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/*
* Copyright (c) 2007 MIPS Technologies, Inc.
* Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
* Korey Sewell
*/
#ifndef __CPU_INORDER_DYN_INST_HH__
#define __CPU_INORDER_DYN_INST_HH__
#include <bitset>
#include <list>
#include <string>
#include "arch/isa_traits.hh"
#include "arch/faults.hh"
#include "arch/types.hh"
#include "arch/mt.hh"
#include "base/fast_alloc.hh"
#include "base/trace.hh"
#include "cpu/inorder/inorder_trace.hh"
#include "config/full_system.hh"
#include "cpu/thread_context.hh"
#include "cpu/exetrace.hh"
#include "cpu/inst_seq.hh"
#include "cpu/op_class.hh"
#include "cpu/static_inst.hh"
#include "cpu/inorder/thread_state.hh"
#include "cpu/inorder/resource.hh"
#include "cpu/inorder/pipeline_traits.hh"
#include "mem/packet.hh"
#include "sim/system.hh"
/**
* @file
* Defines a dynamic instruction context for a inorder CPU model.
*/
// Forward declaration.
class StaticInstPtr;
class ResourceRequest;
class InOrderDynInst : public FastAlloc, public RefCounted
{
public:
// Binary machine instruction type.
typedef TheISA::MachInst MachInst;
// Extended machine instruction type
typedef TheISA::ExtMachInst ExtMachInst;
// Logical register index type.
typedef TheISA::RegIndex RegIndex;
// Integer register type.
typedef TheISA::IntReg IntReg;
// Floating point register type.
typedef TheISA::FloatReg FloatReg;
// Floating point register type.
typedef TheISA::MiscReg MiscReg;
typedef short int PhysRegIndex;
/** The refcounted DynInst pointer to be used. In most cases this is
* what should be used, and not DynInst*.
*/
typedef RefCountingPtr<InOrderDynInst> DynInstPtr;
// The list of instructions iterator type.
typedef std::list<DynInstPtr>::iterator ListIt;
enum {
MaxInstSrcRegs = TheISA::MaxInstSrcRegs, /// Max source regs
MaxInstDestRegs = TheISA::MaxInstDestRegs, /// Max dest regs
};
public:
/** BaseDynInst constructor given a binary instruction.
* @param inst The binary instruction.
* @param PC The PC of the instruction.
* @param pred_PC The predicted next PC.
* @param seq_num The sequence number of the instruction.
* @param cpu Pointer to the instruction's CPU.
*/
InOrderDynInst(ExtMachInst inst, Addr PC, Addr pred_PC, InstSeqNum seq_num,
InOrderCPU *cpu);
/** BaseDynInst constructor given a binary instruction.
* @param seq_num The sequence number of the instruction.
* @param cpu Pointer to the instruction's CPU.
* NOTE: Must set Binary Instrution through Member Function
*/
InOrderDynInst(InOrderCPU *cpu, InOrderThreadState *state,
InstSeqNum seq_num, ThreadID tid, unsigned asid = 0);
/** BaseDynInst constructor given a StaticInst pointer.
* @param _staticInst The StaticInst for this BaseDynInst.
*/
InOrderDynInst(StaticInstPtr &_staticInst);
/** Skeleton Constructor. */
InOrderDynInst();
/** InOrderDynInst destructor. */
~InOrderDynInst();
public:
/** The sequence number of the instruction. */
InstSeqNum seqNum;
/** The sequence number of the instruction. */
InstSeqNum bdelaySeqNum;
enum Status {
RegDepMapEntry, /// Instruction has been entered onto the RegDepMap
IqEntry, /// Instruction is in the IQ
RobEntry, /// Instruction is in the ROB
LsqEntry, /// Instruction is in the LSQ
Completed, /// Instruction has completed
ResultReady, /// Instruction has its result
CanIssue, /// Instruction can issue and execute
Issued, /// Instruction has issued
Executed, /// Instruction has executed
CanCommit, /// Instruction can commit
AtCommit, /// Instruction has reached commit
Committed, /// Instruction has committed
Squashed, /// Instruction is squashed
SquashedInIQ, /// Instruction is squashed in the IQ
SquashedInLSQ, /// Instruction is squashed in the LSQ
SquashedInROB, /// Instruction is squashed in the ROB
RecoverInst, /// Is a recover instruction
BlockingInst, /// Is a blocking instruction
ThreadsyncWait, /// Is a thread synchronization instruction
SerializeBefore, /// Needs to serialize on
/// instructions ahead of it
SerializeAfter, /// Needs to serialize instructions behind it
SerializeHandled, /// Serialization has been handled
NumStatus
};
/** The status of this BaseDynInst. Several bits can be set. */
std::bitset<NumStatus> status;
/** The thread this instruction is from. */
short threadNumber;
/** data address space ID, for loads & stores. */
short asid;
/** The virtual processor number */
short virtProcNumber;
/** The StaticInst used by this BaseDynInst. */
StaticInstPtr staticInst;
/** InstRecord that tracks this instructions. */
Trace::InOrderTraceRecord *traceData;
/** Pointer to the Impl's CPU object. */
InOrderCPU *cpu;
/** Pointer to the thread state. */
InOrderThreadState *thread;
/** The kind of fault this instruction has generated. */
Fault fault;
/** The memory request. */
Request *req;
/** Pointer to the data for the memory access. */
uint8_t *memData;
/** Data used for a store for operation. */
uint64_t loadData;
/** Data used for a store for operation. */
uint64_t storeData;
/** The resource schedule for this inst */
ThePipeline::ResSchedule resSched;
/** List of active resource requests for this instruction */
std::list<ResourceRequest*> reqList;
/** The effective virtual address (lds & stores only). */
Addr effAddr;
/** The effective physical address. */
Addr physEffAddr;
/** Effective virtual address for a copy source. */
Addr copySrcEffAddr;
/** Effective physical address for a copy source. */
Addr copySrcPhysEffAddr;
/** The memory request flags (from translation). */
unsigned memReqFlags;
/** How many source registers are ready. */
unsigned readyRegs;
/** An instruction src/dest has to be one of these types */
union InstValue {
uint64_t integer;
double dbl;
};
//@TODO: Naming Convention for Enums?
enum ResultType {
None,
Integer,
Float,
Double
};
/** Result of an instruction execution */
struct InstResult {
ResultType type;
InstValue val;
Tick tick;
InstResult()
: type(None), tick(0)
{}
};
/** The source of the instruction; assumes for now that there's only one
* destination register.
*/
InstValue instSrc[MaxInstSrcRegs];
/** The result of the instruction; assumes for now that there's only one
* destination register.
*/
InstResult instResult[MaxInstDestRegs];
/** PC of this instruction. */
Addr PC;
/** Next non-speculative PC. It is not filled in at fetch, but rather
* once the target of the branch is truly known (either decode or
* execute).
*/
Addr nextPC;
/** Next next non-speculative PC. It is not filled in at fetch, but rather
* once the target of the branch is truly known (either decode or
* execute).
*/
Addr nextNPC;
/** Predicted next PC. */
Addr predPC;
/** Predicted next NPC. */
Addr predNPC;
/** Predicted next microPC */
Addr predMicroPC;
/** Address to fetch from */
Addr fetchAddr;
/** Address to get/write data from/to */
Addr memAddr;
/** Whether or not the source register is ready.
* @todo: Not sure this should be here vs the derived class.
*/
bool _readySrcRegIdx[MaxInstSrcRegs];
/** Physical register index of the destination registers of this
* instruction.
*/
PhysRegIndex _destRegIdx[MaxInstDestRegs];
/** Physical register index of the source registers of this
* instruction.
*/
PhysRegIndex _srcRegIdx[MaxInstSrcRegs];
/** Physical register index of the previous producers of the
* architected destinations.
*/
PhysRegIndex _prevDestRegIdx[MaxInstDestRegs];
int nextStage;
/* vars to keep track of InstStage's - used for resource sched defn */
int nextInstStageNum;
ThePipeline::InstStage *currentInstStage;
std::list<ThePipeline::InstStage*> instStageList;
private:
/** Function to initialize variables in the constructors. */
void initVars();
public:
Tick memTime;
////////////////////////////////////////////////////////////
//
// BASE INSTRUCTION INFORMATION.
//
////////////////////////////////////////////////////////////
std::string instName() { return staticInst->getName(); }
void setMachInst(ExtMachInst inst);
/** Sets the StaticInst. */
void setStaticInst(StaticInstPtr &static_inst);
/** Sets the sequence number. */
void setSeqNum(InstSeqNum seq_num) { seqNum = seq_num; }
/** Sets the ASID. */
void setASID(short addr_space_id) { asid = addr_space_id; }
/** Reads the thread id. */
short readTid() { return threadNumber; }
/** Sets the thread id. */
void setTid(ThreadID tid) { threadNumber = tid; }
void setVpn(int id) { virtProcNumber = id; }
int readVpn() { return virtProcNumber; }
/** Sets the pointer to the thread state. */
void setThreadState(InOrderThreadState *state) { thread = state; }
/** Returns the thread context. */
ThreadContext *tcBase() { return thread->getTC(); }
/** Returns the fault type. */
Fault getFault() { return fault; }
////////////////////////////////////////////////////////////
//
// INSTRUCTION TYPES - Forward checks to StaticInst object.
//
////////////////////////////////////////////////////////////
bool isNop() const { return staticInst->isNop(); }
bool isMemRef() const { return staticInst->isMemRef(); }
bool isLoad() const { return staticInst->isLoad(); }
bool isStore() const { return staticInst->isStore(); }
bool isStoreConditional() const
{ return staticInst->isStoreConditional(); }
bool isInstPrefetch() const { return staticInst->isInstPrefetch(); }
bool isDataPrefetch() const { return staticInst->isDataPrefetch(); }
bool isCopy() const { return staticInst->isCopy(); }
bool isInteger() const { return staticInst->isInteger(); }
bool isFloating() const { return staticInst->isFloating(); }
bool isControl() const { return staticInst->isControl(); }
bool isCall() const { return staticInst->isCall(); }
bool isReturn() const { return staticInst->isReturn(); }
bool isDirectCtrl() const { return staticInst->isDirectCtrl(); }
bool isIndirectCtrl() const { return staticInst->isIndirectCtrl(); }
bool isCondCtrl() const { return staticInst->isCondCtrl(); }
bool isUncondCtrl() const { return staticInst->isUncondCtrl(); }
bool isCondDelaySlot() const { return staticInst->isCondDelaySlot(); }
bool isThreadSync() const { return staticInst->isThreadSync(); }
bool isSerializing() const { return staticInst->isSerializing(); }
bool isSerializeBefore() const
{ return staticInst->isSerializeBefore() || status[SerializeBefore]; }
bool isSerializeAfter() const
{ return staticInst->isSerializeAfter() || status[SerializeAfter]; }
bool isMemBarrier() const { return staticInst->isMemBarrier(); }
bool isWriteBarrier() const { return staticInst->isWriteBarrier(); }
bool isNonSpeculative() const { return staticInst->isNonSpeculative(); }
bool isQuiesce() const { return staticInst->isQuiesce(); }
bool isIprAccess() const { return staticInst->isIprAccess(); }
bool isUnverifiable() const { return staticInst->isUnverifiable(); }
/////////////////////////////////////////////
//
// RESOURCE SCHEDULING
//
/////////////////////////////////////////////
void setNextStage(int stage_num) { nextStage = stage_num; }
int getNextStage() { return nextStage; }
ThePipeline::InstStage *addStage();
ThePipeline::InstStage *addStage(int stage);
ThePipeline::InstStage *currentStage() { return currentInstStage; }
void deleteStages();
/** Add A Entry To Reource Schedule */
void addToSched(ThePipeline::ScheduleEntry* sched_entry)
{ resSched.push(sched_entry); }
/** Print Resource Schedule */
/** @NOTE: DEBUG ONLY */
void printSched()
{
ThePipeline::ResSchedule tempSched;
std::cerr << "\tInst. Res. Schedule: ";
while (!resSched.empty()) {
std::cerr << '\t' << resSched.top()->stageNum << "-"
<< resSched.top()->resNum << ", ";
tempSched.push(resSched.top());
resSched.pop();
}
std::cerr << std::endl;
resSched = tempSched;
}
/** Return Next Resource Stage To Be Used */
int nextResStage()
{
if (resSched.empty())
return -1;
else
return resSched.top()->stageNum;
}
/** Return Next Resource To Be Used */
int nextResource()
{
if (resSched.empty())
return -1;
else
return resSched.top()->resNum;
}
/** Remove & Deallocate a schedule entry */
void popSchedEntry()
{
if (!resSched.empty()) {
ThePipeline::ScheduleEntry* sked = resSched.top();
resSched.pop();
delete sked;
}
}
/** Release a Resource Request (Currently Unused) */
void releaseReq(ResourceRequest* req);
////////////////////////////////////////////
//
// INSTRUCTION EXECUTION
//
////////////////////////////////////////////
/** Returns the opclass of this instruction. */
OpClass opClass() const { return staticInst->opClass(); }
/** Executes the instruction.*/
Fault execute();
unsigned curResSlot;
unsigned getCurResSlot() { return curResSlot; }
void setCurResSlot(unsigned slot_num) { curResSlot = slot_num; }
/** Calls a syscall. */
void syscall(int64_t callnum);
void prefetch(Addr addr, unsigned flags);
void writeHint(Addr addr, int size, unsigned flags);
Fault copySrcTranslate(Addr src);
Fault copy(Addr dest);
////////////////////////////////////////////////////////////
//
// MULTITHREADING INTERFACE TO CPU MODELS
//
////////////////////////////////////////////////////////////
virtual void deallocateContext(int thread_num);
virtual void enableVirtProcElement(unsigned vpe);
virtual void disableVirtProcElement(unsigned vpe);
virtual void enableMultiThreading(unsigned vpe);
virtual void disableMultiThreading(unsigned vpe);
////////////////////////////////////////////////////////////
//
// PROGRAM COUNTERS - PC/NPC/NPC
//
////////////////////////////////////////////////////////////
/** Read the PC of this instruction. */
const Addr readPC() const { return PC; }
/** Sets the PC of this instruction. */
void setPC(Addr pc) { PC = pc; }
/** Returns the next PC. This could be the speculative next PC if it is
* called prior to the actual branch target being calculated.
*/
Addr readNextPC() { return nextPC; }
/** Set the next PC of this instruction (its actual target). */
void setNextPC(uint64_t val) { nextPC = val; }
/** Returns the next NPC. This could be the speculative next NPC if it is
* called prior to the actual branch target being calculated.
*/
Addr readNextNPC()
{
#if ISA_HAS_DELAY_SLOT
return nextNPC;
#else
return nextPC + sizeof(TheISA::MachInst);
#endif
}
/** Set the next PC of this instruction (its actual target). */
void setNextNPC(uint64_t val) { nextNPC = val; }
////////////////////////////////////////////////////////////
//
// BRANCH PREDICTION
//
////////////////////////////////////////////////////////////
/** Set the predicted target of this current instruction. */
void setPredTarg(Addr predicted_PC) { predPC = predicted_PC; }
/** Returns the predicted target of the branch. */
Addr readPredTarg() { return predPC; }
/** Returns the predicted PC immediately after the branch. */
Addr readPredPC() { return predPC; }
/** Returns the predicted PC two instructions after the branch */
Addr readPredNPC() { return predNPC; }
/** Returns the predicted micro PC after the branch */
Addr readPredMicroPC() { return predMicroPC; }
/** Returns whether the instruction was predicted taken or not. */
bool predTaken() { return predictTaken; }
/** Returns whether the instruction mispredicted. */
bool mispredicted()
{
#if ISA_HAS_DELAY_SLOT
return predPC != nextNPC;
#else
return predPC != nextPC;
#endif
}
/** Returns whether the instruction mispredicted. */
bool mistargeted() { return predPC != nextNPC; }
/** Returns the branch target address. */
Addr branchTarget() const { return staticInst->branchTarget(PC); }
/** Checks whether or not this instruction has had its branch target
* calculated yet. For now it is not utilized and is hacked to be
* always false.
* @todo: Actually use this instruction.
*/
bool doneTargCalc() { return false; }
void setBranchPred(bool prediction) { predictTaken = prediction; }
int squashingStage;
bool predictTaken;
bool procDelaySlotOnMispred;
////////////////////////////////////////////
//
// MEMORY ACCESS
//
////////////////////////////////////////////
/**
* Does a read to a given address.
* @param addr The address to read.
* @param data The read's data is written into this parameter.
* @param flags The request's flags.
* @return Returns any fault due to the read.
*/
template <class T>
Fault read(Addr addr, T &data, unsigned flags);
/**
* Does a write to a given address.
* @param data The data to be written.
* @param addr The address to write to.
* @param flags The request's flags.
* @param res The result of the write (for load locked/store conditionals).
* @return Returns any fault due to the write.
*/
template <class T>
Fault write(T data, Addr addr, unsigned flags,
uint64_t *res);
/** Initiates a memory access - Calculate Eff. Addr & Initiate Memory Access
* Only valid for memory operations.
*/
Fault initiateAcc();
/** Completes a memory access - Only valid for memory operations. */
Fault completeAcc(Packet *pkt);
/** Calculates Eff. Addr. part of a memory instruction. */
Fault calcEA();
/** Read Effective Address from instruction & do memory access */
Fault memAccess();
RequestPtr fetchMemReq;
RequestPtr dataMemReq;
bool memAddrReady;
bool validMemAddr()
{ return memAddrReady; }
void setMemAddr(Addr addr)
{ memAddr = addr; memAddrReady = true;}
void unsetMemAddr()
{ memAddrReady = false;}
Addr getMemAddr()
{ return memAddr; }
/** Sets the effective address. */
void setEA(Addr &ea) { instEffAddr = ea; eaCalcDone = true; }
/** Returns the effective address. */
const Addr &getEA() const { return instEffAddr; }
/** Returns whether or not the eff. addr. calculation has been completed. */
bool doneEACalc() { return eaCalcDone; }
/** Returns whether or not the eff. addr. source registers are ready.
* Assume that src registers 1..n-1 are the ones that the
* EA calc depends on. (i.e. src reg 0 is the source of the data to be
* stored)
*/
bool eaSrcsReady()
{
for (int i = 1; i < numSrcRegs(); ++i) {
if (!_readySrcRegIdx[i])
return false;
}
return true;
}
//////////////////////////////////////////////////
//
// SOURCE-DESTINATION REGISTER INDEXING
//
//////////////////////////////////////////////////
/** Returns the number of source registers. */
int8_t numSrcRegs() const { return staticInst->numSrcRegs(); }
/** Returns the number of destination registers. */
int8_t numDestRegs() const { return staticInst->numDestRegs(); }
// the following are used to track physical register usage
// for machines with separate int & FP reg files
int8_t numFPDestRegs() const { return staticInst->numFPDestRegs(); }
int8_t numIntDestRegs() const { return staticInst->numIntDestRegs(); }
/** Returns the logical register index of the i'th destination register. */
RegIndex destRegIdx(int i) const { return staticInst->destRegIdx(i); }
/** Returns the logical register index of the i'th source register. */
RegIndex srcRegIdx(int i) const { return staticInst->srcRegIdx(i); }
//////////////////////////////////////////////////
//
// RENAME/PHYSICAL REGISTER FILE SUPPORT
//
//////////////////////////////////////////////////
/** Returns the physical register index of the i'th destination
* register.
*/
PhysRegIndex renamedDestRegIdx(int idx) const
{
return _destRegIdx[idx];
}
/** Returns the physical register index of the i'th source register. */
PhysRegIndex renamedSrcRegIdx(int idx) const
{
return _srcRegIdx[idx];
}
/** Returns the physical register index of the previous physical register
* that remapped to the same logical register index.
*/
PhysRegIndex prevDestRegIdx(int idx) const
{
return _prevDestRegIdx[idx];
}
/** Returns if a source register is ready. */
bool isReadySrcRegIdx(int idx) const
{
return this->_readySrcRegIdx[idx];
}
/** Records that one of the source registers is ready. */
void markSrcRegReady()
{
if (++readyRegs == numSrcRegs()) {
status.set(CanIssue);
}
}
/** Marks a specific register as ready. */
void markSrcRegReady(RegIndex src_idx)
{
_readySrcRegIdx[src_idx] = true;
markSrcRegReady();
}
/** Renames a destination register to a physical register. Also records
* the previous physical register that the logical register mapped to.
*/
void renameDestReg(int idx,
PhysRegIndex renamed_dest,
PhysRegIndex previous_rename)
{
_destRegIdx[idx] = renamed_dest;
_prevDestRegIdx[idx] = previous_rename;
}
/** Renames a source logical register to the physical register which
* has/will produce that logical register's result.
* @todo: add in whether or not the source register is ready.
*/
void renameSrcReg(int idx, PhysRegIndex renamed_src)
{
_srcRegIdx[idx] = renamed_src;
}
PhysRegIndex readDestRegIdx(int idx)
{
return _destRegIdx[idx];
}
void setDestRegIdx(int idx, PhysRegIndex dest_idx)
{
_destRegIdx[idx] = dest_idx;
}
int getDestIdxNum(PhysRegIndex dest_idx)
{
for (int i=0; i < staticInst->numDestRegs(); i++) {
if (_destRegIdx[i] == dest_idx)
return i;
}
return -1;
}
PhysRegIndex readSrcRegIdx(int idx)
{
return _srcRegIdx[idx];
}
void setSrcRegIdx(int idx, PhysRegIndex src_idx)
{
_srcRegIdx[idx] = src_idx;
}
int getSrcIdxNum(PhysRegIndex src_idx)
{
for (int i=0; i < staticInst->numSrcRegs(); i++) {
if (_srcRegIdx[i] == src_idx)
return i;
}
return -1;
}
////////////////////////////////////////////////////
//
// SOURCE-DESTINATION REGISTER VALUES
//
////////////////////////////////////////////////////
/** Functions that sets an integer or floating point
* source register to a value. */
void setIntSrc(int idx, uint64_t val);
void setFloatSrc(int idx, FloatReg val);
void setFloatRegBitsSrc(int idx, uint64_t val);
uint64_t* getIntSrcPtr(int idx) { return &instSrc[idx].integer; }
uint64_t readIntSrc(int idx) { return instSrc[idx].integer; }
/** These Instructions read a integer/float/misc. source register
* value in the instruction. The instruction's execute function will
* call these and it is the interface that is used by the ISA descr.
* language (which is why the name isnt readIntSrc(...)) Note: That
* the source reg. value is set using the setSrcReg() function.
*/
IntReg readIntRegOperand(const StaticInst *si, int idx, ThreadID tid = 0);
FloatReg readFloatRegOperand(const StaticInst *si, int idx);
TheISA::FloatRegBits readFloatRegOperandBits(const StaticInst *si, int idx);
MiscReg readMiscReg(int misc_reg);
MiscReg readMiscRegNoEffect(int misc_reg);
MiscReg readMiscRegOperand(const StaticInst *si, int idx);
MiscReg readMiscRegOperandNoEffect(const StaticInst *si, int idx);
/** Returns the result value instruction. */
ResultType resultType(int idx)
{
return instResult[idx].type;
}
uint64_t readIntResult(int idx)
{
return instResult[idx].val.integer;
}
/** Depending on type, return Float or Double */
double readFloatResult(int idx)
{
return instResult[idx].val.dbl;
}
Tick readResultTime(int idx) { return instResult[idx].tick; }
uint64_t* getIntResultPtr(int idx) { return &instResult[idx].val.integer; }
/** This is the interface that an instruction will use to write
* it's destination register.
*/
void setIntRegOperand(const StaticInst *si, int idx, IntReg val);
void setFloatRegOperand(const StaticInst *si, int idx, FloatReg val);
void setFloatRegOperandBits(const StaticInst *si, int idx,
TheISA::FloatRegBits val);
void setMiscReg(int misc_reg, const MiscReg &val);
void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
void setMiscRegOperand(const StaticInst *si, int idx, const MiscReg &val);
void setMiscRegOperandNoEffect(const StaticInst *si, int idx, const MiscReg &val);
virtual uint64_t readRegOtherThread(unsigned idx,
ThreadID tid = InvalidThreadID);
virtual void setRegOtherThread(unsigned idx, const uint64_t &val,
ThreadID tid = InvalidThreadID);
/** Sets the number of consecutive store conditional failures. */
void setStCondFailures(unsigned sc_failures)
{ thread->storeCondFailures = sc_failures; }
//////////////////////////////////////////////////////////////
//
// INSTRUCTION STATUS FLAGS (READ/SET)
//
//////////////////////////////////////////////////////////////
/** Sets this instruction as entered on the CPU Reg Dep Map */
void setRegDepEntry() { status.set(RegDepMapEntry); }
/** Returns whether or not the entry is on the CPU Reg Dep Map */
bool isRegDepEntry() const { return status[RegDepMapEntry]; }
/** Sets this instruction as completed. */
void setCompleted() { status.set(Completed); }
/** Returns whether or not this instruction is completed. */
bool isCompleted() const { return status[Completed]; }
/** Marks the result as ready. */
void setResultReady() { status.set(ResultReady); }
/** Returns whether or not the result is ready. */
bool isResultReady() const { return status[ResultReady]; }
/** Sets this instruction as ready to issue. */
void setCanIssue() { status.set(CanIssue); }
/** Returns whether or not this instruction is ready to issue. */
bool readyToIssue() const { return status[CanIssue]; }
/** Sets this instruction as issued from the IQ. */
void setIssued() { status.set(Issued); }
/** Returns whether or not this instruction has issued. */
bool isIssued() const { return status[Issued]; }
/** Sets this instruction as executed. */
void setExecuted() { status.set(Executed); }
/** Returns whether or not this instruction has executed. */
bool isExecuted() const { return status[Executed]; }
/** Sets this instruction as ready to commit. */
void setCanCommit() { status.set(CanCommit); }
/** Clears this instruction as being ready to commit. */
void clearCanCommit() { status.reset(CanCommit); }
/** Returns whether or not this instruction is ready to commit. */
bool readyToCommit() const { return status[CanCommit]; }
void setAtCommit() { status.set(AtCommit); }
bool isAtCommit() { return status[AtCommit]; }
/** Sets this instruction as committed. */
void setCommitted() { status.set(Committed); }
/** Returns whether or not this instruction is committed. */
bool isCommitted() const { return status[Committed]; }
/** Sets this instruction as squashed. */
void setSquashed() { status.set(Squashed); }
/** Returns whether or not this instruction is squashed. */
bool isSquashed() const { return status[Squashed]; }
/** Temporarily sets this instruction as a serialize before instruction. */
void setSerializeBefore() { status.set(SerializeBefore); }
/** Clears the serializeBefore part of this instruction. */
void clearSerializeBefore() { status.reset(SerializeBefore); }
/** Checks if this serializeBefore is only temporarily set. */
bool isTempSerializeBefore() { return status[SerializeBefore]; }
/** Temporarily sets this instruction as a serialize after instruction. */
void setSerializeAfter() { status.set(SerializeAfter); }
/** Clears the serializeAfter part of this instruction.*/
void clearSerializeAfter() { status.reset(SerializeAfter); }
/** Checks if this serializeAfter is only temporarily set. */
bool isTempSerializeAfter() { return status[SerializeAfter]; }
/** Sets the serialization part of this instruction as handled. */
void setSerializeHandled() { status.set(SerializeHandled); }
/** Checks if the serialization part of this instruction has been
* handled. This does not apply to the temporary serializing
* state; it only applies to this instruction's own permanent
* serializing state.
*/
bool isSerializeHandled() { return status[SerializeHandled]; }
private:
/** Instruction effective address.
* @todo: Consider if this is necessary or not.
*/
Addr instEffAddr;
/** Whether or not the effective address calculation is completed.
* @todo: Consider if this is necessary or not.
*/
bool eaCalcDone;
public:
/** Whether or not the memory operation is done. */
bool memOpDone;
public:
/** Load queue index. */
int16_t lqIdx;
/** Store queue index. */
int16_t sqIdx;
/** Iterator pointing to this BaseDynInst in the list of all insts. */
ListIt instListIt;
/** Returns iterator to this instruction in the list of all insts. */
ListIt &getInstListIt() { return instListIt; }
/** Sets iterator for this instruction in the list of all insts. */
void setInstListIt(ListIt _instListIt) { instListIt = _instListIt; }
/** Count of total number of dynamic instructions. */
static int instcount;
/** Dumps out contents of this BaseDynInst. */
void dump();
/** Dumps out contents of this BaseDynInst into given string. */
void dump(std::string &outstring);
//inline int curCount() { return curCount(); }
};
#endif // __CPU_BASE_DYN_INST_HH__
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