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authorTor Andersson <tor.andersson@artifex.com>2016-02-22 14:18:05 +0100
committerTor Andersson <tor.andersson@artifex.com>2016-02-22 14:30:36 +0100
commitad8a5680e6d3fd1ad77ae2c1a3d38ebe2042f2cb (patch)
treed7da3d8e161086470a3e3238fe7ac650eb8e44a4 /source/fitz/test-device.c
parent35a0cb70629c57eb94cb99fec83f994d3d496a7b (diff)
downloadmupdf-ad8a5680e6d3fd1ad77ae2c1a3d38ebe2042f2cb.tar.xz
Drop const from fz_shade.
Shading objects are immutable and opaque once constructed. Therefore there is no need for the const keyword.
Diffstat (limited to 'source/fitz/test-device.c')
-rw-r--r--source/fitz/test-device.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/fitz/test-device.c b/source/fitz/test-device.c
index 065fa59e..946e636d 100644
--- a/source/fitz/test-device.c
+++ b/source/fitz/test-device.c
@@ -90,7 +90,7 @@ fz_test_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const
struct shadearg
{
fz_device *dev;
- const fz_shade *shade;
+ fz_shade *shade;
};
static void
@@ -98,13 +98,13 @@ prepare_vertex(fz_context *ctx, void *arg_, fz_vertex *v, const float *color)
{
struct shadearg *arg = arg_;
fz_device *dev = arg->dev;
- const fz_shade *shade = arg->shade;
+ fz_shade *shade = arg->shade;
if (!shade->use_function)
fz_test_color(ctx, dev, shade->colorspace, color);
}
static void
-fz_test_fill_shade(fz_context *ctx, fz_device *dev, const fz_shade *shade, const fz_matrix *ctm, float alpha)
+fz_test_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha)
{
if (shade->use_function)
{