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author | Tor Andersson <tor.andersson@artifex.com> | 2016-02-22 14:18:05 +0100 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2016-02-22 14:30:36 +0100 |
commit | ad8a5680e6d3fd1ad77ae2c1a3d38ebe2042f2cb (patch) | |
tree | d7da3d8e161086470a3e3238fe7ac650eb8e44a4 /source/fitz/test-device.c | |
parent | 35a0cb70629c57eb94cb99fec83f994d3d496a7b (diff) | |
download | mupdf-ad8a5680e6d3fd1ad77ae2c1a3d38ebe2042f2cb.tar.xz |
Drop const from fz_shade.
Shading objects are immutable and opaque once constructed.
Therefore there is no need for the const keyword.
Diffstat (limited to 'source/fitz/test-device.c')
-rw-r--r-- | source/fitz/test-device.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/fitz/test-device.c b/source/fitz/test-device.c index 065fa59e..946e636d 100644 --- a/source/fitz/test-device.c +++ b/source/fitz/test-device.c @@ -90,7 +90,7 @@ fz_test_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const struct shadearg { fz_device *dev; - const fz_shade *shade; + fz_shade *shade; }; static void @@ -98,13 +98,13 @@ prepare_vertex(fz_context *ctx, void *arg_, fz_vertex *v, const float *color) { struct shadearg *arg = arg_; fz_device *dev = arg->dev; - const fz_shade *shade = arg->shade; + fz_shade *shade = arg->shade; if (!shade->use_function) fz_test_color(ctx, dev, shade->colorspace, color); } static void -fz_test_fill_shade(fz_context *ctx, fz_device *dev, const fz_shade *shade, const fz_matrix *ctm, float alpha) +fz_test_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha) { if (shade->use_function) { |