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/*
* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NOTE: Never include this file directly, this should only be
// included from Set.h
#ifndef SET_H
#define SET_H
#include "Global.hh"
#include "Vector.hh"
#include "NodeID.hh"
#include "RubyConfig.hh"
enum PresenceBit {NotPresent, Present};
class Set {
public:
// Constructors
// creates and empty set
Set();
Set (int size);
// used during the replay mechanism
// Set(const char *str);
// Set(const Set& obj);
// Set& operator=(const Set& obj);
// Destructor
// ~Set();
// Public Methods
void add(NodeID newElement);
void addSet(const Set& set);
void addRandom();
void remove(NodeID newElement);
void removeSet(const Set& set);
void clear();
void broadcast();
int count() const;
bool isEqual(const Set& set) const;
Set OR(const Set& orSet) const; // return the logical OR of this set and orSet
Set AND(const Set& andSet) const; // return the logical AND of this set and andSet
// Returns true if the intersection of the two sets is non-empty
bool intersectionIsNotEmpty(const Set& other_set) const;
// Returns true if the intersection of the two sets is empty
bool intersectionIsEmpty(const Set& other_set) const;
bool isSuperset(const Set& test) const;
bool isSubset(const Set& test) const { return test.isSuperset(*this); }
bool isElement(NodeID element) const;
bool isBroadcast() const;
bool isEmpty() const;
NodeID smallestElement() const;
// int size() const;
void setSize (int size);
// get element for a index
NodeID elementAt(int index) const;
int getSize() const { return m_bits.size(); }
// DEPRECATED METHODS
void addToSet(NodeID newElement) { add(newElement); } // Deprecated
void removeFromSet(NodeID newElement) { remove(newElement); } // Deprecated
void clearSet() { clear(); } // Deprecated
void setBroadcast() { broadcast(); } // Deprecated
bool presentInSet(NodeID element) const { return isElement(element); } // Deprecated
void print(ostream& out) const;
private:
// Private Methods
// Data Members (m_ prefix)
Vector<uint8> m_bits; // This is an vector of uint8 to reduce the size of the set
};
// Output operator declaration
ostream& operator<<(ostream& out, const Set& obj);
// ******************* Definitions *******************
// Output operator definition
extern inline
ostream& operator<<(ostream& out, const Set& obj)
{
obj.print(out);
out << flush;
return out;
}
#endif //SET_H
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