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|
/*
* Copyright (c) 2012-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2006 The Regents of The University of Michigan
* Copyright (c) 2010 Advanced Micro Devices, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ron Dreslinski
* Steve Reinhardt
* Ali Saidi
* Andreas Hansson
*/
/**
* @file
* Declaration of the Packet class.
*/
#ifndef __MEM_PACKET_HH__
#define __MEM_PACKET_HH__
#include <bitset>
#include <cassert>
#include <list>
#include "base/cast.hh"
#include "base/compiler.hh"
#include "base/flags.hh"
#include "base/misc.hh"
#include "base/printable.hh"
#include "base/types.hh"
#include "mem/request.hh"
#include "sim/core.hh"
class Packet;
typedef Packet *PacketPtr;
typedef uint8_t* PacketDataPtr;
typedef std::list<PacketPtr> PacketList;
class MemCmd
{
friend class Packet;
public:
/**
* List of all commands associated with a packet.
*/
enum Command
{
InvalidCmd,
ReadReq,
ReadResp,
ReadRespWithInvalidate,
WriteReq,
WriteResp,
Writeback,
SoftPFReq,
HardPFReq,
SoftPFResp,
HardPFResp,
WriteInvalidateReq,
WriteInvalidateResp,
UpgradeReq,
SCUpgradeReq, // Special "weak" upgrade for StoreCond
UpgradeResp,
SCUpgradeFailReq, // Failed SCUpgradeReq in MSHR (never sent)
UpgradeFailResp, // Valid for SCUpgradeReq only
ReadExReq,
ReadExResp,
LoadLockedReq,
StoreCondReq,
StoreCondFailReq, // Failed StoreCondReq in MSHR (never sent)
StoreCondResp,
SwapReq,
SwapResp,
MessageReq,
MessageResp,
// Error responses
// @TODO these should be classified as responses rather than
// requests; coding them as requests initially for backwards
// compatibility
InvalidDestError, // packet dest field invalid
BadAddressError, // memory address invalid
FunctionalReadError, // unable to fulfill functional read
FunctionalWriteError, // unable to fulfill functional write
// Fake simulator-only commands
PrintReq, // Print state matching address
FlushReq, //request for a cache flush
InvalidationReq, // request for address to be invalidated from lsq
NUM_MEM_CMDS
};
private:
/**
* List of command attributes.
*/
enum Attribute
{
IsRead, //!< Data flows from responder to requester
IsWrite, //!< Data flows from requester to responder
IsUpgrade,
IsInvalidate,
NeedsExclusive, //!< Requires exclusive copy to complete in-cache
IsRequest, //!< Issued by requester
IsResponse, //!< Issue by responder
NeedsResponse, //!< Requester needs response from target
IsSWPrefetch,
IsHWPrefetch,
IsLlsc, //!< Alpha/MIPS LL or SC access
HasData, //!< There is an associated payload
IsError, //!< Error response
IsPrint, //!< Print state matching address (for debugging)
IsFlush, //!< Flush the address from caches
NUM_COMMAND_ATTRIBUTES
};
/**
* Structure that defines attributes and other data associated
* with a Command.
*/
struct CommandInfo
{
/// Set of attribute flags.
const std::bitset<NUM_COMMAND_ATTRIBUTES> attributes;
/// Corresponding response for requests; InvalidCmd if no
/// response is applicable.
const Command response;
/// String representation (for printing)
const std::string str;
};
/// Array to map Command enum to associated info.
static const CommandInfo commandInfo[];
private:
Command cmd;
bool
testCmdAttrib(MemCmd::Attribute attrib) const
{
return commandInfo[cmd].attributes[attrib] != 0;
}
public:
bool isRead() const { return testCmdAttrib(IsRead); }
bool isWrite() const { return testCmdAttrib(IsWrite); }
bool isUpgrade() const { return testCmdAttrib(IsUpgrade); }
bool isRequest() const { return testCmdAttrib(IsRequest); }
bool isResponse() const { return testCmdAttrib(IsResponse); }
bool needsExclusive() const { return testCmdAttrib(NeedsExclusive); }
bool needsResponse() const { return testCmdAttrib(NeedsResponse); }
bool isInvalidate() const { return testCmdAttrib(IsInvalidate); }
bool hasData() const { return testCmdAttrib(HasData); }
bool isLLSC() const { return testCmdAttrib(IsLlsc); }
bool isSWPrefetch() const { return testCmdAttrib(IsSWPrefetch); }
bool isHWPrefetch() const { return testCmdAttrib(IsHWPrefetch); }
bool isPrefetch() const { return testCmdAttrib(IsSWPrefetch) ||
testCmdAttrib(IsHWPrefetch); }
bool isError() const { return testCmdAttrib(IsError); }
bool isPrint() const { return testCmdAttrib(IsPrint); }
bool isFlush() const { return testCmdAttrib(IsFlush); }
const Command
responseCommand() const
{
return commandInfo[cmd].response;
}
/// Return the string to a cmd given by idx.
const std::string &toString() const { return commandInfo[cmd].str; }
int toInt() const { return (int)cmd; }
MemCmd(Command _cmd) : cmd(_cmd) { }
MemCmd(int _cmd) : cmd((Command)_cmd) { }
MemCmd() : cmd(InvalidCmd) { }
bool operator==(MemCmd c2) const { return (cmd == c2.cmd); }
bool operator!=(MemCmd c2) const { return (cmd != c2.cmd); }
};
/**
* A Packet is used to encapsulate a transfer between two objects in
* the memory system (e.g., the L1 and L2 cache). (In contrast, a
* single Request travels all the way from the requester to the
* ultimate destination and back, possibly being conveyed by several
* different Packets along the way.)
*/
class Packet : public Printable
{
public:
typedef uint32_t FlagsType;
typedef ::Flags<FlagsType> Flags;
private:
static const FlagsType PUBLIC_FLAGS = 0x00000000;
static const FlagsType PRIVATE_FLAGS = 0x00007F0F;
static const FlagsType COPY_FLAGS = 0x0000000F;
static const FlagsType SHARED = 0x00000001;
// Special control flags
/// Special timing-mode atomic snoop for multi-level coherence.
static const FlagsType EXPRESS_SNOOP = 0x00000002;
/// Does supplier have exclusive copy?
/// Useful for multi-level coherence.
static const FlagsType SUPPLY_EXCLUSIVE = 0x00000004;
// Snoop response flags
static const FlagsType MEM_INHIBIT = 0x00000008;
/// Are the 'addr' and 'size' fields valid?
static const FlagsType VALID_ADDR = 0x00000100;
static const FlagsType VALID_SIZE = 0x00000200;
/// Is the data pointer set to a value that shouldn't be freed
/// when the packet is destroyed?
static const FlagsType STATIC_DATA = 0x00001000;
/// The data pointer points to a value that should be freed when
/// the packet is destroyed.
static const FlagsType DYNAMIC_DATA = 0x00002000;
/// the data pointer points to an array (thus delete []) needs to
/// be called on it rather than simply delete.
static const FlagsType ARRAY_DATA = 0x00004000;
/// suppress the error if this packet encounters a functional
/// access failure.
static const FlagsType SUPPRESS_FUNC_ERROR = 0x00008000;
// Signal prefetch squash through express snoop flag
static const FlagsType PREFETCH_SNOOP_SQUASH = 0x00010000;
Flags flags;
public:
typedef MemCmd::Command Command;
/// The command field of the packet.
MemCmd cmd;
/// A pointer to the original request.
RequestPtr req;
private:
/**
* A pointer to the data being transfered. It can be differnt
* sizes at each level of the heirarchy so it belongs in the
* packet, not request. This may or may not be populated when a
* responder recieves the packet. If not populated it memory should
* be allocated.
*/
PacketDataPtr data;
/// The address of the request. This address could be virtual or
/// physical, depending on the system configuration.
Addr addr;
/// True if the request targets the secure memory space.
bool _isSecure;
/// The size of the request or transfer.
unsigned size;
/**
* Source port identifier set on a request packet to enable
* appropriate routing of the responses. The source port
* identifier is set by any multiplexing component, e.g. a
* crossbar, as the timing responses need this information to be
* routed back to the appropriate port at a later point in
* time. The field can be updated (over-written) as the request
* packet passes through additional multiplexing components, and
* it is their responsibility to remember the original source port
* identifier, for example by using an appropriate sender
* state. The latter is done in the cache and bridge.
*/
PortID src;
/**
* Destination port identifier that is present on all response
* packets that passed through a multiplexing component as a
* request packet. The source port identifier is turned into a
* destination port identifier when the packet is turned into a
* response, and the destination is used, e.g. by the crossbar, to
* select the appropriate path through the interconnect.
*/
PortID dest;
/**
* The original value of the command field. Only valid when the
* current command field is an error condition; in that case, the
* previous contents of the command field are copied here. This
* field is *not* set on non-error responses.
*/
MemCmd origCmd;
/**
* These values specify the range of bytes found that satisfy a
* functional read.
*/
uint16_t bytesValidStart;
uint16_t bytesValidEnd;
public:
/**
* The extra delay from seeing the packet until the first word is
* transmitted. This delay is used to communicate the crossbar
* forwarding latency to the neighbouring object (e.g. a cache)
* that actually makes the packet wait. As the delay is relative,
* a 32-bit unsigned should be sufficient.
*/
uint32_t firstWordDelay;
/**
* The extra pipelining delay from seeing the packet until the
* last word is transmitted by the component that provided it (if
* any). This includes the first word delay. Similar to the first
* word delay, this is used to make up for the fact that the
* crossbar does not make the packet wait. As the delay is
* relative, a 32-bit unsigned should be sufficient.
*/
uint32_t lastWordDelay;
/**
* A virtual base opaque structure used to hold state associated
* with the packet (e.g., an MSHR), specific to a MemObject that
* sees the packet. A pointer to this state is returned in the
* packet's response so that the MemObject in question can quickly
* look up the state needed to process it. A specific subclass
* would be derived from this to carry state specific to a
* particular sending device.
*
* As multiple MemObjects may add their SenderState throughout the
* memory system, the SenderStates create a stack, where a
* MemObject can add a new Senderstate, as long as the
* predecessing SenderState is restored when the response comes
* back. For this reason, the predecessor should always be
* populated with the current SenderState of a packet before
* modifying the senderState field in the request packet.
*/
struct SenderState
{
SenderState* predecessor;
SenderState() : predecessor(NULL) {}
virtual ~SenderState() {}
};
/**
* Object used to maintain state of a PrintReq. The senderState
* field of a PrintReq should always be of this type.
*/
class PrintReqState : public SenderState
{
private:
/**
* An entry in the label stack.
*/
struct LabelStackEntry
{
const std::string label;
std::string *prefix;
bool labelPrinted;
LabelStackEntry(const std::string &_label, std::string *_prefix);
};
typedef std::list<LabelStackEntry> LabelStack;
LabelStack labelStack;
std::string *curPrefixPtr;
public:
std::ostream &os;
const int verbosity;
PrintReqState(std::ostream &os, int verbosity = 0);
~PrintReqState();
/**
* Returns the current line prefix.
*/
const std::string &curPrefix() { return *curPrefixPtr; }
/**
* Push a label onto the label stack, and prepend the given
* prefix string onto the current prefix. Labels will only be
* printed if an object within the label's scope is printed.
*/
void pushLabel(const std::string &lbl,
const std::string &prefix = " ");
/**
* Pop a label off the label stack.
*/
void popLabel();
/**
* Print all of the pending unprinted labels on the
* stack. Called by printObj(), so normally not called by
* users unless bypassing printObj().
*/
void printLabels();
/**
* Print a Printable object to os, because it matched the
* address on a PrintReq.
*/
void printObj(Printable *obj);
};
/**
* This packet's sender state. Devices should use dynamic_cast<>
* to cast to the state appropriate to the sender. The intent of
* this variable is to allow a device to attach extra information
* to a request. A response packet must return the sender state
* that was attached to the original request (even if a new packet
* is created).
*/
SenderState *senderState;
/**
* Push a new sender state to the packet and make the current
* sender state the predecessor of the new one. This should be
* prefered over direct manipulation of the senderState member
* variable.
*
* @param sender_state SenderState to push at the top of the stack
*/
void pushSenderState(SenderState *sender_state);
/**
* Pop the top of the state stack and return a pointer to it. This
* assumes the current sender state is not NULL. This should be
* preferred over direct manipulation of the senderState member
* variable.
*
* @return The current top of the stack
*/
SenderState *popSenderState();
/**
* Go through the sender state stack and return the first instance
* that is of type T (as determined by a dynamic_cast). If there
* is no sender state of type T, NULL is returned.
*
* @return The topmost state of type T
*/
template <typename T>
T * findNextSenderState() const
{
T *t = NULL;
SenderState* sender_state = senderState;
while (t == NULL && sender_state != NULL) {
t = dynamic_cast<T*>(sender_state);
sender_state = sender_state->predecessor;
}
return t;
}
/// Return the string name of the cmd field (for debugging and
/// tracing).
const std::string &cmdString() const { return cmd.toString(); }
/// Return the index of this command.
inline int cmdToIndex() const { return cmd.toInt(); }
bool isRead() const { return cmd.isRead(); }
bool isWrite() const { return cmd.isWrite(); }
bool isUpgrade() const { return cmd.isUpgrade(); }
bool isRequest() const { return cmd.isRequest(); }
bool isResponse() const { return cmd.isResponse(); }
bool needsExclusive() const { return cmd.needsExclusive(); }
bool needsResponse() const { return cmd.needsResponse(); }
bool isInvalidate() const { return cmd.isInvalidate(); }
bool hasData() const { return cmd.hasData(); }
bool isLLSC() const { return cmd.isLLSC(); }
bool isError() const { return cmd.isError(); }
bool isPrint() const { return cmd.isPrint(); }
bool isFlush() const { return cmd.isFlush(); }
// Snoop flags
void assertMemInhibit() { flags.set(MEM_INHIBIT); }
bool memInhibitAsserted() const { return flags.isSet(MEM_INHIBIT); }
void assertShared() { flags.set(SHARED); }
bool sharedAsserted() const { return flags.isSet(SHARED); }
// Special control flags
void setExpressSnoop() { flags.set(EXPRESS_SNOOP); }
bool isExpressSnoop() const { return flags.isSet(EXPRESS_SNOOP); }
void setSupplyExclusive() { flags.set(SUPPLY_EXCLUSIVE); }
void clearSupplyExclusive() { flags.clear(SUPPLY_EXCLUSIVE); }
bool isSupplyExclusive() const { return flags.isSet(SUPPLY_EXCLUSIVE); }
void setSuppressFuncError() { flags.set(SUPPRESS_FUNC_ERROR); }
bool suppressFuncError() const { return flags.isSet(SUPPRESS_FUNC_ERROR); }
void setPrefetchSquashed() { flags.set(PREFETCH_SNOOP_SQUASH); }
bool prefetchSquashed() const { return flags.isSet(PREFETCH_SNOOP_SQUASH); }
// Network error conditions... encapsulate them as methods since
// their encoding keeps changing (from result field to command
// field, etc.)
void
setBadAddress()
{
assert(isResponse());
cmd = MemCmd::BadAddressError;
}
bool hadBadAddress() const { return cmd == MemCmd::BadAddressError; }
void copyError(Packet *pkt) { assert(pkt->isError()); cmd = pkt->cmd; }
bool isSrcValid() const { return src != InvalidPortID; }
/// Accessor function to get the source index of the packet.
PortID getSrc() const { assert(isSrcValid()); return src; }
/// Accessor function to set the source index of the packet.
void setSrc(PortID _src) { src = _src; }
bool isDestValid() const { return dest != InvalidPortID; }
/// Accessor function for the destination index of the packet.
PortID getDest() const { assert(isDestValid()); return dest; }
/// Accessor function to set the destination index of the packet.
void setDest(PortID _dest) { dest = _dest; }
/// Reset destination field, e.g. to turn a response into a request again.
void clearDest() { dest = InvalidPortID; }
Addr getAddr() const { assert(flags.isSet(VALID_ADDR)); return addr; }
/**
* Update the address of this packet mid-transaction. This is used
* by the address mapper to change an already set address to a new
* one based on the system configuration. It is intended to remap
* an existing address, so it asserts that the current address is
* valid.
*/
void setAddr(Addr _addr) { assert(flags.isSet(VALID_ADDR)); addr = _addr; }
unsigned getSize() const { assert(flags.isSet(VALID_SIZE)); return size; }
Addr getOffset(int blkSize) const { return getAddr() & (Addr)(blkSize - 1); }
bool isSecure() const
{
assert(flags.isSet(VALID_ADDR));
return _isSecure;
}
/**
* It has been determined that the SC packet should successfully update
* memory. Therefore, convert this SC packet to a normal write.
*/
void
convertScToWrite()
{
assert(isLLSC());
assert(isWrite());
cmd = MemCmd::WriteReq;
}
/**
* When ruby is in use, Ruby will monitor the cache line and thus M5
* phys memory should treat LL ops as normal reads.
*/
void
convertLlToRead()
{
assert(isLLSC());
assert(isRead());
cmd = MemCmd::ReadReq;
}
/**
* Constructor. Note that a Request object must be constructed
* first, but the Requests's physical address and size fields need
* not be valid. The command must be supplied.
*/
Packet(Request *_req, MemCmd _cmd)
: cmd(_cmd), req(_req), data(nullptr), addr(0), _isSecure(false),
size(0), src(InvalidPortID), dest(InvalidPortID),
bytesValidStart(0), bytesValidEnd(0),
firstWordDelay(0), lastWordDelay(0),
senderState(NULL)
{
if (req->hasPaddr()) {
addr = req->getPaddr();
flags.set(VALID_ADDR);
_isSecure = req->isSecure();
}
if (req->hasSize()) {
size = req->getSize();
flags.set(VALID_SIZE);
}
}
/**
* Alternate constructor if you are trying to create a packet with
* a request that is for a whole block, not the address from the
* req. this allows for overriding the size/addr of the req.
*/
Packet(Request *_req, MemCmd _cmd, int _blkSize)
: cmd(_cmd), req(_req), data(nullptr), addr(0), _isSecure(false),
src(InvalidPortID), dest(InvalidPortID),
bytesValidStart(0), bytesValidEnd(0),
firstWordDelay(0), lastWordDelay(0),
senderState(NULL)
{
if (req->hasPaddr()) {
addr = req->getPaddr() & ~(_blkSize - 1);
flags.set(VALID_ADDR);
_isSecure = req->isSecure();
}
size = _blkSize;
flags.set(VALID_SIZE);
}
/**
* Alternate constructor for copying a packet. Copy all fields
* *except* if the original packet's data was dynamic, don't copy
* that, as we can't guarantee that the new packet's lifetime is
* less than that of the original packet. In this case the new
* packet should allocate its own data.
*/
Packet(Packet *pkt, bool clearFlags = false)
: cmd(pkt->cmd), req(pkt->req),
data(pkt->flags.isSet(STATIC_DATA) ? pkt->data : NULL),
addr(pkt->addr), _isSecure(pkt->_isSecure), size(pkt->size),
src(pkt->src), dest(pkt->dest),
bytesValidStart(pkt->bytesValidStart),
bytesValidEnd(pkt->bytesValidEnd),
firstWordDelay(pkt->firstWordDelay),
lastWordDelay(pkt->lastWordDelay),
senderState(pkt->senderState)
{
if (!clearFlags)
flags.set(pkt->flags & COPY_FLAGS);
flags.set(pkt->flags & (VALID_ADDR|VALID_SIZE));
flags.set(pkt->flags & STATIC_DATA);
}
/**
* Change the packet type based on request type.
*/
void
refineCommand()
{
if (cmd == MemCmd::ReadReq) {
if (req->isLLSC()) {
cmd = MemCmd::LoadLockedReq;
} else if (req->isPrefetch()) {
cmd = MemCmd::SoftPFReq;
}
} else if (cmd == MemCmd::WriteReq) {
if (req->isLLSC()) {
cmd = MemCmd::StoreCondReq;
} else if (req->isSwap()) {
cmd = MemCmd::SwapReq;
}
}
}
/**
* Constructor-like methods that return Packets based on Request objects.
* Will call refineCommand() to fine-tune the Packet type if it's not a
* vanilla read or write.
*/
static PacketPtr
createRead(Request *req)
{
PacketPtr pkt = new Packet(req, MemCmd::ReadReq);
pkt->refineCommand();
return pkt;
}
static PacketPtr
createWrite(Request *req)
{
PacketPtr pkt = new Packet(req, MemCmd::WriteReq);
pkt->refineCommand();
return pkt;
}
/**
* clean up packet variables
*/
~Packet()
{
// If this is a request packet for which there's no response,
// delete the request object here, since the requester will
// never get the chance.
if (req && isRequest() && !needsResponse())
delete req;
deleteData();
}
/**
* Reinitialize packet address and size from the associated
* Request object, and reset other fields that may have been
* modified by a previous transaction. Typically called when a
* statically allocated Request/Packet pair is reused for multiple
* transactions.
*/
void
reinitFromRequest()
{
assert(req->hasPaddr());
flags = 0;
addr = req->getPaddr();
_isSecure = req->isSecure();
size = req->getSize();
src = InvalidPortID;
dest = InvalidPortID;
bytesValidStart = 0;
bytesValidEnd = 0;
firstWordDelay = 0;
lastWordDelay = 0;
flags.set(VALID_ADDR|VALID_SIZE);
deleteData();
}
/**
* Take a request packet and modify it in place to be suitable for
* returning as a response to that request. The source field is
* turned into the destination, and subsequently cleared. Note
* that the latter is not necessary for atomic requests, but
* causes no harm as neither field is valid.
*/
void
makeResponse()
{
assert(needsResponse());
assert(isRequest());
origCmd = cmd;
cmd = cmd.responseCommand();
// responses are never express, even if the snoop that
// triggered them was
flags.clear(EXPRESS_SNOOP);
dest = src;
src = InvalidPortID;
}
void
makeAtomicResponse()
{
makeResponse();
}
void
makeTimingResponse()
{
makeResponse();
}
void
setFunctionalResponseStatus(bool success)
{
if (!success) {
if (isWrite()) {
cmd = MemCmd::FunctionalWriteError;
} else {
cmd = MemCmd::FunctionalReadError;
}
}
}
void
setSize(unsigned size)
{
assert(!flags.isSet(VALID_SIZE));
this->size = size;
flags.set(VALID_SIZE);
}
/**
* Set the data pointer to the following value that should not be
* freed.
*/
template <typename T>
void
dataStatic(T *p)
{
assert(flags.noneSet(STATIC_DATA|DYNAMIC_DATA|ARRAY_DATA));
data = (PacketDataPtr)p;
flags.set(STATIC_DATA);
}
/**
* Set the data pointer to the following value that should not be
* freed. This version of the function allows the pointer passed
* to us to be const. To avoid issues down the line we cast the
* constness away, the alternative would be to keep both a const
* and non-const data pointer and cleverly choose between
* them. Note that this is only allowed for static data.
*/
template <typename T>
void
dataStaticConst(const T *p)
{
assert(flags.noneSet(STATIC_DATA|DYNAMIC_DATA|ARRAY_DATA));
data = const_cast<PacketDataPtr>(p);
flags.set(STATIC_DATA);
}
/**
* Set the data pointer to a value that should have delete []
* called on it.
*/
template <typename T>
void
dataDynamicArray(T *p)
{
assert(flags.noneSet(STATIC_DATA|DYNAMIC_DATA|ARRAY_DATA));
data = (PacketDataPtr)p;
flags.set(DYNAMIC_DATA|ARRAY_DATA);
}
/**
* set the data pointer to a value that should have delete called
* on it.
*/
template <typename T>
void
dataDynamic(T *p)
{
assert(flags.noneSet(STATIC_DATA|DYNAMIC_DATA|ARRAY_DATA));
data = (PacketDataPtr)p;
flags.set(DYNAMIC_DATA);
}
/**
* get a pointer to the data ptr.
*/
template <typename T>
T*
getPtr()
{
assert(flags.isSet(STATIC_DATA|DYNAMIC_DATA));
return (T*)data;
}
template <typename T>
const T*
getConstPtr() const
{
assert(flags.isSet(STATIC_DATA|DYNAMIC_DATA));
return (const T*)data;
}
/**
* return the value of what is pointed to in the packet.
*/
template <typename T>
T get() const;
/**
* set the value in the data pointer to v.
*/
template <typename T>
void set(T v);
/**
* Copy data into the packet from the provided pointer.
*/
void
setData(const uint8_t *p)
{
if (p != getPtr<uint8_t>())
std::memcpy(getPtr<uint8_t>(), p, getSize());
}
/**
* Copy data into the packet from the provided block pointer,
* which is aligned to the given block size.
*/
void
setDataFromBlock(const uint8_t *blk_data, int blkSize)
{
setData(blk_data + getOffset(blkSize));
}
/**
* Copy data from the packet to the provided block pointer, which
* is aligned to the given block size.
*/
void
writeData(uint8_t *p) const
{
std::memcpy(p, getConstPtr<uint8_t>(), getSize());
}
/**
* Copy data from the packet to the memory at the provided pointer.
*/
void
writeDataToBlock(uint8_t *blk_data, int blkSize) const
{
writeData(blk_data + getOffset(blkSize));
}
/**
* delete the data pointed to in the data pointer. Ok to call to
* matter how data was allocted.
*/
void
deleteData()
{
if (flags.isSet(ARRAY_DATA))
delete [] data;
else if (flags.isSet(DYNAMIC_DATA))
delete data;
flags.clear(STATIC_DATA|DYNAMIC_DATA|ARRAY_DATA);
data = NULL;
}
/** If there isn't data in the packet, allocate some. */
void
allocate()
{
if (data) {
assert(flags.isSet(STATIC_DATA|DYNAMIC_DATA));
return;
}
assert(flags.noneSet(STATIC_DATA|DYNAMIC_DATA));
flags.set(DYNAMIC_DATA|ARRAY_DATA);
data = new uint8_t[getSize()];
}
/**
* Check a functional request against a memory value represented
* by a base/size pair and an associated data array. If the
* functional request is a read, it may be satisfied by the memory
* value. If the functional request is a write, it may update the
* memory value.
*/
bool checkFunctional(Printable *obj, Addr base, bool is_secure, int size,
uint8_t *data);
/**
* Check a functional request against a memory value stored in
* another packet (i.e. an in-transit request or response).
*/
bool
checkFunctional(PacketPtr other)
{
uint8_t *data = other->hasData() ? other->getPtr<uint8_t>() : NULL;
return checkFunctional(other, other->getAddr(), other->isSecure(),
other->getSize(), data);
}
/**
* Push label for PrintReq (safe to call unconditionally).
*/
void
pushLabel(const std::string &lbl)
{
if (isPrint())
safe_cast<PrintReqState*>(senderState)->pushLabel(lbl);
}
/**
* Pop label for PrintReq (safe to call unconditionally).
*/
void
popLabel()
{
if (isPrint())
safe_cast<PrintReqState*>(senderState)->popLabel();
}
void print(std::ostream &o, int verbosity = 0,
const std::string &prefix = "") const;
/**
* A no-args wrapper of print(std::ostream...)
* meant to be invoked from DPRINTFs
* avoiding string overheads in fast mode
* @return string with the request's type and start<->end addresses
*/
std::string print() const;
};
#endif //__MEM_PACKET_HH
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