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// sync_reset_on/off
#define SC_INCLUDE_DYNAMIC_PROCESSES
#include <systemc>
using namespace sc_core;
using std::cout;
using std::endl;
struct M2: sc_module
{
M2(sc_module_name _name)
{
SC_THREAD(ticker);
SC_THREAD(calling);
SC_THREAD(target);
t = sc_get_current_process_handle();
}
sc_process_handle t;
sc_event ev;
void ticker()
{
for (;;)
{
wait(10, SC_NS);
ev.notify();
}
}
void calling()
{
wait(15, SC_NS);
t.sync_reset_on();
wait(10, SC_NS);
t.sync_reset_off();
wait(10, SC_NS);
t.reset();
wait(SC_ZERO_TIME);
sc_stop();
}
void target()
{
cout << "Target called/reset at " << sc_time_stamp() << endl;
for (;;)
{
try {
wait(ev);
cout << "Target awoke at " << sc_time_stamp() << endl;
}
catch (const sc_unwind_exception& ex) {
cout << "Unwinding at " << sc_time_stamp() << endl;
sc_assert( t.is_unwinding() );
sc_assert( sc_is_unwinding() );
throw ex;
}
}
}
SC_HAS_PROCESS(M2);
};
int sc_main(int argc, char* argv[])
{
M2 m("m");
sc_start();
cout << endl << "Success" << endl;
return 0;
}
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