summaryrefslogtreecommitdiff
path: root/winrt/mupdf_cpp/App.xaml.h
diff options
context:
space:
mode:
authorMichael Vrhel <michael.vrhel@artifex.com>2013-05-04 22:59:31 -0700
committerRobin Watts <robin.watts@artifex.com>2013-05-16 19:25:44 +0100
commitced8337a902cfb9988d014c099b90b2b66212825 (patch)
treec91a41d504b4cbddec169a2e5e4a2a5031863ad4 /winrt/mupdf_cpp/App.xaml.h
parent4bbdac7510e0a02f86fd00629a8b344d85404528 (diff)
downloadmupdf-ced8337a902cfb9988d014c099b90b2b66212825.tar.xz
Major changes in the entire design.
Initial commit of this and it has several issues that have to be worked through. Lots of broken stuff but I needed to get it in place. Added 2 new classes. One is muctx which contains all the interfacing to mupdf and uses standard c++ types. The other is mudocument which interfaces between muctx and the WinRT world. It passes WinRT objects to and from applications which can be written in C++, C#, Visual Basic, Javascript etc. mudocument and muctx will reside in a winRT DLL. The Viewer application (c++ version) is now in mupdf_cpp project and now has a flip view structure that includes a scroll viewer which has data binding to a collection. This enables much easier zooming and updating, however I am still trying how to bind the canvas elements that contain the text search or link information.
Diffstat (limited to 'winrt/mupdf_cpp/App.xaml.h')
-rw-r--r--winrt/mupdf_cpp/App.xaml.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/winrt/mupdf_cpp/App.xaml.h b/winrt/mupdf_cpp/App.xaml.h
new file mode 100644
index 00000000..2ed35bd1
--- /dev/null
+++ b/winrt/mupdf_cpp/App.xaml.h
@@ -0,0 +1,24 @@
+//
+// App.xaml.h
+// Declaration of the App class.
+//
+
+#pragma once
+
+#include "App.g.h"
+
+namespace mupdf_cpp
+{
+ /// <summary>
+ /// Provides application-specific behavior to supplement the default Application class.
+ /// </summary>
+ ref class App sealed
+ {
+ public:
+ App();
+ virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ args) override;
+
+ private:
+ void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
+ };
+}