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/*
* Copyright 2018 Google, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Gabe Black
*/
#ifndef __SYSTEMC_CORE_SCHEDULER_HH__
#define __SYSTEMC_CORE_SCHEDULER_HH__
#include <functional>
#include <map>
#include <set>
#include <vector>
#include "base/logging.hh"
#include "sim/core.hh"
#include "sim/eventq.hh"
#include "systemc/core/channel.hh"
#include "systemc/core/list.hh"
#include "systemc/core/process.hh"
#include "systemc/core/sched_event.hh"
class Fiber;
namespace sc_gem5
{
typedef NodeList<Process> ProcessList;
typedef NodeList<Channel> ChannelList;
/*
* The scheduler supports three different mechanisms, the initialization phase,
* delta cycles, and timed notifications.
*
* INITIALIZATION PHASE
*
* The initialization phase has three parts:
* 1. Run requested channel updates.
* 2. Make processes which need to initialize runnable (methods and threads
* which didn't have dont_initialize called on them).
* 3. Process delta notifications.
*
* First, the Kernel SimObject calls the update() method during its startup()
* callback which handles the requested channel updates. The Kernel also
* schedules an event to be run at time 0 with a slightly elevated priority
* so that it happens before any "normal" event.
*
* When that t0 event happens, it calls the schedulers prepareForInit method
* which performs step 2 above. That indirectly causes the scheduler's
* readyEvent to be scheduled with slightly lowered priority, ensuring it
* happens after any "normal" event.
*
* Because delta notifications are scheduled at the standard priority, all
* of those events will happen next, performing step 3 above. Once they finish,
* if the readyEvent was scheduled above, there shouldn't be any higher
* priority events in front of it. When it runs, it will start the first
* evaluate phase of the first delta cycle.
*
* DELTA CYCLE
*
* A delta cycle has three phases within it.
* 1. The evaluate phase where runnable processes are allowed to run.
* 2. The update phase where requested channel updates hapen.
* 3. The delta notification phase where delta notifications happen.
*
* The readyEvent runs all three steps of the delta cycle. It first goes
* through the list of runnable processes and executes them until the set is
* empty, and then immediately runs the update phase. Since these are all part
* of the same event, there's no chance for other events to intervene and
* break the required order above.
*
* During the update phase above, the spec forbids any action which would make
* a process runnable. That means that once the update phase finishes, the set
* of runnable processes will be empty. There may, however, have been some
* delta notifications/timeouts which will have been scheduled during either
* the evaluate or update phase above. Those will have been accumulated in the
* scheduler, and are now all executed.
*
* If any processes became runnable during the delta notification phase, the
* readyEvent will have been scheduled and will be waiting and ready to run
* again, effectively starting the next delta cycle.
*
* TIMED NOTIFICATION PHASE
*
* If no processes became runnable, the event queue will continue to process
* events until it comes across an event which represents all the timed
* notifications which are supposed to happen at a particular time. The object
* which tracks them will execute all those notifications, and then destroy
* itself. If the readyEvent is now ready to run, the next delta cycle will
* start.
*
* PAUSE/STOP
*
* To inject a pause from sc_pause which should happen after the current delta
* cycle's delta notification phase, an event is scheduled with a lower than
* normal priority, but higher than the readyEvent. That ensures that any
* delta notifications which are scheduled with normal priority will happen
* first, since those are part of the current delta cycle. Then the pause
* event will happen before the next readyEvent which would start the next
* delta cycle. All of these events are scheduled for the current time, and so
* would happen before any timed notifications went off.
*
* To inject a stop from sc_stop, the delta cycles should stop before even the
* delta notifications have happened, but after the evaluate and update phases.
* For that, a stop event with slightly higher than normal priority will be
* scheduled so that it happens before any of the delta notification events
* which are at normal priority.
*
* MAX RUN TIME
*
* When sc_start is called, it's possible to pass in a maximum time the
* simulation should run to, at which point sc_pause is implicitly called. The
* simulation is supposed to run up to the latest timed notification phase
* which is less than or equal to the maximum time. In other words it should
* run timed notifications at the maximum time, but not the subsequent evaluate
* phase. That's implemented by scheduling an event at the max time with a
* priority which is lower than all the others except the ready event. Timed
* notifications will happen before it fires, but it will override any ready
* event and prevent the evaluate phase from starting.
*/
class Scheduler
{
public:
typedef std::list<ScEvent *> ScEvents;
class TimeSlot : public ::Event
{
public:
TimeSlot() : ::Event(Default_Pri, AutoDelete) {}
ScEvents events;
void process();
};
typedef std::map<Tick, TimeSlot *> TimeSlots;
Scheduler();
~Scheduler();
void clear();
const std::string name() const { return "systemc_scheduler"; }
uint64_t numCycles() { return _numCycles; }
Process *current() { return _current; }
void initPhase();
// Register a process with the scheduler.
void reg(Process *p);
// Tell the scheduler not to initialize a process.
void dontInitialize(Process *p);
// Run the next process, if there is one.
void yield();
// Put a process on the ready list.
void ready(Process *p);
// Mark a process as ready if init is finished, or put it on the list of
// processes to be initialized.
void resume(Process *p);
// Remove a process from the ready/init list if it was on one of them, and
// return if it was.
bool suspend(Process *p);
// Schedule an update for a given channel.
void requestUpdate(Channel *c);
// Run the given process immediately, preempting whatever may be running.
void
runNow(Process *p)
{
// This function may put a process on the wrong list, ie a method on
// the process list or vice versa. That's fine since that's just a
// performance optimization, and the important thing here is how the
// processes are ordered.
// If a process is running, schedule it/us to run again.
if (_current)
readyList->pushFirst(_current);
// Schedule p to run first.
readyList->pushFirst(p);
yield();
}
// Set an event queue for scheduling events.
void setEventQueue(EventQueue *_eq) { eq = _eq; }
// Get the current time according to gem5.
Tick getCurTick() { return eq ? eq->getCurTick() : 0; }
Tick
delayed(const ::sc_core::sc_time &delay)
{
//XXX We're assuming the systemc time resolution is in ps.
return getCurTick() + delay.value() * SimClock::Int::ps;
}
// For scheduling delayed/timed notifications/timeouts.
void
schedule(ScEvent *event, const ::sc_core::sc_time &delay)
{
Tick tick = delayed(delay);
if (tick < getCurTick())
tick = getCurTick();
// Delta notification/timeout.
if (delay.value() == 0) {
event->schedule(deltas, tick);
scheduleReadyEvent();
return;
}
// Timed notification/timeout.
TimeSlot *&ts = timeSlots[tick];
if (!ts) {
ts = new TimeSlot;
schedule(ts, tick);
}
event->schedule(ts->events, tick);
}
// For descheduling delayed/timed notifications/timeouts.
void
deschedule(ScEvent *event)
{
ScEvents *on = event->scheduledOn();
if (on == &deltas) {
event->deschedule();
return;
}
// Timed notification/timeout.
auto tsit = timeSlots.find(event->when());
panic_if(tsit == timeSlots.end(),
"Descheduling event at time with no events.");
TimeSlot *ts = tsit->second;
ScEvents &events = ts->events;
assert(on == &events);
event->deschedule();
// If no more events are happening at this time slot, get rid of it.
if (events.empty()) {
deschedule(ts);
timeSlots.erase(tsit);
}
}
void
completeTimeSlot(TimeSlot *ts)
{
_changeStamp++;
assert(ts == timeSlots.begin()->second);
timeSlots.erase(timeSlots.begin());
if (!runToTime && starved())
scheduleStarvationEvent();
}
// Pending activity ignores gem5 activity, much like how a systemc
// simulation wouldn't know about asynchronous external events (socket IO
// for instance) that might happen before time advances in a pure
// systemc simulation. Also the spec lists what specific types of pending
// activity needs to be counted, which obviously doesn't include gem5
// events.
// Return whether there's pending systemc activity at this time.
bool
pendingCurr()
{
return !readyListMethods.empty() || !readyListThreads.empty() ||
!updateList.empty() || !deltas.empty();
}
// Return whether there are pending timed notifications or timeouts.
bool
pendingFuture()
{
return !timeSlots.empty();
}
// Return how many ticks there are until the first pending event, if any.
Tick
timeToPending()
{
if (pendingCurr())
return 0;
if (pendingFuture())
return timeSlots.begin()->first - getCurTick();
return MaxTick - getCurTick();
}
// Run scheduled channel updates.
void update();
void setScMainFiber(Fiber *sc_main) { scMain = sc_main; }
void start(Tick max_tick, bool run_to_time);
void oneCycle();
void schedulePause();
void scheduleStop(bool finish_delta);
bool paused() { return _paused; }
bool stopped() { return _stopped; }
uint64_t changeStamp() { return _changeStamp; }
private:
typedef const EventBase::Priority Priority;
static Priority DefaultPriority = EventBase::Default_Pri;
static Priority StopPriority = DefaultPriority - 1;
static Priority PausePriority = DefaultPriority + 1;
static Priority MaxTickPriority = DefaultPriority + 2;
static Priority ReadyPriority = DefaultPriority + 3;
static Priority StarvationPriority = ReadyPriority;
EventQueue *eq;
// For gem5 style events.
void
schedule(::Event *event, Tick tick)
{
if (initDone)
eq->schedule(event, tick);
else
eventsToSchedule[event] = tick;
}
void schedule(::Event *event) { schedule(event, getCurTick()); }
void
deschedule(::Event *event)
{
if (initDone)
eq->deschedule(event);
else
eventsToSchedule.erase(event);
}
ScEvents deltas;
TimeSlots timeSlots;
void runReady();
EventWrapper<Scheduler, &Scheduler::runReady> readyEvent;
void scheduleReadyEvent();
void pause();
void stop();
EventWrapper<Scheduler, &Scheduler::pause> pauseEvent;
EventWrapper<Scheduler, &Scheduler::stop> stopEvent;
Fiber *scMain;
bool
starved()
{
return (readyListMethods.empty() && readyListThreads.empty() &&
updateList.empty() && deltas.empty() &&
(timeSlots.empty() || timeSlots.begin()->first > maxTick) &&
initList.empty());
}
EventWrapper<Scheduler, &Scheduler::pause> starvationEvent;
void scheduleStarvationEvent();
bool _started;
bool _paused;
bool _stopped;
bool _stopNow;
Tick maxTick;
Tick lastReadyTick;
void
maxTickFunc()
{
if (lastReadyTick != getCurTick())
_changeStamp++;
pause();
}
EventWrapper<Scheduler, &Scheduler::maxTickFunc> maxTickEvent;
uint64_t _numCycles;
uint64_t _changeStamp;
Process *_current;
bool initDone;
bool runToTime;
bool runOnce;
ProcessList initList;
ProcessList toFinalize;
ProcessList *readyList;
ProcessList readyListMethods;
ProcessList readyListThreads;
ChannelList updateList;
std::map<::Event *, Tick> eventsToSchedule;
};
extern Scheduler scheduler;
inline void
Scheduler::TimeSlot::process()
{
while (!events.empty())
events.front()->run();
scheduler.completeTimeSlot(this);
}
} // namespace sc_gem5
#endif // __SYSTEMC_CORE_SCHEDULER_H__
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