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authorTor Andersson <tor.andersson@artifex.com>2018-06-25 13:15:50 +0200
committerTor Andersson <tor.andersson@artifex.com>2018-07-05 15:32:34 +0200
commit4a99615a609eec2b84bb2341d74fac46a5998137 (patch)
tree486eacff07448e4c655df1fa1bcb20df709dd8df /source/fitz/draw-blend.c
parent2aa62902447760764e7a763dea322145d9c4808c (diff)
downloadmupdf-4a99615a609eec2b84bb2341d74fac46a5998137.tar.xz
Pass rect and matrix by value in geometry functions.
Several things irk me about passing values as const pointers: * They can be NULL, which is not a valid value. * They require explicit temporary variables for storage. * They don't compose easily in a legible manner, requiring weird pointer passing semantics where the variable being assigned is hidden as an argument in the innermost function call. * We can't change the value through the pointer, requiring yet more local variables to hold copies of the input value. In the device interface where we pass a matrix to a function, we often find ourselves making a local copy of the matrix so we can concatenate other transforms to it. This copying is a lot of unnecessary busywork that I hope to eventually avoid by laying the groundwork with this commit. This is a rather large API change, so I apologize for the inconvenience, but I hope the end result and gain in legibility will be worth the pain.
Diffstat (limited to 'source/fitz/draw-blend.c')
-rw-r--r--source/fitz/draw-blend.c14
1 files changed, 5 insertions, 9 deletions
diff --git a/source/fitz/draw-blend.c b/source/fitz/draw-blend.c
index 79f82046..21705a90 100644
--- a/source/fitz/draw-blend.c
+++ b/source/fitz/draw-blend.c
@@ -1073,7 +1073,6 @@ fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RES
unsigned char *sp;
unsigned char *dp;
fz_irect bbox;
- fz_irect bbox2;
int x, y, w, h, n;
int da, sa;
int complement;
@@ -1098,9 +1097,7 @@ fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RES
}
}
- fz_pixmap_bbox_no_ctx(dst, &bbox);
- fz_pixmap_bbox_no_ctx(src, &bbox2);
- fz_intersect_irect(&bbox, &bbox2);
+ bbox = fz_intersect_irect(fz_pixmap_bbox(ctx, src), fz_pixmap_bbox(ctx, dst));
x = bbox.x0;
y = bbox.y0;
@@ -1298,15 +1295,14 @@ fz_blend_pixmap_knockout(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap
{
unsigned char *sp;
unsigned char *dp;
- fz_irect bbox;
- fz_irect bbox2;
+ fz_irect sbox, dbox, bbox;
int x, y, w, h, n;
int da, sa;
const unsigned char *hp;
- fz_pixmap_bbox_no_ctx(dst, &bbox);
- fz_pixmap_bbox_no_ctx(src, &bbox2);
- fz_intersect_irect(&bbox, &bbox2);
+ dbox = fz_pixmap_bbox_no_ctx(dst);
+ sbox = fz_pixmap_bbox_no_ctx(src);
+ bbox = fz_intersect_irect(dbox, sbox);
x = bbox.x0;
y = bbox.y0;