summaryrefslogtreecommitdiff
path: root/src/sim/eventq.cc
blob: 80de1808fbef5eb1994c07c3cc3f24d78f110f2e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
/*
 * Copyright (c) 2000-2005 The Regents of The University of Michigan
 * Copyright (c) 2008 The Hewlett-Packard Development Company
 * Copyright (c) 2013 Advanced Micro Devices, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met: redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer;
 * redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution;
 * neither the name of the copyright holders nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * Authors: Steve Reinhardt
 *          Nathan Binkert
 *          Steve Raasch
 */

#include <cassert>
#include <iostream>
#include <string>
#include <unordered_map>
#include <vector>

#include "base/logging.hh"
#include "base/trace.hh"
#include "cpu/smt.hh"
#include "debug/Checkpoint.hh"
#include "sim/core.hh"
#include "sim/eventq_impl.hh"

using namespace std;

Tick simQuantum = 0;

//
// Main Event Queues
//
// Events on these queues are processed at the *beginning* of each
// cycle, before the pipeline simulation is performed.
//
uint32_t numMainEventQueues = 0;
vector<EventQueue *> mainEventQueue;
__thread EventQueue *_curEventQueue = NULL;
bool inParallelMode = false;

EventQueue *
getEventQueue(uint32_t index)
{
    while (numMainEventQueues <= index) {
        numMainEventQueues++;
        mainEventQueue.push_back(
            new EventQueue(csprintf("MainEventQueue-%d", index)));
    }

    return mainEventQueue[index];
}

#ifndef NDEBUG
Counter Event::instanceCounter = 0;
#endif

Event::~Event()
{
    assert(!scheduled());
    flags = 0;
}

const std::string
Event::name() const
{
#ifndef NDEBUG
    return csprintf("Event_%d", instance);
#else
    return csprintf("Event_%x", (uintptr_t)this);
#endif
}


Event *
Event::insertBefore(Event *event, Event *curr)
{
    // Either way, event will be the top element in the 'in bin' list
    // which is the pointer we need in order to look into the list, so
    // we need to insert that into the bin list.
    if (!curr || *event < *curr) {
        // Insert the event before the current list since it is in the future.
        event->nextBin = curr;
        event->nextInBin = NULL;
    } else {
        // Since we're on the correct list, we need to point to the next list
        event->nextBin = curr->nextBin;  // curr->nextBin can now become stale

        // Insert event at the top of the stack
        event->nextInBin = curr;
    }

    return event;
}

void
EventQueue::insert(Event *event)
{
    // Deal with the head case
    if (!head || *event <= *head) {
        head = Event::insertBefore(event, head);
        return;
    }

    // Figure out either which 'in bin' list we are on, or where a new list
    // needs to be inserted
    Event *prev = head;
    Event *curr = head->nextBin;
    while (curr && *curr < *event) {
        prev = curr;
        curr = curr->nextBin;
    }

    // Note: this operation may render all nextBin pointers on the
    // prev 'in bin' list stale (except for the top one)
    prev->nextBin = Event::insertBefore(event, curr);
}

Event *
Event::removeItem(Event *event, Event *top)
{
    Event *curr = top;
    Event *next = top->nextInBin;

    // if we removed the top item, we need to handle things specially
    // and just remove the top item, fixing up the next bin pointer of
    // the new top item
    if (event == top) {
        if (!next)
            return top->nextBin;
        next->nextBin = top->nextBin;
        return next;
    }

    // Since we already checked the current element, we're going to
    // keep checking event against the next element.
    while (event != next) {
        if (!next)
            panic("event not found!");

        curr = next;
        next = next->nextInBin;
    }

    // remove next from the 'in bin' list since it's what we're looking for
    curr->nextInBin = next->nextInBin;
    return top;
}

void
EventQueue::remove(Event *event)
{
    if (head == NULL)
        panic("event not found!");

    assert(event->queue == this);

    // deal with an event on the head's 'in bin' list (event has the same
    // time as the head)
    if (*head == *event) {
        head = Event::removeItem(event, head);
        return;
    }

    // Find the 'in bin' list that this event belongs on
    Event *prev = head;
    Event *curr = head->nextBin;
    while (curr && *curr < *event) {
        prev = curr;
        curr = curr->nextBin;
    }

    if (!curr || *curr != *event)
        panic("event not found!");

    // curr points to the top item of the the correct 'in bin' list, when
    // we remove an item, it returns the new top item (which may be
    // unchanged)
    prev->nextBin = Event::removeItem(event, curr);
}

Event *
EventQueue::serviceOne()
{
    std::lock_guard<EventQueue> lock(*this);
    Event *event = head;
    Event *next = head->nextInBin;
    event->flags.clear(Event::Scheduled);

    if (next) {
        // update the next bin pointer since it could be stale
        next->nextBin = head->nextBin;

        // pop the stack
        head = next;
    } else {
        // this was the only element on the 'in bin' list, so get rid of
        // the 'in bin' list and point to the next bin list
        head = head->nextBin;
    }

    // handle action
    if (!event->squashed()) {
        // forward current cycle to the time when this event occurs.
        setCurTick(event->when());

        event->process();
        if (event->isExitEvent()) {
            assert(!event->flags.isSet(Event::Managed) ||
                   !event->flags.isSet(Event::IsMainQueue)); // would be silly
            return event;
        }
    } else {
        event->flags.clear(Event::Squashed);
    }

    event->release();

    return NULL;
}

void
Event::serialize(CheckpointOut &cp) const
{
    SERIALIZE_SCALAR(_when);
    SERIALIZE_SCALAR(_priority);
    short _flags = flags;
    SERIALIZE_SCALAR(_flags);
}

void
Event::unserialize(CheckpointIn &cp)
{
    assert(!scheduled());

    UNSERIALIZE_SCALAR(_when);
    UNSERIALIZE_SCALAR(_priority);

    FlagsType _flags;
    UNSERIALIZE_SCALAR(_flags);

    // Old checkpoints had no concept of the Initialized flag
    // so restoring from old checkpoints always fail.
    // Events are initialized on construction but original code
    // "flags = _flags" would just overwrite the initialization.
    // So, read in the checkpoint flags, but then set the Initialized
    // flag on top of it in order to avoid failures.
    assert(initialized());
    flags = _flags;
    flags.set(Initialized);

    // need to see if original event was in a scheduled, unsquashed
    // state, but don't want to restore those flags in the current
    // object itself (since they aren't immediately true)
    if (flags.isSet(Scheduled) && !flags.isSet(Squashed)) {
        flags.clear(Squashed | Scheduled);
    } else {
        DPRINTF(Checkpoint, "Event '%s' need to be scheduled @%d\n",
                name(), _when);
    }
}

void
EventQueue::checkpointReschedule(Event *event)
{
    // It's safe to call insert() directly here since this method
    // should only be called when restoring from a checkpoint (which
    // happens before thread creation).
    if (event->flags.isSet(Event::Scheduled))
        insert(event);
}
void
EventQueue::dump() const
{
    cprintf("============================================================\n");
    cprintf("EventQueue Dump  (cycle %d)\n", curTick());
    cprintf("------------------------------------------------------------\n");

    if (empty())
        cprintf("<No Events>\n");
    else {
        Event *nextBin = head;
        while (nextBin) {
            Event *nextInBin = nextBin;
            while (nextInBin) {
                nextInBin->dump();
                nextInBin = nextInBin->nextInBin;
            }

            nextBin = nextBin->nextBin;
        }
    }

    cprintf("============================================================\n");
}

bool
EventQueue::debugVerify() const
{
    std::unordered_map<long, bool> map;

    Tick time = 0;
    short priority = 0;

    Event *nextBin = head;
    while (nextBin) {
        Event *nextInBin = nextBin;
        while (nextInBin) {
            if (nextInBin->when() < time) {
                cprintf("time goes backwards!");
                nextInBin->dump();
                return false;
            } else if (nextInBin->when() == time &&
                       nextInBin->priority() < priority) {
                cprintf("priority inverted!");
                nextInBin->dump();
                return false;
            }

            if (map[reinterpret_cast<long>(nextInBin)]) {
                cprintf("Node already seen");
                nextInBin->dump();
                return false;
            }
            map[reinterpret_cast<long>(nextInBin)] = true;

            time = nextInBin->when();
            priority = nextInBin->priority();

            nextInBin = nextInBin->nextInBin;
        }

        nextBin = nextBin->nextBin;
    }

    return true;
}

Event*
EventQueue::replaceHead(Event* s)
{
    Event* t = head;
    head = s;
    return t;
}

void
dumpMainQueue()
{
    for (uint32_t i = 0; i < numMainEventQueues; ++i) {
        mainEventQueue[i]->dump();
    }
}


const char *
Event::description() const
{
    return "generic";
}

void
Event::trace(const char *action)
{
    // This DPRINTF is unconditional because calls to this function
    // are protected by an 'if (DTRACE(Event))' in the inlined Event
    // methods.
    //
    // This is just a default implementation for derived classes where
    // it's not worth doing anything special.  If you want to put a
    // more informative message in the trace, override this method on
    // the particular subclass where you have the information that
    // needs to be printed.
    DPRINTFN("%s event %s @ %d\n", description(), action, when());
}

void
Event::dump() const
{
    cprintf("Event %s (%s)\n", name(), description());
    cprintf("Flags: %#x\n", flags);
#ifdef EVENTQ_DEBUG
    cprintf("Created: %d\n", whenCreated);
#endif
    if (scheduled()) {
#ifdef EVENTQ_DEBUG
        cprintf("Scheduled at  %d\n", whenScheduled);
#endif
        cprintf("Scheduled for %d, priority %d\n", when(), _priority);
    } else {
        cprintf("Not Scheduled\n");
    }
}

EventQueue::EventQueue(const string &n)
    : objName(n), head(NULL), _curTick(0)
{
}

void
EventQueue::asyncInsert(Event *event)
{
    async_queue_mutex.lock();
    async_queue.push_back(event);
    async_queue_mutex.unlock();
}

void
EventQueue::handleAsyncInsertions()
{
    assert(this == curEventQueue());
    async_queue_mutex.lock();

    while (!async_queue.empty()) {
        insert(async_queue.front());
        async_queue.pop_front();
    }

    async_queue_mutex.unlock();
}