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authorRobin Watts <robin.watts@artifex.com>2016-01-12 17:30:59 +0000
committerRobin Watts <robin.watts@artifex.com>2016-01-13 12:32:58 +0000
commitad8936bf2bcf54c7042bdec20c49c96657649b34 (patch)
tree0d6e309f5747e493632b72b34acef1e53e1ed9d7 /include/mupdf/fitz/glyph-cache.h
parent881b7ea89588677e709aaa7d3d0ffe4aed63822a (diff)
downloadmupdf-ad8936bf2bcf54c7042bdec20c49c96657649b34.tar.xz
Add lots of consts.
In general, we should use 'const fz_blah' in device calls whenever the callee should not alter the fz_blah. Push this through. This shows up various places where we fz_keep and fz_drop these const things. I've updated the fz_keep and fz_drops with appropriate casts to remove the consts. We may need to do the union dance to avoid the consts for some compilers, but will only do that if required. I think this is nicer overall, even allowing for the const<->no const problems.
Diffstat (limited to 'include/mupdf/fitz/glyph-cache.h')
-rw-r--r--include/mupdf/fitz/glyph-cache.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/include/mupdf/fitz/glyph-cache.h b/include/mupdf/fitz/glyph-cache.h
index 28fcf416..db9294fc 100644
--- a/include/mupdf/fitz/glyph-cache.h
+++ b/include/mupdf/fitz/glyph-cache.h
@@ -18,20 +18,20 @@ fz_glyph_cache *fz_keep_glyph_cache(fz_context *ctx);
void fz_drop_glyph_cache_context(fz_context *ctx);
void fz_purge_glyph_cache(fz_context *ctx);
-fz_path *fz_outline_ft_glyph(fz_context *ctx, fz_font *font, int gid, const fz_matrix *trm);
-fz_path *fz_outline_glyph(fz_context *ctx, fz_font *font, int gid, const fz_matrix *ctm);
-fz_glyph *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, const fz_matrix *trm, int aa);
-fz_pixmap *fz_render_ft_glyph_pixmap(fz_context *ctx, fz_font *font, int cid, const fz_matrix *trm, int aa);
-fz_glyph *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, const fz_matrix *trm, fz_colorspace *model, const fz_irect *scissor);
-fz_pixmap *fz_render_t3_glyph_pixmap(fz_context *ctx, fz_font *font, int cid, const fz_matrix *trm, fz_colorspace *model, const fz_irect *scissor);
-fz_glyph *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, const fz_matrix *trm, const fz_matrix *ctm, fz_stroke_state *state);
-fz_pixmap *fz_render_ft_stroked_glyph_pixmap(fz_context *ctx, fz_font *font, int gid, const fz_matrix *trm, const fz_matrix *ctm, fz_stroke_state *state);
-fz_glyph *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix *, fz_colorspace *model, const fz_irect *scissor);
-fz_pixmap *fz_render_glyph_pixmap(fz_context *ctx, fz_font*, int, fz_matrix *, fz_colorspace *model, const fz_irect *scissor);
-fz_glyph *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix *, const fz_matrix *, fz_stroke_state *stroke, const fz_irect *scissor);
-fz_pixmap *fz_render_stroked_glyph_pixmap(fz_context *ctx, fz_font*, int, fz_matrix *, const fz_matrix *, fz_stroke_state *stroke, const fz_irect *scissor);
-void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, const fz_matrix *trm, void *gstate, int nestedDepth);
-void fz_prepare_t3_glyph(fz_context *ctx, fz_font *font, int gid, int nestedDepth);
+fz_path *fz_outline_ft_glyph(fz_context *ctx, const fz_font *font, int gid, const fz_matrix *trm);
+fz_path *fz_outline_glyph(fz_context *ctx, const fz_font *font, int gid, const fz_matrix *ctm);
+fz_glyph *fz_render_ft_glyph(fz_context *ctx, const fz_font *font, int cid, const fz_matrix *trm, int aa);
+fz_pixmap *fz_render_ft_glyph_pixmap(fz_context *ctx, const fz_font *font, int cid, const fz_matrix *trm, int aa);
+fz_glyph *fz_render_t3_glyph(fz_context *ctx, const fz_font *font, int cid, const fz_matrix *trm, fz_colorspace *model, const fz_irect *scissor);
+fz_pixmap *fz_render_t3_glyph_pixmap(fz_context *ctx, const fz_font *font, int cid, const fz_matrix *trm, fz_colorspace *model, const fz_irect *scissor);
+fz_glyph *fz_render_ft_stroked_glyph(fz_context *ctx, const fz_font *font, int gid, const fz_matrix *trm, const fz_matrix *ctm, const fz_stroke_state *state);
+fz_pixmap *fz_render_ft_stroked_glyph_pixmap(fz_context *ctx, const fz_font *font, int gid, const fz_matrix *trm, const fz_matrix *ctm, const fz_stroke_state *state);
+fz_glyph *fz_render_glyph(fz_context *ctx, const fz_font*, int, fz_matrix *, fz_colorspace *model, const fz_irect *scissor);
+fz_pixmap *fz_render_glyph_pixmap(fz_context *ctx, const fz_font*, int, fz_matrix *, fz_colorspace *model, const fz_irect *scissor);
+fz_glyph *fz_render_stroked_glyph(fz_context *ctx, const fz_font*, int, fz_matrix *, const fz_matrix *, const fz_stroke_state *stroke, const fz_irect *scissor);
+fz_pixmap *fz_render_stroked_glyph_pixmap(fz_context *ctx, const fz_font*, int, fz_matrix *, const fz_matrix *, const fz_stroke_state *stroke, const fz_irect *scissor);
+void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, const fz_font *font, int gid, const fz_matrix *trm, void *gstate, int nestedDepth);
+void fz_prepare_t3_glyph(fz_context *ctx, const fz_font *font, int gid, int nestedDepth);
void fz_dump_glyph_cache_stats(fz_context *ctx);
float fz_subpixel_adjust(fz_context *ctx, fz_matrix *ctm, fz_matrix *subpix_ctm, unsigned char *qe, unsigned char *qf);