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/*
* Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
* Korey Sewell
*/
#ifndef __CPU_O3_FETCH_HH__
#define __CPU_O3_FETCH_HH__
#include "arch/utility.hh"
#include "arch/predecoder.hh"
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "cpu/pc_event.hh"
#include "mem/packet.hh"
#include "mem/port.hh"
#include "sim/eventq.hh"
/**
* DefaultFetch class handles both single threaded and SMT fetch. Its
* width is specified by the parameters; each cycle it tries to fetch
* that many instructions. It supports using a branch predictor to
* predict direction and targets.
* It supports the idling functionality of the CPU by indicating to
* the CPU when it is active and inactive.
*/
template <class Impl>
class DefaultFetch
{
public:
/** Typedefs from Impl. */
typedef typename Impl::CPUPol CPUPol;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef typename Impl::O3CPU O3CPU;
typedef typename Impl::Params Params;
/** Typedefs from the CPU policy. */
typedef typename CPUPol::BPredUnit BPredUnit;
typedef typename CPUPol::FetchStruct FetchStruct;
typedef typename CPUPol::TimeStruct TimeStruct;
/** Typedefs from ISA. */
typedef TheISA::MachInst MachInst;
typedef TheISA::ExtMachInst ExtMachInst;
/** IcachePort class for DefaultFetch. Handles doing the
* communication with the cache/memory.
*/
class IcachePort : public Port
{
protected:
/** Pointer to fetch. */
DefaultFetch<Impl> *fetch;
public:
/** Default constructor. */
IcachePort(DefaultFetch<Impl> *_fetch)
: Port(_fetch->name() + "-iport"), fetch(_fetch)
{ }
bool snoopRangeSent;
virtual void setPeer(Port *port);
protected:
/** Atomic version of receive. Panics. */
virtual Tick recvAtomic(PacketPtr pkt);
/** Functional version of receive. Panics. */
virtual void recvFunctional(PacketPtr pkt);
/** Receives status change. Other than range changing, panics. */
virtual void recvStatusChange(Status status);
/** Returns the address ranges of this device. */
virtual void getDeviceAddressRanges(AddrRangeList &resp,
AddrRangeList &snoop)
{ resp.clear(); snoop.clear(); snoop.push_back(RangeSize(0,0)); }
/** Timing version of receive. Handles setting fetch to the
* proper status to start fetching. */
virtual bool recvTiming(PacketPtr pkt);
/** Handles doing a retry of a failed fetch. */
virtual void recvRetry();
};
public:
/** Overall fetch status. Used to determine if the CPU can
* deschedule itsef due to a lack of activity.
*/
enum FetchStatus {
Active,
Inactive
};
/** Individual thread status. */
enum ThreadStatus {
Running,
Idle,
Squashing,
Blocked,
Fetching,
TrapPending,
QuiescePending,
SwitchOut,
IcacheWaitResponse,
IcacheWaitRetry,
IcacheAccessComplete
};
/** Fetching Policy, Add new policies here.*/
enum FetchPriority {
SingleThread,
RoundRobin,
Branch,
IQ,
LSQ
};
private:
/** Fetch status. */
FetchStatus _status;
/** Per-thread status. */
ThreadStatus fetchStatus[Impl::MaxThreads];
/** Fetch policy. */
FetchPriority fetchPolicy;
/** List that has the threads organized by priority. */
std::list<unsigned> priorityList;
public:
/** DefaultFetch constructor. */
DefaultFetch(Params *params);
/** Returns the name of fetch. */
std::string name() const;
/** Registers statistics. */
void regStats();
/** Returns the icache port. */
Port *getIcachePort() { return icachePort; }
/** Sets CPU pointer. */
void setCPU(O3CPU *cpu_ptr);
/** Sets the main backwards communication time buffer pointer. */
void setTimeBuffer(TimeBuffer<TimeStruct> *time_buffer);
/** Sets pointer to list of active threads. */
void setActiveThreads(std::list<unsigned> *at_ptr);
/** Sets pointer to time buffer used to communicate to the next stage. */
void setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr);
/** Initialize stage. */
void initStage();
/** Tells the fetch stage that the Icache is set. */
void setIcache();
/** Processes cache completion event. */
void processCacheCompletion(PacketPtr pkt);
/** Begins the drain of the fetch stage. */
bool drain();
/** Resumes execution after a drain. */
void resume();
/** Tells fetch stage to prepare to be switched out. */
void switchOut();
/** Takes over from another CPU's thread. */
void takeOverFrom();
/** Checks if the fetch stage is switched out. */
bool isSwitchedOut() { return switchedOut; }
/** Tells fetch to wake up from a quiesce instruction. */
void wakeFromQuiesce();
private:
/** Changes the status of this stage to active, and indicates this
* to the CPU.
*/
inline void switchToActive();
/** Changes the status of this stage to inactive, and indicates
* this to the CPU.
*/
inline void switchToInactive();
/**
* Looks up in the branch predictor to see if the next PC should be
* either next PC+=MachInst or a branch target.
* @param next_PC Next PC variable passed in by reference. It is
* expected to be set to the current PC; it will be updated with what
* the next PC will be.
* @param next_NPC Used for ISAs which use delay slots.
* @return Whether or not a branch was predicted as taken.
*/
bool lookupAndUpdateNextPC(DynInstPtr &inst, Addr &next_PC, Addr &next_NPC);
/**
* Fetches the cache line that contains fetch_PC. Returns any
* fault that happened. Puts the data into the class variable
* cacheData.
* @param fetch_PC The PC address that is being fetched from.
* @param ret_fault The fault reference that will be set to the result of
* the icache access.
* @param tid Thread id.
* @return Any fault that occured.
*/
bool fetchCacheLine(Addr fetch_PC, Fault &ret_fault, unsigned tid);
/** Squashes a specific thread and resets the PC. */
inline void doSquash(const Addr &new_PC, const Addr &new_NPC, unsigned tid);
/** Squashes a specific thread and resets the PC. Also tells the CPU to
* remove any instructions between fetch and decode that should be sqaushed.
*/
void squashFromDecode(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num, unsigned tid);
/** Checks if a thread is stalled. */
bool checkStall(unsigned tid) const;
/** Updates overall fetch stage status; to be called at the end of each
* cycle. */
FetchStatus updateFetchStatus();
public:
/** Squashes a specific thread and resets the PC. Also tells the CPU to
* remove any instructions that are not in the ROB. The source of this
* squash should be the commit stage.
*/
void squash(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num,
bool squash_delay_slot, unsigned tid);
/** Ticks the fetch stage, processing all inputs signals and fetching
* as many instructions as possible.
*/
void tick();
/** Checks all input signals and updates the status as necessary.
* @return: Returns if the status has changed due to input signals.
*/
bool checkSignalsAndUpdate(unsigned tid);
/** Does the actual fetching of instructions and passing them on to the
* next stage.
* @param status_change fetch() sets this variable if there was a status
* change (ie switching to IcacheMissStall).
*/
void fetch(bool &status_change);
/** Align a PC to the start of an I-cache block. */
Addr icacheBlockAlignPC(Addr addr)
{
addr = TheISA::realPCToFetchPC(addr);
return (addr & ~(cacheBlkMask));
}
private:
/** Handles retrying the fetch access. */
void recvRetry();
/** Returns the appropriate thread to fetch, given the fetch policy. */
int getFetchingThread(FetchPriority &fetch_priority);
/** Returns the appropriate thread to fetch using a round robin policy. */
int roundRobin();
/** Returns the appropriate thread to fetch using the IQ count policy. */
int iqCount();
/** Returns the appropriate thread to fetch using the LSQ count policy. */
int lsqCount();
/** Returns the appropriate thread to fetch using the branch count policy. */
int branchCount();
private:
/** Pointer to the O3CPU. */
O3CPU *cpu;
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get decode's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromDecode;
/** Wire to get rename's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromRename;
/** Wire to get iew's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Internal fetch instruction queue. */
TimeBuffer<FetchStruct> *fetchQueue;
//Might be annoying how this name is different than the queue.
/** Wire used to write any information heading to decode. */
typename TimeBuffer<FetchStruct>::wire toDecode;
/** Icache interface. */
IcachePort *icachePort;
/** BPredUnit. */
BPredUnit branchPred;
/** Predecoder. */
TheISA::Predecoder predecoder;
/** Per-thread fetch PC. */
Addr PC[Impl::MaxThreads];
/** Per-thread next PC. */
Addr nextPC[Impl::MaxThreads];
/** Per-thread next Next PC.
* This is not a real register but is used for
* architectures that use a branch-delay slot.
* (such as MIPS or Sparc)
*/
Addr nextNPC[Impl::MaxThreads];
/** Memory request used to access cache. */
RequestPtr memReq[Impl::MaxThreads];
/** Variable that tracks if fetch has written to the time buffer this
* cycle. Used to tell CPU if there is activity this cycle.
*/
bool wroteToTimeBuffer;
/** Tracks how many instructions has been fetched this cycle. */
int numInst;
/** Source of possible stalls. */
struct Stalls {
bool decode;
bool rename;
bool iew;
bool commit;
};
/** Tracks which stages are telling fetch to stall. */
Stalls stalls[Impl::MaxThreads];
/** Decode to fetch delay, in ticks. */
unsigned decodeToFetchDelay;
/** Rename to fetch delay, in ticks. */
unsigned renameToFetchDelay;
/** IEW to fetch delay, in ticks. */
unsigned iewToFetchDelay;
/** Commit to fetch delay, in ticks. */
unsigned commitToFetchDelay;
/** The width of fetch in instructions. */
unsigned fetchWidth;
/** Is the cache blocked? If so no threads can access it. */
bool cacheBlocked;
/** The packet that is waiting to be retried. */
PacketPtr retryPkt;
/** The thread that is waiting on the cache to tell fetch to retry. */
int retryTid;
/** Cache block size. */
int cacheBlkSize;
/** Mask to get a cache block's address. */
Addr cacheBlkMask;
/** The cache line being fetched. */
uint8_t *cacheData[Impl::MaxThreads];
/** The PC of the cacheline that has been loaded. */
Addr cacheDataPC[Impl::MaxThreads];
/** Whether or not the cache data is valid. */
bool cacheDataValid[Impl::MaxThreads];
/** Size of instructions. */
int instSize;
/** Icache stall statistics. */
Counter lastIcacheStall[Impl::MaxThreads];
/** List of Active Threads */
std::list<unsigned> *activeThreads;
/** Number of threads. */
unsigned numThreads;
/** Number of threads that are actively fetching. */
unsigned numFetchingThreads;
/** Thread ID being fetched. */
int threadFetched;
/** Checks if there is an interrupt pending. If there is, fetch
* must stop once it is not fetching PAL instructions.
*/
bool interruptPending;
/** Is there a drain pending. */
bool drainPending;
/** Records if fetch is switched out. */
bool switchedOut;
// @todo: Consider making these vectors and tracking on a per thread basis.
/** Stat for total number of cycles stalled due to an icache miss. */
Stats::Scalar<> icacheStallCycles;
/** Stat for total number of fetched instructions. */
Stats::Scalar<> fetchedInsts;
/** Total number of fetched branches. */
Stats::Scalar<> fetchedBranches;
/** Stat for total number of predicted branches. */
Stats::Scalar<> predictedBranches;
/** Stat for total number of cycles spent fetching. */
Stats::Scalar<> fetchCycles;
/** Stat for total number of cycles spent squashing. */
Stats::Scalar<> fetchSquashCycles;
/** Stat for total number of cycles spent blocked due to other stages in
* the pipeline.
*/
Stats::Scalar<> fetchIdleCycles;
/** Total number of cycles spent blocked. */
Stats::Scalar<> fetchBlockedCycles;
/** Total number of cycles spent in any other state. */
Stats::Scalar<> fetchMiscStallCycles;
/** Stat for total number of fetched cache lines. */
Stats::Scalar<> fetchedCacheLines;
/** Total number of outstanding icache accesses that were dropped
* due to a squash.
*/
Stats::Scalar<> fetchIcacheSquashes;
/** Distribution of number of instructions fetched each cycle. */
Stats::Distribution<> fetchNisnDist;
/** Rate of how often fetch was idle. */
Stats::Formula idleRate;
/** Number of branch fetches per cycle. */
Stats::Formula branchRate;
/** Number of instruction fetched per cycle. */
Stats::Formula fetchRate;
};
#endif //__CPU_O3_FETCH_HH__
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