diff options
author | Robin Watts <robin.watts@artifex.com> | 2016-01-12 17:30:59 +0000 |
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committer | Robin Watts <robin.watts@artifex.com> | 2016-01-13 12:32:58 +0000 |
commit | ad8936bf2bcf54c7042bdec20c49c96657649b34 (patch) | |
tree | 0d6e309f5747e493632b72b34acef1e53e1ed9d7 /source/fitz/test-device.c | |
parent | 881b7ea89588677e709aaa7d3d0ffe4aed63822a (diff) | |
download | mupdf-ad8936bf2bcf54c7042bdec20c49c96657649b34.tar.xz |
Add lots of consts.
In general, we should use 'const fz_blah' in device calls whenever
the callee should not alter the fz_blah.
Push this through. This shows up various places where we fz_keep
and fz_drop these const things.
I've updated the fz_keep and fz_drops with appropriate casts
to remove the consts. We may need to do the union dance to avoid
the consts for some compilers, but will only do that if required.
I think this is nicer overall, even allowing for the const<->no const
problems.
Diffstat (limited to 'source/fitz/test-device.c')
-rw-r--r-- | source/fitz/test-device.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/fitz/test-device.c b/source/fitz/test-device.c index 86b39161..339b1e94 100644 --- a/source/fitz/test-device.c +++ b/source/fitz/test-device.c @@ -26,7 +26,7 @@ is_rgb_color_u8(int threshold_u8, int r, int g, int b) } static void -fz_test_color(fz_context *ctx, fz_device *dev, fz_colorspace *colorspace, const float *color) +fz_test_color(fz_context *ctx, fz_device *dev, const fz_colorspace *colorspace, const float *color) { fz_test_device *t = (fz_test_device*)dev; @@ -56,32 +56,32 @@ fz_test_color(fz_context *ctx, fz_device *dev, fz_colorspace *colorspace, const } static void -fz_test_fill_path(fz_context *ctx, fz_device *dev, fz_path *path, int even_odd, const fz_matrix *ctm, - fz_colorspace *colorspace, float *color, float alpha) +fz_test_fill_path(fz_context *ctx, fz_device *dev, const fz_path *path, int even_odd, const fz_matrix *ctm, + const fz_colorspace *colorspace, const float *color, float alpha) { if (alpha != 0.0f) fz_test_color(ctx, dev, colorspace, color); } static void -fz_test_stroke_path(fz_context *ctx, fz_device *dev, fz_path *path, fz_stroke_state *stroke, - const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha) +fz_test_stroke_path(fz_context *ctx, fz_device *dev, const fz_path *path, const fz_stroke_state *stroke, + const fz_matrix *ctm, const fz_colorspace *colorspace, const float *color, float alpha) { if (alpha != 0.0f) fz_test_color(ctx, dev, colorspace, color); } static void -fz_test_fill_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm, - fz_colorspace *colorspace, float *color, float alpha) +fz_test_fill_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm, + const fz_colorspace *colorspace, const float *color, float alpha) { if (alpha != 0.0f) fz_test_color(ctx, dev, colorspace, color); } static void -fz_test_stroke_text(fz_context *ctx, fz_device *dev, fz_text *text, fz_stroke_state *stroke, - const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha) +fz_test_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, + const fz_matrix *ctm, const fz_colorspace *colorspace, const float *color, float alpha) { if (alpha != 0.0f) fz_test_color(ctx, dev, colorspace, color); @@ -90,7 +90,7 @@ fz_test_stroke_text(fz_context *ctx, fz_device *dev, fz_text *text, fz_stroke_st struct shadearg { fz_device *dev; - fz_shade *shade; + const fz_shade *shade; }; static void @@ -98,13 +98,13 @@ prepare_vertex(fz_context *ctx, void *arg_, fz_vertex *v, const float *color) { struct shadearg *arg = arg_; fz_device *dev = arg->dev; - fz_shade *shade = arg->shade; + const fz_shade *shade = arg->shade; if (!shade->use_function) fz_test_color(ctx, dev, shade->colorspace, color); } static void -fz_test_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha) +fz_test_fill_shade(fz_context *ctx, fz_device *dev, const fz_shade *shade, const fz_matrix *ctm, float alpha) { if (shade->use_function) { @@ -122,7 +122,7 @@ fz_test_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_ma } static void -fz_test_fill_image(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, float alpha) +fz_test_fill_image(fz_context *ctx, fz_device *dev, const fz_image *image, const fz_matrix *ctm, float alpha) { fz_test_device *t = (fz_test_device*)dev; @@ -241,8 +241,8 @@ fz_test_fill_image(fz_context *ctx, fz_device *dev, fz_image *image, const fz_ma } static void -fz_test_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, - fz_colorspace *colorspace, float *color, float alpha) +fz_test_fill_image_mask(fz_context *ctx, fz_device *dev, const fz_image *image, const fz_matrix *ctm, + const fz_colorspace *colorspace, const float *color, float alpha) { /* We assume that at least some of the image pixels are non-zero */ fz_test_color(ctx, dev, colorspace, color); |