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author | Tor Andersson <tor.andersson@artifex.com> | 2018-11-09 14:44:13 +0100 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2018-11-09 14:44:13 +0100 |
commit | b52c5fd8b395403cab65abc9a44b15d710725757 (patch) | |
tree | 9914d25bb81230fe9e088d624595864b44f77457 /platform | |
parent | 371403d1ce7738b3d41021464bb1e8bd9ccc0380 (diff) | |
download | mupdf-b52c5fd8b395403cab65abc9a44b15d710725757.tar.xz |
Fix 695390: Increase number of samples in Type 1 function shadings.
15 years have passed since we first set the sampling to a 32x32 mesh.
Quadrupling it to 64x64 sounds about right to me.
Diffstat (limited to 'platform')
0 files changed, 0 insertions, 0 deletions