diff options
Diffstat (limited to 'draw/draw_device.c')
-rw-r--r-- | draw/draw_device.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/draw/draw_device.c b/draw/draw_device.c index e2c22db1..ec4e2df5 100644 --- a/draw/draw_device.c +++ b/draw/draw_device.c @@ -123,7 +123,7 @@ fz_knockout_begin(fz_draw_device *dev) bbox = fz_bound_pixmap(state->dest); bbox = fz_intersect_bbox(bbox, state->scissor); - dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox); if (isolated) { @@ -154,7 +154,7 @@ fz_knockout_begin(fz_draw_device *dev) } else { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } #ifdef DUMP_GROUP_BLENDS @@ -354,13 +354,13 @@ fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect *rect, int even_odd, f return; } - state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].mask); - state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, state[1].dest); if (state[1].shape) { - state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].shape); } @@ -399,13 +399,13 @@ fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, fz_rect *rect, fz_strok if (rect) bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect)); - state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].mask); - state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, state[1].dest); if (state->shape) { - state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].shape); } @@ -600,13 +600,13 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, fz_matrix ctm, int accumulate) if (accumulate == 0 || accumulate == 1) { - mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, mask); - dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, dest); if (state->shape) { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } else @@ -673,13 +673,13 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke bbox = fz_round_rect(fz_bound_text(dev->ctx, text, ctm)); bbox = fz_intersect_bbox(bbox, state->scissor); - mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, mask); - dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, dest); if (state->shape) { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } else @@ -762,11 +762,11 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, fz_matrix ctm, float alpha) if (alpha < 1) { - dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox); fz_clear_pixmap(dev->ctx, dest); if (shape) { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } } @@ -926,7 +926,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha) if (pixmap->colorspace != model && !after) { - converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap)); + converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap)); fz_convert_pixmap(ctx, converted, pixmap); pixmap = converted; } @@ -956,7 +956,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha) } else { - converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap)); + converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap)); fz_convert_pixmap(ctx, converted, pixmap); pixmap = converted; } @@ -1099,14 +1099,14 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, fz_rect *rect, fz_matr fz_try(ctx) { - mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, mask); - dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, dest); if (state->shape) { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } @@ -1211,12 +1211,12 @@ fz_draw_begin_mask(fz_device *devp, fz_rect rect, int luminosity, fz_colorspace bbox = fz_round_rect(rect); bbox = fz_intersect_bbox(bbox, state->scissor); - dest = fz_new_pixmap_with_rect(dev->ctx, fz_device_gray, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, fz_device_gray, bbox); if (state->shape) { /* FIXME: If we ever want to support AIS true, then we * probably want to create a shape pixmap here, using: - * shape = fz_new_pixmap_with_rect(NULL, bbox); + * shape = fz_new_pixmap_with_bbox(NULL, bbox); * then, in the end_mask code, we create the mask from this * rather than dest. */ @@ -1285,7 +1285,7 @@ fz_draw_end_mask(fz_device *devp) /* create new dest scratch buffer */ bbox = fz_bound_pixmap(temp); - dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox); fz_clear_pixmap(dev->ctx, dest); /* push soft mask as clip mask */ @@ -1296,7 +1296,7 @@ fz_draw_end_mask(fz_device *devp) * clip mask when we pop. So create a new shape now. */ if (state[0].shape) { - state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].shape); } state[1].scissor = bbox; @@ -1318,7 +1318,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i state = push_stack(dev); bbox = fz_round_rect(rect); bbox = fz_intersect_bbox(bbox, state->scissor); - dest = fz_new_pixmap_with_rect(ctx, model, bbox); + dest = fz_new_pixmap_with_bbox(ctx, model, bbox); #ifndef ATTEMPT_KNOCKOUT_AND_ISOLATED knockout = 0; @@ -1344,7 +1344,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i { fz_try(ctx) { - shape = fz_new_pixmap_with_rect(ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } fz_catch(ctx) @@ -1451,7 +1451,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo * assert(bbox.x0 > state->dest->x || bbox.x1 < state->dest->x + state->dest->w || * bbox.y0 > state->dest->y || bbox.y1 < state->dest->y + state->dest->h); */ - dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(ctx, dest); shape = state[0].shape; if (shape) @@ -1459,7 +1459,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo fz_var(shape); fz_try(ctx) { - shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox); + shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(ctx, shape); } fz_catch(ctx) |