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/*
* Copyright (c) 2015 Advanced Micro Devices, Inc.
* All rights reserved.
*
* For use for simulation and test purposes only
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Author: John Kalamatianos
*/
#ifndef __VECTOR_REGISTER_FILE_HH__
#define __VECTOR_REGISTER_FILE_HH__
#include <list>
#include "base/statistics.hh"
#include "base/trace.hh"
#include "base/types.hh"
#include "debug/GPUVRF.hh"
#include "gpu-compute/vector_register_state.hh"
#include "sim/sim_object.hh"
class ComputeUnit;
class Shader;
class SimplePoolManager;
class Wavefront;
struct VectorRegisterFileParams;
enum class VrfAccessType : uint8_t
{
READ = 0x01,
WRITE = 0x02,
RD_WR = READ | WRITE
};
// Vector Register File
class VectorRegisterFile : public SimObject
{
public:
VectorRegisterFile(const VectorRegisterFileParams *p);
void setParent(ComputeUnit *_computeUnit);
// Read a register
template<typename T>
T
read(int regIdx, int threadId=0)
{
T p0 = vgprState->read<T>(regIdx, threadId);
DPRINTF(GPUVRF, "reading vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)p0);
return p0;
}
// Write a register
template<typename T>
void
write(int regIdx, T value, int threadId=0)
{
DPRINTF(GPUVRF, "writing vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)value);
vgprState->write<T>(regIdx, value, threadId);
}
uint8_t regBusy(int idx, uint32_t operandSize) const;
uint8_t regNxtBusy(int idx, uint32_t operandSize) const;
int numRegs() const { return numRegsPerSimd; }
void markReg(int regIdx, uint32_t operandSize, uint8_t value);
void preMarkReg(int regIdx, uint32_t operandSize, uint8_t value);
virtual void exec(GPUDynInstPtr ii, Wavefront *w);
virtual int exec(uint64_t dynamic_id, Wavefront *w,
std::vector<uint32_t> ®Vec, uint32_t operandSize,
uint64_t timestamp);
bool operandsReady(Wavefront *w, GPUDynInstPtr ii) const;
virtual void updateEvents() { }
virtual void updateResources(Wavefront *w, GPUDynInstPtr ii);
virtual bool
isReadConflict(int memWfId, int exeWfId) const
{
return false;
}
virtual bool
isWriteConflict(int memWfId, int exeWfId) const
{
return false;
}
virtual bool vrfOperandAccessReady(uint64_t dynamic_id, Wavefront *w,
GPUDynInstPtr ii,
VrfAccessType accessType);
virtual bool vrfOperandAccessReady(Wavefront *w, GPUDynInstPtr ii,
VrfAccessType accessType);
SimplePoolManager *manager;
protected:
ComputeUnit* computeUnit;
int simdId;
// flag indicating if a register is busy
std::vector<uint8_t> busy;
// flag indicating if a register will be busy (by instructions
// in the SIMD pipeline)
std::vector<uint8_t> nxtBusy;
// numer of registers (bank size) per simd unit (bank)
int numRegsPerSimd;
// vector register state
VecRegisterState *vgprState;
};
#endif // __VECTOR_REGISTER_FILE_HH__
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