEW = renameQueue->getWire(0);
}
template<class Impl>
void
SimpleRename<Impl>::setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr)
{
DPRINTF(Rename, "Rename: Setting decode queue pointer.\n");
decodeQueue = dq_ptr;
// Setup wire to get information from decode.
fromDecode = decodeQueue->getWire(-decodeToRenameDelay);
}
template<class Impl>
void
SimpleRename<Impl>::setRenameMap(RenameMap *rm_ptr)
{
DPRINTF(Rename, "Rename: Setting rename map pointer.\n");
renameMap = rm_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::setFreeList(FreeList *fl_ptr)
{
DPRINTF(Rename, "Rename: Setting free list pointer.\n");
freeList = fl_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::dumpHistory()
{
typename list<RenameHistory>::iterator buf_it = historyBuffer.begin();
while (buf_it != historyBuffer.end())
{
cprintf("Seq num: %i\nArch reg: %i New phys reg: %i Old phys "
"reg: %i\n", (*buf_it).instSeqNum, (int)(*buf_it).archReg,
(int)(*buf_it).newPhysReg, (int)(*buf_it).prevPhysReg);
buf_it++;
}
}
template<class Impl>
void
SimpleRename<Impl>::block()
{
DPRINTF(Rename, "Rename: Blocking.\n");
// Set status to Blocked.
_status = Blocked;
// Add the current inputs onto the skid buffer, so they can be
// reprocessed when this stage unblocks.
skidBuffer.push(*fromDecode);
// Note that this stage only signals previous stages to stall when
// it is the cause of the stall originates at this stage. Otherwise
// the previous stages are expected to check all possible stall signals.
}
template<class Impl>
inline void
SimpleRename<Impl>::unblock()
{
DPRINTF(Rename, "Rename: Reading instructions out of skid "
"buffer.\n");
// Remove the now processed instructions from the skid buffer.
skidBuffer.pop();
// If there's still information in the skid buffer, then
// continue to tell previous stages to stall. They will be
// able to restart once the skid buffer is empty.
if (!skidBuffer.empty()) {
toDecode->renameInfo.stall = true;
} else {
DPRINTF(Rename, "Rename: Done unblocking.\n");
_status = Running;
}
}
template<class Impl>
void
SimpleRename<Impl>::doSquash()
{
typename list<RenameHistory>::iterator hb_it = historyBuffer.begin();
typename list<RenameHistory>::iterator delete_it;
InstSeqNum squashed_seq_num = fromCommit->commitInfo.doneSeqNum;
#ifdef FULL_SYSTEM
assert(!historyBuffer.empty());
#else
// After a syscall squashes everything, the history buffer may be empty
// but the ROB may still be squashing instructions.
if (historyBuffer.empty()) {
return;
}
#endif // FULL_SYSTEM
// Go through the most recent instructions, undoing the mappings
// they did and freeing up the registers.
while ((*hb_it).instSeqNum > squashed_seq_num)
{
DPRINTF(Rename, "Rename: Removing history entry with sequence "
"number %i.\n", (*hb_it).instSeqNum);
// If it's not simply a place holder, then add the registers.
if (!(*hb_it).placeHolder) {
// Tell the rename map to set the architected register to the
// previous physical register that it was renamed to.
renameMap->setEntry(hb_it->archReg, hb_it->prevPhysReg);
// Put the renamed physical register back on the free list.
freeList->addReg(hb_it->newPhysReg);
}
delete_it = hb_it;
hb_it++;
historyBuffer.erase(delete_it);
}
}
template<class Impl>
void
SimpleRename<Impl>::squash()
{
DPRINTF(Rename, "Rename: Squashing instructions.\n");
// Set the status to Squashing.
_status = Squashing;
// Clear the skid buffer in case it has any data in it.
while (!skidBuffer.empty())
{
skidBuffer.pop();
}
doSquash();
}
// In the future, when a SmartPtr is used for DynInst, then this function
// itself can handle returning the instruction's physical registers to
// the free list.
template<class Impl>
void
SimpleRename<Impl>::removeFromHistory(InstSeqNum inst_seq_num)
{
DPRINTF(Rename, "Rename: Removing a committed instruction from the "
"history buffer, sequence number %lli.\n", inst_seq_num);
typename list<RenameHistory>::iterator hb_it = historyBuffer.end();
hb_it--;
if (hb_it->instSeqNum > inst_seq_num) {
DPRINTF(Rename, "Rename: Old sequence number encountered. Ensure "
"that a syscall happened recently.\n");
return;
}
for ( ; hb_it->instSeqNum != inst_seq_num; hb_it--)
{
// Make sure we haven't gone off the end of the list.
assert(hb_it != historyBuffer.end());
// In theory instructions at the end of the history buffer
// should be older than the instruction being removed, which
// means they will have a lower sequence number. Also the
// instruction being removed from the history really should
// be the last instruction in the list, as it is the instruction
// that was just committed that is being removed.
assert(hb_it->instSeqNum < inst_seq_num);
DPRINTF(Rename, "Rename: Committed instruction is not the last "
"entry in the history buffer.\n");
}
if (!(*hb_it).placeHolder) {
freeList->addReg(hb_it->prevPhysReg);
}
historyBuffer.erase(hb_it);
}
template<class Impl>
void
SimpleRename<Impl>::tick()
{
// Rename will need to try to rename as many instructions as it
// has bandwidth, unless it is blocked.
// Check if _status is BarrierStall. If so, then check if the number
// of free ROB entries is equal to the number of total ROB entries.
// Once equal then wake this stage up. Set status to unblocking maybe.
if (_status != Blocked && _status != Squashing) {
DPRINTF(Rename, "Rename: Status is not blocked, will attempt to "
"run stage.\n");
// Make sure that the skid buffer has something in it if the
// status is unblocking.
assert(_status == Unblocking ? !skidBuffer.empty() : 1);
rename();
// If the status was unblocking, then instructions from the skid
// buffer were used. Remove those instructions and handle
// the rest of unblocking.
if (_status == Unblocking) {
unblock();
}
} else if (_status == Blocked) {
// If stage is blocked and still receiving valid instructions,
// make sure to store them in the skid buffer.
if (fromDecode->insts[0] != NULL) {
block();
// Continue to tell previous stage to stall.
toDecode->renameInfo.stall = true;
}
if (!fromIEW->iewInfo.stall &&
!fromCommit->commitInfo.stall &&
fromCommit->commitInfo.freeROBEntries != 0 &&
fromIEW->iewInfo.freeIQEntries != 0) {
// Need to be sure to check all blocking conditions above.
// If they have cleared, then start unblocking.
DPRINTF(Rename, "Rename: Stall signals cleared, going to "
"unblock.\n");
_status = Unblocking;
// Continue to tell previous stage to block until this stage
// is done unblocking.
toDecode->renameInfo.stall = true;
} else {
// Otherwise no conditions have changed. Tell previous
// stage to continue blocking.
toDecode->renameInfo.stall = true;
}
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
return;
}
} else if (_status == Squashing) {
if (fromCommit->commitInfo.squash) {
squash();
} else if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
DPRINTF(Rename, "Rename: Done squashing, going to running.\n");
_status = Running;
} else {
doSquash();
}
}
// Ugly code, revamp all of the tick() functions eventually.
if (fromCommit->commitInfo.doneSeqNum != 0 && _status != Squashing) {
removeFromHistory(fromCommit->commitInfo.doneSeqNum);
}
// Perhaps put this outside of this function, since this will
// happen regardless of whether or not the stage is blocked or
// squashing.
// Read from the time buffer any necessary data.
// Read registers that are freed, and add them to the freelist.
// This is unnecessary due to the history buffer (assuming the history
// buffer works properly).
/*
while(!fromCommit->commitInfo.freeRegs.empty())
{
PhysRegIndex freed_reg = fromCommit->commitInfo.freeRegs.back();
DPRINTF(Rename, "Rename: Adding freed register %i to freelist.\n",
(int)freed_reg);
freeList->addReg(freed_reg);
fromCommit->commitInfo.freeRegs.pop_back();
}
*/
}
template<class Impl>
void
SimpleRename<Impl>::rename()
{
// Check if any of the stages ahead of rename are telling rename
// to squash. The squash() function will also take care of fixing up
// the rename map and the free list.
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
return;
}
// Check if time buffer is telling this stage to stall.
if (fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall) {
DPRINTF(Rename, "Rename: Receiving signal from IEW/Commit to "
"stall.\n");
block();
return;
}
// Check if the current status is squashing. If so, set its status
// to running and resume execution the next cycle.
if (_status == Squashing) {
DPRINTF(Rename, "Rename: Done squashing.\n");
_status = Running;
return;
}
// Check the decode queue to see if instructions are available.
// If there are no available instructions to rename, then do nothing.
// Or, if the stage is currently unblocking, then go ahead and run it.
if (fromDecode->insts[0] == NULL && _status != Unblocking) {
DPRINTF(Rename, "Rename: Nothing to do, breaking out early.\n");
// Should I change status to idle?
return;
}
DynInst *inst;
unsigned num_inst = 0;
bool insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] != NULL :
fromDecode->insts[num_inst] != NULL;
typename SimpleRenameMap::RenameInfo rename_result;
unsigned num_src_regs;
unsigned num_dest_regs;
// Will have to do a different calculation for the number of free
// entries. Number of free entries recorded on this cycle -
// renameWidth * renameToDecodeDelay
// Can I avoid a multiply?
unsigned free_rob_entries =
fromCommit->commitInfo.freeROBEntries - iewToRenameDelay;
DPRINTF(Rename, "Rename: ROB has %d free entries.\n",
free_rob_entries);
unsigned free_iq_entries =
fromIEW->iewInfo.freeIQEntries - iewToRenameDelay;
// Check if there's any space left.
if (free_rob_entries == 0 || free_iq_entries == 0) {
DPRINTF(Rename, "Rename: Blocking due to no free ROB or IQ "
"entries.\n"
"Rename: ROB has %d free entries.\n"
"Rename: IQ has %d free entries.\n",
free_rob_entries,
free_iq_entries);
block();
// Tell previous stage to stall.
toDecode->renameInfo.stall = true;
return;
}
unsigned min_iq_rob = min(free_rob_entries, free_iq_entries);
unsigned num_insts_to_rename = min(min_iq_rob, renameWidth);
while (insts_available &&
num_inst < num_insts_to_rename) {
DPRINTF(Rename, "Rename: Sending instructions to iew.\n");
// Get the next instruction either from the skid buffer or the
// decode queue.
inst = _status == Unblocking ? skidBuffer.front().insts[num_inst] :
fromDecode->insts[num_inst];
DPRINTF(Rename, "Rename: Processing instruction %i with PC %#x.\n",
inst, inst->readPC());
// If it's a trap instruction, then it needs to wait here within
// rename until the ROB is empty. Needs a way to detect that the
// ROB is empty. Maybe an event?
// Would be nice if it could be avoided putting this into a
// specific stage and instead just put it into the AlphaFullCPU.
// Might not really be feasible though...
// (EXCB, TRAPB)
if (inst->isSerializing()) {
panic("Rename: Serializing instruction encountered.\n");
DPRINTF(Rename, "Rename: Serializing instruction "
"encountered.\n");
block();
// Change status over to BarrierStall so that other stages know
// what this is blocked on.
_status = BarrierStall;
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
break;
}
// Make sure there's enough room in the ROB and the IQ.
// This doesn't really need to be done dynamically; consider
// moving outside of this function.
if (free_rob_entries == 0 || free_iq_entries == 0) {
DPRINTF(Rename, "Rename: Blocking due to lack of ROB or IQ "
"entries.\n");
// Call some sort of function to handle all the setup of being
// blocked.
block();
// Not really sure how to schedule an event properly, but an
// event must be scheduled such that upon freeing a ROB entry,
// this stage will restart up. Perhaps add in a ptr to an Event
// within the ROB that will be able to execute that Event
// if a free register is added to the freelist.
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
break;
}
// Temporary variables to hold number of source and destination regs.
num_src_regs = inst->numSrcRegs();
num_dest_regs = inst->numDestRegs();
// Check here to make sure there are enough destination registers
// to rename to. Otherwise block.
if (renameMap->numFreeEntries() < num_dest_regs)
{
DPRINTF(Rename, "Rename: Blocking due to lack of free "
"physical registers to rename to.\n");
// Call function to handle blocking.
block();
// Need some sort of event based on a register being freed.
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
// Break out of rename loop.
break;
}
// Get the architectual register numbers from the source and
// destination operands, and redirect them to the right register.
// Will need to mark dependencies though.
for (int src_idx = 0; src_idx < num_src_regs; src_idx++)
{
RegIndex src_reg = inst->srcRegIdx(src_idx);
// Look up the source registers to get the phys. register they've
// been renamed to, and set the sources to those registers.
RegIndex renamed_reg = renameMap->lookup(src_reg);
DPRINTF(Rename, "Rename: Looking up arch reg %i, got "
"physical reg %i.\n", (int)src_reg, (int)renamed_reg);
inst->renameSrcReg(src_idx, renamed_reg);
// Either incorporate it into the info passed back,
// or make another function call to see if that register is
// ready or not.
if (renameMap->isReady(renamed_reg)) {
DPRINTF(Rename, "Rename: Register is ready.\n");
inst->markSrcRegReady(src_idx);
}
}
// Rename the destination registers.
for (int dest_idx = 0; dest_idx < num_dest_regs; dest_idx++)
{
RegIndex dest_reg = inst->destRegIdx(dest_idx);
// Get the physical register that the destination will be
// renamed to.
rename_result = renameMap->rename(dest_reg);
DPRINTF(Rename, "Rename: Renaming arch reg %i to physical "
"register %i.\n", (int)dest_reg,
(int)rename_result.first);
// Record the rename information so that a history can be kept.
RenameHistory hb_entry(inst->seqNum, dest_reg,
rename_result.first,
rename_result.second);
historyBuffer.push_front(hb_entry);
DPRINTF(Rename, "Rename: Adding instruction to history buffer, "
"sequence number %lli.\n", inst->seqNum);
// Tell the instruction to rename the appropriate destination
// register (dest_idx) to the new physical register
// (rename_result.first), and record the previous physical
// register that the same logical register was renamed to
// (rename_result.second).
inst->renameDestReg(dest_idx,
rename_result.first,
rename_result.second);
}
// If it's an instruction with no destination registers, then put
// a placeholder within the history buffer. It might be better
// to not put it in the history buffer at all (other than branches,
// which always need at least a place holder), and differentiate
// between instructions with and without destination registers
// when getting from commit the instructions that committed.
if (num_dest_regs == 0) {
RenameHistory hb_entry(inst->seqNum);
historyBuffer.push_front(hb_entry);
DPRINTF(Rename, "Rename: Adding placeholder instruction to "
"history buffer, sequence number %lli.\n",
inst->seqNum);
}
// Put instruction in rename queue.
toIEW->insts[num_inst] = inst;
// Decrease the number of free ROB and IQ entries.
--free_rob_entries;
--free_iq_entries;
// Increment which instruction we're on.
++num_inst;
// Check whether or not there are instructions available.
// Either need to check within the skid buffer, or the decode
// queue, depending if this stage is unblocking or not.
// Hmm, dangerous check. Can touch memory not allocated. Might
// be better to just do check at beginning of loop. Or better
// yet actually pass the number of instructions issued.
insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] != NULL :
fromDecode->insts[num_inst] != NULL;
}
}
|