1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
|
/*
* Copyright (c) 2011-2015 Advanced Micro Devices, Inc.
* All rights reserved.
*
* For use for simulation and test purposes only
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Author: Lisa Hsu
*/
#ifndef __GPU_TLB_HH__
#define __GPU_TLB_HH__
#include <fstream>
#include <list>
#include <queue>
#include <string>
#include <vector>
#include "arch/generic/tlb.hh"
#include "arch/x86/pagetable.hh"
#include "arch/x86/pagetable_walker.hh"
#include "arch/x86/regs/segment.hh"
#include "base/callback.hh"
#include "base/misc.hh"
#include "base/statistics.hh"
#include "gpu-compute/compute_unit.hh"
#include "mem/mem_object.hh"
#include "mem/port.hh"
#include "mem/request.hh"
#include "params/X86GPUTLB.hh"
#include "sim/sim_object.hh"
class BaseTLB;
class Packet;
class ThreadContext;
namespace X86ISA
{
class GpuTlbEntry : public TlbEntry
{
public:
GpuTlbEntry(Addr asn, Addr _vaddr, Addr _paddr, bool _valid)
: TlbEntry(asn, _vaddr, _paddr, false, false), valid(_valid) { }
GpuTlbEntry() : TlbEntry() { }
bool valid;
};
class GpuTLB : public MemObject
{
protected:
friend class Walker;
typedef std::list<GpuTlbEntry*> EntryList;
uint32_t configAddress;
// TLB clock: will inherit clock from shader's clock period in terms
// of nuber of ticks of curTime (aka global simulation clock)
// The assignment of TLB clock from shader clock is done in the python
// config files.
int clock;
public:
// clock related functions ; maps to-and-from Simulation ticks and
// object clocks.
Tick frequency() const { return SimClock::Frequency / clock; }
Tick
ticks(int numCycles) const
{
return (Tick)clock * numCycles;
}
Tick curCycle() const { return curTick() / clock; }
Tick tickToCycles(Tick val) const { return val / clock;}
typedef X86GPUTLBParams Params;
GpuTLB(const Params *p);
~GpuTLB();
typedef enum BaseTLB::Mode Mode;
class Translation
{
public:
virtual ~Translation() { }
/**
* Signal that the translation has been delayed due to a hw page
* table walk.
*/
virtual void markDelayed() = 0;
/**
* The memory for this object may be dynamically allocated, and it
* may be responsible for cleaning itslef up which will happen in
* this function. Once it's called the object is no longer valid.
*/
virtual void finish(Fault fault, RequestPtr req, ThreadContext *tc,
Mode mode) = 0;
};
void dumpAll();
GpuTlbEntry *lookup(Addr va, bool update_lru=true);
void setConfigAddress(uint32_t addr);
protected:
EntryList::iterator lookupIt(Addr va, bool update_lru=true);
Walker *walker;
public:
Walker *getWalker();
void invalidateAll();
void invalidateNonGlobal();
void demapPage(Addr va, uint64_t asn);
protected:
int size;
int assoc;
int numSets;
/**
* true if this is a fully-associative TLB
*/
bool FA;
Addr setMask;
/**
* Allocation Policy: true if we always allocate on a hit, false
* otherwise. Default is true.
*/
bool allocationPolicy;
/**
* if true, then this is not the last level TLB
*/
bool hasMemSidePort;
/**
* Print out accessDistance stats. One stat file
* per TLB.
*/
bool accessDistance;
GpuTlbEntry *tlb;
/*
* It's a per-set list. As long as we have not reached
* the full capacity of the given set, grab an entry from
* the freeList.
*/
std::vector<EntryList> freeList;
/**
* An entryList per set is the equivalent of an LRU stack;
* it's used to guide replacement decisions. The head of the list
* contains the MRU TLB entry of the given set. If the freeList
* for this set is empty, the last element of the list
* is evicted (i.e., dropped on the floor).
*/
std::vector<EntryList> entryList;
Fault translateInt(RequestPtr req, ThreadContext *tc);
Fault translate(RequestPtr req, ThreadContext *tc,
Translation *translation, Mode mode, bool &delayedResponse,
bool timing, int &latency);
public:
// latencies for a TLB hit, miss and page fault
int hitLatency;
int missLatency1;
int missLatency2;
// local_stats are as seen from the TLB
// without taking into account coalescing
Stats::Scalar localNumTLBAccesses;
Stats::Scalar localNumTLBHits;
Stats::Scalar localNumTLBMisses;
Stats::Formula localTLBMissRate;
// global_stats are as seen from the
// CU's perspective taking into account
// all coalesced requests.
Stats::Scalar globalNumTLBAccesses;
Stats::Scalar globalNumTLBHits;
Stats::Scalar globalNumTLBMisses;
Stats::Formula globalTLBMissRate;
// from the CU perspective (global)
Stats::Scalar accessCycles;
// from the CU perspective (global)
Stats::Scalar pageTableCycles;
Stats::Scalar numUniquePages;
// from the perspective of this TLB
Stats::Scalar localCycles;
// from the perspective of this TLB
Stats::Formula localLatency;
// I take the avg. per page and then
// the avg. over all pages.
Stats::Scalar avgReuseDistance;
void regStats();
void updatePageFootprint(Addr virt_page_addr);
void printAccessPattern();
Fault translateAtomic(RequestPtr req, ThreadContext *tc, Mode mode,
int &latency);
void translateTiming(RequestPtr req, ThreadContext *tc,
Translation *translation, Mode mode,
int &latency);
Tick doMmuRegRead(ThreadContext *tc, Packet *pkt);
Tick doMmuRegWrite(ThreadContext *tc, Packet *pkt);
GpuTlbEntry *insert(Addr vpn, GpuTlbEntry &entry);
// Checkpointing
virtual void serialize(CheckpointOut& cp) const;
virtual void unserialize(CheckpointIn& cp);
void issueTranslation();
enum tlbOutcome {TLB_HIT, TLB_MISS, PAGE_WALK, MISS_RETURN};
bool tlbLookup(RequestPtr req, ThreadContext *tc, bool update_stats);
void handleTranslationReturn(Addr addr, tlbOutcome outcome,
PacketPtr pkt);
void handleFuncTranslationReturn(PacketPtr pkt, tlbOutcome outcome);
void pagingProtectionChecks(ThreadContext *tc, PacketPtr pkt,
GpuTlbEntry *tlb_entry, Mode mode);
void updatePhysAddresses(Addr virt_page_addr, GpuTlbEntry *tlb_entry,
Addr phys_page_addr);
void issueTLBLookup(PacketPtr pkt);
// CpuSidePort is the TLB Port closer to the CPU/CU side
class CpuSidePort : public SlavePort
{
public:
CpuSidePort(const std::string &_name, GpuTLB * gpu_TLB,
PortID _index)
: SlavePort(_name, gpu_TLB), tlb(gpu_TLB), index(_index) { }
protected:
GpuTLB *tlb;
int index;
virtual bool recvTimingReq(PacketPtr pkt);
virtual Tick recvAtomic(PacketPtr pkt) { return 0; }
virtual void recvFunctional(PacketPtr pkt);
virtual void recvRangeChange() { }
virtual void recvReqRetry();
virtual void recvRespRetry() { assert(false); }
virtual AddrRangeList getAddrRanges() const;
};
/**
* MemSidePort is the TLB Port closer to the memory side
* If this is a last level TLB then this port will not be connected.
*
* Future action item: if we ever do real page walks, then this port
* should be connected to a RubyPort.
*/
class MemSidePort : public MasterPort
{
public:
MemSidePort(const std::string &_name, GpuTLB * gpu_TLB,
PortID _index)
: MasterPort(_name, gpu_TLB), tlb(gpu_TLB), index(_index) { }
std::deque<PacketPtr> retries;
protected:
GpuTLB *tlb;
int index;
virtual bool recvTimingResp(PacketPtr pkt);
virtual Tick recvAtomic(PacketPtr pkt) { return 0; }
virtual void recvFunctional(PacketPtr pkt) { }
virtual void recvRangeChange() { }
virtual void recvReqRetry();
};
// TLB ports on the cpu Side
std::vector<CpuSidePort*> cpuSidePort;
// TLB ports on the memory side
std::vector<MemSidePort*> memSidePort;
BaseMasterPort &getMasterPort(const std::string &if_name,
PortID idx=InvalidPortID);
BaseSlavePort &getSlavePort(const std::string &if_name,
PortID idx=InvalidPortID);
/**
* TLB TranslationState: this currently is a somewhat bastardization of
* the usage of SenderState, whereby the receiver of a packet is not
* usually supposed to need to look at the contents of the senderState,
* you're really only supposed to look at what you pushed on, pop it
* off, and send it back.
*
* However, since there is state that we want to pass to the TLBs using
* the send/recv Timing/Functional/etc. APIs, which don't allow for new
* arguments, we need a common TLB senderState to pass between TLBs,
* both "forwards" and "backwards."
*
* So, basically, the rule is that any packet received by a TLB port
* (cpuside OR memside) must be safely castable to a TranslationState.
*/
struct TranslationState : public Packet::SenderState
{
// TLB mode, read or write
Mode tlbMode;
// Thread context associated with this req
ThreadContext *tc;
/*
* TLB entry to be populated and passed back and filled in
* previous TLBs. Equivalent to the data cache concept of
* "data return."
*/
GpuTlbEntry *tlbEntry;
// Is this a TLB prefetch request?
bool prefetch;
// When was the req for this translation issued
uint64_t issueTime;
// Remember where this came from
std::vector<SlavePort*>ports;
// keep track of #uncoalesced reqs per packet per TLB level;
// reqCnt per level >= reqCnt higher level
std::vector<int> reqCnt;
// TLB level this packet hit in; 0 if it hit in the page table
int hitLevel;
Packet::SenderState *saved;
TranslationState(Mode tlb_mode, ThreadContext *_tc,
bool _prefetch=false,
Packet::SenderState *_saved=nullptr)
: tlbMode(tlb_mode), tc(_tc), tlbEntry(nullptr),
prefetch(_prefetch), issueTime(0),
hitLevel(0),saved(_saved) { }
};
// maximum number of permitted coalesced requests per cycle
int maxCoalescedReqs;
// Current number of outstandings coalesced requests.
// Should be <= maxCoalescedReqs
int outstandingReqs;
/**
* A TLBEvent is scheduled after the TLB lookup and helps us take the
* appropriate actions:
* (e.g., update TLB on a hit,
* send request to lower level TLB on a miss,
* or start a page walk if this was the last-level TLB).
*/
void translationReturn(Addr virtPageAddr, tlbOutcome outcome,
PacketPtr pkt);
class TLBEvent : public Event
{
private:
GpuTLB *tlb;
Addr virtPageAddr;
/**
* outcome can be TLB_HIT, TLB_MISS, or PAGE_WALK
*/
tlbOutcome outcome;
PacketPtr pkt;
public:
TLBEvent(GpuTLB *_tlb, Addr _addr, tlbOutcome outcome,
PacketPtr _pkt);
void process();
const char *description() const;
// updateOutcome updates the tlbOutcome of a TLBEvent
void updateOutcome(tlbOutcome _outcome);
Addr getTLBEventVaddr();
};
std::unordered_map<Addr, TLBEvent*> translationReturnEvent;
// this FIFO queue keeps track of the virt. page addresses
// that are pending cleanup
std::queue<Addr> cleanupQueue;
// the cleanupEvent is scheduled after a TLBEvent triggers in order to
// free memory and do the required clean-up
void cleanup();
EventWrapper<GpuTLB, &GpuTLB::cleanup> cleanupEvent;
/**
* This hash map will use the virtual page address as a key
* and will keep track of total number of accesses per page
*/
struct AccessInfo
{
unsigned int lastTimeAccessed; // last access to this page
unsigned int accessesPerPage;
// need to divide it by accessesPerPage at the end
unsigned int totalReuseDistance;
/**
* The field below will help us compute the access distance,
* that is the number of (coalesced) TLB accesses that
* happened in between each access to this page
*
* localTLBAccesses[x] is the value of localTLBNumAccesses
* when the page <Addr> was accessed for the <x>th time
*/
std::vector<unsigned int> localTLBAccesses;
unsigned int sumDistance;
unsigned int meanDistance;
};
typedef std::unordered_map<Addr, AccessInfo> AccessPatternTable;
AccessPatternTable TLBFootprint;
// Called at the end of simulation to dump page access stats.
void exitCallback();
EventWrapper<GpuTLB, &GpuTLB::exitCallback> exitEvent;
};
}
#endif // __GPU_TLB_HH__
|