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|
/*
* Copyright (c) 2010-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2013 Amin Farmahini-Farahani
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Andreas Hansson
* Ani Udipi
* Neha Agarwal
*/
#include "base/bitfield.hh"
#include "base/trace.hh"
#include "debug/DRAM.hh"
#include "debug/DRAMPower.hh"
#include "debug/DRAMState.hh"
#include "debug/Drain.hh"
#include "mem/dram_ctrl.hh"
#include "sim/system.hh"
using namespace std;
DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
AbstractMemory(p),
port(name() + ".port", *this),
retryRdReq(false), retryWrReq(false),
busState(READ),
nextReqEvent(this), respondEvent(this), activateEvent(this),
prechargeEvent(this), refreshEvent(this), powerEvent(this),
drainManager(NULL),
deviceBusWidth(p->device_bus_width), burstLength(p->burst_length),
deviceRowBufferSize(p->device_rowbuffer_size),
devicesPerRank(p->devices_per_rank),
burstSize((devicesPerRank * burstLength * deviceBusWidth) / 8),
rowBufferSize(devicesPerRank * deviceRowBufferSize),
columnsPerRowBuffer(rowBufferSize / burstSize),
columnsPerStripe(range.granularity() / burstSize),
ranksPerChannel(p->ranks_per_channel),
banksPerRank(p->banks_per_rank), channels(p->channels), rowsPerBank(0),
readBufferSize(p->read_buffer_size),
writeBufferSize(p->write_buffer_size),
writeHighThreshold(writeBufferSize * p->write_high_thresh_perc / 100.0),
writeLowThreshold(writeBufferSize * p->write_low_thresh_perc / 100.0),
minWritesPerSwitch(p->min_writes_per_switch),
writesThisTime(0), readsThisTime(0),
tCK(p->tCK), tWTR(p->tWTR), tRTW(p->tRTW), tBURST(p->tBURST),
tRCD(p->tRCD), tCL(p->tCL), tRP(p->tRP), tRAS(p->tRAS), tWR(p->tWR),
tRTP(p->tRTP), tRFC(p->tRFC), tREFI(p->tREFI), tRRD(p->tRRD),
tXAW(p->tXAW), activationLimit(p->activation_limit),
memSchedPolicy(p->mem_sched_policy), addrMapping(p->addr_mapping),
pageMgmt(p->page_policy),
maxAccessesPerRow(p->max_accesses_per_row),
frontendLatency(p->static_frontend_latency),
backendLatency(p->static_backend_latency),
busBusyUntil(0), refreshDueAt(0), refreshState(REF_IDLE),
pwrStateTrans(PWR_IDLE), pwrState(PWR_IDLE), prevArrival(0),
nextReqTime(0), pwrStateTick(0), numBanksActive(0)
{
// create the bank states based on the dimensions of the ranks and
// banks
banks.resize(ranksPerChannel);
actTicks.resize(ranksPerChannel);
for (size_t c = 0; c < ranksPerChannel; ++c) {
banks[c].resize(banksPerRank);
actTicks[c].resize(activationLimit, 0);
}
// set the bank indices
for (int r = 0; r < ranksPerChannel; r++) {
for (int b = 0; b < banksPerRank; b++) {
banks[r][b].rank = r;
banks[r][b].bank = b;
}
}
// perform a basic check of the write thresholds
if (p->write_low_thresh_perc >= p->write_high_thresh_perc)
fatal("Write buffer low threshold %d must be smaller than the "
"high threshold %d\n", p->write_low_thresh_perc,
p->write_high_thresh_perc);
// determine the rows per bank by looking at the total capacity
uint64_t capacity = ULL(1) << ceilLog2(AbstractMemory::size());
DPRINTF(DRAM, "Memory capacity %lld (%lld) bytes\n", capacity,
AbstractMemory::size());
DPRINTF(DRAM, "Row buffer size %d bytes with %d columns per row buffer\n",
rowBufferSize, columnsPerRowBuffer);
rowsPerBank = capacity / (rowBufferSize * banksPerRank * ranksPerChannel);
// a bit of sanity checks on the interleaving
if (range.interleaved()) {
if (channels != range.stripes())
fatal("%s has %d interleaved address stripes but %d channel(s)\n",
name(), range.stripes(), channels);
if (addrMapping == Enums::RoRaBaChCo) {
if (rowBufferSize != range.granularity()) {
fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
"address map\n", name());
}
} else if (addrMapping == Enums::RoRaBaCoCh ||
addrMapping == Enums::RoCoRaBaCh) {
// for the interleavings with channel bits in the bottom,
// if the system uses a channel striping granularity that
// is larger than the DRAM burst size, then map the
// sequential accesses within a stripe to a number of
// columns in the DRAM, effectively placing some of the
// lower-order column bits as the least-significant bits
// of the address (above the ones denoting the burst size)
assert(columnsPerStripe >= 1);
// channel striping has to be done at a granularity that
// is equal or larger to a cache line
if (system()->cacheLineSize() > range.granularity()) {
fatal("Channel interleaving of %s must be at least as large "
"as the cache line size\n", name());
}
// ...and equal or smaller than the row-buffer size
if (rowBufferSize < range.granularity()) {
fatal("Channel interleaving of %s must be at most as large "
"as the row-buffer size\n", name());
}
// this is essentially the check above, so just to be sure
assert(columnsPerStripe <= columnsPerRowBuffer);
}
}
// some basic sanity checks
if (tREFI <= tRP || tREFI <= tRFC) {
fatal("tREFI (%d) must be larger than tRP (%d) and tRFC (%d)\n",
tREFI, tRP, tRFC);
}
}
void
DRAMCtrl::init()
{
if (!port.isConnected()) {
fatal("DRAMCtrl %s is unconnected!\n", name());
} else {
port.sendRangeChange();
}
}
void
DRAMCtrl::startup()
{
// update the start tick for the precharge accounting to the
// current tick
pwrStateTick = curTick();
// shift the bus busy time sufficiently far ahead that we never
// have to worry about negative values when computing the time for
// the next request, this will add an insignificant bubble at the
// start of simulation
busBusyUntil = curTick() + tRP + tRCD + tCL;
// kick off the refresh, and give ourselves enough time to
// precharge
schedule(refreshEvent, curTick() + tREFI - tRP);
}
Tick
DRAMCtrl::recvAtomic(PacketPtr pkt)
{
DPRINTF(DRAM, "recvAtomic: %s 0x%x\n", pkt->cmdString(), pkt->getAddr());
// do the actual memory access and turn the packet into a response
access(pkt);
Tick latency = 0;
if (!pkt->memInhibitAsserted() && pkt->hasData()) {
// this value is not supposed to be accurate, just enough to
// keep things going, mimic a closed page
latency = tRP + tRCD + tCL;
}
return latency;
}
bool
DRAMCtrl::readQueueFull(unsigned int neededEntries) const
{
DPRINTF(DRAM, "Read queue limit %d, current size %d, entries needed %d\n",
readBufferSize, readQueue.size() + respQueue.size(),
neededEntries);
return
(readQueue.size() + respQueue.size() + neededEntries) > readBufferSize;
}
bool
DRAMCtrl::writeQueueFull(unsigned int neededEntries) const
{
DPRINTF(DRAM, "Write queue limit %d, current size %d, entries needed %d\n",
writeBufferSize, writeQueue.size(), neededEntries);
return (writeQueue.size() + neededEntries) > writeBufferSize;
}
DRAMCtrl::DRAMPacket*
DRAMCtrl::decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned size,
bool isRead)
{
// decode the address based on the address mapping scheme, with
// Ro, Ra, Co, Ba and Ch denoting row, rank, column, bank and
// channel, respectively
uint8_t rank;
uint8_t bank;
// use a 64-bit unsigned during the computations as the row is
// always the top bits, and check before creating the DRAMPacket
uint64_t row;
// truncate the address to a DRAM burst, which makes it unique to
// a specific column, row, bank, rank and channel
Addr addr = dramPktAddr / burstSize;
// we have removed the lowest order address bits that denote the
// position within the column
if (addrMapping == Enums::RoRaBaChCo) {
// the lowest order bits denote the column to ensure that
// sequential cache lines occupy the same row
addr = addr / columnsPerRowBuffer;
// take out the channel part of the address
addr = addr / channels;
// after the channel bits, get the bank bits to interleave
// over the banks
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// after the bank, we get the rank bits which thus interleaves
// over the ranks
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else if (addrMapping == Enums::RoRaBaCoCh) {
// take out the lower-order column bits
addr = addr / columnsPerStripe;
// take out the channel part of the address
addr = addr / channels;
// next, the higher-order column bites
addr = addr / (columnsPerRowBuffer / columnsPerStripe);
// after the column bits, we get the bank bits to interleave
// over the banks
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// after the bank, we get the rank bits which thus interleaves
// over the ranks
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else if (addrMapping == Enums::RoCoRaBaCh) {
// optimise for closed page mode and utilise maximum
// parallelism of the DRAM (at the cost of power)
// take out the lower-order column bits
addr = addr / columnsPerStripe;
// take out the channel part of the address, not that this has
// to match with how accesses are interleaved between the
// controllers in the address mapping
addr = addr / channels;
// start with the bank bits, as this provides the maximum
// opportunity for parallelism between requests
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// next get the rank bits
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// next, the higher-order column bites
addr = addr / (columnsPerRowBuffer / columnsPerStripe);
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else
panic("Unknown address mapping policy chosen!");
assert(rank < ranksPerChannel);
assert(bank < banksPerRank);
assert(row < rowsPerBank);
assert(row < Bank::NO_ROW);
DPRINTF(DRAM, "Address: %lld Rank %d Bank %d Row %d\n",
dramPktAddr, rank, bank, row);
// create the corresponding DRAM packet with the entry time and
// ready time set to the current tick, the latter will be updated
// later
uint16_t bank_id = banksPerRank * rank + bank;
return new DRAMPacket(pkt, isRead, rank, bank, row, bank_id, dramPktAddr,
size, banks[rank][bank]);
}
void
DRAMCtrl::addToReadQueue(PacketPtr pkt, unsigned int pktCount)
{
// only add to the read queue here. whenever the request is
// eventually done, set the readyTime, and call schedule()
assert(!pkt->isWrite());
assert(pktCount != 0);
// if the request size is larger than burst size, the pkt is split into
// multiple DRAM packets
// Note if the pkt starting address is not aligened to burst size, the
// address of first DRAM packet is kept unaliged. Subsequent DRAM packets
// are aligned to burst size boundaries. This is to ensure we accurately
// check read packets against packets in write queue.
Addr addr = pkt->getAddr();
unsigned pktsServicedByWrQ = 0;
BurstHelper* burst_helper = NULL;
for (int cnt = 0; cnt < pktCount; ++cnt) {
unsigned size = std::min((addr | (burstSize - 1)) + 1,
pkt->getAddr() + pkt->getSize()) - addr;
readPktSize[ceilLog2(size)]++;
readBursts++;
// First check write buffer to see if the data is already at
// the controller
bool foundInWrQ = false;
for (auto i = writeQueue.begin(); i != writeQueue.end(); ++i) {
// check if the read is subsumed in the write entry we are
// looking at
if ((*i)->addr <= addr &&
(addr + size) <= ((*i)->addr + (*i)->size)) {
foundInWrQ = true;
servicedByWrQ++;
pktsServicedByWrQ++;
DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
"write queue\n", addr, size);
bytesReadWrQ += burstSize;
break;
}
}
// If not found in the write q, make a DRAM packet and
// push it onto the read queue
if (!foundInWrQ) {
// Make the burst helper for split packets
if (pktCount > 1 && burst_helper == NULL) {
DPRINTF(DRAM, "Read to addr %lld translates to %d "
"dram requests\n", pkt->getAddr(), pktCount);
burst_helper = new BurstHelper(pktCount);
}
DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, true);
dram_pkt->burstHelper = burst_helper;
assert(!readQueueFull(1));
rdQLenPdf[readQueue.size() + respQueue.size()]++;
DPRINTF(DRAM, "Adding to read queue\n");
readQueue.push_back(dram_pkt);
// Update stats
avgRdQLen = readQueue.size() + respQueue.size();
}
// Starting address of next dram pkt (aligend to burstSize boundary)
addr = (addr | (burstSize - 1)) + 1;
}
// If all packets are serviced by write queue, we send the repsonse back
if (pktsServicedByWrQ == pktCount) {
accessAndRespond(pkt, frontendLatency);
return;
}
// Update how many split packets are serviced by write queue
if (burst_helper != NULL)
burst_helper->burstsServiced = pktsServicedByWrQ;
// If we are not already scheduled to get a request out of the
// queue, do so now
if (!nextReqEvent.scheduled()) {
DPRINTF(DRAM, "Request scheduled immediately\n");
schedule(nextReqEvent, curTick());
}
}
void
DRAMCtrl::addToWriteQueue(PacketPtr pkt, unsigned int pktCount)
{
// only add to the write queue here. whenever the request is
// eventually done, set the readyTime, and call schedule()
assert(pkt->isWrite());
// if the request size is larger than burst size, the pkt is split into
// multiple DRAM packets
Addr addr = pkt->getAddr();
for (int cnt = 0; cnt < pktCount; ++cnt) {
unsigned size = std::min((addr | (burstSize - 1)) + 1,
pkt->getAddr() + pkt->getSize()) - addr;
writePktSize[ceilLog2(size)]++;
writeBursts++;
// see if we can merge with an existing item in the write
// queue and keep track of whether we have merged or not so we
// can stop at that point and also avoid enqueueing a new
// request
bool merged = false;
auto w = writeQueue.begin();
while(!merged && w != writeQueue.end()) {
// either of the two could be first, if they are the same
// it does not matter which way we go
if ((*w)->addr >= addr) {
// the existing one starts after the new one, figure
// out where the new one ends with respect to the
// existing one
if ((addr + size) >= ((*w)->addr + (*w)->size)) {
// check if the existing one is completely
// subsumed in the new one
DPRINTF(DRAM, "Merging write covering existing burst\n");
merged = true;
// update both the address and the size
(*w)->addr = addr;
(*w)->size = size;
} else if ((addr + size) >= (*w)->addr &&
((*w)->addr + (*w)->size - addr) <= burstSize) {
// the new one is just before or partially
// overlapping with the existing one, and together
// they fit within a burst
DPRINTF(DRAM, "Merging write before existing burst\n");
merged = true;
// the existing queue item needs to be adjusted with
// respect to both address and size
(*w)->size = (*w)->addr + (*w)->size - addr;
(*w)->addr = addr;
}
} else {
// the new one starts after the current one, figure
// out where the existing one ends with respect to the
// new one
if (((*w)->addr + (*w)->size) >= (addr + size)) {
// check if the new one is completely subsumed in the
// existing one
DPRINTF(DRAM, "Merging write into existing burst\n");
merged = true;
// no adjustments necessary
} else if (((*w)->addr + (*w)->size) >= addr &&
(addr + size - (*w)->addr) <= burstSize) {
// the existing one is just before or partially
// overlapping with the new one, and together
// they fit within a burst
DPRINTF(DRAM, "Merging write after existing burst\n");
merged = true;
// the address is right, and only the size has
// to be adjusted
(*w)->size = addr + size - (*w)->addr;
}
}
++w;
}
// if the item was not merged we need to create a new write
// and enqueue it
if (!merged) {
DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, false);
assert(writeQueue.size() < writeBufferSize);
wrQLenPdf[writeQueue.size()]++;
DPRINTF(DRAM, "Adding to write queue\n");
writeQueue.push_back(dram_pkt);
// Update stats
avgWrQLen = writeQueue.size();
} else {
// keep track of the fact that this burst effectively
// disappeared as it was merged with an existing one
mergedWrBursts++;
}
// Starting address of next dram pkt (aligend to burstSize boundary)
addr = (addr | (burstSize - 1)) + 1;
}
// we do not wait for the writes to be send to the actual memory,
// but instead take responsibility for the consistency here and
// snoop the write queue for any upcoming reads
// @todo, if a pkt size is larger than burst size, we might need a
// different front end latency
accessAndRespond(pkt, frontendLatency);
// If we are not already scheduled to get a request out of the
// queue, do so now
if (!nextReqEvent.scheduled()) {
DPRINTF(DRAM, "Request scheduled immediately\n");
schedule(nextReqEvent, curTick());
}
}
void
DRAMCtrl::printQs() const {
DPRINTF(DRAM, "===READ QUEUE===\n\n");
for (auto i = readQueue.begin() ; i != readQueue.end() ; ++i) {
DPRINTF(DRAM, "Read %lu\n", (*i)->addr);
}
DPRINTF(DRAM, "\n===RESP QUEUE===\n\n");
for (auto i = respQueue.begin() ; i != respQueue.end() ; ++i) {
DPRINTF(DRAM, "Response %lu\n", (*i)->addr);
}
DPRINTF(DRAM, "\n===WRITE QUEUE===\n\n");
for (auto i = writeQueue.begin() ; i != writeQueue.end() ; ++i) {
DPRINTF(DRAM, "Write %lu\n", (*i)->addr);
}
}
bool
DRAMCtrl::recvTimingReq(PacketPtr pkt)
{
/// @todo temporary hack to deal with memory corruption issues until
/// 4-phase transactions are complete
for (int x = 0; x < pendingDelete.size(); x++)
delete pendingDelete[x];
pendingDelete.clear();
// This is where we enter from the outside world
DPRINTF(DRAM, "recvTimingReq: request %s addr %lld size %d\n",
pkt->cmdString(), pkt->getAddr(), pkt->getSize());
// simply drop inhibited packets for now
if (pkt->memInhibitAsserted()) {
DPRINTF(DRAM, "Inhibited packet -- Dropping it now\n");
pendingDelete.push_back(pkt);
return true;
}
// Calc avg gap between requests
if (prevArrival != 0) {
totGap += curTick() - prevArrival;
}
prevArrival = curTick();
// Find out how many dram packets a pkt translates to
// If the burst size is equal or larger than the pkt size, then a pkt
// translates to only one dram packet. Otherwise, a pkt translates to
// multiple dram packets
unsigned size = pkt->getSize();
unsigned offset = pkt->getAddr() & (burstSize - 1);
unsigned int dram_pkt_count = divCeil(offset + size, burstSize);
// check local buffers and do not accept if full
if (pkt->isRead()) {
assert(size != 0);
if (readQueueFull(dram_pkt_count)) {
DPRINTF(DRAM, "Read queue full, not accepting\n");
// remember that we have to retry this port
retryRdReq = true;
numRdRetry++;
return false;
} else {
addToReadQueue(pkt, dram_pkt_count);
readReqs++;
bytesReadSys += size;
}
} else if (pkt->isWrite()) {
assert(size != 0);
if (writeQueueFull(dram_pkt_count)) {
DPRINTF(DRAM, "Write queue full, not accepting\n");
// remember that we have to retry this port
retryWrReq = true;
numWrRetry++;
return false;
} else {
addToWriteQueue(pkt, dram_pkt_count);
writeReqs++;
bytesWrittenSys += size;
}
} else {
DPRINTF(DRAM,"Neither read nor write, ignore timing\n");
neitherReadNorWrite++;
accessAndRespond(pkt, 1);
}
return true;
}
void
DRAMCtrl::processRespondEvent()
{
DPRINTF(DRAM,
"processRespondEvent(): Some req has reached its readyTime\n");
DRAMPacket* dram_pkt = respQueue.front();
if (dram_pkt->burstHelper) {
// it is a split packet
dram_pkt->burstHelper->burstsServiced++;
if (dram_pkt->burstHelper->burstsServiced ==
dram_pkt->burstHelper->burstCount) {
// we have now serviced all children packets of a system packet
// so we can now respond to the requester
// @todo we probably want to have a different front end and back
// end latency for split packets
accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency);
delete dram_pkt->burstHelper;
dram_pkt->burstHelper = NULL;
}
} else {
// it is not a split packet
accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency);
}
delete respQueue.front();
respQueue.pop_front();
if (!respQueue.empty()) {
assert(respQueue.front()->readyTime >= curTick());
assert(!respondEvent.scheduled());
schedule(respondEvent, respQueue.front()->readyTime);
} else {
// if there is nothing left in any queue, signal a drain
if (writeQueue.empty() && readQueue.empty() &&
drainManager) {
drainManager->signalDrainDone();
drainManager = NULL;
}
}
// We have made a location in the queue available at this point,
// so if there is a read that was forced to wait, retry now
if (retryRdReq) {
retryRdReq = false;
port.sendRetry();
}
}
void
DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue)
{
// This method does the arbitration between requests. The chosen
// packet is simply moved to the head of the queue. The other
// methods know that this is the place to look. For example, with
// FCFS, this method does nothing
assert(!queue.empty());
if (queue.size() == 1) {
DPRINTF(DRAM, "Single request, nothing to do\n");
return;
}
if (memSchedPolicy == Enums::fcfs) {
// Do nothing, since the correct request is already head
} else if (memSchedPolicy == Enums::frfcfs) {
reorderQueue(queue);
} else
panic("No scheduling policy chosen\n");
}
void
DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue)
{
// Only determine this when needed
uint64_t earliest_banks = 0;
// Search for row hits first, if no row hit is found then schedule the
// packet to one of the earliest banks available
bool found_earliest_pkt = false;
auto selected_pkt_it = queue.begin();
for (auto i = queue.begin(); i != queue.end() ; ++i) {
DRAMPacket* dram_pkt = *i;
const Bank& bank = dram_pkt->bankRef;
// Check if it is a row hit
if (bank.openRow == dram_pkt->row) {
// FCFS within the hits
DPRINTF(DRAM, "Row buffer hit\n");
selected_pkt_it = i;
break;
} else if (!found_earliest_pkt) {
// No row hit, go for first ready
if (earliest_banks == 0)
earliest_banks = minBankActAt(queue);
// simplistic approximation of when the bank can issue an
// activate, this is calculated in minBankActAt and could
// be cached
Tick act_at = bank.openRow == Bank::NO_ROW ?
bank.actAllowedAt :
std::max(bank.preAllowedAt, curTick()) + tRP;
// Bank is ready or is the first available bank
if (act_at <= curTick() ||
bits(earliest_banks, dram_pkt->bankId, dram_pkt->bankId)) {
// Remember the packet to be scheduled to one of the earliest
// banks available, FCFS amongst the earliest banks
selected_pkt_it = i;
found_earliest_pkt = true;
}
}
}
DRAMPacket* selected_pkt = *selected_pkt_it;
queue.erase(selected_pkt_it);
queue.push_front(selected_pkt);
}
void
DRAMCtrl::accessAndRespond(PacketPtr pkt, Tick static_latency)
{
DPRINTF(DRAM, "Responding to Address %lld.. ",pkt->getAddr());
bool needsResponse = pkt->needsResponse();
// do the actual memory access which also turns the packet into a
// response
access(pkt);
// turn packet around to go back to requester if response expected
if (needsResponse) {
// access already turned the packet into a response
assert(pkt->isResponse());
// @todo someone should pay for this
pkt->busFirstWordDelay = pkt->busLastWordDelay = 0;
// queue the packet in the response queue to be sent out after
// the static latency has passed
port.schedTimingResp(pkt, curTick() + static_latency);
} else {
// @todo the packet is going to be deleted, and the DRAMPacket
// is still having a pointer to it
pendingDelete.push_back(pkt);
}
DPRINTF(DRAM, "Done\n");
return;
}
void
DRAMCtrl::activateBank(Bank& bank, Tick act_tick, uint32_t row)
{
// get the rank index from the bank
uint8_t rank = bank.rank;
assert(actTicks[rank].size() == activationLimit);
DPRINTF(DRAM, "Activate at tick %d\n", act_tick);
// update the open row
assert(bank.openRow == Bank::NO_ROW);
bank.openRow = row;
// start counting anew, this covers both the case when we
// auto-precharged, and when this access is forced to
// precharge
bank.bytesAccessed = 0;
bank.rowAccesses = 0;
++numBanksActive;
assert(numBanksActive <= banksPerRank * ranksPerChannel);
DPRINTF(DRAM, "Activate bank %d, rank %d at tick %lld, now got %d active\n",
bank.bank, bank.rank, act_tick, numBanksActive);
DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK), bank.bank,
bank.rank);
// The next access has to respect tRAS for this bank
bank.preAllowedAt = act_tick + tRAS;
// Respect the row-to-column command delay
bank.colAllowedAt = act_tick + tRCD;
// start by enforcing tRRD
for(int i = 0; i < banksPerRank; i++) {
// next activate to any bank in this rank must not happen
// before tRRD
banks[rank][i].actAllowedAt = std::max(act_tick + tRRD,
banks[rank][i].actAllowedAt);
}
// next, we deal with tXAW, if the activation limit is disabled
// then we are done
if (actTicks[rank].empty())
return;
// sanity check
if (actTicks[rank].back() && (act_tick - actTicks[rank].back()) < tXAW) {
panic("Got %d activates in window %d (%llu - %llu) which is smaller "
"than %llu\n", activationLimit, act_tick - actTicks[rank].back(),
act_tick, actTicks[rank].back(), tXAW);
}
// shift the times used for the book keeping, the last element
// (highest index) is the oldest one and hence the lowest value
actTicks[rank].pop_back();
// record an new activation (in the future)
actTicks[rank].push_front(act_tick);
// cannot activate more than X times in time window tXAW, push the
// next one (the X + 1'st activate) to be tXAW away from the
// oldest in our window of X
if (actTicks[rank].back() && (act_tick - actTicks[rank].back()) < tXAW) {
DPRINTF(DRAM, "Enforcing tXAW with X = %d, next activate no earlier "
"than %llu\n", activationLimit, actTicks[rank].back() + tXAW);
for(int j = 0; j < banksPerRank; j++)
// next activate must not happen before end of window
banks[rank][j].actAllowedAt =
std::max(actTicks[rank].back() + tXAW,
banks[rank][j].actAllowedAt);
}
// at the point when this activate takes place, make sure we
// transition to the active power state
if (!activateEvent.scheduled())
schedule(activateEvent, act_tick);
else if (activateEvent.when() > act_tick)
// move it sooner in time
reschedule(activateEvent, act_tick);
}
void
DRAMCtrl::processActivateEvent()
{
// we should transition to the active state as soon as any bank is active
if (pwrState != PWR_ACT)
// note that at this point numBanksActive could be back at
// zero again due to a precharge scheduled in the future
schedulePowerEvent(PWR_ACT, curTick());
}
void
DRAMCtrl::prechargeBank(Bank& bank, Tick pre_at, bool trace)
{
// make sure the bank has an open row
assert(bank.openRow != Bank::NO_ROW);
// sample the bytes per activate here since we are closing
// the page
bytesPerActivate.sample(bank.bytesAccessed);
bank.openRow = Bank::NO_ROW;
// no precharge allowed before this one
bank.preAllowedAt = pre_at;
Tick pre_done_at = pre_at + tRP;
bank.actAllowedAt = std::max(bank.actAllowedAt, pre_done_at);
assert(numBanksActive != 0);
--numBanksActive;
DPRINTF(DRAM, "Precharging bank %d, rank %d at tick %lld, now got "
"%d active\n", bank.bank, bank.rank, pre_at, numBanksActive);
if (trace)
DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK),
bank.bank, bank.rank);
// if we look at the current number of active banks we might be
// tempted to think the DRAM is now idle, however this can be
// undone by an activate that is scheduled to happen before we
// would have reached the idle state, so schedule an event and
// rather check once we actually make it to the point in time when
// the (last) precharge takes place
if (!prechargeEvent.scheduled())
schedule(prechargeEvent, pre_done_at);
else if (prechargeEvent.when() < pre_done_at)
reschedule(prechargeEvent, pre_done_at);
}
void
DRAMCtrl::processPrechargeEvent()
{
// if we reached zero, then special conditions apply as we track
// if all banks are precharged for the power models
if (numBanksActive == 0) {
// we should transition to the idle state when the last bank
// is precharged
schedulePowerEvent(PWR_IDLE, curTick());
}
}
void
DRAMCtrl::doDRAMAccess(DRAMPacket* dram_pkt)
{
DPRINTF(DRAM, "Timing access to addr %lld, rank/bank/row %d %d %d\n",
dram_pkt->addr, dram_pkt->rank, dram_pkt->bank, dram_pkt->row);
// get the bank
Bank& bank = dram_pkt->bankRef;
// for the state we need to track if it is a row hit or not
bool row_hit = true;
// respect any constraints on the command (e.g. tRCD or tCCD)
Tick cmd_at = std::max(bank.colAllowedAt, curTick());
// Determine the access latency and update the bank state
if (bank.openRow == dram_pkt->row) {
// nothing to do
} else {
row_hit = false;
// If there is a page open, precharge it.
if (bank.openRow != Bank::NO_ROW) {
prechargeBank(bank, std::max(bank.preAllowedAt, curTick()));
}
// next we need to account for the delay in activating the
// page
Tick act_tick = std::max(bank.actAllowedAt, curTick());
// Record the activation and deal with all the global timing
// constraints caused be a new activation (tRRD and tXAW)
activateBank(bank, act_tick, dram_pkt->row);
// issue the command as early as possible
cmd_at = bank.colAllowedAt;
}
// we need to wait until the bus is available before we can issue
// the command
cmd_at = std::max(cmd_at, busBusyUntil - tCL);
// update the packet ready time
dram_pkt->readyTime = cmd_at + tCL + tBURST;
// only one burst can use the bus at any one point in time
assert(dram_pkt->readyTime - busBusyUntil >= tBURST);
// not strictly necessary, but update the time for the next
// read/write (add a max with tCCD here)
bank.colAllowedAt = cmd_at + tBURST;
// If this is a write, we also need to respect the write recovery
// time before a precharge, in the case of a read, respect the
// read to precharge constraint
bank.preAllowedAt = std::max(bank.preAllowedAt,
dram_pkt->isRead ? cmd_at + tRTP :
dram_pkt->readyTime + tWR);
// increment the bytes accessed and the accesses per row
bank.bytesAccessed += burstSize;
++bank.rowAccesses;
// if we reached the max, then issue with an auto-precharge
bool auto_precharge = pageMgmt == Enums::close ||
bank.rowAccesses == maxAccessesPerRow;
// if we did not hit the limit, we might still want to
// auto-precharge
if (!auto_precharge &&
(pageMgmt == Enums::open_adaptive ||
pageMgmt == Enums::close_adaptive)) {
// a twist on the open and close page policies:
// 1) open_adaptive page policy does not blindly keep the
// page open, but close it if there are no row hits, and there
// are bank conflicts in the queue
// 2) close_adaptive page policy does not blindly close the
// page, but closes it only if there are no row hits in the queue.
// In this case, only force an auto precharge when there
// are no same page hits in the queue
bool got_more_hits = false;
bool got_bank_conflict = false;
// either look at the read queue or write queue
const deque<DRAMPacket*>& queue = dram_pkt->isRead ? readQueue :
writeQueue;
auto p = queue.begin();
// make sure we are not considering the packet that we are
// currently dealing with (which is the head of the queue)
++p;
// keep on looking until we have found required condition or
// reached the end
while (!(got_more_hits &&
(got_bank_conflict || pageMgmt == Enums::close_adaptive)) &&
p != queue.end()) {
bool same_rank_bank = (dram_pkt->rank == (*p)->rank) &&
(dram_pkt->bank == (*p)->bank);
bool same_row = dram_pkt->row == (*p)->row;
got_more_hits |= same_rank_bank && same_row;
got_bank_conflict |= same_rank_bank && !same_row;
++p;
}
// auto pre-charge when either
// 1) open_adaptive policy, we have not got any more hits, and
// have a bank conflict
// 2) close_adaptive policy and we have not got any more hits
auto_precharge = !got_more_hits &&
(got_bank_conflict || pageMgmt == Enums::close_adaptive);
}
// DRAMPower trace command to be written
std::string mem_cmd = dram_pkt->isRead ? "RD" : "WR";
// if this access should use auto-precharge, then we are
// closing the row
if (auto_precharge) {
prechargeBank(bank, std::max(curTick(), bank.preAllowedAt), false);
mem_cmd.append("A");
DPRINTF(DRAM, "Auto-precharged bank: %d\n", dram_pkt->bankId);
}
// Update bus state
busBusyUntil = dram_pkt->readyTime;
DPRINTF(DRAM, "Access to %lld, ready at %lld bus busy until %lld.\n",
dram_pkt->addr, dram_pkt->readyTime, busBusyUntil);
DPRINTF(DRAMPower, "%llu,%s,%d,%d\n", divCeil(cmd_at, tCK), mem_cmd,
dram_pkt->bank, dram_pkt->rank);
// Update the minimum timing between the requests, this is a
// conservative estimate of when we have to schedule the next
// request to not introduce any unecessary bubbles. In most cases
// we will wake up sooner than we have to.
nextReqTime = busBusyUntil - (tRP + tRCD + tCL);
// Update the stats and schedule the next request
if (dram_pkt->isRead) {
++readsThisTime;
if (row_hit)
readRowHits++;
bytesReadDRAM += burstSize;
perBankRdBursts[dram_pkt->bankId]++;
// Update latency stats
totMemAccLat += dram_pkt->readyTime - dram_pkt->entryTime;
totBusLat += tBURST;
totQLat += cmd_at - dram_pkt->entryTime;
} else {
++writesThisTime;
if (row_hit)
writeRowHits++;
bytesWritten += burstSize;
perBankWrBursts[dram_pkt->bankId]++;
}
}
void
DRAMCtrl::processNextReqEvent()
{
if (busState == READ_TO_WRITE) {
DPRINTF(DRAM, "Switching to writes after %d reads with %d reads "
"waiting\n", readsThisTime, readQueue.size());
// sample and reset the read-related stats as we are now
// transitioning to writes, and all reads are done
rdPerTurnAround.sample(readsThisTime);
readsThisTime = 0;
// now proceed to do the actual writes
busState = WRITE;
} else if (busState == WRITE_TO_READ) {
DPRINTF(DRAM, "Switching to reads after %d writes with %d writes "
"waiting\n", writesThisTime, writeQueue.size());
wrPerTurnAround.sample(writesThisTime);
writesThisTime = 0;
busState = READ;
}
if (refreshState != REF_IDLE) {
// if a refresh waiting for this event loop to finish, then hand
// over now, and do not schedule a new nextReqEvent
if (refreshState == REF_DRAIN) {
DPRINTF(DRAM, "Refresh drain done, now precharging\n");
refreshState = REF_PRE;
// hand control back to the refresh event loop
schedule(refreshEvent, curTick());
}
// let the refresh finish before issuing any further requests
return;
}
// when we get here it is either a read or a write
if (busState == READ) {
// track if we should switch or not
bool switch_to_writes = false;
if (readQueue.empty()) {
// In the case there is no read request to go next,
// trigger writes if we have passed the low threshold (or
// if we are draining)
if (!writeQueue.empty() &&
(drainManager || writeQueue.size() > writeLowThreshold)) {
switch_to_writes = true;
} else {
// check if we are drained
if (respQueue.empty () && drainManager) {
drainManager->signalDrainDone();
drainManager = NULL;
}
// nothing to do, not even any point in scheduling an
// event for the next request
return;
}
} else {
// Figure out which read request goes next, and move it to the
// front of the read queue
chooseNext(readQueue);
DRAMPacket* dram_pkt = readQueue.front();
doDRAMAccess(dram_pkt);
// At this point we're done dealing with the request
readQueue.pop_front();
// sanity check
assert(dram_pkt->size <= burstSize);
assert(dram_pkt->readyTime >= curTick());
// Insert into response queue. It will be sent back to the
// requestor at its readyTime
if (respQueue.empty()) {
assert(!respondEvent.scheduled());
schedule(respondEvent, dram_pkt->readyTime);
} else {
assert(respQueue.back()->readyTime <= dram_pkt->readyTime);
assert(respondEvent.scheduled());
}
respQueue.push_back(dram_pkt);
// we have so many writes that we have to transition
if (writeQueue.size() > writeHighThreshold) {
switch_to_writes = true;
}
}
// switching to writes, either because the read queue is empty
// and the writes have passed the low threshold (or we are
// draining), or because the writes hit the hight threshold
if (switch_to_writes) {
// transition to writing
busState = READ_TO_WRITE;
// add a bubble to the data bus, as defined by the
// tRTW parameter
busBusyUntil += tRTW;
// update the minimum timing between the requests,
// this shifts us back in time far enough to do any
// bank preparation
nextReqTime = busBusyUntil - (tRP + tRCD + tCL);
}
} else {
chooseNext(writeQueue);
DRAMPacket* dram_pkt = writeQueue.front();
// sanity check
assert(dram_pkt->size <= burstSize);
doDRAMAccess(dram_pkt);
writeQueue.pop_front();
delete dram_pkt;
// If we emptied the write queue, or got sufficiently below the
// threshold (using the minWritesPerSwitch as the hysteresis) and
// are not draining, or we have reads waiting and have done enough
// writes, then switch to reads.
if (writeQueue.empty() ||
(writeQueue.size() + minWritesPerSwitch < writeLowThreshold &&
!drainManager) ||
(!readQueue.empty() && writesThisTime >= minWritesPerSwitch)) {
// turn the bus back around for reads again
busState = WRITE_TO_READ;
// note that the we switch back to reads also in the idle
// case, which eventually will check for any draining and
// also pause any further scheduling if there is really
// nothing to do
// here we get a bit creative and shift the bus busy time not
// just the tWTR, but also a CAS latency to capture the fact
// that we are allowed to prepare a new bank, but not issue a
// read command until after tWTR, in essence we capture a
// bubble on the data bus that is tWTR + tCL
busBusyUntil += tWTR + tCL;
// update the minimum timing between the requests, this shifts
// us back in time far enough to do any bank preparation
nextReqTime = busBusyUntil - (tRP + tRCD + tCL);
}
}
schedule(nextReqEvent, std::max(nextReqTime, curTick()));
// If there is space available and we have writes waiting then let
// them retry. This is done here to ensure that the retry does not
// cause a nextReqEvent to be scheduled before we do so as part of
// the next request processing
if (retryWrReq && writeQueue.size() < writeBufferSize) {
retryWrReq = false;
port.sendRetry();
}
}
uint64_t
DRAMCtrl::minBankActAt(const deque<DRAMPacket*>& queue) const
{
uint64_t bank_mask = 0;
Tick min_act_at = MaxTick;
// deterimne if we have queued transactions targetting a
// bank in question
vector<bool> got_waiting(ranksPerChannel * banksPerRank, false);
for (auto p = queue.begin(); p != queue.end(); ++p) {
got_waiting[(*p)->bankId] = true;
}
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
uint8_t bank_id = i * banksPerRank + j;
// if we have waiting requests for the bank, and it is
// amongst the first available, update the mask
if (got_waiting[bank_id]) {
// simplistic approximation of when the bank can issue
// an activate, ignoring any rank-to-rank switching
// cost
Tick act_at = banks[i][j].openRow == Bank::NO_ROW ?
banks[i][j].actAllowedAt :
std::max(banks[i][j].preAllowedAt, curTick()) + tRP;
if (act_at <= min_act_at) {
// reset bank mask if new minimum is found
if (act_at < min_act_at)
bank_mask = 0;
// set the bit corresponding to the available bank
replaceBits(bank_mask, bank_id, bank_id, 1);
min_act_at = act_at;
}
}
}
}
return bank_mask;
}
void
DRAMCtrl::processRefreshEvent()
{
// when first preparing the refresh, remember when it was due
if (refreshState == REF_IDLE) {
// remember when the refresh is due
refreshDueAt = curTick();
// proceed to drain
refreshState = REF_DRAIN;
DPRINTF(DRAM, "Refresh due\n");
}
// let any scheduled read or write go ahead, after which it will
// hand control back to this event loop
if (refreshState == REF_DRAIN) {
if (nextReqEvent.scheduled()) {
// hand control over to the request loop until it is
// evaluated next
DPRINTF(DRAM, "Refresh awaiting draining\n");
return;
} else {
refreshState = REF_PRE;
}
}
// at this point, ensure that all banks are precharged
if (refreshState == REF_PRE) {
// precharge any active bank if we are not already in the idle
// state
if (pwrState != PWR_IDLE) {
// at the moment, we use a precharge all even if there is
// only a single bank open
DPRINTF(DRAM, "Precharging all\n");
// first determine when we can precharge
Tick pre_at = curTick();
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
// respect both causality and any existing bank
// constraints, some banks could already have a
// (auto) precharge scheduled
pre_at = std::max(banks[i][j].preAllowedAt, pre_at);
}
}
// make sure all banks are precharged, and for those that
// already are, update their availability
Tick act_allowed_at = pre_at + tRP;
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
if (banks[i][j].openRow != Bank::NO_ROW) {
prechargeBank(banks[i][j], pre_at, false);
} else {
banks[i][j].actAllowedAt =
std::max(banks[i][j].actAllowedAt, act_allowed_at);
banks[i][j].preAllowedAt =
std::max(banks[i][j].preAllowedAt, pre_at);
}
}
// at the moment this affects all ranks
DPRINTF(DRAMPower, "%llu,PREA,0,%d\n", divCeil(pre_at, tCK),
i);
}
} else {
DPRINTF(DRAM, "All banks already precharged, starting refresh\n");
// go ahead and kick the power state machine into gear if
// we are already idle
schedulePowerEvent(PWR_REF, curTick());
}
refreshState = REF_RUN;
assert(numBanksActive == 0);
// wait for all banks to be precharged, at which point the
// power state machine will transition to the idle state, and
// automatically move to a refresh, at that point it will also
// call this method to get the refresh event loop going again
return;
}
// last but not least we perform the actual refresh
if (refreshState == REF_RUN) {
// should never get here with any banks active
assert(numBanksActive == 0);
assert(pwrState == PWR_REF);
Tick ref_done_at = curTick() + tRFC;
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
banks[i][j].actAllowedAt = ref_done_at;
}
// at the moment this affects all ranks
DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), tCK), i);
}
// make sure we did not wait so long that we cannot make up
// for it
if (refreshDueAt + tREFI < ref_done_at) {
fatal("Refresh was delayed so long we cannot catch up\n");
}
// compensate for the delay in actually performing the refresh
// when scheduling the next one
schedule(refreshEvent, refreshDueAt + tREFI - tRP);
assert(!powerEvent.scheduled());
// move to the idle power state once the refresh is done, this
// will also move the refresh state machine to the refresh
// idle state
schedulePowerEvent(PWR_IDLE, ref_done_at);
DPRINTF(DRAMState, "Refresh done at %llu and next refresh at %llu\n",
ref_done_at, refreshDueAt + tREFI);
}
}
void
DRAMCtrl::schedulePowerEvent(PowerState pwr_state, Tick tick)
{
// respect causality
assert(tick >= curTick());
if (!powerEvent.scheduled()) {
DPRINTF(DRAMState, "Scheduling power event at %llu to state %d\n",
tick, pwr_state);
// insert the new transition
pwrStateTrans = pwr_state;
schedule(powerEvent, tick);
} else {
panic("Scheduled power event at %llu to state %d, "
"with scheduled event at %llu to %d\n", tick, pwr_state,
powerEvent.when(), pwrStateTrans);
}
}
void
DRAMCtrl::processPowerEvent()
{
// remember where we were, and for how long
Tick duration = curTick() - pwrStateTick;
PowerState prev_state = pwrState;
// update the accounting
pwrStateTime[prev_state] += duration;
pwrState = pwrStateTrans;
pwrStateTick = curTick();
if (pwrState == PWR_IDLE) {
DPRINTF(DRAMState, "All banks precharged\n");
// if we were refreshing, make sure we start scheduling requests again
if (prev_state == PWR_REF) {
DPRINTF(DRAMState, "Was refreshing for %llu ticks\n", duration);
assert(pwrState == PWR_IDLE);
// kick things into action again
refreshState = REF_IDLE;
assert(!nextReqEvent.scheduled());
schedule(nextReqEvent, curTick());
} else {
assert(prev_state == PWR_ACT);
// if we have a pending refresh, and are now moving to
// the idle state, direclty transition to a refresh
if (refreshState == REF_RUN) {
// there should be nothing waiting at this point
assert(!powerEvent.scheduled());
// update the state in zero time and proceed below
pwrState = PWR_REF;
}
}
}
// we transition to the refresh state, let the refresh state
// machine know of this state update and let it deal with the
// scheduling of the next power state transition as well as the
// following refresh
if (pwrState == PWR_REF) {
DPRINTF(DRAMState, "Refreshing\n");
// kick the refresh event loop into action again, and that
// in turn will schedule a transition to the idle power
// state once the refresh is done
assert(refreshState == REF_RUN);
processRefreshEvent();
}
}
void
DRAMCtrl::regStats()
{
using namespace Stats;
AbstractMemory::regStats();
readReqs
.name(name() + ".readReqs")
.desc("Number of read requests accepted");
writeReqs
.name(name() + ".writeReqs")
.desc("Number of write requests accepted");
readBursts
.name(name() + ".readBursts")
.desc("Number of DRAM read bursts, "
"including those serviced by the write queue");
writeBursts
.name(name() + ".writeBursts")
.desc("Number of DRAM write bursts, "
"including those merged in the write queue");
servicedByWrQ
.name(name() + ".servicedByWrQ")
.desc("Number of DRAM read bursts serviced by the write queue");
mergedWrBursts
.name(name() + ".mergedWrBursts")
.desc("Number of DRAM write bursts merged with an existing one");
neitherReadNorWrite
.name(name() + ".neitherReadNorWriteReqs")
.desc("Number of requests that are neither read nor write");
perBankRdBursts
.init(banksPerRank * ranksPerChannel)
.name(name() + ".perBankRdBursts")
.desc("Per bank write bursts");
perBankWrBursts
.init(banksPerRank * ranksPerChannel)
.name(name() + ".perBankWrBursts")
.desc("Per bank write bursts");
avgRdQLen
.name(name() + ".avgRdQLen")
.desc("Average read queue length when enqueuing")
.precision(2);
avgWrQLen
.name(name() + ".avgWrQLen")
.desc("Average write queue length when enqueuing")
.precision(2);
totQLat
.name(name() + ".totQLat")
.desc("Total ticks spent queuing");
totBusLat
.name(name() + ".totBusLat")
.desc("Total ticks spent in databus transfers");
totMemAccLat
.name(name() + ".totMemAccLat")
.desc("Total ticks spent from burst creation until serviced "
"by the DRAM");
avgQLat
.name(name() + ".avgQLat")
.desc("Average queueing delay per DRAM burst")
.precision(2);
avgQLat = totQLat / (readBursts - servicedByWrQ);
avgBusLat
.name(name() + ".avgBusLat")
.desc("Average bus latency per DRAM burst")
.precision(2);
avgBusLat = totBusLat / (readBursts - servicedByWrQ);
avgMemAccLat
.name(name() + ".avgMemAccLat")
.desc("Average memory access latency per DRAM burst")
.precision(2);
avgMemAccLat = totMemAccLat / (readBursts - servicedByWrQ);
numRdRetry
.name(name() + ".numRdRetry")
.desc("Number of times read queue was full causing retry");
numWrRetry
.name(name() + ".numWrRetry")
.desc("Number of times write queue was full causing retry");
readRowHits
.name(name() + ".readRowHits")
.desc("Number of row buffer hits during reads");
writeRowHits
.name(name() + ".writeRowHits")
.desc("Number of row buffer hits during writes");
readRowHitRate
.name(name() + ".readRowHitRate")
.desc("Row buffer hit rate for reads")
.precision(2);
readRowHitRate = (readRowHits / (readBursts - servicedByWrQ)) * 100;
writeRowHitRate
.name(name() + ".writeRowHitRate")
.desc("Row buffer hit rate for writes")
.precision(2);
writeRowHitRate = (writeRowHits / (writeBursts - mergedWrBursts)) * 100;
readPktSize
.init(ceilLog2(burstSize) + 1)
.name(name() + ".readPktSize")
.desc("Read request sizes (log2)");
writePktSize
.init(ceilLog2(burstSize) + 1)
.name(name() + ".writePktSize")
.desc("Write request sizes (log2)");
rdQLenPdf
.init(readBufferSize)
.name(name() + ".rdQLenPdf")
.desc("What read queue length does an incoming req see");
wrQLenPdf
.init(writeBufferSize)
.name(name() + ".wrQLenPdf")
.desc("What write queue length does an incoming req see");
bytesPerActivate
.init(maxAccessesPerRow)
.name(name() + ".bytesPerActivate")
.desc("Bytes accessed per row activation")
.flags(nozero);
rdPerTurnAround
.init(readBufferSize)
.name(name() + ".rdPerTurnAround")
.desc("Reads before turning the bus around for writes")
.flags(nozero);
wrPerTurnAround
.init(writeBufferSize)
.name(name() + ".wrPerTurnAround")
.desc("Writes before turning the bus around for reads")
.flags(nozero);
bytesReadDRAM
.name(name() + ".bytesReadDRAM")
.desc("Total number of bytes read from DRAM");
bytesReadWrQ
.name(name() + ".bytesReadWrQ")
.desc("Total number of bytes read from write queue");
bytesWritten
.name(name() + ".bytesWritten")
.desc("Total number of bytes written to DRAM");
bytesReadSys
.name(name() + ".bytesReadSys")
.desc("Total read bytes from the system interface side");
bytesWrittenSys
.name(name() + ".bytesWrittenSys")
.desc("Total written bytes from the system interface side");
avgRdBW
.name(name() + ".avgRdBW")
.desc("Average DRAM read bandwidth in MiByte/s")
.precision(2);
avgRdBW = (bytesReadDRAM / 1000000) / simSeconds;
avgWrBW
.name(name() + ".avgWrBW")
.desc("Average achieved write bandwidth in MiByte/s")
.precision(2);
avgWrBW = (bytesWritten / 1000000) / simSeconds;
avgRdBWSys
.name(name() + ".avgRdBWSys")
.desc("Average system read bandwidth in MiByte/s")
.precision(2);
avgRdBWSys = (bytesReadSys / 1000000) / simSeconds;
avgWrBWSys
.name(name() + ".avgWrBWSys")
.desc("Average system write bandwidth in MiByte/s")
.precision(2);
avgWrBWSys = (bytesWrittenSys / 1000000) / simSeconds;
peakBW
.name(name() + ".peakBW")
.desc("Theoretical peak bandwidth in MiByte/s")
.precision(2);
peakBW = (SimClock::Frequency / tBURST) * burstSize / 1000000;
busUtil
.name(name() + ".busUtil")
.desc("Data bus utilization in percentage")
.precision(2);
busUtil = (avgRdBW + avgWrBW) / peakBW * 100;
totGap
.name(name() + ".totGap")
.desc("Total gap between requests");
avgGap
.name(name() + ".avgGap")
.desc("Average gap between requests")
.precision(2);
avgGap = totGap / (readReqs + writeReqs);
// Stats for DRAM Power calculation based on Micron datasheet
busUtilRead
.name(name() + ".busUtilRead")
.desc("Data bus utilization in percentage for reads")
.precision(2);
busUtilRead = avgRdBW / peakBW * 100;
busUtilWrite
.name(name() + ".busUtilWrite")
.desc("Data bus utilization in percentage for writes")
.precision(2);
busUtilWrite = avgWrBW / peakBW * 100;
pageHitRate
.name(name() + ".pageHitRate")
.desc("Row buffer hit rate, read and write combined")
.precision(2);
pageHitRate = (writeRowHits + readRowHits) /
(writeBursts - mergedWrBursts + readBursts - servicedByWrQ) * 100;
pwrStateTime
.init(5)
.name(name() + ".memoryStateTime")
.desc("Time in different power states");
pwrStateTime.subname(0, "IDLE");
pwrStateTime.subname(1, "REF");
pwrStateTime.subname(2, "PRE_PDN");
pwrStateTime.subname(3, "ACT");
pwrStateTime.subname(4, "ACT_PDN");
}
void
DRAMCtrl::recvFunctional(PacketPtr pkt)
{
// rely on the abstract memory
functionalAccess(pkt);
}
BaseSlavePort&
DRAMCtrl::getSlavePort(const string &if_name, PortID idx)
{
if (if_name != "port") {
return MemObject::getSlavePort(if_name, idx);
} else {
return port;
}
}
unsigned int
DRAMCtrl::drain(DrainManager *dm)
{
unsigned int count = port.drain(dm);
// if there is anything in any of our internal queues, keep track
// of that as well
if (!(writeQueue.empty() && readQueue.empty() &&
respQueue.empty())) {
DPRINTF(Drain, "DRAM controller not drained, write: %d, read: %d,"
" resp: %d\n", writeQueue.size(), readQueue.size(),
respQueue.size());
++count;
drainManager = dm;
// the only part that is not drained automatically over time
// is the write queue, thus kick things into action if needed
if (!writeQueue.empty() && !nextReqEvent.scheduled()) {
schedule(nextReqEvent, curTick());
}
}
if (count)
setDrainState(Drainable::Draining);
else
setDrainState(Drainable::Drained);
return count;
}
DRAMCtrl::MemoryPort::MemoryPort(const std::string& name, DRAMCtrl& _memory)
: QueuedSlavePort(name, &_memory, queue), queue(_memory, *this),
memory(_memory)
{ }
AddrRangeList
DRAMCtrl::MemoryPort::getAddrRanges() const
{
AddrRangeList ranges;
ranges.push_back(memory.getAddrRange());
return ranges;
}
void
DRAMCtrl::MemoryPort::recvFunctional(PacketPtr pkt)
{
pkt->pushLabel(memory.name());
if (!queue.checkFunctional(pkt)) {
// Default implementation of SimpleTimingPort::recvFunctional()
// calls recvAtomic() and throws away the latency; we can save a
// little here by just not calculating the latency.
memory.recvFunctional(pkt);
}
pkt->popLabel();
}
Tick
DRAMCtrl::MemoryPort::recvAtomic(PacketPtr pkt)
{
return memory.recvAtomic(pkt);
}
bool
DRAMCtrl::MemoryPort::recvTimingReq(PacketPtr pkt)
{
// pass it to the memory controller
return memory.recvTimingReq(pkt);
}
DRAMCtrl*
DRAMCtrlParams::create()
{
return new DRAMCtrl(this);
}
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