summaryrefslogtreecommitdiff
path: root/platform/ios/Classes/MuAppDelegate.h
diff options
context:
space:
mode:
authorMatt Holgate <matt@emobix.co.uk>2014-06-18 11:10:44 +0100
committerMatt Holgate <matt@emobix.co.uk>2014-06-18 11:10:44 +0100
commit13e3327167cf47aa7c202ed83835bf43169ac8c1 (patch)
treede4cd06f1f0dcda15bef6d642928fe85ec578a37 /platform/ios/Classes/MuAppDelegate.h
parentd5a22b7c76c7c0f67f9350b2a7a5dc030b212421 (diff)
downloadmupdf-13e3327167cf47aa7c202ed83835bf43169ac8c1.tar.xz
Fix for bug #694405 - iOS Pdf Crash
If an iOS app uses too much memory, the OS asks it to free up some space. If it doesn't do so in a timely manner, it will get a second warning before being killed by the OS. In other platforms, where malloc() return NULL in OOM, the store scavenger releases memory when mallocs fail. In iOS, mallocs usually never return NULL because the app is killed before this can happen. Therefore, we need to initiate a scavenge from the low memory notification instead. We evict the store to 50% of its current size when a memory warning occurs when it is in the foreground, and 0% when a memory warning occurs whilst it is in the background. Having said this, I didn't manage to get a background warning to occur, presumably because we don't request background execution Therefore, I think in practice the OS just kills the process. However, this will be useful if we ever add background execution.
Diffstat (limited to 'platform/ios/Classes/MuAppDelegate.h')
-rw-r--r--platform/ios/Classes/MuAppDelegate.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/platform/ios/Classes/MuAppDelegate.h b/platform/ios/Classes/MuAppDelegate.h
index a20233db..34074c87 100644
--- a/platform/ios/Classes/MuAppDelegate.h
+++ b/platform/ios/Classes/MuAppDelegate.h
@@ -2,6 +2,12 @@
#import "MuLibraryController.h"
+enum
+{
+ // use at most 128M for resource cache
+ ResourceCacheMaxSize = 128<<20 // use at most 128M for resource cache
+};
+
@interface MuAppDelegate : NSObject <UIApplicationDelegate, UINavigationControllerDelegate>
{
UIWindow *window;