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/*
* Copyright (c) 2014-2017 Advanced Micro Devices, Inc.
* All rights reserved.
*
* For use for simulation and test purposes only
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Anthony Gutierrez,
* Brad Beckmann,
* Sooraj Puthoor
*/
#include "gpu-compute/fetch_unit.hh"
#include "debug/GPUFetch.hh"
#include "debug/GPUPort.hh"
#include "debug/GPUTLB.hh"
#include "gpu-compute/compute_unit.hh"
#include "gpu-compute/gpu_dyn_inst.hh"
#include "gpu-compute/gpu_static_inst.hh"
#include "gpu-compute/shader.hh"
#include "gpu-compute/wavefront.hh"
#include "mem/ruby/system/RubySystem.hh"
uint32_t FetchUnit::globalFetchUnitID;
FetchUnit::FetchUnit(const ComputeUnitParams* params) :
timingSim(true),
computeUnit(nullptr),
fetchScheduler(params),
waveList(nullptr)
{
}
FetchUnit::~FetchUnit()
{
fetchQueue.clear();
fetchStatusQueue.clear();
}
void
FetchUnit::init(ComputeUnit *cu)
{
computeUnit = cu;
timingSim = computeUnit->shader->timingSim;
fetchQueue.clear();
fetchStatusQueue.resize(computeUnit->shader->n_wf);
for (int j = 0; j < computeUnit->shader->n_wf; ++j) {
fetchStatusQueue[j] = std::make_pair(waveList->at(j), false);
}
fetchScheduler.bindList(&fetchQueue);
}
void
FetchUnit::exec()
{
// re-evaluate waves which are marked as not ready for fetch
for (int j = 0; j < computeUnit->shader->n_wf; ++j) {
// Following code assumes 64-bit opertaion and all insts are
// represented by 64-bit pointers to inst objects.
Wavefront *curWave = fetchStatusQueue[j].first;
assert (curWave);
// The wavefront has to be active, the IB occupancy has to be
// 4 or less instructions and it can not have any branches to
// prevent speculative instruction fetches
if (!fetchStatusQueue[j].second) {
if (curWave->status == Wavefront::S_RUNNING &&
curWave->instructionBuffer.size() <= 4 &&
!curWave->instructionBufferHasBranch() &&
!curWave->pendingFetch) {
fetchQueue.push_back(curWave);
fetchStatusQueue[j].second = true;
}
}
}
// Fetch only if there is some wave ready to be fetched
// An empty fetchQueue will cause the schedular to panic
if (fetchQueue.size()) {
Wavefront *waveToBeFetched = fetchScheduler.chooseWave();
waveToBeFetched->pendingFetch = true;
fetchStatusQueue[waveToBeFetched->wfSlotId].second = false;
initiateFetch(waveToBeFetched);
}
}
void
FetchUnit::initiateFetch(Wavefront *wavefront)
{
// calculate the virtual address to fetch from the SQC
Addr vaddr = wavefront->pc();
/**
* the instruction buffer holds one instruction per entry, regardless
* of the underlying instruction's size. the PC, however, addresses
* instrutions on a 32b granularity so we must account for that here.
*/
for (int i = 0; i < wavefront->instructionBuffer.size(); ++i) {
vaddr +=
wavefront->instructionBuffer.at(i)->staticInstruction()->instSize();
}
vaddr = wavefront->basePtr + vaddr;
DPRINTF(GPUTLB, "CU%d: WF[%d][%d]: Initiating fetch translation: %#x\n",
computeUnit->cu_id, wavefront->simdId, wavefront->wfSlotId, vaddr);
// Since this is an instruction prefetch, if you're split then just finish
// out the current line.
int block_size = computeUnit->cacheLineSize();
// check for split accesses
Addr split_addr = roundDown(vaddr + block_size - 1, block_size);
int size = block_size;
if (split_addr > vaddr) {
// misaligned access, just grab the rest of the line
size = split_addr - vaddr;
}
// set up virtual request
RequestPtr req = std::make_shared<Request>(
0, vaddr, size, Request::INST_FETCH,
computeUnit->masterId(), 0, 0, nullptr);
PacketPtr pkt = new Packet(req, MemCmd::ReadReq);
// This fetchBlock is kind of faux right now - because the translations so
// far don't actually return Data
uint64_t fetchBlock;
pkt->dataStatic(&fetchBlock);
if (timingSim) {
// SenderState needed on Return
pkt->senderState = new ComputeUnit::ITLBPort::SenderState(wavefront);
// Sender State needed by TLB hierarchy
pkt->senderState =
new TheISA::GpuTLB::TranslationState(BaseTLB::Execute,
computeUnit->shader->gpuTc,
false, pkt->senderState);
if (computeUnit->sqcTLBPort->isStalled()) {
assert(computeUnit->sqcTLBPort->retries.size() > 0);
DPRINTF(GPUTLB, "Failed to send TLB req for FETCH addr %#x\n",
vaddr);
computeUnit->sqcTLBPort->retries.push_back(pkt);
} else if (!computeUnit->sqcTLBPort->sendTimingReq(pkt)) {
// Stall the data port;
// No more packet is issued till
// ruby indicates resources are freed by
// a recvReqRetry() call back on this port.
computeUnit->sqcTLBPort->stallPort();
DPRINTF(GPUTLB, "Failed to send TLB req for FETCH addr %#x\n",
vaddr);
computeUnit->sqcTLBPort->retries.push_back(pkt);
} else {
DPRINTF(GPUTLB, "sent FETCH translation request for %#x\n", vaddr);
}
} else {
pkt->senderState =
new TheISA::GpuTLB::TranslationState(BaseTLB::Execute,
computeUnit->shader->gpuTc);
computeUnit->sqcTLBPort->sendFunctional(pkt);
TheISA::GpuTLB::TranslationState *sender_state =
safe_cast<TheISA::GpuTLB::TranslationState*>(pkt->senderState);
delete sender_state->tlbEntry;
delete sender_state;
// fetch the instructions from the SQC when we operate in
// functional mode only
fetch(pkt, wavefront);
}
}
void
FetchUnit::fetch(PacketPtr pkt, Wavefront *wavefront)
{
assert(pkt->req->hasPaddr());
assert(pkt->req->hasSize());
DPRINTF(GPUFetch, "CU%d: WF[%d][%d]: Fetch Access: %#x\n",
computeUnit->cu_id, wavefront->simdId, wavefront->wfSlotId,
pkt->req->getPaddr());
// this is necessary because the GPU TLB receives packets instead of
// requests. when the translation is complete, all relevent fields in the
// request will be populated, but not in the packet. here we create the
// new packet so we can set the size, addr, and proper flags.
PacketPtr oldPkt = pkt;
pkt = new Packet(oldPkt->req, oldPkt->cmd);
delete oldPkt;
TheGpuISA::RawMachInst *data =
new TheGpuISA::RawMachInst[pkt->req->getSize() /
sizeof(TheGpuISA::RawMachInst)];
pkt->dataDynamic<TheGpuISA::RawMachInst>(data);
// New SenderState for the memory access
pkt->senderState = new ComputeUnit::SQCPort::SenderState(wavefront);
if (timingSim) {
// translation is done. Send the appropriate timing memory request.
if (!computeUnit->sqcPort->sendTimingReq(pkt)) {
computeUnit->sqcPort->retries.push_back(std::make_pair(pkt,
wavefront));
DPRINTF(GPUPort, "CU%d: WF[%d][%d]: Fetch addr %#x failed!\n",
computeUnit->cu_id, wavefront->simdId, wavefront->wfSlotId,
pkt->req->getPaddr());
} else {
DPRINTF(GPUPort, "CU%d: WF[%d][%d]: Fetch addr %#x sent!\n",
computeUnit->cu_id, wavefront->simdId, wavefront->wfSlotId,
pkt->req->getPaddr());
}
} else {
computeUnit->sqcPort->sendFunctional(pkt);
processFetchReturn(pkt);
}
}
void
FetchUnit::processFetchReturn(PacketPtr pkt)
{
ComputeUnit::SQCPort::SenderState *sender_state =
safe_cast<ComputeUnit::SQCPort::SenderState*>(pkt->senderState);
Wavefront *wavefront = sender_state->wavefront;
DPRINTF(GPUFetch, "CU%d: WF[%d][%d]: Fetch addr %#x returned "
"%d bytes, %d instructions!\n", computeUnit->cu_id,
wavefront->simdId, wavefront->wfSlotId, pkt->req->getPaddr(),
pkt->req->getSize(), pkt->req->getSize() /
sizeof(TheGpuISA::RawMachInst));
if (wavefront->dropFetch) {
assert(wavefront->instructionBuffer.empty());
wavefront->dropFetch = false;
} else {
TheGpuISA::RawMachInst *inst_index_ptr =
(TheGpuISA::RawMachInst*)pkt->getPtr<uint8_t>();
assert(wavefront->instructionBuffer.size() <= 4);
for (int i = 0; i < pkt->req->getSize() /
sizeof(TheGpuISA::RawMachInst); ++i) {
GPUStaticInst *inst_ptr = decoder.decode(inst_index_ptr[i]);
assert(inst_ptr);
if (inst_ptr->instSize() == 8) {
/**
* this instruction occupies 2 consecutive
* entries in the instruction array, the
* second of which contains a nullptr. so if
* this inst is 8 bytes we advance two entries
* instead of 1
*/
++i;
}
DPRINTF(GPUFetch, "CU%d: WF[%d][%d]: added %s\n",
computeUnit->cu_id, wavefront->simdId,
wavefront->wfSlotId, inst_ptr->disassemble());
GPUDynInstPtr gpuDynInst =
std::make_shared<GPUDynInst>(computeUnit, wavefront, inst_ptr,
computeUnit->getAndIncSeqNum());
wavefront->instructionBuffer.push_back(gpuDynInst);
}
}
wavefront->pendingFetch = false;
delete pkt->senderState;
delete pkt;
}
void
FetchUnit::bindWaveList(std::vector<Wavefront*> *wave_list)
{
waveList = wave_list;
}
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