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author | Tor Andersson <tor.andersson@artifex.com> | 2018-06-25 13:15:50 +0200 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2018-07-05 15:32:34 +0200 |
commit | 4a99615a609eec2b84bb2341d74fac46a5998137 (patch) | |
tree | 486eacff07448e4c655df1fa1bcb20df709dd8df /include/mupdf/fitz/shade.h | |
parent | 2aa62902447760764e7a763dea322145d9c4808c (diff) | |
download | mupdf-4a99615a609eec2b84bb2341d74fac46a5998137.tar.xz |
Pass rect and matrix by value in geometry functions.
Several things irk me about passing values as const pointers:
* They can be NULL, which is not a valid value.
* They require explicit temporary variables for storage.
* They don't compose easily in a legible manner, requiring
weird pointer passing semantics where the variable being assigned
is hidden as an argument in the innermost function call.
* We can't change the value through the pointer, requiring yet more
local variables to hold copies of the input value.
In the device interface where we pass a matrix to a function, we often
find ourselves making a local copy of the matrix so we can concatenate
other transforms to it. This copying is a lot of unnecessary busywork
that I hope to eventually avoid by laying the groundwork with this
commit.
This is a rather large API change, so I apologize for the inconvenience,
but I hope the end result and gain in legibility will be worth the pain.
Diffstat (limited to 'include/mupdf/fitz/shade.h')
-rw-r--r-- | include/mupdf/fitz/shade.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/mupdf/fitz/shade.h b/include/mupdf/fitz/shade.h index 24cb4cb2..7b821a34 100644 --- a/include/mupdf/fitz/shade.h +++ b/include/mupdf/fitz/shade.h @@ -115,7 +115,7 @@ void fz_drop_shade_imp(fz_context *ctx, fz_storable *shade); Returns r, updated to contain the bounds for the shading. */ -fz_rect *fz_bound_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm, fz_rect *r); +fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm); /* fz_paint_shade: Render a shade to a given pixmap. @@ -194,7 +194,7 @@ typedef void (fz_shade_process_fn)(fz_context *ctx, void *arg, fz_vertex *av, fz process_arg: An opaque argument passed through from caller to callback functions. */ -void fz_process_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm, +void fz_process_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_shade_prepare_fn *prepare, fz_shade_process_fn *process, void *process_arg); |