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authorTor Andersson <tor.andersson@artifex.com>2013-06-19 15:29:44 +0200
committerTor Andersson <tor.andersson@artifex.com>2013-06-20 16:45:35 +0200
commit0a927854a10e1e6b9770a81e2e1d9f3093631757 (patch)
tree3d65d820d9fdba2d0d394d99c36290c851b78ca0 /draw/draw_simple_scale.c
parent1ae8f19179c5f0f8c6352b3c7855465325d5449a (diff)
downloadmupdf-0a927854a10e1e6b9770a81e2e1d9f3093631757.tar.xz
Rearrange source files.
Diffstat (limited to 'draw/draw_simple_scale.c')
-rw-r--r--draw/draw_simple_scale.c1509
1 files changed, 0 insertions, 1509 deletions
diff --git a/draw/draw_simple_scale.c b/draw/draw_simple_scale.c
deleted file mode 100644
index 08dedf0b..00000000
--- a/draw/draw_simple_scale.c
+++ /dev/null
@@ -1,1509 +0,0 @@
-/*
-This code does smooth scaling of a pixmap.
-
-This function returns a new pixmap representing the area starting at (0,0)
-given by taking the source pixmap src, scaling it to width w, and height h,
-and then positioning it at (frac(x),frac(y)).
-
-This is a cut-down version of draw_scale.c that only copes with filters
-that return values strictly in the 0..1 range, and uses bytes for
-intermediate results rather than ints.
-*/
-
-#include "mupdf/fitz.h"
-#include "draw-imp.h"
-
-/* Do we special case handling of single pixel high/wide images? The
- * 'purest' handling is given by not special casing them, but certain
- * files that use such images 'stack' them to give full images. Not
- * special casing them results in then being fainter and giving noticeable
- * rounding errors.
- */
-#define SINGLE_PIXEL_SPECIALS
-
-#ifdef DEBUG_SCALING
-#ifdef WIN32
-#include <windows.h>
-static void debug_print(const char *fmt, ...)
-{
- va_list args;
- char text[256];
- va_start(args, fmt);
- vsprintf(text, fmt, args);
- va_end(args);
- OutputDebugStringA(text);
- printf(text);
-}
-#else
-static void debug_print(const char *fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- vfprintf(stderr, fmt, args);
- va_end(args);
-}
-#endif
-#endif
-#ifdef DEBUG_SCALING
-#define DBUG(A) debug_print A
-#else
-#define DBUG(A) do {} while(0==1)
-#endif
-
-/*
-Consider a row of source samples, src, of width src_w, positioned at x,
-scaled to width dst_w.
-
-src[i] is centred at: x + (i + 0.5)*dst_w/src_w
-
-Therefore the distance between the centre of the jth output pixel and
-the centre of the ith source sample is:
-
-dist[j,i] = j + 0.5 - (x + (i + 0.5)*dst_w/src_w)
-
-When scaling up, therefore:
-
-dst[j] = SUM(filter(dist[j,i]) * src[i])
- (for all ints i)
-
-This can be simplified by noticing that filters are only non zero within
-a given filter width (henceforth called W). So:
-
-dst[j] = SUM(filter(dist[j,i]) * src[i])
- (for ints i, s.t. (j*src_w/dst_w)-W < i < (j*src_w/dst_w)+W)
-
-When scaling down, each filtered source sample is stretched to be wider
-to avoid aliasing issues. This effectively reduces the distance between
-centres.
-
-dst[j] = SUM(filter(dist[j,i] * F) * F * src[i])
- (where F = dst_w/src_w)
- (for ints i, s.t. (j-W)/F < i < (j+W)/F)
-
-*/
-
-typedef struct fz_scale_filter_s fz_scale_filter;
-
-struct fz_scale_filter_s
-{
- int width;
- float (*fn)(fz_scale_filter *, float);
-};
-
-/* Image scale filters */
-
-static float
-triangle(fz_scale_filter *filter, float f)
-{
- if (f >= 1)
- return 0;
- return 1-f;
-}
-
-static float
-box(fz_scale_filter *filter, float f)
-{
- if (f >= 0.5f)
- return 0;
- return 1;
-}
-
-static float
-simple(fz_scale_filter *filter, float x)
-{
- if (x >= 1)
- return 0;
- return 1 + (2*x - 3)*x*x;
-}
-
-fz_scale_filter fz_scale_filter_box = { 1, box };
-fz_scale_filter fz_scale_filter_triangle = { 1, triangle };
-fz_scale_filter fz_scale_filter_simple = { 1, simple };
-
-/*
-We build ourselves a set of tables to contain the precalculated weights
-for a given set of scale settings.
-
-The first dst_w entries in index are the index into index of the
-sets of weight for each destination pixel.
-
-Each of the sets of weights is a set of values consisting of:
- the minimum source pixel index used for this destination pixel
- the number of weights used for this destination pixel
- the weights themselves
-
-So to calculate dst[i] we do the following:
-
- weights = &index[index[i]];
- min = *weights++;
- len = *weights++;
- dst[i] = 0;
- while (--len > 0)
- dst[i] += src[min++] * *weights++
-
-in addition, we guarantee that at the end of this process weights will now
-point to the weights value for dst pixel i+1.
-
-In the simplest version of this algorithm, we would scale the whole image
-horizontally first into a temporary buffer, then scale that temporary
-buffer again vertically to give us our result. Using such a simple
-algorithm would mean that could use the same style of weights for both
-horizontal and vertical scaling.
-
-Unfortunately, this would also require a large temporary buffer,
-particularly in the case where we are scaling up.
-
-We therefore modify the algorithm as follows; we scale scanlines from the
-source image horizontally into a temporary buffer, until we have all the
-contributors for a given output scanline. We then produce that output
-scanline from the temporary buffer. In this way we restrict the height
-of the temporary buffer to a small fraction of the final size.
-
-Unfortunately, this means that the pseudo code for recombining a
-scanline of fully scaled pixels is as follows:
-
- weights = &index[index[y]];
- min = *weights++;
- len = *weights++;
- for (x=0 to dst_w)
- min2 = min
- len2 = len
- weights2 = weights
- dst[x] = 0;
- while (--len2 > 0)
- dst[x] += temp[x][(min2++) % tmp_buf_height] * *weights2++
-
-i.e. it requires a % operation for every source pixel - this is typically
-expensive.
-
-To avoid this, we alter the order in which vertical weights are stored,
-so that they are ordered in the same order as the temporary buffer lines
-would appear. This simplifies the algorithm to:
-
- weights = &index[index[y]];
- min = *weights++;
- len = *weights++;
- for (x=0 to dst_w)
- min2 = 0
- len2 = len
- weights2 = weights
- dst[x] = 0;
- while (--len2 > 0)
- dst[x] += temp[i][min2++] * *weights2++
-
-This means that len may be larger than it needs to be (due to the
-possible inclusion of a zero weight row or two), but in practise this
-is only an increase of 1 or 2 at worst.
-
-We implement this by generating the weights as normal (but ensuring we
-leave enough space) and then reordering afterwards.
-
-*/
-
-typedef struct fz_weights_s fz_weights;
-
-/* This structure is accessed from ARM code - bear this in mind before
- * altering it! */
-struct fz_weights_s
-{
- int flip; /* true if outputting reversed */
- int count; /* number of output pixels we have records for in this table */
- int max_len; /* Maximum number of weights for any one output pixel */
- int n; /* number of components (src->n) */
- int new_line; /* True if no weights for the current output pixel */
- int patch_l; /* How many output pixels we skip over */
- int index[1];
-};
-
-struct fz_scale_cache_s
-{
- int src_w;
- float x;
- float dst_w;
- fz_scale_filter *filter;
- int vertical;
- int dst_w_int;
- int patch_l;
- int patch_r;
- int n;
- int flip;
- fz_weights *weights;
-};
-
-static fz_weights *
-new_weights(fz_context *ctx, fz_scale_filter *filter, int src_w, float dst_w, int patch_w, int n, int flip, int patch_l)
-{
- int max_len;
- fz_weights *weights;
-
- if (src_w > dst_w)
- {
- /* Scaling down, so there will be a maximum of
- * 2*filterwidth*src_w/dst_w src pixels
- * contributing to each dst pixel. */
- max_len = (int)ceilf((2 * filter->width * src_w)/dst_w);
- if (max_len > src_w)
- max_len = src_w;
- }
- else
- {
- /* Scaling up, so there will be a maximum of
- * 2*filterwidth src pixels contributing to each dst pixel.
- */
- max_len = 2 * filter->width;
- }
- /* We need the size of the struct,
- * plus patch_w*sizeof(int) for the index
- * plus (2+max_len)*sizeof(int) for the weights
- * plus room for an extra set of weights for reordering.
- */
- weights = fz_malloc(ctx, sizeof(*weights)+(max_len+3)*(patch_w+1)*sizeof(int));
- if (!weights)
- return NULL;
- weights->count = -1;
- weights->max_len = max_len;
- weights->index[0] = patch_w;
- weights->n = n;
- weights->patch_l = patch_l;
- weights->flip = flip;
- return weights;
-}
-
-/* j is destination pixel in the patch_l..patch_l+patch_w range */
-static void
-init_weights(fz_weights *weights, int j)
-{
- int index;
-
- j -= weights->patch_l;
- assert(weights->count == j-1);
- weights->count++;
- weights->new_line = 1;
- if (j == 0)
- index = weights->index[0];
- else
- {
- index = weights->index[j-1];
- index += 2 + weights->index[index+1];
- }
- weights->index[j] = index; /* row pointer */
- weights->index[index] = 0; /* min */
- weights->index[index+1] = 0; /* len */
-}
-
-static void
-add_weight(fz_weights *weights, int j, int i, fz_scale_filter *filter,
- float x, float F, float G, int src_w, float dst_w)
-{
- float dist = j - x + 0.5f - ((i + 0.5f)*dst_w/src_w);
- float f;
- int min, len, index, weight;
-
- dist *= G;
- if (dist < 0)
- dist = -dist;
- f = filter->fn(filter, dist)*F;
- weight = (int)(256*f+0.5f);
-
- /* Ensure i is in range */
- if (i < 0 || i >= src_w)
- return;
- if (weight == 0)
- {
- /* We add a fudge factor here to allow for extreme downscales
- * where all the weights round to 0. Ensure that at least one
- * (arbitrarily the first one) is non zero. */
- if (weights->new_line && f > 0)
- weight = 1;
- else
- return;
- }
-
- DBUG(("add_weight[%d][%d] = %d(%g) dist=%g\n",j,i,weight,f,dist));
-
- /* Move j from patch_l...patch_l+patch_w range to 0..patch_w range */
- j -= weights->patch_l;
- if (weights->new_line)
- {
- /* New line */
- weights->new_line = 0;
- index = weights->index[j]; /* row pointer */
- weights->index[index] = i; /* min */
- weights->index[index+1] = 0; /* len */
- }
- index = weights->index[j];
- min = weights->index[index++];
- len = weights->index[index++];
- while (i < min)
- {
- /* This only happens in rare cases, but we need to insert
- * one earlier. In exceedingly rare cases we may need to
- * insert more than one earlier. */
- int k;
-
- for (k = len; k > 0; k--)
- {
- weights->index[index+k] = weights->index[index+k-1];
- }
- weights->index[index] = 0;
- min--;
- len++;
- weights->index[index-2] = min;
- weights->index[index-1] = len;
- }
- if (i-min >= len)
- {
- /* The usual case */
- while (i-min >= ++len)
- {
- weights->index[index+len-1] = 0;
- }
- assert(len-1 == i-min);
- weights->index[index+i-min] = weight;
- weights->index[index-1] = len;
- assert(len <= weights->max_len);
- }
- else
- {
- /* Infrequent case */
- weights->index[index+i-min] += weight;
- }
-}
-
-static void
-reorder_weights(fz_weights *weights, int j, int src_w)
-{
- int idx = weights->index[j - weights->patch_l];
- int min = weights->index[idx++];
- int len = weights->index[idx++];
- int max = weights->max_len;
- int tmp = idx+max;
- int i, off;
-
- /* Copy into the temporary area */
- memcpy(&weights->index[tmp], &weights->index[idx], sizeof(int)*len);
-
- /* Pad out if required */
- assert(len <= max);
- assert(min+len <= src_w);
- off = 0;
- if (len < max)
- {
- memset(&weights->index[tmp+len], 0, sizeof(int)*(max-len));
- len = max;
- if (min + len > src_w)
- {
- off = min + len - src_w;
- min = src_w - len;
- weights->index[idx-2] = min;
- }
- weights->index[idx-1] = len;
- }
-
- /* Copy back into the proper places */
- for (i = 0; i < len; i++)
- {
- weights->index[idx+((min+i+off) % max)] = weights->index[tmp+i];
- }
-}
-
-/* Due to rounding and edge effects, the sums for the weights sometimes don't
- * add up to 256. This causes visible rendering effects. Therefore, we take
- * pains to ensure that they 1) never exceed 256, and 2) add up to exactly
- * 256 for all pixels that are completely covered. See bug #691629. */
-static void
-check_weights(fz_weights *weights, int j, int w, float x, float wf)
-{
- int idx, len;
- int sum = 0;
- int max = -256;
- int maxidx = 0;
- int i;
-
- idx = weights->index[j - weights->patch_l];
- idx++; /* min */
- len = weights->index[idx++];
-
- for(i=0; i < len; i++)
- {
- int v = weights->index[idx++];
- sum += v;
- if (v > max)
- {
- max = v;
- maxidx = idx;
- }
- }
- /* If we aren't the first or last pixel, OR if the sum is too big
- * then adjust it. */
- if (((j != 0) && (j != w-1)) || (sum > 256))
- weights->index[maxidx-1] += 256-sum;
- /* Otherwise, if we are the first pixel, and it's fully covered, then
- * adjust it. */
- else if ((j == 0) && (x < 0.0001F) && (sum != 256))
- weights->index[maxidx-1] += 256-sum;
- /* Finally, if we are the last pixel, and it's fully covered, then
- * adjust it. */
- else if ((j == w-1) && ((float)w-wf < 0.0001F) && (sum != 256))
- weights->index[maxidx-1] += 256-sum;
- DBUG(("total weight %d = %d\n", j, sum));
-}
-
-static fz_weights *
-make_weights(fz_context *ctx, int src_w, float x, float dst_w, fz_scale_filter *filter, int vertical, int dst_w_int, int patch_l, int patch_r, int n, int flip, fz_scale_cache *cache)
-{
- fz_weights *weights;
- float F, G;
- float window;
- int j;
-
- if (cache)
- {
- if (cache->src_w == src_w && cache->x == x && cache->dst_w == dst_w &&
- cache->filter == filter && cache->vertical == vertical &&
- cache->dst_w_int == dst_w_int &&
- cache->patch_l == patch_l && cache->patch_r == patch_r &&
- cache->n == n && cache->flip == flip)
- {
- return cache->weights;
- }
- cache->src_w = src_w;
- cache->x = x;
- cache->dst_w = dst_w;
- cache->filter = filter;
- cache->vertical = vertical;
- cache->dst_w_int = dst_w_int;
- cache->patch_l = patch_l;
- cache->patch_r = patch_r;
- cache->n = n;
- cache->flip = flip;
- fz_free(ctx, cache->weights);
- cache->weights = NULL;
- }
-
- if (dst_w < src_w)
- {
- /* Scaling down */
- F = dst_w / src_w;
- G = 1;
- }
- else
- {
- /* Scaling up */
- F = 1;
- G = src_w / dst_w;
- }
- window = filter->width / F;
- DBUG(("make_weights src_w=%d x=%g dst_w=%g patch_l=%d patch_r=%d F=%g window=%g\n", src_w, x, dst_w, patch_l, patch_r, F, window));
- weights = new_weights(ctx, filter, src_w, dst_w, patch_r-patch_l, n, flip, patch_l);
- if (!weights)
- return NULL;
- for (j = patch_l; j < patch_r; j++)
- {
- /* find the position of the centre of dst[j] in src space */
- float centre = (j - x + 0.5f)*src_w/dst_w - 0.5f;
- int l, r;
- l = ceilf(centre - window);
- r = floorf(centre + window);
- DBUG(("%d: centre=%g l=%d r=%d\n", j, centre, l, r));
- init_weights(weights, j);
- for (; l <= r; l++)
- {
- add_weight(weights, j, l, filter, x, F, G, src_w, dst_w);
- }
- check_weights(weights, j, dst_w_int, x, dst_w);
- if (vertical)
- {
- reorder_weights(weights, j, src_w);
- }
- }
- weights->count++; /* weights->count = dst_w_int now */
- if (cache)
- {
- cache->weights = weights;
- }
- return weights;
-}
-
-static void
-scale_row_to_temp(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- int *contrib = &weights->index[weights->index[0]];
- int len, i, j, n;
- unsigned char *min;
- int tmp[FZ_MAX_COLORS];
- int *t = tmp;
-
- n = weights->n;
- for (j = 0; j < n; j++)
- tmp[j] = 128;
- if (weights->flip)
- {
- dst += (weights->count-1)*n;
- for (i=weights->count; i > 0; i--)
- {
- min = &src[n * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- for (j = n; j > 0; j--)
- *t++ += *min++ * *contrib;
- t -= n;
- contrib++;
- }
- for (j = n; j > 0; j--)
- {
- *dst++ = (unsigned char)(*t>>8);
- *t++ = 128;
- }
- t -= n;
- dst -= n*2;
- }
- }
- else
- {
- for (i=weights->count; i > 0; i--)
- {
- min = &src[n * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- for (j = n; j > 0; j--)
- *t++ += *min++ * *contrib;
- t -= n;
- contrib++;
- }
- for (j = n; j > 0; j--)
- {
- *dst++ = (unsigned char)(*t>>8);
- *t++ = 128;
- }
- t -= n;
- }
- }
-}
-
-#ifdef ARCH_ARM
-
-static void
-scale_row_to_temp1(unsigned char *dst, unsigned char *src, fz_weights *weights)
-__attribute__((naked));
-
-static void
-scale_row_to_temp2(unsigned char *dst, unsigned char *src, fz_weights *weights)
-__attribute__((naked));
-
-static void
-scale_row_to_temp4(unsigned char *dst, unsigned char *src, fz_weights *weights)
-__attribute__((naked));
-
-static void
-scale_row_from_temp(unsigned char *dst, unsigned char *src, fz_weights *weights, int width, int row)
-__attribute__((naked));
-
-static void
-scale_row_to_temp1(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- asm volatile(
- ENTER_ARM
- "stmfd r13!,{r4-r7,r9,r14} \n"
- "@ r0 = dst \n"
- "@ r1 = src \n"
- "@ r2 = weights \n"
- "ldr r12,[r2],#4 @ r12= flip \n"
- "ldr r3, [r2],#20 @ r3 = count r2 = &index\n"
- "ldr r4, [r2] @ r4 = index[0] \n"
- "cmp r12,#0 @ if (flip) \n"
- "beq 5f @ { \n"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "add r0, r0, r3 @ dst += count \n"
- "1: \n"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r5, #128 @ r5 = a = 128 \n"
- "add r4, r1, r4 @ r4 = min = &src[r4] \n"
- "subs r9, r9, #1 @ len-- \n"
- "blt 3f @ while (len >= 0) \n"
- "2: @ { \n"
- "ldrgt r6, [r2], #4 @ r6 = *contrib++ \n"
- "ldrgtb r7, [r4], #1 @ r7 = *min++ \n"
- "ldr r12,[r2], #4 @ r12 = *contrib++ \n"
- "ldrb r14,[r4], #1 @ r14 = *min++ \n"
- "mlagt r5, r6, r7, r5 @ g += r6 * r7 \n"
- "subs r9, r9, #2 @ r9 = len -= 2 \n"
- "mla r5, r12,r14,r5 @ g += r14 * r12 \n"
- "bge 2b @ } \n"
- "3: \n"
- "mov r5, r5, lsr #8 @ g >>= 8 \n"
- "strb r5,[r0, #-1]! @ *--dst=a \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 1b @ \n"
- "ldmfd r13!,{r4-r7,r9,PC} @ pop, return to thumb \n"
- "5:"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "6:"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r5, #128 @ r5 = a = 128 \n"
- "add r4, r1, r4 @ r4 = min = &src[r4] \n"
- "subs r9, r9, #1 @ len-- \n"
- "blt 9f @ while (len > 0) \n"
- "7: @ { \n"
- "ldrgt r6, [r2], #4 @ r6 = *contrib++ \n"
- "ldrgtb r7, [r4], #1 @ r7 = *min++ \n"
- "ldr r12,[r2], #4 @ r12 = *contrib++ \n"
- "ldrb r14,[r4], #1 @ r14 = *min++ \n"
- "mlagt r5, r6,r7,r5 @ a += r6 * r7 \n"
- "subs r9, r9, #2 @ r9 = len -= 2 \n"
- "mla r5, r12,r14,r5 @ a += r14 * r12 \n"
- "bge 7b @ } \n"
- "9: \n"
- "mov r5, r5, LSR #8 @ a >>= 8 \n"
- "strb r5, [r0], #1 @ *dst++=a \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 6b @ \n"
- "ldmfd r13!,{r4-r7,r9,PC} @ pop, return to thumb \n"
- ENTER_THUMB
- );
-}
-
-static void
-scale_row_to_temp2(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- asm volatile(
- ENTER_ARM
- "stmfd r13!,{r4-r6,r9-r11,r14} \n"
- "@ r0 = dst \n"
- "@ r1 = src \n"
- "@ r2 = weights \n"
- "ldr r12,[r2],#4 @ r12= flip \n"
- "ldr r3, [r2],#20 @ r3 = count r2 = &index\n"
- "ldr r4, [r2] @ r4 = index[0] \n"
- "cmp r12,#0 @ if (flip) \n"
- "beq 4f @ { \n"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "add r0, r0, r3, LSL #1 @ dst += 2*count \n"
- "1: \n"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r5, #128 @ r5 = g = 128 \n"
- "mov r6, #128 @ r6 = a = 128 \n"
- "add r4, r1, r4, LSL #1 @ r4 = min = &src[2*r4] \n"
- "cmp r9, #0 @ while (len-- > 0) \n"
- "beq 3f @ { \n"
- "2: \n"
- "ldr r14,[r2], #4 @ r14 = *contrib++ \n"
- "ldrb r11,[r4], #1 @ r11 = *min++ \n"
- "ldrb r12,[r4], #1 @ r12 = *min++ \n"
- "subs r9, r9, #1 @ r9 = len-- \n"
- "mla r5, r14,r11,r5 @ g += r11 * r14 \n"
- "mla r6, r14,r12,r6 @ a += r12 * r14 \n"
- "bgt 2b @ } \n"
- "3: \n"
- "mov r5, r5, lsr #8 @ g >>= 8 \n"
- "mov r6, r6, lsr #8 @ a >>= 8 \n"
- "strb r5, [r0, #-2]! @ *--dst=a \n"
- "strb r6, [r0, #1] @ *--dst=g \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 1b @ \n"
- "ldmfd r13!,{r4-r6,r9-r11,PC} @ pop, return to thumb \n"
- "4:"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "5:"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r5, #128 @ r5 = g = 128 \n"
- "mov r6, #128 @ r6 = a = 128 \n"
- "add r4, r1, r4, LSL #1 @ r4 = min = &src[2*r4] \n"
- "cmp r9, #0 @ while (len-- > 0) \n"
- "beq 7f @ { \n"
- "6: \n"
- "ldr r14,[r2], #4 @ r10 = *contrib++ \n"
- "ldrb r11,[r4], #1 @ r11 = *min++ \n"
- "ldrb r12,[r4], #1 @ r12 = *min++ \n"
- "subs r9, r9, #1 @ r9 = len-- \n"
- "mla r5, r14,r11,r5 @ g += r11 * r14 \n"
- "mla r6, r14,r12,r6 @ a += r12 * r14 \n"
- "bgt 6b @ } \n"
- "7: \n"
- "mov r5, r5, lsr #8 @ g >>= 8 \n"
- "mov r6, r6, lsr #8 @ a >>= 8 \n"
- "strb r5, [r0], #1 @ *dst++=g \n"
- "strb r6, [r0], #1 @ *dst++=a \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 5b @ \n"
- "ldmfd r13!,{r4-r6,r9-r11,PC} @ pop, return to thumb \n"
- ENTER_THUMB
- );
-}
-
-static void
-scale_row_to_temp4(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- asm volatile(
- ENTER_ARM
- "stmfd r13!,{r4-r11,r14} \n"
- "@ r0 = dst \n"
- "@ r1 = src \n"
- "@ r2 = weights \n"
- "ldr r12,[r2],#4 @ r12= flip \n"
- "ldr r3, [r2],#20 @ r3 = count r2 = &index\n"
- "ldr r4, [r2] @ r4 = index[0] \n"
- "ldr r5,=0x00800080 @ r5 = rounding \n"
- "ldr r6,=0x00FF00FF @ r7 = 0x00FF00FF \n"
- "cmp r12,#0 @ if (flip) \n"
- "beq 4f @ { \n"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "add r0, r0, r3, LSL #2 @ dst += 4*count \n"
- "1: \n"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r7, r5 @ r7 = b = rounding \n"
- "mov r8, r5 @ r8 = a = rounding \n"
- "add r4, r1, r4, LSL #2 @ r4 = min = &src[4*r4] \n"
- "cmp r9, #0 @ while (len-- > 0) \n"
- "beq 3f @ { \n"
- "2: \n"
- "ldr r11,[r4], #4 @ r11 = *min++ \n"
- "ldr r10,[r2], #4 @ r10 = *contrib++ \n"
- "subs r9, r9, #1 @ r9 = len-- \n"
- "and r12,r6, r11 @ r12 = __22__00 \n"
- "and r11,r6, r11,LSR #8 @ r11 = __33__11 \n"
- "mla r7, r10,r12,r7 @ b += r14 * r10 \n"
- "mla r8, r10,r11,r8 @ a += r11 * r10 \n"
- "bgt 2b @ } \n"
- "3: \n"
- "and r7, r6, r7, lsr #8 @ r7 = __22__00 \n"
- "bic r8, r8, r6 @ r8 = 33__11__ \n"
- "orr r7, r7, r8 @ r7 = 33221100 \n"
- "str r7, [r0, #-4]! @ *--dst=r \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 1b @ \n"
- "ldmfd r13!,{r4-r11,PC} @ pop, return to thumb \n"
- "4: \n"
- "add r2, r2, r4, LSL #2 @ r2 = &index[index[0]] \n"
- "5: \n"
- "ldr r4, [r2], #4 @ r4 = *contrib++ \n"
- "ldr r9, [r2], #4 @ r9 = len = *contrib++ \n"
- "mov r7, r5 @ r7 = b = rounding \n"
- "mov r8, r5 @ r8 = a = rounding \n"
- "add r4, r1, r4, LSL #2 @ r4 = min = &src[4*r4] \n"
- "cmp r9, #0 @ while (len-- > 0) \n"
- "beq 7f @ { \n"
- "6: \n"
- "ldr r11,[r4], #4 @ r11 = *min++ \n"
- "ldr r10,[r2], #4 @ r10 = *contrib++ \n"
- "subs r9, r9, #1 @ r9 = len-- \n"
- "and r12,r6, r11 @ r12 = __22__00 \n"
- "and r11,r6, r11,LSR #8 @ r11 = __33__11 \n"
- "mla r7, r10,r12,r7 @ b += r14 * r10 \n"
- "mla r8, r10,r11,r8 @ a += r11 * r10 \n"
- "bgt 6b @ } \n"
- "7: \n"
- "and r7, r6, r7, lsr #8 @ r7 = __22__00 \n"
- "bic r8, r8, r6 @ r8 = 33__11__ \n"
- "orr r7, r7, r8 @ r7 = 33221100 \n"
- "str r7, [r0], #4 @ *dst++=r \n"
- "subs r3, r3, #1 @ i-- \n"
- "bgt 5b @ \n"
- "ldmfd r13!,{r4-r11,PC} @ pop, return to thumb \n"
- ENTER_THUMB
- );
-}
-
-static void
-scale_row_from_temp(unsigned char *dst, unsigned char *src, fz_weights *weights, int width, int row)
-{
- asm volatile(
- ENTER_ARM
- "ldr r12,[r13] @ r12= row \n"
- "add r2, r2, #24 @ r2 = weights->index \n"
- "stmfd r13!,{r4-r11,r14} \n"
- "@ r0 = dst \n"
- "@ r1 = src \n"
- "@ r2 = &weights->index[0] \n"
- "@ r3 = width \n"
- "@ r12= row \n"
- "ldr r4, [r2, r12, LSL #2] @ r4 = index[row] \n"
- "add r2, r2, #4 @ r2 = &index[1] \n"
- "subs r6, r3, #4 @ r6 = x = width-4 \n"
- "ldr r14,[r2, r4, LSL #2]! @ r2 = contrib = index[index[row]+1]\n"
- " @ r14= len = *contrib \n"
- "blt 4f @ while (x >= 0) { \n"
-#ifndef ARCH_ARM_CAN_LOAD_UNALIGNED
- "tst r3, #3 @ if ((r3 & 3) \n"
- "tsteq r1, #3 @ || (r1 & 3)) \n"
- "bne 4f @ can't do fast code \n"
-#endif
- "ldr r9, =0x00FF00FF @ r9 = 0x00FF00FF \n"
- "1: \n"
- "ldr r7, =0x00800080 @ r5 = val0 = round \n"
- "stmfd r13!,{r1,r2,r7} @ stash r1,r2,r5 \n"
- " @ r1 = min = src \n"
- " @ r2 = contrib2-4 \n"
- "movs r8, r14 @ r8 = len2 = len \n"
- "mov r5, r7 @ r7 = val1 = round \n"
- "ble 3f @ while (len2-- > 0) { \n"
- "2: \n"
- "ldr r12,[r1], r3 @ r12 = *min r5 = min += width\n"
- "ldr r10,[r2, #4]! @ r10 = *contrib2++ \n"
- "subs r8, r8, #1 @ len2-- \n"
- "and r11,r9, r12 @ r11= __22__00 \n"
- "and r12,r9, r12,LSR #8 @ r12= __33__11 \n"
- "mla r5, r10,r11,r5 @ r5 = val0 += r11 * r10\n"
- "mla r7, r10,r12,r7 @ r7 = val1 += r12 * r10\n"
- "bgt 2b @ } \n"
- "and r5, r9, r5, LSR #8 @ r5 = __22__00 \n"
- "and r7, r7, r9, LSL #8 @ r7 = 33__11__ \n"
- "orr r5, r5, r7 @ r5 = 33221100 \n"
- "3: \n"
- "ldmfd r13!,{r1,r2,r7} @ restore r1,r2,r7 \n"
- "subs r6, r6, #4 @ x-- \n"
- "add r1, r1, #4 @ src++ \n"
- "str r5, [r0], #4 @ *dst++ = val \n"
- "bge 1b @ \n"
- "4: @ } (Less than 4 to go) \n"
- "adds r6, r6, #4 @ r6 = x += 4 \n"
- "beq 8f @ if (x == 0) done \n"
- "5: \n"
- "mov r5, r1 @ r5 = min = src \n"
- "mov r7, #128 @ r7 = val = 128 \n"
- "movs r8, r14 @ r8 = len2 = len \n"
- "add r9, r2, #4 @ r9 = contrib2 \n"
- "ble 7f @ while (len2-- > 0) { \n"
- "6: \n"
- "ldr r10,[r9], #4 @ r10 = *contrib2++ \n"
- "ldrb r12,[r5], r3 @ r12 = *min r5 = min += width\n"
- "subs r8, r8, #1 @ len2-- \n"
- "@ stall r12 \n"
- "mla r7, r10,r12,r7 @ val += r12 * r10 \n"
- "bgt 6b @ } \n"
- "7: \n"
- "mov r7, r7, asr #8 @ r7 = val >>= 8 \n"
- "subs r6, r6, #1 @ x-- \n"
- "add r1, r1, #1 @ src++ \n"
- "strb r7, [r0], #1 @ *dst++ = val \n"
- "bgt 5b @ \n"
- "8: \n"
- "ldmfd r13!,{r4-r11,PC} @ pop, return to thumb \n"
- ".ltorg \n"
- ENTER_THUMB
- );
-}
-#else
-
-static void
-scale_row_to_temp1(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- int *contrib = &weights->index[weights->index[0]];
- int len, i;
- unsigned char *min;
-
- assert(weights->n == 1);
- if (weights->flip)
- {
- dst += weights->count;
- for (i=weights->count; i > 0; i--)
- {
- int val = 128;
- min = &src[*contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- val += *min++ * *contrib++;
- }
- *--dst = (unsigned char)(val>>8);
- }
- }
- else
- {
- for (i=weights->count; i > 0; i--)
- {
- int val = 128;
- min = &src[*contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- val += *min++ * *contrib++;
- }
- *dst++ = (unsigned char)(val>>8);
- }
- }
-}
-
-static void
-scale_row_to_temp2(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- int *contrib = &weights->index[weights->index[0]];
- int len, i;
- unsigned char *min;
-
- assert(weights->n == 2);
- if (weights->flip)
- {
- dst += 2*weights->count;
- for (i=weights->count; i > 0; i--)
- {
- int c1 = 128;
- int c2 = 128;
- min = &src[2 * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- c1 += *min++ * *contrib;
- c2 += *min++ * *contrib++;
- }
- *--dst = (unsigned char)(c2>>8);
- *--dst = (unsigned char)(c1>>8);
- }
- }
- else
- {
- for (i=weights->count; i > 0; i--)
- {
- int c1 = 128;
- int c2 = 128;
- min = &src[2 * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- c1 += *min++ * *contrib;
- c2 += *min++ * *contrib++;
- }
- *dst++ = (unsigned char)(c1>>8);
- *dst++ = (unsigned char)(c2>>8);
- }
- }
-}
-
-static void
-scale_row_to_temp4(unsigned char *dst, unsigned char *src, fz_weights *weights)
-{
- int *contrib = &weights->index[weights->index[0]];
- int len, i;
- unsigned char *min;
-
- assert(weights->n == 4);
- if (weights->flip)
- {
- dst += 4*weights->count;
- for (i=weights->count; i > 0; i--)
- {
- int r = 128;
- int g = 128;
- int b = 128;
- int a = 128;
- min = &src[4 * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- r += *min++ * *contrib;
- g += *min++ * *contrib;
- b += *min++ * *contrib;
- a += *min++ * *contrib++;
- }
- *--dst = (unsigned char)(a>>8);
- *--dst = (unsigned char)(b>>8);
- *--dst = (unsigned char)(g>>8);
- *--dst = (unsigned char)(r>>8);
- }
- }
- else
- {
- for (i=weights->count; i > 0; i--)
- {
- int r = 128;
- int g = 128;
- int b = 128;
- int a = 128;
- min = &src[4 * *contrib++];
- len = *contrib++;
- while (len-- > 0)
- {
- r += *min++ * *contrib;
- g += *min++ * *contrib;
- b += *min++ * *contrib;
- a += *min++ * *contrib++;
- }
- *dst++ = (unsigned char)(r>>8);
- *dst++ = (unsigned char)(g>>8);
- *dst++ = (unsigned char)(b>>8);
- *dst++ = (unsigned char)(a>>8);
- }
- }
-}
-
-static void
-scale_row_from_temp(unsigned char *dst, unsigned char *src, fz_weights *weights, int width, int row)
-{
- int *contrib = &weights->index[weights->index[row]];
- int len, x;
-
- contrib++; /* Skip min */
- len = *contrib++;
- for (x=width; x > 0; x--)
- {
- unsigned char *min = src;
- int val = 128;
- int len2 = len;
- int *contrib2 = contrib;
-
- while (len2-- > 0)
- {
- val += *min * *contrib2++;
- min += width;
- }
- *dst++ = (unsigned char)(val>>8);
- src++;
- }
-}
-#endif
-
-#ifdef SINGLE_PIXEL_SPECIALS
-static void
-duplicate_single_pixel(unsigned char *dst, unsigned char *src, int n, int w, int h)
-{
- int i;
-
- for (i = n; i > 0; i--)
- *dst++ = *src++;
- for (i = (w*h-1)*n; i > 0; i--)
- {
- *dst = dst[-n];
- dst++;
- }
-}
-
-static void
-scale_single_row(unsigned char *dst, unsigned char *src, fz_weights *weights, int src_w, int h)
-{
- int *contrib = &weights->index[weights->index[0]];
- int min, len, i, j, n;
- int tmp[FZ_MAX_COLORS];
-
- n = weights->n;
- /* Scale a single row */
- for (j = 0; j < n; j++)
- tmp[j] = 128;
- if (weights->flip)
- {
- dst += (weights->count-1)*n;
- for (i=weights->count; i > 0; i--)
- {
- min = *contrib++;
- len = *contrib++;
- min *= n;
- while (len-- > 0)
- {
- for (j = 0; j < n; j++)
- tmp[j] += src[min++] * *contrib;
- contrib++;
- }
- for (j = 0; j < n; j++)
- {
- *dst++ = (unsigned char)(tmp[j]>>8);
- tmp[j] = 128;
- }
- dst -= 2*n;
- }
- dst += n * (weights->count+1);
- }
- else
- {
- for (i=weights->count; i > 0; i--)
- {
- min = *contrib++;
- len = *contrib++;
- min *= n;
- while (len-- > 0)
- {
- for (j = 0; j < n; j++)
- tmp[j] += src[min++] * *contrib;
- contrib++;
- }
- for (j = 0; j < n; j++)
- {
- *dst++ = (unsigned char)(tmp[j]>>8);
- tmp[j] = 128;
- }
- }
- }
- /* And then duplicate it h times */
- n *= weights->count;
- while (--h > 0)
- {
- memcpy(dst, dst-n, n);
- dst += n;
- }
-}
-
-static void
-scale_single_col(unsigned char *dst, unsigned char *src, fz_weights *weights, int src_w, int n, int w, int flip_y)
-{
- int *contrib = &weights->index[weights->index[0]];
- int min, len, i, j;
- int tmp[FZ_MAX_COLORS];
-
- for (j = 0; j < n; j++)
- tmp[j] = 128;
- if (flip_y)
- {
- src_w = (src_w-1)*n;
- w = (w-1)*n;
- for (i=weights->count; i > 0; i--)
- {
- /* Scale the next pixel in the column */
- min = *contrib++;
- len = *contrib++;
- min = src_w-min*n;
- while (len-- > 0)
- {
- for (j = 0; j < n; j++)
- tmp[j] += src[src_w-min+j] * *contrib;
- contrib++;
- }
- for (j = 0; j < n; j++)
- {
- *dst++ = (unsigned char)(tmp[j]>>8);
- tmp[j] = 128;
- }
- /* And then duplicate it across the row */
- for (j = w; j > 0; j--)
- {
- *dst = dst[-n];
- dst++;
- }
- }
- }
- else
- {
- w = (w-1)*n;
- for (i=weights->count; i > 0; i--)
- {
- /* Scale the next pixel in the column */
- min = *contrib++;
- len = *contrib++;
- min *= n;
- while (len-- > 0)
- {
- for (j = 0; j < n; j++)
- tmp[j] += src[min++] * *contrib;
- contrib++;
- }
- for (j = 0; j < n; j++)
- {
- *dst++ = (unsigned char)(tmp[j]>>8);
- tmp[j] = 128;
- }
- /* And then duplicate it across the row */
- for (j = w; j > 0; j--)
- {
- *dst = dst[-n];
- dst++;
- }
- }
- }
-}
-#endif /* SINGLE_PIXEL_SPECIALS */
-
-fz_pixmap *
-fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_irect *clip)
-{
- return fz_scale_pixmap_cached(ctx, src, x, y, w, h, clip, NULL, NULL);
-}
-
-fz_pixmap *
-fz_scale_pixmap_cached(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, const fz_irect *clip, fz_scale_cache *cache_x, fz_scale_cache *cache_y)
-{
- fz_scale_filter *filter = &fz_scale_filter_simple;
- fz_weights *contrib_rows = NULL;
- fz_weights *contrib_cols = NULL;
- fz_pixmap *output = NULL;
- unsigned char *temp = NULL;
- int max_row, temp_span, temp_rows, row;
- int dst_w_int, dst_h_int, dst_x_int, dst_y_int;
- int flip_x, flip_y;
- fz_rect patch;
-
- fz_var(contrib_cols);
- fz_var(contrib_rows);
-
- DBUG(("Scale: (%d,%d) to (%g,%g) at (%g,%g)\n",src->w,src->h,w,h,x,y));
-
- /* Avoid extreme scales where overflows become problematic. */
- if (w > (1<<24) || h > (1<<24) || w < -(1<<24) || h < -(1<<24))
- return NULL;
-
- /* Clamp small ranges of w and h */
- if (w <= -1)
- {
- }
- else if (w < 0)
- {
- w = -1;
- }
- else if (w < 1)
- {
- w = 1;
- }
- if (h <= -1)
- {
- }
- else if (h < 0)
- {
- h = -1;
- }
- else if (h < 1)
- {
- h = 1;
- }
-
- /* Find the destination bbox, width/height, and sub pixel offset,
- * allowing for whether we're flipping or not. */
- /* The (x,y) position given describes where the top left corner
- * of the source image should be mapped to (i.e. where (0,0) in image
- * space ends up). Also there are differences in the way we scale
- * horizontally and vertically. When scaling rows horizontally, we
- * always read forwards through the source, and store either forwards
- * or in reverse as required. When scaling vertically, we always store
- * out forwards, but may feed source rows in in a different order.
- *
- * Consider the image rectangle 'r' to which the image is mapped,
- * and the (possibly) larger rectangle 'R', given by expanding 'r' to
- * complete pixels.
- *
- * x can either be r.xmin-R.xmin or R.xmax-r.xmax depending on whether
- * the image is x flipped or not. Whatever happens 0 <= x < 1.
- * y is always R.ymax - r.ymax.
- */
- /* dst_x_int is calculated to be the left of the scaled image, and
- * x (the sub pixel offset) is the distance in from either the left
- * or right pixel expanded edge. */
- flip_x = (w < 0);
- if (flip_x)
- {
- float tmp;
- w = -w;
- dst_x_int = floorf(x-w);
- tmp = ceilf(x);
- dst_w_int = (int)tmp;
- x = tmp - x;
- dst_w_int -= dst_x_int;
- }
- else
- {
- dst_x_int = floorf(x);
- x -= (float)dst_x_int;
- dst_w_int = (int)ceilf(x + w);
- }
- /* dst_y_int is calculated to be the top of the scaled image, and
- * y (the sub pixel offset) is the distance in from either the top
- * or bottom pixel expanded edge.
- */
- flip_y = (h < 0);
- if (flip_y)
- {
- float tmp;
- h = -h;
- dst_y_int = floorf(y-h);
- tmp = ceilf(y);
- dst_h_int = (int)tmp;
- y = tmp - y;
- dst_h_int -= dst_y_int;
- }
- else
- {
- dst_y_int = floorf(y);
- y -= (float)dst_y_int;
- dst_h_int = (int)ceilf(y + h);
- }
-
- DBUG(("Result image: (%d,%d) at (%d,%d) (subpix=%g,%g)\n", dst_w_int, dst_h_int, dst_x_int, dst_y_int, x, y));
-
- /* Step 0: Calculate the patch */
- patch.x0 = 0;
- patch.y0 = 0;
- patch.x1 = dst_w_int;
- patch.y1 = dst_h_int;
- if (clip)
- {
- if (flip_x)
- {
- if (dst_x_int + dst_w_int > clip->x1)
- patch.x0 = dst_x_int + dst_w_int - clip->x1;
- if (clip->x0 > dst_x_int)
- {
- patch.x1 = dst_w_int - (clip->x0 - dst_x_int);
- dst_x_int = clip->x0;
- }
- }
- else
- {
- if (dst_x_int + dst_w_int > clip->x1)
- patch.x1 = clip->x1 - dst_x_int;
- if (clip->x0 > dst_x_int)
- {
- patch.x0 = clip->x0 - dst_x_int;
- dst_x_int += patch.x0;
- }
- }
-
- if (flip_y)
- {
- if (dst_y_int + dst_h_int > clip->y1)
- patch.y1 = clip->y1 - dst_y_int;
- if (clip->y0 > dst_y_int)
- {
- patch.y0 = clip->y0 - dst_y_int;
- dst_y_int = clip->y0;
- }
- }
- else
- {
- if (dst_y_int + dst_h_int > clip->y1)
- patch.y1 = clip->y1 - dst_y_int;
- if (clip->y0 > dst_y_int)
- {
- patch.y0 = clip->y0 - dst_y_int;
- dst_y_int += patch.y0;
- }
- }
- }
- if (patch.x0 >= patch.x1 || patch.y0 >= patch.y1)
- return NULL;
-
- fz_try(ctx)
- {
- /* Step 1: Calculate the weights for columns and rows */
-#ifdef SINGLE_PIXEL_SPECIALS
- if (src->w == 1)
- contrib_cols = NULL;
- else
-#endif /* SINGLE_PIXEL_SPECIALS */
- contrib_cols = make_weights(ctx, src->w, x, w, filter, 0, dst_w_int, patch.x0, patch.x1, src->n, flip_x, cache_x);
-#ifdef SINGLE_PIXEL_SPECIALS
- if (src->h == 1)
- contrib_rows = NULL;
- else
-#endif /* SINGLE_PIXEL_SPECIALS */
- contrib_rows = make_weights(ctx, src->h, y, h, filter, 1, dst_h_int, patch.y0, patch.y1, src->n, flip_y, cache_y);
-
- output = fz_new_pixmap(ctx, src->colorspace, patch.x1 - patch.x0, patch.y1 - patch.y0);
- }
- fz_catch(ctx)
- {
- if (!cache_x)
- fz_free(ctx, contrib_cols);
- if (!cache_y)
- fz_free(ctx, contrib_rows);
- fz_rethrow(ctx);
- }
- output->x = dst_x_int;
- output->y = dst_y_int;
-
- /* Step 2: Apply the weights */
-#ifdef SINGLE_PIXEL_SPECIALS
- if (!contrib_rows)
- {
- /* Only 1 source pixel high. */
- if (!contrib_cols)
- {
- /* Only 1 pixel in the entire image! */
- duplicate_single_pixel(output->samples, src->samples, src->n, patch.x1-patch.x0, patch.y1-patch.y0);
- }
- else
- {
- /* Scale the row once, then copy it. */
- scale_single_row(output->samples, src->samples, contrib_cols, src->w, patch.y1-patch.y0);
- }
- }
- else if (!contrib_cols)
- {
- /* Only 1 source pixel wide. Scale the col and duplicate. */
- scale_single_col(output->samples, src->samples, contrib_rows, src->h, src->n, patch.x1-patch.x0, flip_y);
- }
- else
-#endif /* SINGLE_PIXEL_SPECIALS */
- {
- void (*row_scale)(unsigned char *dst, unsigned char *src, fz_weights *weights);
-
- temp_span = contrib_cols->count * src->n;
- temp_rows = contrib_rows->max_len;
- if (temp_span <= 0 || temp_rows > INT_MAX / temp_span)
- goto cleanup;
- fz_try(ctx)
- {
- temp = fz_calloc(ctx, temp_span*temp_rows, sizeof(unsigned char));
- }
- fz_catch(ctx)
- {
- fz_drop_pixmap(ctx, output);
- if (!cache_x)
- fz_free(ctx, contrib_cols);
- if (!cache_y)
- fz_free(ctx, contrib_rows);
- fz_rethrow(ctx);
- }
- switch (src->n)
- {
- default:
- row_scale = scale_row_to_temp;
- break;
- case 1: /* Image mask case */
- row_scale = scale_row_to_temp1;
- break;
- case 2: /* Greyscale with alpha case */
- row_scale = scale_row_to_temp2;
- break;
- case 4: /* RGBA */
- row_scale = scale_row_to_temp4;
- break;
- }
- max_row = contrib_rows->index[contrib_rows->index[0]];
- for (row = 0; row < contrib_rows->count; row++)
- {
- /*
- Which source rows do we need to have scaled into the
- temporary buffer in order to be able to do the final
- scale?
- */
- int row_index = contrib_rows->index[row];
- int row_min = contrib_rows->index[row_index++];
- int row_len = contrib_rows->index[row_index++];
- while (max_row < row_min+row_len)
- {
- /* Scale another row */
- assert(max_row < src->h);
- DBUG(("scaling row %d to temp\n", max_row));
- (*row_scale)(&temp[temp_span*(max_row % temp_rows)], &src->samples[(flip_y ? (src->h-1-max_row): max_row)*src->w*src->n], contrib_cols);
- max_row++;
- }
-
- DBUG(("scaling row %d from temp\n", row));
- scale_row_from_temp(&output->samples[row*output->w*output->n], temp, contrib_rows, temp_span, row);
- }
- fz_free(ctx, temp);
- }
-
-cleanup:
- if (!cache_y)
- fz_free(ctx, contrib_rows);
- if (!cache_x)
- fz_free(ctx, contrib_cols);
- return output;
-}
-
-void
-fz_free_scale_cache(fz_context *ctx, fz_scale_cache *sc)
-{
- if (!sc)
- return;
- fz_free(ctx, sc->weights);
- fz_free(ctx, sc);
-}
-
-fz_scale_cache *
-fz_new_scale_cache(fz_context *ctx)
-{
- return fz_malloc_struct(ctx, fz_scale_cache);
-}