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authorTor Andersson <tor.andersson@artifex.com>2017-11-09 13:16:48 +0100
committerTor Andersson <tor.andersson@artifex.com>2017-11-10 12:40:32 +0100
commit818474b987b79405c1c01de9b465eb4413727679 (patch)
tree14015ee1ec20019a22961240734ca263333e8cf6 /docs
parent1970a7eaf29be18e8bf5f32645ac28f7ccc4ad1d (diff)
downloadmupdf-818474b987b79405c1c01de9b465eb4413727679.tar.xz
Update build docs to change HAVE_GLFW into HAVE_GLUT.
Diffstat (limited to 'docs')
-rw-r--r--docs/building.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/building.html b/docs/building.html
index c6ed344d..7dc435b4 100644
--- a/docs/building.html
+++ b/docs/building.html
@@ -86,7 +86,7 @@ The new OpenGL-based viewer also needs OpenGL headers and libraries. If you're
building on Linux, install the mesa-common-dev and libgl1-mesa-dev packages.
You'll also need several X11 development packages: xorg-dev, libxcursor-dev,
libxrandr-dev, and libxinerama-dev. To skip building the OpenGL viewer, build
-with HAVE_GLFW=no.
+with HAVE_GLUT=no.
<p>
To install the viewer, command line tools, libraries, and header files on your system:
@@ -99,7 +99,7 @@ make prefix=/usr/local install
To install only the command line tools, libraries, and headers invoke make like this:
<pre>
-make HAVE_X11=no HAVE_GLFW=no prefix=/usr/local install
+make HAVE_X11=no HAVE_GLUT=no prefix=/usr/local install
</pre>
</article>