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authorSebastian Rasmussen <sebras@gmail.com>2012-07-04 23:17:15 +0200
committerRobin Watts <robin.watts@artifex.com>2012-07-06 11:39:34 +0100
commit82af5a75f9b36f2a427fece2cbd14686e644d4ec (patch)
tree1c2536efcf787e34c4da1e21b5717d37d228998a /fitz
parenta4f38e03b9fb97002b497122ab2dff2f322776f4 (diff)
downloadmupdf-82af5a75f9b36f2a427fece2cbd14686e644d4ec.tar.xz
Remove debugging functions for release builds.
Diffstat (limited to 'fitz')
-rw-r--r--fitz/base_hash.c2
-rw-r--r--fitz/fitz-internal.h35
-rw-r--r--fitz/res_font.c2
-rw-r--r--fitz/res_path.c2
-rw-r--r--fitz/res_shade.c2
-rw-r--r--fitz/res_store.c2
6 files changed, 35 insertions, 10 deletions
diff --git a/fitz/base_hash.c b/fitz/base_hash.c
index ccdffe63..76d7f870 100644
--- a/fitz/base_hash.c
+++ b/fitz/base_hash.c
@@ -267,6 +267,7 @@ fz_hash_remove(fz_context *ctx, fz_hash_table *table, void *key)
}
}
+#ifndef NDEBUG
void
fz_print_hash(fz_context *ctx, FILE *out, fz_hash_table *table)
{
@@ -287,3 +288,4 @@ fz_print_hash(fz_context *ctx, FILE *out, fz_hash_table *table)
}
}
}
+#endif
diff --git a/fitz/fitz-internal.h b/fitz/fitz-internal.h
index 6fc40f49..d352a94b 100644
--- a/fitz/fitz-internal.h
+++ b/fitz/fitz-internal.h
@@ -71,7 +71,6 @@ float fz_atof(const char *s);
typedef struct fz_hash_table_s fz_hash_table;
fz_hash_table *fz_new_hash_table(fz_context *ctx, int initialsize, int keylen, int lock);
-void fz_print_hash(fz_context *ctx, FILE *out, fz_hash_table *table);
void fz_empty_hash(fz_context *ctx, fz_hash_table *table);
void fz_free_hash(fz_context *ctx, fz_hash_table *table);
@@ -83,6 +82,10 @@ int fz_hash_len(fz_context *ctx, fz_hash_table *table);
void *fz_hash_get_key(fz_context *ctx, fz_hash_table *table, int idx);
void *fz_hash_get_val(fz_context *ctx, fz_hash_table *table, int idx);
+#ifndef NDEBUG
+void fz_print_hash(fz_context *ctx, FILE *out, fz_hash_table *table);
+#endif
+
/*
* Math and geometry
*/
@@ -270,7 +273,9 @@ struct fz_store_type_s
void *(*keep_key)(fz_context *,void *);
void (*drop_key)(fz_context *,void *);
int (*cmp_key)(void *, void *);
+#ifndef NDEBUG
void (*debug)(void *);
+#endif
};
/*
@@ -292,11 +297,6 @@ void fz_drop_store_context(fz_context *ctx);
fz_store *fz_keep_store_context(fz_context *ctx);
/*
- fz_print_store: Dump the contents of the store for debugging.
-*/
-void fz_print_store(fz_context *ctx, FILE *out);
-
-/*
fz_store_item: Add an item to the store.
Add an item into the store, returning NULL for success. If an item
@@ -364,6 +364,13 @@ void fz_empty_store(fz_context *ctx);
*/
int fz_store_scavenge(fz_context *ctx, unsigned int size, int *phase);
+/*
+ fz_print_store: Dump the contents of the store for debugging.
+*/
+#ifndef NDEBUG
+void fz_print_store(fz_context *ctx, FILE *out);
+#endif
+
struct fz_buffer_s
{
int refs;
@@ -731,12 +738,14 @@ fz_font *fz_new_font_from_file(fz_context *ctx, char *path, int index, int use_g
fz_font *fz_keep_font(fz_context *ctx, fz_font *font);
void fz_drop_font(fz_context *ctx, fz_font *font);
-void fz_print_font(fz_context *ctx, FILE *out, fz_font *font);
-
void fz_set_font_bbox(fz_context *ctx, fz_font *font, float xmin, float ymin, float xmax, float ymax);
fz_rect fz_bound_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm);
int fz_glyph_cacheable(fz_context *ctx, fz_font *font, int gid);
+#ifndef NDEBUG
+void fz_print_font(fz_context *ctx, FILE *out, fz_font *font);
+#endif
+
/*
* Vector path buffer.
* It can be stroked and dashed, or be filled.
@@ -815,7 +824,6 @@ fz_path *fz_clone_path(fz_context *ctx, fz_path *old);
fz_rect fz_bound_path(fz_context *ctx, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm);
void fz_adjust_rect_for_stroke(fz_rect *r, fz_stroke_state *stroke, fz_matrix *ctm);
-void fz_print_path(fz_context *ctx, FILE *out, fz_path *, int indent);
fz_stroke_state *fz_new_stroke_state(fz_context *ctx);
fz_stroke_state *fz_new_stroke_state_with_len(fz_context *ctx, int len);
@@ -824,6 +832,10 @@ void fz_drop_stroke_state(fz_context *ctx, fz_stroke_state *stroke);
fz_stroke_state *fz_unshare_stroke_state(fz_context *ctx, fz_stroke_state *shared);
fz_stroke_state *fz_unshare_stroke_state_with_len(fz_context *ctx, fz_stroke_state *shared, int len);
+#ifndef NDEBUG
+void fz_print_path(fz_context *ctx, FILE *out, fz_path *, int indent);
+#endif
+
/*
* Glyph cache
*/
@@ -916,11 +928,14 @@ struct fz_shade_s
fz_shade *fz_keep_shade(fz_context *ctx, fz_shade *shade);
void fz_drop_shade(fz_context *ctx, fz_shade *shade);
void fz_free_shade_imp(fz_context *ctx, fz_storable *shade);
-void fz_print_shade(fz_context *ctx, FILE *out, fz_shade *shade);
fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm);
void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox);
+#ifndef NDEBUG
+void fz_print_shade(fz_context *ctx, FILE *out, fz_shade *shade);
+#endif
+
/*
* Scan converter
*/
diff --git a/fitz/res_font.c b/fitz/res_font.c
index 25939d02..0852c56b 100644
--- a/fitz/res_font.c
+++ b/fitz/res_font.c
@@ -813,6 +813,7 @@ fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gi
/* RJW: "cannot draw type3 glyph" */
}
+#ifndef NDEBUG
void
fz_print_font(fz_context *ctx, FILE *out, fz_font *font)
{
@@ -838,6 +839,7 @@ fz_print_font(fz_context *ctx, FILE *out, fz_font *font)
fprintf(out, "}\n");
}
+#endif
fz_rect
fz_bound_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm)
diff --git a/fitz/res_path.c b/fitz/res_path.c
index b8a6a1a2..7b429c43 100644
--- a/fitz/res_path.c
+++ b/fitz/res_path.c
@@ -336,6 +336,7 @@ fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix ctm)
}
}
+#ifndef NDEBUG
void
fz_print_path(fz_context *ctx, FILE *out, fz_path *path, int indent)
{
@@ -375,6 +376,7 @@ fz_print_path(fz_context *ctx, FILE *out, fz_path *path, int indent)
}
}
}
+#endif
fz_stroke_state *
fz_keep_stroke_state(fz_context *ctx, fz_stroke_state *stroke)
diff --git a/fitz/res_shade.c b/fitz/res_shade.c
index d2b2f44b..9ebdd51e 100644
--- a/fitz/res_shade.c
+++ b/fitz/res_shade.c
@@ -67,6 +67,7 @@ fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm)
return fz_intersect_rect(s, r);
}
+#ifndef NDEBUG
void
fz_print_shade(fz_context *ctx, FILE *out, fz_shade *shade)
{
@@ -130,3 +131,4 @@ fz_print_shade(fz_context *ctx, FILE *out, fz_shade *shade)
fprintf(out, "}\n");
}
+#endif
diff --git a/fitz/res_store.c b/fitz/res_store.c
index 8e5375d6..a76cfbb0 100644
--- a/fitz/res_store.c
+++ b/fitz/res_store.c
@@ -452,6 +452,7 @@ fz_drop_store_context(fz_context *ctx)
ctx->store = NULL;
}
+#ifndef NDEBUG
void
fz_print_store(fz_context *ctx, FILE *out)
{
@@ -476,6 +477,7 @@ fz_print_store(fz_context *ctx, FILE *out)
}
fz_unlock(ctx, FZ_LOCK_ALLOC);
}
+#endif
/* This is now an n^2 algorithm - not ideal, but it'll only be bad if we are
* actually managing to scavenge lots of blocks back. */