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authorTor Andersson <tor.andersson@artifex.com>2018-06-25 13:15:50 +0200
committerTor Andersson <tor.andersson@artifex.com>2018-07-05 15:32:34 +0200
commit4a99615a609eec2b84bb2341d74fac46a5998137 (patch)
tree486eacff07448e4c655df1fa1bcb20df709dd8df /source/fitz/draw-mesh.c
parent2aa62902447760764e7a763dea322145d9c4808c (diff)
downloadmupdf-4a99615a609eec2b84bb2341d74fac46a5998137.tar.xz
Pass rect and matrix by value in geometry functions.
Several things irk me about passing values as const pointers: * They can be NULL, which is not a valid value. * They require explicit temporary variables for storage. * They don't compose easily in a legible manner, requiring weird pointer passing semantics where the variable being assigned is hidden as an argument in the innermost function call. * We can't change the value through the pointer, requiring yet more local variables to hold copies of the input value. In the device interface where we pass a matrix to a function, we often find ourselves making a local copy of the matrix so we can concatenate other transforms to it. This copying is a lot of unnecessary busywork that I hope to eventually avoid by laying the groundwork with this commit. This is a rather large API change, so I apologize for the inconvenience, but I hope the end result and gain in legibility will be worth the pain.
Diffstat (limited to 'source/fitz/draw-mesh.c')
-rw-r--r--source/fitz/draw-mesh.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/fitz/draw-mesh.c b/source/fitz/draw-mesh.c
index a248170e..5a3bef40 100644
--- a/source/fitz/draw-mesh.c
+++ b/source/fitz/draw-mesh.c
@@ -230,13 +230,13 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *colorspace, cons
fz_try(ctx)
{
- fz_concat(&local_ctm, &shade->matrix, ctm);
+ local_ctm = fz_concat(shade->matrix, *ctm);
if (shade->use_function)
{
/* We need to use alpha = 1 here, because the shade might not fill
* the bbox. */
- temp = fz_new_pixmap_with_bbox(ctx, fz_device_gray(ctx), bbox, NULL, 1);
+ temp = fz_new_pixmap_with_bbox(ctx, fz_device_gray(ctx), *bbox, NULL, 1);
fz_clear_pixmap(ctx, temp);
}
else
@@ -249,7 +249,7 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *colorspace, cons
ptd.bbox = bbox;
fz_init_cached_color_converter(ctx, &ptd.cc, NULL, temp->colorspace, colorspace, color_params);
- fz_process_shade(ctx, shade, &local_ctm, prepare_mesh_vertex, &do_paint_tri, &ptd);
+ fz_process_shade(ctx, shade, local_ctm, prepare_mesh_vertex, &do_paint_tri, &ptd);
if (shade->use_function)
{
@@ -275,7 +275,7 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *colorspace, cons
int n = fz_colorspace_n(ctx, colorspace);
/* alpha = 1 here for the same reason as earlier */
- conv = fz_new_pixmap_with_bbox(ctx, colorspace, bbox, NULL, 1);
+ conv = fz_new_pixmap_with_bbox(ctx, colorspace, *bbox, NULL, 1);
d = conv->samples;
while (hh--)
{
@@ -322,7 +322,7 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *colorspace, cons
}
fz_drop_color_converter(ctx, &cc);
- conv = fz_new_pixmap_with_bbox(ctx, dest->colorspace, bbox, dest->seps, 1);
+ conv = fz_new_pixmap_with_bbox(ctx, dest->colorspace, *bbox, dest->seps, 1);
d = conv->samples;
da = conv->alpha;
while (hh--)