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/*
* Copyright (c) 1999 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ALLOCATOR_H
#define ALLOCATOR_H
#include "mem/gems_common/Vector.hh"
template <class TYPE>
class Allocator {
public:
// Constructors
Allocator() { m_counter = 0; }
// Destructor
~Allocator() { for(int i=0; i<m_pool_vec.size(); i++) { delete m_pool_vec[i]; }}
// Public Methods
TYPE* allocate(const TYPE& obj);
void deallocate(TYPE* obj_ptr);
private:
// Private copy constructor and assignment operator
Allocator(const Allocator& obj);
Allocator& operator=(const Allocator& obj);
// Private Methods
// Data Members (m_ prefix)
Vector<TYPE*> m_pool_vec;
int m_counter;
};
template <class TYPE>
inline
TYPE* Allocator<TYPE>::allocate(const TYPE& obj)
{
m_counter++;
DEBUG_EXPR(ALLOCATOR_COMP, LowPrio, m_counter);
TYPE* new_obj_ptr;
// See if we need to allocate any new objects
if (m_pool_vec.size() == 0) {
// Allocate a new item
m_pool_vec.insertAtBottom(new TYPE);
}
// Pop the pointer from the stack/pool
int size = m_pool_vec.size();
new_obj_ptr = m_pool_vec[size-1];
m_pool_vec.setSize(size-1);
// Copy the object
*new_obj_ptr = obj;
return new_obj_ptr;
}
template <class TYPE>
inline
void Allocator<TYPE>::deallocate(TYPE* obj)
{
m_pool_vec.insertAtBottom(obj);
}
#endif //ALLOCATOR_H
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