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/*
* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* $Id$
*
* Description: The EventQueue class implements an event queue which
* can be trigger events, allowing our simulation to be event driven.
*
* Currently, the only event we support is a Consumer being signaled
* by calling the consumer's wakeup() routine. Adding the event to
* the queue does not require a virtual function call, though calling
* wakeup() is a virtual function call.
*
* The method triggerEvents() is called with a global time. All
* events which are before or at this time are triggered in timestamp
* order. No ordering is enforced for events scheduled to occur at
* the same time. Events scheduled to wakeup the same consumer at the
* same time are combined into a single event.
*
* The method scheduleConsumerWakeup() is called with a global time
* and a consumer pointer. The event queue will call the wakeup()
* method of the consumer at the appropriate time.
*
* This implementation of EventQueue uses a dynamically sized array
* managed as a heap. The algorithms used has O(lg n) for insert and
* O(lg n) for extract minimum element. (Based on chapter 7 of Cormen,
* Leiserson, and Rivest.) The array is dynamically sized and is
* automatically doubled in size when necessary.
*
*/
#ifndef EVENTQUEUE_H
#define EVENTQUEUE_H
#include "Global.hh"
#include "Vector.hh"
class Consumer;
template <class TYPE> class PrioHeap;
class EventQueueNode;
class EventQueue {
public:
// Constructors
EventQueue();
// Destructor
~EventQueue();
// Public Methods
Time getTime() const { return m_globalTime; }
void scheduleEvent(Consumer* consumer, Time timeDelta) { scheduleEventAbsolute(consumer, timeDelta + m_globalTime); }
void scheduleEventAbsolute(Consumer* consumer, Time timeAbs);
void triggerEvents(Time t); // called to handle all events <= time t
void triggerAllEvents();
void print(ostream& out) const;
bool isEmpty() const;
Time getTimeOfLastRecovery() {return m_timeOfLastRecovery;}
void setTimeOfLastRecovery(Time t) {m_timeOfLastRecovery = t;}
// Private Methods
private:
// Private copy constructor and assignment operator
void init();
EventQueue(const EventQueue& obj);
EventQueue& operator=(const EventQueue& obj);
// Data Members (m_ prefix)
PrioHeap<EventQueueNode>* m_prio_heap_ptr;
Time m_globalTime;
Time m_timeOfLastRecovery;
};
// Output operator declaration
inline extern
ostream& operator<<(ostream& out, const EventQueue& obj);
// ******************* Definitions *******************
// Output operator definition
inline extern
ostream& operator<<(ostream& out, const EventQueue& obj)
{
obj.print(out);
out << flush;
return out;
}
#endif //EVENTQUEUE_H
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