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authorTor Andersson <tor@ghostscript.com>2010-04-19 22:03:59 +0200
committerTor Andersson <tor@ghostscript.com>2010-04-19 22:03:59 +0200
commit6509ae161243ae29a4f8cc1aa8d2f22b5fbbd3f4 (patch)
treecc6aa16825fc9e745b00946f9c36585aaf2159f0 /fitz/fitz_res.h
parent186b2c2e36710b5cb9721520f1abd7f3bb8d2aa3 (diff)
downloadmupdf-6509ae161243ae29a4f8cc1aa8d2f22b5fbbd3f4.tar.xz
Convert colors before rendering the shade mesh instead of converting the pixmap.
Diffstat (limited to 'fitz/fitz_res.h')
-rw-r--r--fitz/fitz_res.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/fitz/fitz_res.h b/fitz/fitz_res.h
index f91885b3..549a7bc0 100644
--- a/fitz/fitz_res.h
+++ b/fitz/fitz_res.h
@@ -365,5 +365,5 @@ void fz_dropshade(fz_shade *shade);
void fz_debugshade(fz_shade *shade);
fz_rect fz_boundshade(fz_shade *shade, fz_matrix ctm);
-void fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_colorspace *dsts, fz_pixmap *dstp);
+void fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_pixmap *dst);