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authorTor Andersson <tor.andersson@artifex.com>2013-01-25 14:07:29 +0100
committerTor Andersson <tor.andersson@artifex.com>2013-01-30 14:07:21 +0100
commitddb92b7c3fdfcf9bf3d7463dde4e662ca10f79ba (patch)
treef9d960048a60066ab8829af0fe6a22104ef30ee3 /fitz/fitz-internal.h
parentd8ad064b0c4bcd539c06c98af070613ff818ee0b (diff)
downloadmupdf-ddb92b7c3fdfcf9bf3d7463dde4e662ca10f79ba.tar.xz
Eliminate fz_bbox in favor of fz_rect everywhere.
Diffstat (limited to 'fitz/fitz-internal.h')
-rw-r--r--fitz/fitz-internal.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/fitz/fitz-internal.h b/fitz/fitz-internal.h
index e853188d..0ac4c93a 100644
--- a/fitz/fitz-internal.h
+++ b/fitz/fitz-internal.h
@@ -872,22 +872,22 @@ struct fz_pixmap_s
void fz_free_pixmap_imp(fz_context *ctx, fz_storable *pix);
-void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_bbox r);
+void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_rect r);
void fz_premultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
fz_pixmap *fz_alpha_from_gray(fz_context *ctx, fz_pixmap *gray, int luminosity);
unsigned int fz_pixmap_size(fz_context *ctx, fz_pixmap *pix);
-fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_bbox *clip);
+fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_rect *clip);
typedef struct fz_scale_cache_s fz_scale_cache;
fz_scale_cache *fz_new_scale_cache(fz_context *ctx);
void fz_free_scale_cache(fz_context *ctx, fz_scale_cache *cache);
-fz_pixmap *fz_scale_pixmap_cached(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_bbox *clip, fz_scale_cache *cache_x, fz_scale_cache *cache_y);
+fz_pixmap *fz_scale_pixmap_cached(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_rect *clip, fz_scale_cache *cache_x, fz_scale_cache *cache_y);
void fz_subsample_pixmap(fz_context *ctx, fz_pixmap *tile, int factor);
-fz_bbox fz_pixmap_bbox_no_ctx(fz_pixmap *src);
+fz_rect fz_pixmap_bbox_no_ctx(fz_pixmap *src);
typedef struct fz_compression_params_s fz_compression_params;
@@ -1187,10 +1187,10 @@ void fz_purge_glyph_cache(fz_context *ctx);
fz_path *fz_outline_ft_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm);
fz_path *fz_outline_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix ctm);
fz_pixmap *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, int aa);
-fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model, fz_bbox scissor);
+fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model, fz_rect scissor);
fz_pixmap *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state);
-fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model, fz_bbox scissor);
-fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke, fz_bbox scissor);
+fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model, fz_rect scissor);
+fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke, fz_rect scissor);
void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, fz_matrix trm, void *gstate, int nestedDepth);
void fz_prepare_t3_glyph(fz_context *ctx, fz_font *font, int gid, int nestedDepth);
@@ -1300,7 +1300,7 @@ void fz_drop_shade(fz_context *ctx, fz_shade *shade);
void fz_free_shade_imp(fz_context *ctx, fz_storable *shade);
fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm);
-void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox);
+void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_rect bbox);
/*
* Handy routine for processing mesh based shades
@@ -1339,13 +1339,13 @@ typedef struct fz_gel_s fz_gel;
fz_gel *fz_new_gel(fz_context *ctx);
void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1);
-void fz_reset_gel(fz_gel *gel, fz_bbox clip);
+void fz_reset_gel(fz_gel *gel, fz_rect clip);
void fz_sort_gel(fz_gel *gel);
-fz_bbox fz_bound_gel(fz_gel *gel);
+fz_rect fz_bound_gel(fz_gel *gel);
void fz_free_gel(fz_gel *gel);
int fz_is_rect_gel(fz_gel *gel);
-void fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, fz_pixmap *pix, unsigned char *colorbv);
+void fz_scan_convert(fz_gel *gel, int eofill, fz_rect clip, fz_pixmap *pix, unsigned char *colorbv);
void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness);
void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
@@ -1458,12 +1458,12 @@ void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned ch
void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha);
void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color);
-void fz_paint_image(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
-void fz_paint_image_with_color(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
+void fz_paint_image(fz_pixmap *dst, fz_rect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
+void fz_paint_image_with_color(fz_pixmap *dst, fz_rect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha);
void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk);
-void fz_paint_pixmap_with_rect(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_bbox bbox);
+void fz_paint_pixmap_with_bbox(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_rect bbox);
void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape);
void fz_blend_pixel(unsigned char dp[3], unsigned char bp[3], unsigned char sp[3], int blendmode);