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Diffstat (limited to 'draw/draw_device.c')
-rw-r--r--draw/draw_device.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/draw/draw_device.c b/draw/draw_device.c
index e2c22db1..ec4e2df5 100644
--- a/draw/draw_device.c
+++ b/draw/draw_device.c
@@ -123,7 +123,7 @@ fz_knockout_begin(fz_draw_device *dev)
bbox = fz_bound_pixmap(state->dest);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
if (isolated)
{
@@ -154,7 +154,7 @@ fz_knockout_begin(fz_draw_device *dev)
}
else
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
@@ -354,13 +354,13 @@ fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect *rect, int even_odd, f
return;
}
- state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, state[1].dest);
if (state[1].shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
@@ -399,13 +399,13 @@ fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, fz_rect *rect, fz_strok
if (rect)
bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));
- state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, state[1].dest);
if (state->shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
@@ -600,13 +600,13 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, fz_matrix ctm, int accumulate)
if (accumulate == 0 || accumulate == 1)
{
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
else
@@ -673,13 +673,13 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
bbox = fz_round_rect(fz_bound_text(dev->ctx, text, ctm));
bbox = fz_intersect_bbox(bbox, state->scissor);
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
else
@@ -762,11 +762,11 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, fz_matrix ctm, float alpha)
if (alpha < 1)
{
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
}
@@ -926,7 +926,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha)
if (pixmap->colorspace != model && !after)
{
- converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap));
+ converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap));
fz_convert_pixmap(ctx, converted, pixmap);
pixmap = converted;
}
@@ -956,7 +956,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha)
}
else
{
- converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap));
+ converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap));
fz_convert_pixmap(ctx, converted, pixmap);
pixmap = converted;
}
@@ -1099,14 +1099,14 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, fz_rect *rect, fz_matr
fz_try(ctx)
{
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
@@ -1211,12 +1211,12 @@ fz_draw_begin_mask(fz_device *devp, fz_rect rect, int luminosity, fz_colorspace
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(dev->ctx, fz_device_gray, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, fz_device_gray, bbox);
if (state->shape)
{
/* FIXME: If we ever want to support AIS true, then we
* probably want to create a shape pixmap here, using:
- * shape = fz_new_pixmap_with_rect(NULL, bbox);
+ * shape = fz_new_pixmap_with_bbox(NULL, bbox);
* then, in the end_mask code, we create the mask from this
* rather than dest.
*/
@@ -1285,7 +1285,7 @@ fz_draw_end_mask(fz_device *devp)
/* create new dest scratch buffer */
bbox = fz_bound_pixmap(temp);
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
fz_clear_pixmap(dev->ctx, dest);
/* push soft mask as clip mask */
@@ -1296,7 +1296,7 @@ fz_draw_end_mask(fz_device *devp)
* clip mask when we pop. So create a new shape now. */
if (state[0].shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
state[1].scissor = bbox;
@@ -1318,7 +1318,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i
state = push_stack(dev);
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(ctx, model, bbox);
#ifndef ATTEMPT_KNOCKOUT_AND_ISOLATED
knockout = 0;
@@ -1344,7 +1344,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i
{
fz_try(ctx)
{
- shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
fz_catch(ctx)
@@ -1451,7 +1451,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo
* assert(bbox.x0 > state->dest->x || bbox.x1 < state->dest->x + state->dest->w ||
* bbox.y0 > state->dest->y || bbox.y1 < state->dest->y + state->dest->h);
*/
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(ctx, dest);
shape = state[0].shape;
if (shape)
@@ -1459,7 +1459,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo
fz_var(shape);
fz_try(ctx)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(ctx, shape);
}
fz_catch(ctx)