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authorTor Andersson <tor.andersson@artifex.com>2015-01-21 16:42:45 +0100
committerTor Andersson <tor.andersson@artifex.com>2015-02-17 18:05:39 +0100
commitf84a189d5f94250e46d2cbd1a75aba00130e2dd6 (patch)
tree8ee614ab90de1baa8941f91ae4946ed5c2e70721 /source/fitz/draw-device.c
parent681039767f2ccc72e236246178893eb0989169c9 (diff)
downloadmupdf-f84a189d5f94250e46d2cbd1a75aba00130e2dd6.tar.xz
Add ctx parameter and remove embedded contexts for API regularity.
Purge several embedded contexts: Remove embedded context in fz_output. Remove embedded context in fz_stream. Remove embedded context in fz_device. Remove fz_rebind_stream (since it is no longer necessary). Remove embedded context in svg_device. Remove embedded context in XML parser. Add ctx argument to fz_document functions. Remove embedded context in fz_document. Remove embedded context in pdf_document. Remove embedded context in pdf_obj. Make fz_page independent of fz_document in the interface. We shouldn't need to pass the document to all functions handling a page. If a page is tied to the source document, it's redundant; otherwise it's just pointless. Fix reference counting oddity in fz_new_image_from_pixmap.
Diffstat (limited to 'source/fitz/draw-device.c')
-rw-r--r--source/fitz/draw-device.c538
1 files changed, 264 insertions, 274 deletions
diff --git a/source/fitz/draw-device.c b/source/fitz/draw-device.c
index 8701cd31..18ea53d9 100644
--- a/source/fitz/draw-device.c
+++ b/source/fitz/draw-device.c
@@ -38,7 +38,6 @@ struct fz_draw_state_s {
struct fz_draw_device_s
{
fz_gel *gel;
- fz_context *ctx;
int flags;
int top;
fz_scale_cache *cache_x;
@@ -77,11 +76,11 @@ static void dump_spaces(int x, const char *s)
#endif
#ifdef DUMP_STACK_CHANGES
-#define STACK_PUSHED(A) stack_change(dev, ">" ## A)
-#define STACK_POPPED(A) stack_change(dev, "<" ## A)
-#define STACK_CONVERT(A) stack_change(dev, A)
+#define STACK_PUSHED(A) stack_change(ctx, dev, ">" ## A)
+#define STACK_POPPED(A) stack_change(ctx, dev, "<" ## A)
+#define STACK_CONVERT(A) stack_change(ctx, dev, A)
-static void stack_change(fz_draw_device *dev, char *s)
+static void stack_change(fz_context *ctx, fz_draw_device *dev, char *s)
{
int depth = dev->top;
int n;
@@ -100,19 +99,19 @@ static void stack_change(fz_draw_device *dev, char *s)
#endif
-static void fz_grow_stack(fz_draw_device *dev)
+static void fz_grow_stack(fz_context *ctx, fz_draw_device *dev)
{
int max = dev->stack_cap * 2;
fz_draw_state *stack;
if (dev->stack == &dev->init_stack[0])
{
- stack = Memento_label(fz_malloc(dev->ctx, sizeof(*stack) * max), "draw device stack");
+ stack = Memento_label(fz_malloc_array(ctx, max, sizeof *stack), "draw device stack");
memcpy(stack, dev->stack, sizeof(*stack) * dev->stack_cap);
}
else
{
- stack = fz_resize_array(dev->ctx, dev->stack, max, sizeof(*stack));
+ stack = fz_resize_array(ctx, dev->stack, max, sizeof(*stack));
}
dev->stack = stack;
dev->stack_cap = max;
@@ -122,22 +121,20 @@ static void fz_grow_stack(fz_draw_device *dev)
* already having been initialised to contain the same thing. Simply
* change any contents of state[1] that you want to and continue. */
static fz_draw_state *
-push_stack(fz_draw_device *dev)
+push_stack(fz_context *ctx, fz_draw_device *dev)
{
fz_draw_state *state;
if (dev->top == dev->stack_cap-1)
- fz_grow_stack(dev);
+ fz_grow_stack(ctx, dev);
state = &dev->stack[dev->top];
dev->top++;
memcpy(&state[1], state, sizeof(*state));
return state;
}
-static void emergency_pop_stack(fz_draw_device *dev, fz_draw_state *state)
+static void emergency_pop_stack(fz_context *ctx, fz_draw_device *dev, fz_draw_state *state)
{
- fz_context *ctx = dev->ctx;
-
if (state[1].mask != state[0].mask)
fz_drop_pixmap(ctx, state[1].mask);
if (state[1].dest != state[0].dest)
@@ -150,9 +147,8 @@ static void emergency_pop_stack(fz_draw_device *dev, fz_draw_state *state)
}
static fz_draw_state *
-fz_knockout_begin(fz_draw_device *dev)
+fz_knockout_begin(fz_context *ctx, fz_draw_device *dev)
{
- fz_context *ctx = dev->ctx;
fz_irect bbox;
fz_pixmap *dest, *shape;
fz_draw_state *state = &dev->stack[dev->top];
@@ -161,12 +157,12 @@ fz_knockout_begin(fz_draw_device *dev)
if ((state->blendmode & FZ_BLEND_KNOCKOUT) == 0)
return state;
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("knockout");
- fz_pixmap_bbox(dev->ctx, state->dest, &bbox);
+ fz_pixmap_bbox(ctx, state->dest, &bbox);
fz_intersect_irect(&bbox, &state->scissor);
- dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, &bbox);
+ dest = fz_new_pixmap_with_bbox(ctx, state->dest->colorspace, &bbox);
if (isolated)
{
@@ -197,8 +193,8 @@ fz_knockout_begin(fz_draw_device *dev)
}
else
{
- shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, shape);
+ shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
dump_spaces(dev->top-1, "Knockout begin\n");
@@ -211,12 +207,11 @@ fz_knockout_begin(fz_draw_device *dev)
return &state[1];
}
-static void fz_knockout_end(fz_draw_device *dev)
+static void fz_knockout_end(fz_context *ctx, fz_draw_device *dev)
{
fz_draw_state *state;
int blendmode;
int isolated;
- fz_context *ctx = dev->ctx;
if (dev->top == 0)
{
@@ -233,12 +228,12 @@ static void fz_knockout_end(fz_draw_device *dev)
#ifdef DUMP_GROUP_BLENDS
dump_spaces(dev->top, "");
- fz_dump_blend(dev->ctx, state[1].dest, "Knockout end: blending ");
+ fz_dump_blend(ctx, state[1].dest, "Knockout end: blending ");
if (state[1].shape)
- fz_dump_blend(dev->ctx, state[1].shape, "/");
- fz_dump_blend(dev->ctx, state[0].dest, " onto ");
+ fz_dump_blend(ctx, state[1].shape, "/");
+ fz_dump_blend(ctx, state[0].dest, " onto ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
if (blendmode != 0)
printf(" (blend %d)", blendmode);
if (isolated != 0)
@@ -254,26 +249,28 @@ static void fz_knockout_end(fz_draw_device *dev)
* errors can cause the stack to get out of sync, and this saves our
* bacon. */
if (state[0].dest != state[1].dest)
- fz_drop_pixmap(dev->ctx, state[1].dest);
+ fz_drop_pixmap(ctx, state[1].dest);
if (state[0].shape != state[1].shape)
{
if (state[0].shape)
fz_paint_pixmap(state[0].shape, state[1].shape, 255);
- fz_drop_pixmap(dev->ctx, state[1].shape);
+ fz_drop_pixmap(ctx, state[1].shape);
}
#ifdef DUMP_GROUP_BLENDS
- fz_dump_blend(dev->ctx, state[0].dest, " to get ");
+ fz_dump_blend(ctx, state[0].dest, " to get ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
printf("\n");
#endif
}
static void
-fz_draw_fill_path(fz_device *devp, fz_path *path, int even_odd, const fz_matrix *ctm,
+fz_draw_fill_path(fz_context *ctx, fz_device *devp, fz_path *path, int even_odd, const fz_matrix *ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
fz_draw_device *dev = devp->user;
+ fz_gel *gel = dev->gel;
+
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
unsigned char colorbv[FZ_MAX_COLORS + 1];
@@ -284,48 +281,50 @@ fz_draw_fill_path(fz_device *devp, fz_path *path, int even_odd, const fz_matrix
fz_colorspace *model = state->dest->colorspace;
if (model == NULL)
- model = fz_device_gray(dev->ctx);
+ model = fz_device_gray(ctx);
if (flatness < 0.001f)
flatness = 0.001f;
- fz_reset_gel(dev->gel, &state->scissor);
- fz_flatten_fill_path(dev->gel, path, ctm, flatness);
- fz_sort_gel(dev->gel);
+ fz_reset_gel(ctx, gel, &state->scissor);
+ fz_flatten_fill_path(ctx, gel, path, ctm, flatness);
+ fz_sort_gel(ctx, gel);
- fz_intersect_irect(fz_bound_gel(dev->gel, &bbox), &state->scissor);
+ fz_intersect_irect(fz_bound_gel(ctx, gel, &bbox), &state->scissor);
if (fz_is_empty_irect(&bbox))
return;
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
- fz_convert_color(dev->ctx, model, colorfv, colorspace, color);
+ fz_convert_color(ctx, model, colorfv, colorspace, color);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
- fz_scan_convert(dev->gel, even_odd, &bbox, state->dest, colorbv);
+ fz_scan_convert(ctx, gel, even_odd, &bbox, state->dest, colorbv);
if (state->shape)
{
- fz_reset_gel(dev->gel, &state->scissor);
- fz_flatten_fill_path(dev->gel, path, ctm, flatness);
- fz_sort_gel(dev->gel);
+ fz_reset_gel(ctx, gel, &state->scissor);
+ fz_flatten_fill_path(ctx, gel, path, ctm, flatness);
+ fz_sort_gel(ctx, gel);
colorbv[0] = alpha * 255;
- fz_scan_convert(dev->gel, even_odd, &bbox, state->shape, colorbv);
+ fz_scan_convert(ctx, gel, even_odd, &bbox, state->shape, colorbv);
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static void
-fz_draw_stroke_path(fz_device *devp, fz_path *path, fz_stroke_state *stroke, const fz_matrix *ctm,
+fz_draw_stroke_path(fz_context *ctx, fz_device *devp, fz_path *path, fz_stroke_state *stroke, const fz_matrix *ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
fz_draw_device *dev = devp->user;
+ fz_gel *gel = dev->gel;
+
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
float linewidth = stroke->linewidth;
@@ -337,81 +336,82 @@ fz_draw_stroke_path(fz_device *devp, fz_path *path, fz_stroke_state *stroke, con
fz_colorspace *model = state->dest->colorspace;
if (model == NULL)
- model = fz_device_gray(dev->ctx);
+ model = fz_device_gray(ctx);
if (linewidth * expansion < 0.1f)
linewidth = 1 / expansion;
if (flatness < 0.001f)
flatness = 0.001f;
- fz_reset_gel(dev->gel, &state->scissor);
+ fz_reset_gel(ctx, gel, &state->scissor);
if (stroke->dash_len > 0)
- fz_flatten_dash_path(dev->gel, path, stroke, ctm, flatness, linewidth);
+ fz_flatten_dash_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
else
- fz_flatten_stroke_path(dev->gel, path, stroke, ctm, flatness, linewidth);
- fz_sort_gel(dev->gel);
+ fz_flatten_stroke_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
+ fz_sort_gel(ctx, gel);
- fz_intersect_irect(fz_bound_gel(dev->gel, &bbox), &state->scissor);
+ fz_intersect_irect(fz_bound_gel(ctx, gel, &bbox), &state->scissor);
if (fz_is_empty_irect(&bbox))
return;
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
- fz_convert_color(dev->ctx, model, colorfv, colorspace, color);
+ fz_convert_color(ctx, model, colorfv, colorspace, color);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
- fz_scan_convert(dev->gel, 0, &bbox, state->dest, colorbv);
+ fz_scan_convert(ctx, gel, 0, &bbox, state->dest, colorbv);
if (state->shape)
{
- fz_reset_gel(dev->gel, &state->scissor);
+ fz_reset_gel(ctx, gel, &state->scissor);
if (stroke->dash_len > 0)
- fz_flatten_dash_path(dev->gel, path, stroke, ctm, flatness, linewidth);
+ fz_flatten_dash_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
else
- fz_flatten_stroke_path(dev->gel, path, stroke, ctm, flatness, linewidth);
- fz_sort_gel(dev->gel);
+ fz_flatten_stroke_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
+ fz_sort_gel(ctx, gel);
colorbv[0] = 255;
- fz_scan_convert(dev->gel, 0, &bbox, state->shape, colorbv);
+ fz_scan_convert(ctx, gel, 0, &bbox, state->shape, colorbv);
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static void
-fz_draw_clip_path(fz_device *devp, fz_path *path, const fz_rect *rect, int even_odd, const fz_matrix *ctm)
+fz_draw_clip_path(fz_context *ctx, fz_device *devp, fz_path *path, const fz_rect *rect, int even_odd, const fz_matrix *ctm)
{
fz_draw_device *dev = devp->user;
+ fz_gel *gel = dev->gel;
+
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
fz_irect bbox;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model;
- fz_context *ctx = dev->ctx;
if (flatness < 0.001f)
flatness = 0.001f;
- fz_reset_gel(dev->gel, &state->scissor);
- fz_flatten_fill_path(dev->gel, path, ctm, flatness);
- fz_sort_gel(dev->gel);
+ fz_reset_gel(ctx, gel, &state->scissor);
+ fz_flatten_fill_path(ctx, gel, path, ctm, flatness);
+ fz_sort_gel(ctx, gel);
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("clip path");
model = state->dest->colorspace;
- fz_intersect_irect(fz_bound_gel(dev->gel, &bbox), &state->scissor);
+ fz_intersect_irect(fz_bound_gel(ctx, gel, &bbox), &state->scissor);
if (rect)
{
fz_irect bbox2;
fz_intersect_irect(&bbox, fz_irect_from_rect(&bbox2, rect));
}
- if (fz_is_empty_irect(&bbox) || fz_is_rect_gel(dev->gel))
+ if (fz_is_empty_irect(&bbox) || fz_is_rect_gel(ctx, gel))
{
state[1].scissor = bbox;
state[1].mask = NULL;
@@ -423,17 +423,17 @@ fz_draw_clip_path(fz_device *devp, fz_path *path, const fz_rect *rect, int even_
fz_try(ctx)
{
- state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].dest);
+ state[1].mask = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, state[1].mask);
+ state[1].dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
+ fz_clear_pixmap(ctx, state[1].dest);
if (state[1].shape)
{
- state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].shape);
+ state[1].shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, state[1].shape);
}
- fz_scan_convert(dev->gel, even_odd, &bbox, state[1].mask, NULL);
+ fz_scan_convert(ctx, gel, even_odd, &bbox, state[1].mask, NULL);
state[1].blendmode |= FZ_BLEND_ISOLATED;
state[1].scissor = bbox;
@@ -443,39 +443,40 @@ fz_draw_clip_path(fz_device *devp, fz_path *path, const fz_rect *rect, int even_
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, const fz_rect *rect, fz_stroke_state *stroke, const fz_matrix *ctm)
+fz_draw_clip_stroke_path(fz_context *ctx, fz_device *devp, fz_path *path, const fz_rect *rect, fz_stroke_state *stroke, const fz_matrix *ctm)
{
fz_draw_device *dev = devp->user;
+ fz_gel *gel = dev->gel;
+
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
float linewidth = stroke->linewidth;
fz_irect bbox;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model;
- fz_context *ctx = dev->ctx;
if (linewidth * expansion < 0.1f)
linewidth = 1 / expansion;
if (flatness < 0.001f)
flatness = 0.001f;
- fz_reset_gel(dev->gel, &state->scissor);
+ fz_reset_gel(ctx, gel, &state->scissor);
if (stroke->dash_len > 0)
- fz_flatten_dash_path(dev->gel, path, stroke, ctm, flatness, linewidth);
+ fz_flatten_dash_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
else
- fz_flatten_stroke_path(dev->gel, path, stroke, ctm, flatness, linewidth);
- fz_sort_gel(dev->gel);
+ fz_flatten_stroke_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
+ fz_sort_gel(ctx, gel);
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("clip stroke");
model = state->dest->colorspace;
- fz_intersect_irect(fz_bound_gel(dev->gel, &bbox), &state->scissor);
+ fz_intersect_irect(fz_bound_gel(ctx, gel, &bbox), &state->scissor);
if (rect)
{
fz_irect bbox2;
@@ -484,18 +485,18 @@ fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, const fz_rect *rect, fz
fz_try(ctx)
{
- state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].dest);
+ state[1].mask = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, state[1].mask);
+ state[1].dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
+ fz_clear_pixmap(ctx, state[1].dest);
if (state->shape)
{
- state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].shape);
+ state[1].shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, state[1].shape);
}
if (!fz_is_empty_irect(&bbox))
- fz_scan_convert(dev->gel, 0, &bbox, state[1].mask, NULL);
+ fz_scan_convert(ctx, gel, 0, &bbox, state[1].mask, NULL);
state[1].blendmode |= FZ_BLEND_ISOLATED;
state[1].scissor = bbox;
@@ -505,7 +506,7 @@ fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, const fz_rect *rect, fz
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
@@ -558,10 +559,11 @@ draw_glyph(unsigned char *colorbv, fz_pixmap *dst, fz_glyph *glyph,
}
static void
-fz_draw_fill_text(fz_device *devp, fz_text *text, const fz_matrix *ctm,
+fz_draw_fill_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matrix *ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
fz_draw_device *dev = devp->user;
+
unsigned char colorbv[FZ_MAX_COLORS + 1];
unsigned char shapebv;
float colorfv[FZ_MAX_COLORS];
@@ -572,9 +574,9 @@ fz_draw_fill_text(fz_device *devp, fz_text *text, const fz_matrix *ctm,
fz_colorspace *model = state->dest->colorspace;
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
- fz_convert_color(dev->ctx, model, colorfv, colorspace, color);
+ fz_convert_color(ctx, model, colorfv, colorspace, color);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -592,7 +594,7 @@ fz_draw_fill_text(fz_device *devp, fz_text *text, const fz_matrix *ctm,
tm.f = text->items[i].y;
fz_concat(&trm, &tm, ctm);
- glyph = fz_render_glyph(dev->ctx, text->font, gid, &trm, model, &state->scissor);
+ glyph = fz_render_glyph(ctx, text->font, gid, &trm, model, &state->scissor);
if (glyph)
{
fz_pixmap *pixmap = glyph->pixmap;
@@ -611,33 +613,34 @@ fz_draw_fill_text(fz_device *devp, fz_text *text, const fz_matrix *ctm,
mat.e = x + pixmap->x; mat.f = y + pixmap->y;
fz_paint_image(state->dest, &state->scissor, state->shape, pixmap, &mat, alpha * 255, !(devp->hints & FZ_DONT_INTERPOLATE_IMAGES));
}
- fz_drop_glyph(dev->ctx, glyph);
+ fz_drop_glyph(ctx, glyph);
}
else
{
- fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, &tm);
+ fz_path *path = fz_outline_glyph(ctx, text->font, gid, &tm);
if (path)
{
- fz_draw_fill_path(devp, path, 0, ctm, colorspace, color, alpha);
- fz_drop_path(dev->ctx, path);
+ fz_draw_fill_path(ctx, devp, path, 0, ctm, colorspace, color, alpha);
+ fz_drop_path(ctx, path);
}
else
{
- fz_warn(dev->ctx, "cannot render glyph");
+ fz_warn(ctx, "cannot render glyph");
}
}
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static void
-fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke,
+fz_draw_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_stroke_state *stroke,
const fz_matrix *ctm, fz_colorspace *colorspace,
float *color, float alpha)
{
fz_draw_device *dev = devp->user;
+
unsigned char colorbv[FZ_MAX_COLORS + 1];
float colorfv[FZ_MAX_COLORS];
fz_matrix tm, trm;
@@ -647,9 +650,9 @@ fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke,
fz_colorspace *model = state->dest->colorspace;
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
- fz_convert_color(dev->ctx, model, colorfv, colorspace, color);
+ fz_convert_color(ctx, model, colorfv, colorspace, color);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -666,7 +669,7 @@ fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke,
tm.f = text->items[i].y;
fz_concat(&trm, &tm, ctm);
- glyph = fz_render_stroked_glyph(dev->ctx, text->font, gid, &trm, ctm, stroke, &state->scissor);
+ glyph = fz_render_stroked_glyph(ctx, text->font, gid, &trm, ctm, stroke, &state->scissor);
if (glyph)
{
int x = (int)trm.e;
@@ -674,32 +677,31 @@ fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke,
draw_glyph(colorbv, state->dest, glyph, x, y, &state->scissor);
if (state->shape)
draw_glyph(colorbv, state->shape, glyph, x, y, &state->scissor);
- fz_drop_glyph(dev->ctx, glyph);
+ fz_drop_glyph(ctx, glyph);
}
else
{
- fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, &tm);
+ fz_path *path = fz_outline_glyph(ctx, text->font, gid, &tm);
if (path)
{
- fz_draw_stroke_path(devp, path, stroke, ctm, colorspace, color, alpha);
- fz_drop_path(dev->ctx, path);
+ fz_draw_stroke_path(ctx, devp, path, stroke, ctm, colorspace, color, alpha);
+ fz_drop_path(ctx, path);
}
else
{
- fz_warn(dev->ctx, "cannot render glyph");
+ fz_warn(ctx, "cannot render glyph");
}
}
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static void
-fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accumulate)
+fz_draw_clip_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matrix *ctm, int accumulate)
{
fz_draw_device *dev = devp->user;
- fz_context *ctx = dev->ctx;
fz_irect bbox;
fz_pixmap *mask, *dest, *shape;
fz_matrix tm, trm;
@@ -712,7 +714,7 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
/* If accumulate == 1 then this text object is the first (or only) in a sequence */
/* If accumulate == 2 then this text object is a continuation */
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("clip text");
model = state->dest->colorspace;
@@ -721,7 +723,7 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
/* make the mask the exact size needed */
fz_rect rect;
- fz_irect_from_rect(&bbox, fz_bound_text(dev->ctx, text, NULL, ctm, &rect));
+ fz_irect_from_rect(&bbox, fz_bound_text(ctx, text, NULL, ctm, &rect));
fz_intersect_irect(&bbox, &state->scissor);
}
else
@@ -734,14 +736,14 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
{
if (accumulate == 0 || accumulate == 1)
{
- mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
- fz_clear_pixmap(dev->ctx, dest);
+ mask = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, mask);
+ dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
+ fz_clear_pixmap(ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, shape);
+ shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, shape);
}
else
shape = NULL;
@@ -776,7 +778,7 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
tm.f = text->items[i].y;
fz_concat(&trm, &tm, ctm);
- glyph = fz_render_glyph(dev->ctx, text->font, gid, &trm, model, &state->scissor);
+ glyph = fz_render_glyph(ctx, text->font, gid, &trm, model, &state->scissor);
if (glyph)
{
int x = (int)trm.e;
@@ -784,11 +786,11 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
draw_glyph(NULL, mask, glyph, x, y, &bbox);
if (state[1].shape)
draw_glyph(NULL, state[1].shape, glyph, x, y, &bbox);
- fz_drop_glyph(dev->ctx, glyph);
+ fz_drop_glyph(ctx, glyph);
}
else
{
- fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, &tm);
+ fz_path *path = fz_outline_glyph(ctx, text->font, gid, &tm);
if (path)
{
fz_pixmap *old_dest;
@@ -799,13 +801,13 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
state[1].mask = NULL;
fz_try(ctx)
{
- fz_draw_fill_path(devp, path, 0, ctm, fz_device_gray(ctx), &white, 1);
+ fz_draw_fill_path(ctx, devp, path, 0, ctm, fz_device_gray(ctx), &white, 1);
}
fz_always(ctx)
{
state[1].mask = state[1].dest;
state[1].dest = old_dest;
- fz_drop_path(dev->ctx, path);
+ fz_drop_path(ctx, path);
}
fz_catch(ctx)
{
@@ -814,7 +816,7 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
}
else
{
- fz_warn(dev->ctx, "cannot render glyph for clipping");
+ fz_warn(ctx, "cannot render glyph for clipping");
}
}
}
@@ -823,40 +825,39 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, const fz_matrix *ctm, int accu
fz_catch(ctx)
{
if (accumulate == 0 || accumulate == 1)
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
fz_rethrow(ctx);
}
}
static void
-fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke, const fz_matrix *ctm)
+fz_draw_clip_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_stroke_state *stroke, const fz_matrix *ctm)
{
fz_draw_device *dev = devp->user;
- fz_context *ctx = dev->ctx;
fz_irect bbox;
fz_pixmap *mask, *dest, *shape;
fz_matrix tm, trm;
fz_glyph *glyph;
int i, gid;
- fz_draw_state *state = push_stack(dev);
+ fz_draw_state *state = push_stack(ctx, dev);
fz_colorspace *model = state->dest->colorspace;
fz_rect rect;
STACK_PUSHED("clip stroke text");
/* make the mask the exact size needed */
- fz_irect_from_rect(&bbox, fz_bound_text(dev->ctx, text, stroke, ctm, &rect));
+ fz_irect_from_rect(&bbox, fz_bound_text(ctx, text, stroke, ctm, &rect));
fz_intersect_irect(&bbox, &state->scissor);
fz_try(ctx)
{
- state[1].mask = mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, mask);
- state[1].dest = dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
- fz_clear_pixmap(dev->ctx, dest);
+ state[1].mask = mask = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, mask);
+ state[1].dest = dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
+ fz_clear_pixmap(ctx, dest);
if (state->shape)
{
- state[1].shape = shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, shape);
+ state[1].shape = shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, shape);
}
else
shape = state->shape;
@@ -881,7 +882,7 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
tm.f = text->items[i].y;
fz_concat(&trm, &tm, ctm);
- glyph = fz_render_stroked_glyph(dev->ctx, text->font, gid, &trm, ctm, stroke, &state->scissor);
+ glyph = fz_render_stroked_glyph(ctx, text->font, gid, &trm, ctm, stroke, &state->scissor);
if (glyph)
{
int x = (int)trm.e;
@@ -889,11 +890,11 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
draw_glyph(NULL, mask, glyph, x, y, &bbox);
if (shape)
draw_glyph(NULL, shape, glyph, x, y, &bbox);
- fz_drop_glyph(dev->ctx, glyph);
+ fz_drop_glyph(ctx, glyph);
}
else
{
- fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, &tm);
+ fz_path *path = fz_outline_glyph(ctx, text->font, gid, &tm);
if (path)
{
fz_pixmap *old_dest;
@@ -905,13 +906,13 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
state[0].mask = NULL;
fz_try(ctx)
{
- fz_draw_stroke_path(devp, path, stroke, ctm, fz_device_gray(ctx), &white, 1);
+ fz_draw_stroke_path(ctx, devp, path, stroke, ctm, fz_device_gray(ctx), &white, 1);
}
fz_always(ctx)
{
state[0].mask = state[0].dest;
state[0].dest = old_dest;
- fz_drop_path(dev->ctx, path);
+ fz_drop_path(ctx, path);
}
fz_catch(ctx)
{
@@ -920,7 +921,7 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
}
else
{
- fz_warn(dev->ctx, "cannot render glyph for stroked clipping");
+ fz_warn(ctx, "cannot render glyph for stroked clipping");
}
}
}
@@ -928,17 +929,17 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_ignore_text(fz_device *dev, fz_text *text, const fz_matrix *ctm)
+fz_draw_ignore_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm)
{
}
static void
-fz_draw_fill_shade(fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float alpha)
+fz_draw_fill_shade(fz_context *ctx, fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float alpha)
{
fz_draw_device *dev = devp->user;
fz_rect bounds;
@@ -949,7 +950,7 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model = state->dest->colorspace;
- fz_bound_shade(dev->ctx, shade, ctm, &bounds);
+ fz_bound_shade(ctx, shade, ctm, &bounds);
scissor = state->scissor;
fz_intersect_irect(fz_irect_from_rect(&bbox, &bounds), &scissor);
@@ -958,24 +959,24 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float
if (!model)
{
- fz_warn(dev->ctx, "cannot render shading directly to an alpha mask");
+ fz_warn(ctx, "cannot render shading directly to an alpha mask");
return;
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
dest = state->dest;
shape = state->shape;
if (alpha < 1)
{
- dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, &bbox);
- fz_clear_pixmap(dev->ctx, dest);
+ dest = fz_new_pixmap_with_bbox(ctx, state->dest->colorspace, &bbox);
+ fz_clear_pixmap(ctx, dest);
if (shape)
{
- shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, shape);
+ shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, shape);
}
}
@@ -983,7 +984,7 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float
{
unsigned char *s;
int x, y, n, i;
- fz_convert_color(dev->ctx, model, colorfv, shade->colorspace, shade->background);
+ fz_convert_color(ctx, model, colorfv, shade->colorspace, shade->background);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = 255;
@@ -1011,30 +1012,29 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float
}
}
- fz_paint_shade(dev->ctx, shade, ctm, dest, &bbox);
+ fz_paint_shade(ctx, shade, ctm, dest, &bbox);
if (shape)
- fz_clear_pixmap_rect_with_value(dev->ctx, shape, 255, &bbox);
+ fz_clear_pixmap_rect_with_value(ctx, shape, 255, &bbox);
if (alpha < 1)
{
fz_paint_pixmap(state->dest, dest, alpha * 255);
- fz_drop_pixmap(dev->ctx, dest);
+ fz_drop_pixmap(ctx, dest);
if (shape)
{
fz_paint_pixmap(state->shape, shape, alpha * 255);
- fz_drop_pixmap(dev->ctx, shape);
+ fz_drop_pixmap(ctx, shape);
}
}
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static fz_pixmap *
-fz_transform_pixmap(fz_draw_device *dev, fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit, const fz_irect *clip)
+fz_transform_pixmap(fz_context *ctx, fz_draw_device *dev, fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit, const fz_irect *clip)
{
fz_pixmap *scaled;
- fz_context *ctx = dev->ctx;
if (ctm->a != 0 && ctm->b == 0 && ctm->c == 0 && ctm->d != 0)
{
@@ -1087,7 +1087,7 @@ fz_transform_pixmap(fz_draw_device *dev, fz_pixmap *image, fz_matrix *ctm, int x
}
static void
-fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float alpha)
+fz_draw_fill_image(fz_context *ctx, fz_device *devp, fz_image *image, const fz_matrix *ctm, float alpha)
{
fz_draw_device *dev = devp->user;
fz_pixmap *converted = NULL;
@@ -1096,7 +1096,6 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
fz_pixmap *orig_pixmap;
int after;
int dx, dy;
- fz_context *ctx = dev->ctx;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model = state->dest->colorspace;
fz_irect clip;
@@ -1108,7 +1107,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
if (!model)
{
- fz_warn(dev->ctx, "cannot render image directly to an alpha mask");
+ fz_warn(ctx, "cannot render image directly to an alpha mask");
return;
}
@@ -1128,7 +1127,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
fz_try(ctx)
{
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
after = 0;
if (pixmap->colorspace == fz_device_gray(ctx))
@@ -1146,7 +1145,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
if (dx < pixmap->w && dy < pixmap->h && !(devp->hints & FZ_DONT_INTERPOLATE_IMAGES))
{
int gridfit = alpha == 1.0f && !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
+ scaled = fz_transform_pixmap(ctx, dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
if (!scaled)
{
if (dx < 1)
@@ -1179,7 +1178,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
fz_paint_image(state->dest, &state->scissor, state->shape, pixmap, &local_ctm, alpha * 255, !(devp->hints & FZ_DONT_INTERPOLATE_IMAGES));
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
fz_always(ctx)
{
@@ -1194,7 +1193,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, const fz_matrix *ctm, float
}
static void
-fz_draw_fill_image_mask(fz_device *devp, fz_image *image, const fz_matrix *ctm,
+fz_draw_fill_image_mask(fz_context *ctx, fz_device *devp, fz_image *image, const fz_matrix *ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
fz_draw_device *dev = devp->user;
@@ -1205,7 +1204,6 @@ fz_draw_fill_image_mask(fz_device *devp, fz_image *image, const fz_matrix *ctm,
fz_pixmap *orig_pixmap;
int dx, dy;
int i;
- fz_context *ctx = dev->ctx;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model = state->dest->colorspace;
fz_irect clip;
@@ -1225,25 +1223,25 @@ fz_draw_fill_image_mask(fz_device *devp, fz_image *image, const fz_matrix *ctm,
fz_try(ctx)
{
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- state = fz_knockout_begin(dev);
+ state = fz_knockout_begin(ctx, dev);
if (dx < pixmap->w && dy < pixmap->h)
{
int gridfit = alpha == 1.0f && !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
+ scaled = fz_transform_pixmap(ctx, dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
if (!scaled)
{
if (dx < 1)
dx = 1;
if (dy < 1)
dy = 1;
- scaled = fz_scale_pixmap_cached(dev->ctx, pixmap, pixmap->x, pixmap->y, dx, dy, NULL, dev->cache_x, dev->cache_y);
+ scaled = fz_scale_pixmap_cached(ctx, pixmap, pixmap->x, pixmap->y, dx, dy, NULL, dev->cache_x, dev->cache_y);
}
if (scaled)
pixmap = scaled;
}
- fz_convert_color(dev->ctx, model, colorfv, colorspace, color);
+ fz_convert_color(ctx, model, colorfv, colorspace, color);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -1251,14 +1249,14 @@ fz_draw_fill_image_mask(fz_device *devp, fz_image *image, const fz_matrix *ctm,
fz_paint_image_with_color(state->dest, &state->scissor, state->shape, pixmap, &local_ctm, colorbv, !(devp->hints & FZ_DONT_INTERPOLATE_IMAGES));
if (scaled)
- fz_drop_pixmap(dev->ctx, scaled);
+ fz_drop_pixmap(ctx, scaled);
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
fz_always(ctx)
{
- fz_drop_pixmap(dev->ctx, orig_pixmap);
+ fz_drop_pixmap(ctx, orig_pixmap);
}
fz_catch(ctx)
{
@@ -1267,10 +1265,9 @@ fz_draw_fill_image_mask(fz_device *devp, fz_image *image, const fz_matrix *ctm,
}
static void
-fz_draw_clip_image_mask(fz_device *devp, fz_image *image, const fz_rect *rect, const fz_matrix *ctm)
+fz_draw_clip_image_mask(fz_context *ctx, fz_device *devp, fz_image *image, const fz_rect *rect, const fz_matrix *ctm)
{
fz_draw_device *dev = devp->user;
- fz_context *ctx = dev->ctx;
fz_irect bbox;
fz_pixmap *mask = NULL;
fz_pixmap *dest = NULL;
@@ -1279,7 +1276,7 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, const fz_rect *rect, c
fz_pixmap *pixmap = NULL;
fz_pixmap *orig_pixmap = NULL;
int dx, dy;
- fz_draw_state *state = push_stack(dev);
+ fz_draw_state *state = push_stack(ctx, dev);
fz_colorspace *model = state->dest->colorspace;
fz_irect clip;
fz_matrix local_ctm = *ctm;
@@ -1326,15 +1323,15 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, const fz_rect *rect, c
pixmap = fz_new_pixmap_from_image(ctx, image, dx, dy);
orig_pixmap = pixmap;
- state[1].mask = mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, mask);
+ state[1].mask = mask = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, mask);
- state[1].dest = dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
- fz_clear_pixmap(dev->ctx, dest);
+ state[1].dest = dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
+ fz_clear_pixmap(ctx, dest);
if (state->shape)
{
- state[1].shape = shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, shape);
+ state[1].shape = shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, shape);
}
state[1].blendmode |= FZ_BLEND_ISOLATED;
@@ -1343,14 +1340,14 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, const fz_rect *rect, c
if (dx < pixmap->w && dy < pixmap->h)
{
int gridfit = !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
+ scaled = fz_transform_pixmap(ctx, dev, pixmap, &local_ctm, state->dest->x, state->dest->y, dx, dy, gridfit, &clip);
if (!scaled)
{
if (dx < 1)
dx = 1;
if (dy < 1)
dy = 1;
- scaled = fz_scale_pixmap_cached(dev->ctx, pixmap, pixmap->x, pixmap->y, dx, dy, NULL, dev->cache_x, dev->cache_y);
+ scaled = fz_scale_pixmap_cached(ctx, pixmap, pixmap->x, pixmap->y, dx, dy, NULL, dev->cache_x, dev->cache_y);
}
if (scaled)
pixmap = scaled;
@@ -1364,15 +1361,14 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, const fz_rect *rect, c
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_pop_clip(fz_device *devp)
+fz_draw_pop_clip(fz_context *ctx, fz_device *devp)
{
fz_draw_device *dev = devp->user;
- fz_context *ctx = dev->ctx;
fz_draw_state *state;
if (dev->top == 0)
@@ -1390,31 +1386,31 @@ fz_draw_pop_clip(fz_device *devp)
{
#ifdef DUMP_GROUP_BLENDS
dump_spaces(dev->top, "");
- fz_dump_blend(dev->ctx, state[1].dest, "Clipping ");
+ fz_dump_blend(ctx, state[1].dest, "Clipping ");
if (state[1].shape)
- fz_dump_blend(dev->ctx, state[1].shape, "/");
- fz_dump_blend(dev->ctx, state[0].dest, " onto ");
+ fz_dump_blend(ctx, state[1].shape, "/");
+ fz_dump_blend(ctx, state[0].dest, " onto ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
- fz_dump_blend(dev->ctx, state[1].mask, " with ");
+ fz_dump_blend(ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[1].mask, " with ");
#endif
fz_paint_pixmap_with_mask(state[0].dest, state[1].dest, state[1].mask);
if (state[0].shape != state[1].shape)
{
fz_paint_pixmap_with_mask(state[0].shape, state[1].shape, state[1].mask);
- fz_drop_pixmap(dev->ctx, state[1].shape);
+ fz_drop_pixmap(ctx, state[1].shape);
}
/* The following tests should not be required, but just occasionally
* errors can cause the stack to get out of sync, and this might save
* our bacon. */
if (state[0].mask != state[1].mask)
- fz_drop_pixmap(dev->ctx, state[1].mask);
+ fz_drop_pixmap(ctx, state[1].mask);
if (state[0].dest != state[1].dest)
- fz_drop_pixmap(dev->ctx, state[1].dest);
+ fz_drop_pixmap(ctx, state[1].dest);
#ifdef DUMP_GROUP_BLENDS
- fz_dump_blend(dev->ctx, state[0].dest, " to get ");
+ fz_dump_blend(ctx, state[0].dest, " to get ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
printf("\n");
#endif
}
@@ -1427,21 +1423,20 @@ fz_draw_pop_clip(fz_device *devp)
}
static void
-fz_draw_begin_mask(fz_device *devp, const fz_rect *rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
+fz_draw_begin_mask(fz_context *ctx, fz_device *devp, const fz_rect *rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
{
fz_draw_device *dev = devp->user;
fz_pixmap *dest;
fz_irect bbox;
- fz_draw_state *state = push_stack(dev);
+ fz_draw_state *state = push_stack(ctx, dev);
fz_pixmap *shape = state->shape;
- fz_context *ctx = dev->ctx;
STACK_PUSHED("mask");
fz_intersect_irect(fz_irect_from_rect(&bbox, rect), &state->scissor);
fz_try(ctx)
{
- state[1].dest = dest = fz_new_pixmap_with_bbox(dev->ctx, fz_device_gray(ctx), &bbox);
+ state[1].dest = dest = fz_new_pixmap_with_bbox(ctx, fz_device_gray(ctx), &bbox);
if (state->shape)
{
/* FIXME: If we ever want to support AIS true, then
@@ -1458,16 +1453,16 @@ fz_draw_begin_mask(fz_device *devp, const fz_rect *rect, int luminosity, fz_colo
float bc;
if (!colorspace)
colorspace = fz_device_gray(ctx);
- fz_convert_color(dev->ctx, fz_device_gray(ctx), &bc, colorspace, colorfv);
- fz_clear_pixmap_with_value(dev->ctx, dest, bc * 255);
+ fz_convert_color(ctx, fz_device_gray(ctx), &bc, colorspace, colorfv);
+ fz_clear_pixmap_with_value(ctx, dest, bc * 255);
if (shape)
- fz_clear_pixmap_with_value(dev->ctx, shape, 255);
+ fz_clear_pixmap_with_value(ctx, shape, 255);
}
else
{
- fz_clear_pixmap(dev->ctx, dest);
+ fz_clear_pixmap(ctx, dest);
if (shape)
- fz_clear_pixmap(dev->ctx, shape);
+ fz_clear_pixmap(ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
@@ -1478,18 +1473,17 @@ fz_draw_begin_mask(fz_device *devp, const fz_rect *rect, int luminosity, fz_colo
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_end_mask(fz_device *devp)
+fz_draw_end_mask(fz_context *ctx, fz_device *devp)
{
fz_draw_device *dev = devp->user;
fz_pixmap *temp, *dest;
fz_irect bbox;
int luminosity;
- fz_context *ctx = dev->ctx;
fz_draw_state *state;
if (dev->top == 0)
@@ -1508,21 +1502,21 @@ fz_draw_end_mask(fz_device *devp)
fz_try(ctx)
{
/* convert to alpha mask */
- temp = fz_alpha_from_gray(dev->ctx, state[1].dest, luminosity);
+ temp = fz_alpha_from_gray(ctx, state[1].dest, luminosity);
if (state[1].mask != state[0].mask)
- fz_drop_pixmap(dev->ctx, state[1].mask);
+ fz_drop_pixmap(ctx, state[1].mask);
state[1].mask = temp;
if (state[1].dest != state[0].dest)
- fz_drop_pixmap(dev->ctx, state[1].dest);
+ fz_drop_pixmap(ctx, state[1].dest);
state[1].dest = NULL;
if (state[1].shape != state[0].shape)
- fz_drop_pixmap(dev->ctx, state[1].shape);
+ fz_drop_pixmap(ctx, state[1].shape);
state[1].shape = NULL;
/* create new dest scratch buffer */
fz_pixmap_bbox(ctx, temp, &bbox);
- dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, &bbox);
- fz_clear_pixmap(dev->ctx, dest);
+ dest = fz_new_pixmap_with_bbox(ctx, state->dest->colorspace, &bbox);
+ fz_clear_pixmap(ctx, dest);
/* push soft mask as clip mask */
state[1].dest = dest;
@@ -1531,31 +1525,30 @@ fz_draw_end_mask(fz_device *devp)
* clip mask when we pop. So create a new shape now. */
if (state[0].shape)
{
- state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].shape);
+ state[1].shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
+ fz_clear_pixmap(ctx, state[1].shape);
}
state[1].scissor = bbox;
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_begin_group(fz_device *devp, const fz_rect *rect, int isolated, int knockout, int blendmode, float alpha)
+fz_draw_begin_group(fz_context *ctx, fz_device *devp, const fz_rect *rect, int isolated, int knockout, int blendmode, float alpha)
{
fz_draw_device *dev = devp->user;
fz_irect bbox;
fz_pixmap *dest;
- fz_context *ctx = dev->ctx;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model = state->dest->colorspace;
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_begin(dev);
+ fz_knockout_begin(ctx, dev);
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("group");
fz_intersect_irect(fz_irect_from_rect(&bbox, rect), &state->scissor);
@@ -1570,11 +1563,11 @@ fz_draw_begin_group(fz_device *devp, const fz_rect *rect, int isolated, int knoc
if (isolated)
{
- fz_clear_pixmap(dev->ctx, dest);
+ fz_clear_pixmap(ctx, dest);
}
else
{
- fz_copy_pixmap_rect(dev->ctx, dest, state[0].dest, &bbox);
+ fz_copy_pixmap_rect(ctx, dest, state[0].dest, &bbox);
}
if (blendmode == 0 && alpha == 1.0 && isolated)
@@ -1586,7 +1579,7 @@ fz_draw_begin_group(fz_device *devp, const fz_rect *rect, int isolated, int knoc
else
{
state[1].shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
- fz_clear_pixmap(dev->ctx, state[1].shape);
+ fz_clear_pixmap(ctx, state[1].shape);
}
state[1].alpha = alpha;
@@ -1599,18 +1592,17 @@ fz_draw_begin_group(fz_device *devp, const fz_rect *rect, int isolated, int knoc
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
}
static void
-fz_draw_end_group(fz_device *devp)
+fz_draw_end_group(fz_context *ctx, fz_device *devp)
{
fz_draw_device *dev = devp->user;
int blendmode;
int isolated;
float alpha;
- fz_context *ctx = dev->ctx;
fz_draw_state *state;
if (dev->top == 0)
@@ -1626,12 +1618,12 @@ fz_draw_end_group(fz_device *devp)
isolated = state[1].blendmode & FZ_BLEND_ISOLATED;
#ifdef DUMP_GROUP_BLENDS
dump_spaces(dev->top, "");
- fz_dump_blend(dev->ctx, state[1].dest, "Group end: blending ");
+ fz_dump_blend(ctx, state[1].dest, "Group end: blending ");
if (state[1].shape)
- fz_dump_blend(dev->ctx, state[1].shape, "/");
- fz_dump_blend(dev->ctx, state[0].dest, " onto ");
+ fz_dump_blend(ctx, state[1].shape, "/");
+ fz_dump_blend(ctx, state[0].dest, " onto ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
if (alpha != 1.0f)
printf(" (alpha %g)", alpha);
if (blendmode != 0)
@@ -1650,22 +1642,22 @@ fz_draw_end_group(fz_device *devp)
* errors can cause the stack to get out of sync, and this might save
* our bacon. */
if (state[0].dest != state[1].dest)
- fz_drop_pixmap(dev->ctx, state[1].dest);
+ fz_drop_pixmap(ctx, state[1].dest);
if (state[0].shape != state[1].shape)
{
if (state[0].shape)
fz_paint_pixmap(state[0].shape, state[1].shape, alpha * 255);
- fz_drop_pixmap(dev->ctx, state[1].shape);
+ fz_drop_pixmap(ctx, state[1].shape);
}
#ifdef DUMP_GROUP_BLENDS
- fz_dump_blend(dev->ctx, state[0].dest, " to get ");
+ fz_dump_blend(ctx, state[0].dest, " to get ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
printf("\n");
#endif
if (state[0].blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
typedef struct
@@ -1683,7 +1675,7 @@ typedef struct
} tile_record;
static int
-fz_make_hash_tile_key(fz_store_hash *hash, void *key_)
+fz_make_hash_tile_key(fz_context *ctx, fz_store_hash *hash, void *key_)
{
tile_key *key = (tile_key *)key_;
@@ -1723,7 +1715,7 @@ fz_drop_tile_key(fz_context *ctx, void *key_)
}
static int
-fz_cmp_tile_key(void *k0_, void *k1_)
+fz_cmp_tile_key(fz_context *ctx, void *k0_, void *k1_)
{
tile_key *k0 = (tile_key *)k0_;
tile_key *k1 = (tile_key *)k1_;
@@ -1733,7 +1725,7 @@ fz_cmp_tile_key(void *k0_, void *k1_)
#ifndef NDEBUG
static void
-fz_debug_tile(FILE *out, void *key_)
+fz_debug_tile(fz_context *ctx, FILE *out, void *key_)
{
tile_key *key = (tile_key *)key_;
@@ -1789,13 +1781,12 @@ fz_tile_size(fz_context *ctx, tile_record *tile)
}
static int
-fz_draw_begin_tile(fz_device *devp, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm, int id)
+fz_draw_begin_tile(fz_context *ctx, fz_device *devp, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm, int id)
{
fz_draw_device *dev = devp->user;
fz_pixmap *dest = NULL;
fz_pixmap *shape;
fz_irect bbox;
- fz_context *ctx = dev->ctx;
fz_draw_state *state = &dev->stack[dev->top];
fz_colorspace *model = state->dest->colorspace;
fz_rect local_view = *view;
@@ -1804,9 +1795,9 @@ fz_draw_begin_tile(fz_device *devp, const fz_rect *area, const fz_rect *view, fl
/* ctm maps from pattern space to device space */
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_begin(dev);
+ fz_knockout_begin(ctx, dev);
- state = push_stack(dev);
+ state = push_stack(ctx, dev);
STACK_PUSHED("tile");
fz_irect_from_rect(&bbox, fz_transform_rect(&local_view, ctm));
/* We should never have a bbox that entirely covers our destination.
@@ -1851,12 +1842,12 @@ fz_draw_begin_tile(fz_device *devp, const fz_rect *area, const fz_rect *view, fl
fz_try(ctx)
{
- state[1].dest = dest = fz_new_pixmap_with_bbox(dev->ctx, model, &bbox);
+ state[1].dest = dest = fz_new_pixmap_with_bbox(ctx, model, &bbox);
fz_clear_pixmap(ctx, dest);
shape = state[0].shape;
if (shape)
{
- state[1].shape = shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox);
+ state[1].shape = shape = fz_new_pixmap_with_bbox(ctx, NULL, &bbox);
fz_clear_pixmap(ctx, shape);
}
state[1].blendmode |= FZ_BLEND_ISOLATED;
@@ -1873,14 +1864,14 @@ fz_draw_begin_tile(fz_device *devp, const fz_rect *area, const fz_rect *view, fl
}
fz_catch(ctx)
{
- emergency_pop_stack(dev, state);
+ emergency_pop_stack(ctx, dev, state);
}
return 0;
}
static void
-fz_draw_end_tile(fz_device *devp)
+fz_draw_end_tile(fz_context *ctx, fz_device *devp)
{
fz_draw_device *dev = devp->user;
float xstep, ystep;
@@ -1888,7 +1879,6 @@ fz_draw_end_tile(fz_device *devp)
fz_irect area, scissor;
fz_rect scissor_tmp;
int x0, y0, x1, y1, x, y;
- fz_context *ctx = dev->ctx;
fz_draw_state *state;
tile_record *tile;
tile_key *key;
@@ -1940,12 +1930,12 @@ fz_draw_end_tile(fz_device *devp)
#ifdef DUMP_GROUP_BLENDS
dump_spaces(dev->top, "");
- fz_dump_blend(dev->ctx, state[1].dest, "Tiling ");
+ fz_dump_blend(ctx, state[1].dest, "Tiling ");
if (state[1].shape)
- fz_dump_blend(dev->ctx, state[1].shape, "/");
- fz_dump_blend(dev->ctx, state[0].dest, " onto ");
+ fz_dump_blend(ctx, state[1].shape, "/");
+ fz_dump_blend(ctx, state[0].dest, " onto ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
#endif
for (y = y0; y < y1; y++)
@@ -2023,25 +2013,26 @@ fz_draw_end_tile(fz_device *devp)
* errors can cause the stack to get out of sync, and this might save
* our bacon. */
if (state[0].dest != state[1].dest)
- fz_drop_pixmap(dev->ctx, state[1].dest);
+ fz_drop_pixmap(ctx, state[1].dest);
if (state[0].shape != state[1].shape)
- fz_drop_pixmap(dev->ctx, state[1].shape);
+ fz_drop_pixmap(ctx, state[1].shape);
#ifdef DUMP_GROUP_BLENDS
- fz_dump_blend(dev->ctx, state[0].dest, " to get ");
+ fz_dump_blend(ctx, state[0].dest, " to get ");
if (state[0].shape)
- fz_dump_blend(dev->ctx, state[0].shape, "/");
+ fz_dump_blend(ctx, state[0].shape, "/");
printf("\n");
#endif
if (state->blendmode & FZ_BLEND_KNOCKOUT)
- fz_knockout_end(dev);
+ fz_knockout_end(ctx, dev);
}
static void
-fz_draw_drop_user(fz_device *devp)
+fz_draw_drop_user(fz_context *ctx, fz_device *devp)
{
fz_draw_device *dev = devp->user;
- fz_context *ctx = dev->ctx;
+ fz_gel *gel = dev->gel;
+
/* pop and free the stacks */
if (dev->top > 0)
fz_warn(ctx, "items left on stack in draw device: %d", dev->top+1);
@@ -2064,7 +2055,7 @@ fz_draw_drop_user(fz_device *devp)
fz_free(ctx, dev->stack);
fz_drop_scale_cache(ctx, dev->cache_x);
fz_drop_scale_cache(ctx, dev->cache_y);
- fz_drop_gel(dev->gel);
+ fz_drop_gel(ctx, gel);
fz_free(ctx, dev);
}
@@ -2079,7 +2070,6 @@ fz_new_draw_device(fz_context *ctx, fz_pixmap *dest)
{
ddev->gel = fz_new_gel(ctx);
ddev->flags = 0;
- ddev->ctx = ctx;
ddev->top = 0;
ddev->cache_x = fz_new_scale_cache(ctx);
ddev->cache_y = fz_new_scale_cache(ctx);
@@ -2100,7 +2090,7 @@ fz_new_draw_device(fz_context *ctx, fz_pixmap *dest)
{
fz_drop_scale_cache(ctx, ddev->cache_x);
fz_drop_scale_cache(ctx, ddev->cache_y);
- fz_drop_gel(ddev->gel);
+ fz_drop_gel(ctx, ddev->gel);
fz_free(ctx, ddev);
fz_rethrow(ctx);
}
@@ -2166,18 +2156,18 @@ fz_bound_path_accurate(fz_context *ctx, fz_irect *bbox, const fz_irect *scissor,
{
fz_gel *gel = fz_new_gel(ctx);
- fz_reset_gel(gel, scissor);
+ fz_reset_gel(ctx, gel, scissor);
if (stroke)
{
if (stroke->dash_len > 0)
- fz_flatten_dash_path(gel, path, stroke, ctm, flatness, linewidth);
+ fz_flatten_dash_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
else
- fz_flatten_stroke_path(gel, path, stroke, ctm, flatness, linewidth);
+ fz_flatten_stroke_path(ctx, gel, path, stroke, ctm, flatness, linewidth);
}
else
- fz_flatten_fill_path(gel, path, ctm, flatness);
- fz_bound_gel(gel, bbox);
- fz_drop_gel(gel);
+ fz_flatten_fill_path(ctx, gel, path, ctm, flatness);
+ fz_bound_gel(ctx, gel, bbox);
+ fz_drop_gel(ctx, gel);
return bbox;
}