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author | Tor Andersson <tor.andersson@artifex.com> | 2018-04-26 11:28:11 +0200 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2018-05-03 12:39:14 +0200 |
commit | 9ebdb1a76b50bfecd0ecbf06c067f856dd7370c5 (patch) | |
tree | bdeeb43e16e1efaee9e10d1f7849c246ec8e799f | |
parent | 96a6ac42f41fd451c3040552584df3fe65156baf (diff) | |
download | mupdf-9ebdb1a76b50bfecd0ecbf06c067f856dd7370c5.tar.xz |
Remove old and unused cross-compile configurations.
PNaCl was deprecated in 2015.
WebOS hasn't seen use since 2012.
The beagleboard and tizen builds are no longer used.
The mingw and ios sections should suffice as examples.
-rw-r--r-- | Makerules | 117 |
1 files changed, 25 insertions, 92 deletions
@@ -143,87 +143,38 @@ else ifeq ($(OS),Linux) endif -# The following section is an example of how to simply do cross-compilation -# using these Makefiles. It builds for a beagleboard running ARM linux, -# compiling on windows with the CodeSourcery G++ compilers. -# Invoke this as: -# make OS=beagle-cross build=release -# This does rely on the generated directory being populated with the cmap -# files etc first. Either: -# 1) do 'make generate' first (this relies on you having an appropriate host -# base C compiler set up - such as you would have on unix or in windows -# cygwin) -# 2) do a non cross compile build (e.g. windows in MSVC) first. -# 3) download the generated files from mupdf.com. - -ifeq "$(OS)" "beagle-cross" -CC = arm-none-linux-gnueabi-gcc -CXX = arm-none-linux-gnueabi-g++ -LD = arm-none-linux-gnueabi-gcc -AR = arm-none-linux-gnueabi-ar -CFLAGS += -O3 -mfpu=neon -mcpu=cortex-a8 -mfloat-abi=softfp -ftree-vectorize -ffast-math -fsingle-precision-constant -HAVE_PTHREAD := yes -PTHREAD_CFLAGS := -PTHREAD_LIBS := -lpthread +# The following section has various cross compilation configurations. +# +# Invoke these as: +# make OS=mingw32-cross +# +# This does rely on the generated directory being populated with the font files. +# On a unix-like system, run 'make generate' before doing the cross compile. +# On Windows, run 'nmake -f scripts\fontdump.nmake' in a Visual Studio command prompt. + +ifeq "$(OS)" "mingw32-cross" + OUT := build/$(OS)/$(build) + CC = i686-w64-mingw32-gcc + CXX = i686-w64-mingw32-g++ + LD = i686-w64-mingw32-gcc + AR = i686-w64-mingw32-ar + WINDRES = i686-w64-mingw32-windres + HAVE_WIN32=yes endif -ifeq "$(OS)" "webos-pre-cross" -CC = arm-none-linux-gnueabi-gcc -CXX = arm-none-linux-gnueabi-g++ -LD = arm-none-linux-gnueabi-gcc -AR = arm-none-linux-gnueabi-ar -CFLAGS += -O3 -mcpu=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -fsingle-precision-constant +ifeq "$(OS)" "mingw64-cross" + OUT := build/$(OS)/$(build) + CC = x86_64-w64-mingw32-gcc + CXX = x86_64-w64-mingw32-g++ + LD = x86_64-w64-mingw32-gcc + AR = x86_64-w64-mingw32-ar + WINDRES = x86_64-w64-mingw32-windres + HAVE_WIN32=yes endif -ifeq "$(OS)" "webos-pixi-cross" -CC = arm-none-linux-gnueabi-gcc -CXX = arm-none-linux-gnueabi-g++ -LD = arm-none-linux-gnueabi-gcc -AR = arm-none-linux-gnueabi-ar -CFLAGS += -O3 -mcpu=arm1136jf-s -mfpu=vfp -mfloat-abi=softfp -ffast-math -fsingle-precision-constant -endif - -ifeq "$(OS)" "w64_x86-cross-mingw32" -CC = i686-w64-mingw32-gcc -CXX = i686-w64-mingw32-g++ -LD = i686-w64-mingw32-gcc -AR = i686-w64-mingw32-ar -WINDRES = i686-w64-mingw32-windres -HAVE_WIN32=yes -endif - -ifeq "$(OS)" "w64_amd64-cross-mingw32" -CC = x86_64-w64-mingw32-gcc -CXX = x86_64-w64-mingw32-g++ -LD = x86_64-w64-mingw32-gcc -AR = x86_64-w64-mingw32-ar -WINDRES = x86-64-mingw32-windres -HAVE_WIN32=yes -endif - -ifeq "$(OS)" "pnacl-cross" -VALID_TOOLCHAINS := pnacl -TARGET = mupdf -include $(NACL_SDK_ROOT)/tools/common.mk -CC = $(PNACL_CC) -CXX = $(PNACL_CXX) -LD = $(PNACL_LD) -AR = $(PNACL_LIB) -CFLAGS += -D__NACL__ - -# Don't install libjpeg, libz, or libfreetype, since these are already -# provided by naclports and the versions compiled here cause problems -# with nacl. -install-nacl-libs: $(OUT)/libmupdf.a $(OUT)/libmujs.a $(OUT)/libjbig2dec.a $(OUT)/libopenjpeg.a - install -d $(LIBDIR)/$(TOOLCHAIN)/$(CONFIG)/ - install $(OUT)/libmupdf.a $(OUT)/libmujs.a $(OUT)/libjbig2dec.a $(OUT)/libopenjpeg.a $(LIBDIR)/$(TOOLCHAIN)/$(CONFIG)/ -endif - - # Most variables when building for iOS are set up in ios/build_libs.sh, # which is called from the Xcode project as a "Run Script" build step. # The following section works for both device and simulator builds. - ifeq "$(OS)" "ios" CC = xcrun cc CXX = xcrun c++ @@ -231,21 +182,3 @@ ifeq "$(OS)" "ios" LD = xcrun ld RANLIB = xcrun ranlib endif - -ifeq "$(OS)" "tizen-arm" -TIZEN_TOOLS=$(TIZEN_SDK)/tools/arm-linux-gnueabi-gcc-4.6/bin/arm-linux-gnueabi- -TIZEN_FLAGS=--sysroot=$(TIZEN_SDK)/platforms/mobile-2.3/rootstraps/mobile-2.3-device.core -CC = $(TIZEN_TOOLS)gcc $(TIZEN_FLAGS) -CXX = $(TIZEN_TOOLS)g++ $(TIZEN_FLAGS) -AR = $(TIZEN_TOOLS)ar -LD = $(TIZEN_TOOLS)ld $(TIZEN_FLAGS) -endif - -ifeq "$(OS)" "tizen-x86" -TIZEN_TOOLS=$(TIZEN_SDK)/tools/i386-linux-gnueabi-gcc-4.6/bin/i386-linux-gnueabi- -TIZEN_FLAGS=--sysroot=$(TIZEN_SDK)/platforms/mobile-2.3/rootstraps/mobile-2.3-emulator.core -CC = $(TIZEN_TOOLS)gcc $(TIZEN_FLAGS) -CXX = $(TIZEN_TOOLS)g++ $(TIZEN_FLAGS) -AR = $(TIZEN_TOOLS)ar $(TIZEN_FLAGS) -LD = $(TIZEN_TOOLS)ld $(TIZEN_FLAGS) -endif |