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/*
* Copyright (c) 2011-2015 Advanced Micro Devices, Inc.
* All rights reserved.
*
* For use for simulation and test purposes only
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Author: Brad Beckmann, Marc Orr
*/
#include "gpu-compute/dispatcher.hh"
#include "cpu/base.hh"
#include "debug/GPUDisp.hh"
#include "gpu-compute/cl_driver.hh"
#include "gpu-compute/cl_event.hh"
#include "gpu-compute/shader.hh"
#include "gpu-compute/wavefront.hh"
#include "mem/packet_access.hh"
GpuDispatcher *GpuDispatcher::instance = nullptr;
GpuDispatcher::GpuDispatcher(const Params *p)
: DmaDevice(p), _masterId(p->system->getMasterId(name() + ".disp")),
pioAddr(p->pio_addr), pioSize(4096), pioDelay(p->pio_latency),
dispatchCount(0), dispatchActive(false), cpu(p->cpu),
shader(p->shader_pointer), driver(p->cl_driver), tickEvent(this)
{
shader->handshake(this);
driver->handshake(this);
ndRange.wg_disp_rem = false;
ndRange.globalWgId = 0;
schedule(&tickEvent, 0);
// translation port for the dispatcher
tlbPort = new TLBPort(csprintf("%s-port%d", name()), this);
num_kernelLaunched
.name(name() + ".num_kernel_launched")
.desc("number of kernel launched")
;
}
GpuDispatcher *GpuDispatcherParams::create()
{
GpuDispatcher *dispatcher = new GpuDispatcher(this);
GpuDispatcher::setInstance(dispatcher);
return GpuDispatcher::getInstance();
}
void
GpuDispatcher::serialize(CheckpointOut &cp) const
{
Tick event_tick = 0;
if (ndRange.wg_disp_rem)
fatal("Checkpointing not supported during active workgroup execution");
if (tickEvent.scheduled())
event_tick = tickEvent.when();
SERIALIZE_SCALAR(event_tick);
}
void
GpuDispatcher::unserialize(CheckpointIn &cp)
{
Tick event_tick;
if (tickEvent.scheduled())
deschedule(&tickEvent);
UNSERIALIZE_SCALAR(event_tick);
if (event_tick)
schedule(&tickEvent, event_tick);
}
AddrRangeList
GpuDispatcher::getAddrRanges() const
{
AddrRangeList ranges;
DPRINTF(GPUDisp, "dispatcher registering addr range at %#x size %#x\n",
pioAddr, pioSize);
ranges.push_back(RangeSize(pioAddr, pioSize));
return ranges;
}
Tick
GpuDispatcher::read(PacketPtr pkt)
{
assert(pkt->getAddr() >= pioAddr);
assert(pkt->getAddr() < pioAddr + pioSize);
int offset = pkt->getAddr() - pioAddr;
pkt->allocate();
DPRINTF(GPUDisp, " read register %#x size=%d\n", offset, pkt->getSize());
if (offset < 8) {
assert(!offset);
assert(pkt->getSize() == 8);
uint64_t retval = dispatchActive;
pkt->set(retval);
} else {
offset -= 8;
assert(offset + pkt->getSize() < sizeof(HsaQueueEntry));
char *curTaskPtr = (char*)&curTask;
memcpy(pkt->getPtr<const void*>(), curTaskPtr + offset, pkt->getSize());
}
pkt->makeAtomicResponse();
return pioDelay;
}
Tick
GpuDispatcher::write(PacketPtr pkt)
{
assert(pkt->getAddr() >= pioAddr);
assert(pkt->getAddr() < pioAddr + pioSize);
int offset = pkt->getAddr() - pioAddr;
#if TRACING_ON
uint64_t data_val = 0;
switch (pkt->getSize()) {
case 1:
data_val = pkt->get<uint8_t>();
break;
case 2:
data_val = pkt->get<uint16_t>();
break;
case 4:
data_val = pkt->get<uint32_t>();
break;
case 8:
data_val = pkt->get<uint64_t>();
break;
default:
DPRINTF(GPUDisp, "bad size %d\n", pkt->getSize());
}
DPRINTF(GPUDisp, "write register %#x value %#x size=%d\n", offset, data_val,
pkt->getSize());
#endif
if (!offset) {
static int nextId = 0;
// The depends field of the qstruct, which was previously unused, is
// used to communicate with simulated application.
if (curTask.depends) {
HostState hs;
shader->ReadMem((uint64_t)(curTask.depends), &hs,
sizeof(HostState), 0);
// update event start time (in nano-seconds)
uint64_t start = curTick() / 1000;
shader->WriteMem((uint64_t)(&((_cl_event*)hs.event)->start),
&start, sizeof(uint64_t), 0);
}
// launch kernel
++num_kernelLaunched;
NDRange *ndr = &(ndRangeMap[nextId]);
// copy dispatch info
ndr->q = curTask;
// update the numDispTask polled by the runtime
accessUserVar(cpu, (uint64_t)(curTask.numDispLeft), 0, 1);
ndr->numWgTotal = 1;
for (int i = 0; i < 3; ++i) {
ndr->wgId[i] = 0;
ndr->numWg[i] = divCeil(curTask.gdSize[i], curTask.wgSize[i]);
ndr->numWgTotal *= ndr->numWg[i];
}
ndr->numWgCompleted = 0;
ndr->globalWgId = 0;
ndr->wg_disp_rem = true;
ndr->execDone = false;
ndr->addrToNotify = (volatile bool*)curTask.addrToNotify;
ndr->numDispLeft = (volatile uint32_t*)curTask.numDispLeft;
ndr->dispatchId = nextId;
ndr->curCid = pkt->req->contextId();
DPRINTF(GPUDisp, "launching kernel %d\n",nextId);
execIds.push(nextId);
++nextId;
dispatchActive = true;
if (!tickEvent.scheduled()) {
schedule(&tickEvent, curTick() + shader->ticks(1));
}
} else {
// populate current task struct
// first 64 bits are launch reg
offset -= 8;
assert(offset < sizeof(HsaQueueEntry));
char *curTaskPtr = (char*)&curTask;
memcpy(curTaskPtr + offset, pkt->getPtr<const void*>(), pkt->getSize());
}
pkt->makeAtomicResponse();
return pioDelay;
}
BaseMasterPort&
GpuDispatcher::getMasterPort(const std::string &if_name, PortID idx)
{
if (if_name == "translation_port") {
return *tlbPort;
}
return DmaDevice::getMasterPort(if_name, idx);
}
void
GpuDispatcher::exec()
{
int fail_count = 0;
// There are potentially multiple outstanding kernel launches.
// It is possible that the workgroups in a different kernel
// can fit on the GPU even if another kernel's workgroups cannot
DPRINTF(GPUDisp, "Launching %d Kernels\n", execIds.size());
while (execIds.size() > fail_count) {
int execId = execIds.front();
while (ndRangeMap[execId].wg_disp_rem) {
//update the thread context
shader->updateContext(ndRangeMap[execId].curCid);
// attempt to dispatch_workgroup
if (!shader->dispatch_workgroups(&ndRangeMap[execId])) {
// if we failed try the next kernel,
// it may have smaller workgroups.
// put it on the queue to rety latter
DPRINTF(GPUDisp, "kernel %d failed to launch\n", execId);
execIds.push(execId);
++fail_count;
break;
}
}
// let's try the next kernel_id
execIds.pop();
}
DPRINTF(GPUDisp, "Returning %d Kernels\n", doneIds.size());
if (doneIds.size() && cpu) {
shader->hostWakeUp(cpu);
}
while (doneIds.size()) {
// wakeup the CPU if any Kernels completed this cycle
DPRINTF(GPUDisp, "WorkGroup %d completed\n", doneIds.front());
doneIds.pop();
}
}
void
GpuDispatcher::notifyWgCompl(Wavefront *w)
{
int kern_id = w->kernId;
DPRINTF(GPUDisp, "notify WgCompl %d\n",kern_id);
assert(ndRangeMap[kern_id].dispatchId == kern_id);
ndRangeMap[kern_id].numWgCompleted++;
if (ndRangeMap[kern_id].numWgCompleted == ndRangeMap[kern_id].numWgTotal) {
ndRangeMap[kern_id].execDone = true;
doneIds.push(kern_id);
if (ndRangeMap[kern_id].addrToNotify) {
accessUserVar(cpu, (uint64_t)(ndRangeMap[kern_id].addrToNotify), 1,
0);
}
accessUserVar(cpu, (uint64_t)(ndRangeMap[kern_id].numDispLeft), 0, -1);
// update event end time (in nano-seconds)
if (ndRangeMap[kern_id].q.depends) {
HostState *host_state = (HostState*)ndRangeMap[kern_id].q.depends;
uint64_t event;
shader->ReadMem((uint64_t)(&host_state->event), &event,
sizeof(uint64_t), 0);
uint64_t end = curTick() / 1000;
shader->WriteMem((uint64_t)(&((_cl_event*)event)->end), &end,
sizeof(uint64_t), 0);
}
}
if (!tickEvent.scheduled()) {
schedule(&tickEvent, curTick() + shader->ticks(1));
}
}
void
GpuDispatcher::scheduleDispatch()
{
if (!tickEvent.scheduled())
schedule(&tickEvent, curTick() + shader->ticks(1));
}
void
GpuDispatcher::accessUserVar(BaseCPU *cpu, uint64_t addr, int val, int off)
{
if (cpu) {
if (off) {
shader->AccessMem(addr, &val, sizeof(int), 0, MemCmd::ReadReq,
true);
val += off;
}
shader->AccessMem(addr, &val, sizeof(int), 0, MemCmd::WriteReq, true);
} else {
panic("Cannot find host");
}
}
GpuDispatcher::TickEvent::TickEvent(GpuDispatcher *_dispatcher)
: Event(CPU_Tick_Pri), dispatcher(_dispatcher)
{
}
void
GpuDispatcher::TickEvent::process()
{
dispatcher->exec();
}
const char*
GpuDispatcher::TickEvent::description() const
{
return "GPU Dispatcher tick";
}
// helper functions for driver to retrieve GPU attributes
int
GpuDispatcher::getNumCUs()
{
return shader->cuList.size();
}
int
GpuDispatcher::wfSize() const
{
return shader->cuList[0]->wfSize();
}
void
GpuDispatcher::setFuncargsSize(int funcargs_size)
{
shader->funcargs_size = funcargs_size;
}
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