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/*
* Copyright (c) 2013-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Andrew Bardsley
*/
/**
* @file
*
* All the fun of executing instructions from Decode and sending branch/new
* instruction stream info. to Fetch1.
*/
#ifndef __CPU_MINOR_EXECUTE_HH__
#define __CPU_MINOR_EXECUTE_HH__
#include "cpu/minor/buffers.hh"
#include "cpu/minor/cpu.hh"
#include "cpu/minor/func_unit.hh"
#include "cpu/minor/lsq.hh"
#include "cpu/minor/pipe_data.hh"
#include "cpu/minor/scoreboard.hh"
namespace Minor
{
/** Execute stage. Everything apart from fetching and decoding instructions.
* The LSQ lives here too. */
class Execute : public Named
{
protected:
/** Input port carrying instructions from Decode */
Latch<ForwardInstData>::Output inp;
/** Input port carrying stream changes to Fetch1 */
Latch<BranchData>::Input out;
/** Pointer back to the containing CPU */
MinorCPU &cpu;
/** Number of instructions that can be issued per cycle */
unsigned int issueLimit;
/** Number of memory ops that can be issued per cycle */
unsigned int memoryIssueLimit;
/** Number of instructions that can be committed per cycle */
unsigned int commitLimit;
/** Number of memory instructions that can be committed per cycle */
unsigned int memoryCommitLimit;
/** If true, more than one input line can be processed each cycle if
* there is room to execute more instructions than taken from the first
* line */
bool processMoreThanOneInput;
/** Descriptions of the functional units we want to generate */
MinorFUPool &fuDescriptions;
/** Number of functional units to produce */
unsigned int numFuncUnits;
/** Longest latency of any FU, useful for setting up the activity
* recoder */
Cycles longestFuLatency;
/** Modify instruction trace times on commit */
bool setTraceTimeOnCommit;
/** Modify instruction trace times on issue */
bool setTraceTimeOnIssue;
/** Allow mem refs to leave their FUs before reaching the head
* of the in flight insts queue if their dependencies are met */
bool allowEarlyMemIssue;
/** The FU index of the non-existent costless FU for instructions
* which pass the MinorDynInst::isNoCostInst test */
unsigned int noCostFUIndex;
/** Dcache port to pass on to the CPU. Execute owns this */
LSQ lsq;
/** Scoreboard of instruction dependencies */
Scoreboard scoreboard;
/** The execution functional units */
std::vector<FUPipeline *> funcUnits;
public: /* Public for Pipeline to be able to pass it to Decode */
InputBuffer<ForwardInstData> inputBuffer;
protected:
/** Stage cycle-by-cycle state */
/** State that drain passes through (in order). On a drain request,
* Execute transitions into either DrainCurrentInst (if between
* microops) or DrainHaltFetch.
*
* Note that Execute doesn't actually have * a 'Drained' state, only
* an indication that it's currently draining and isDrained that can't
* tell if there are insts still in the pipeline leading up to
* Execute */
enum DrainState
{
NotDraining, /* Not draining, possibly running */
DrainCurrentInst, /* Draining to end of inst/macroop */
DrainHaltFetch, /* Halting Fetch after completing current inst */
DrainAllInsts /* Discarding all remaining insts */
};
/** In-order instructions either in FUs or the LSQ */
Queue<QueuedInst, ReportTraitsAdaptor<QueuedInst> > *inFlightInsts;
/** Memory ref instructions still in the FUs */
Queue<QueuedInst, ReportTraitsAdaptor<QueuedInst> > *inFUMemInsts;
/** Index that we've completed upto in getInput data. We can say we're
* popInput when this equals getInput()->width() */
unsigned int inputIndex;
/** The last commit was the end of a full instruction so an interrupt
* can safely happen */
bool lastCommitWasEndOfMacroop;
/** Structure for reporting insts currently being processed/retired
* for MinorTrace */
ForwardInstData instsBeingCommitted;
/** Source of sequence number for instuction streams. Increment this and
* pass to fetch whenever an instruction stream needs to be changed.
* For any more complicated behaviour (e.g. speculation) there'll need
* to be another plan. THREAD, need one for each thread */
InstSeqNum streamSeqNum;
/** A prediction number for use where one isn't available from an
* instruction. This is harvested from committed instructions.
* This isn't really needed as the streamSeqNum will change on
* a branch, but it minimises disruption in stream identification */
InstSeqNum lastPredictionSeqNum;
/** State progression for draining NotDraining -> ... -> DrainAllInsts */
DrainState drainState;
protected:
friend std::ostream &operator <<(std::ostream &os, DrainState state);
/** Get a piece of data to work on from the inputBuffer, or 0 if there
* is no data. */
const ForwardInstData *getInput();
/** Pop an element off the input buffer, if there are any */
void popInput();
/** Generate Branch data based (into branch) on an observed (or not)
* change in PC while executing an instruction.
* Also handles branch prediction information within the inst. */
void tryToBranch(MinorDynInstPtr inst, Fault fault, BranchData &branch);
/** Actually create a branch to communicate to Fetch1/Fetch2 and,
* if that is a stream-changing branch update the streamSeqNum */
void updateBranchData(BranchData::Reason reason,
MinorDynInstPtr inst, const TheISA::PCState &target,
BranchData &branch);
/** Handle extracting mem ref responses from the memory queues and
* completing the associated instructions.
* Fault is an output and will contain any fault caused (and already
* invoked by the function)
* Sets branch to any branch generated by the instruction. */
void handleMemResponse(MinorDynInstPtr inst,
LSQ::LSQRequestPtr response, BranchData &branch,
Fault &fault);
/** Execute a memory reference instruction. This calls initiateAcc on
* the instruction which will then call writeMem or readMem to issue a
* memory access to the LSQ.
* Returns true if the instruction was executed rather than stalled
* because of a lack of LSQ resources and false otherwise.
* branch is set to any branch raised by the instruction.
* failed_predicate is set to false if the instruction passed its
* predicate and so will access memory or true if the instruction
* *failed* its predicate and is now complete.
* fault is set if any non-NoFault fault is raised.
* Any faults raised are actually invoke-d by this function. */
bool executeMemRefInst(MinorDynInstPtr inst, BranchData &branch,
bool &failed_predicate, Fault &fault);
/** Has an interrupt been raised */
bool isInterrupted(ThreadID thread_id) const;
/** Are we between instructions? Can we be interrupted? */
bool isInbetweenInsts() const;
/** Act on an interrupt. Returns true if an interrupt was actually
* signalled and invoked */
bool takeInterrupt(ThreadID thread_id, BranchData &branch);
/** Try and issue instructions from the inputBuffer */
unsigned int issue(bool only_issue_microops);
/** Try to act on PC-related events. Returns true if any were
* executed */
bool tryPCEvents();
/** Do the stats handling and instruction count and PC event events
* related to the new instruction/op counts */
void doInstCommitAccounting(MinorDynInstPtr inst);
/** Commit a single instruction. Returns true if the instruction being
* examined was completed (fully executed, discarded, or initiated a
* memory access), false if there is still some processing to do.
* fu_index is the index of the functional unit this instruction is
* being executed in into for funcUnits
* If early_memory_issue is true then this is an early execution
* of a mem ref and so faults will not be processed.
* If the return value is true:
* fault is set if a fault happened,
* branch is set to indicate any branch that occurs
* committed is set to true if this instruction is committed
* (and so needs to be traced and accounted for)
* completed_mem_issue is set if the instruction was a
* memory access that was issued */
bool commitInst(MinorDynInstPtr inst, bool early_memory_issue,
BranchData &branch, Fault &fault, bool &committed,
bool &completed_mem_issue);
/** Try and commit instructions from the ends of the functional unit
* pipelines.
* If only_commit_microops is true then only commit upto the
* end of the currect full instruction.
* If discard is true then discard all instructions rather than
* committing.
* branch is set to any branch raised during commit. */
void commit(bool only_commit_microops, bool discard, BranchData &branch);
/** Set the drain state (with useful debugging messages) */
void setDrainState(DrainState state);
public:
Execute(const std::string &name_,
MinorCPU &cpu_,
MinorCPUParams ¶ms,
Latch<ForwardInstData>::Output inp_,
Latch<BranchData>::Input out_);
~Execute();
public:
/** Cause Execute to issue an UnpredictedBranch (or WakeupFetch if
* that was passed as the reason) to Fetch1 to wake the
* system up (using the PC from the thread context). */
void wakeupFetch(BranchData::Reason reason =
BranchData::UnpredictedBranch);
/** Returns the DcachePort owned by this Execute to pass upwards */
MinorCPU::MinorCPUPort &getDcachePort();
/** To allow ExecContext to find the LSQ */
LSQ &getLSQ() { return lsq; }
/** Does the given instruction have the right stream sequence number
* to be committed? */
bool instIsRightStream(MinorDynInstPtr inst);
/** Returns true if the given instruction is at the head of the
* inFlightInsts instruction queue */
bool instIsHeadInst(MinorDynInstPtr inst);
/** Pass on input/buffer data to the output if you can */
void evaluate();
void minorTrace() const;
/** After thread suspension, has Execute been drained of in-flight
* instructions and memory accesses. */
bool isDrained();
/** Like the drain interface on SimObject */
unsigned int drain();
void drainResume();
};
}
#endif /* __CPU_MINOR_EXECUTE_HH__ */
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