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-rw-r--r--fitz/fitz.h2567
1 files changed, 1444 insertions, 1123 deletions
diff --git a/fitz/fitz.h b/fitz/fitz.h
index d2672031..26751824 100644
--- a/fitz/fitz.h
+++ b/fitz/fitz.h
@@ -1,9 +1,9 @@
-#ifndef _FITZ_H_
-#define _FITZ_H_
+#ifndef FITZ_H
+#define FITZ_H
/*
- * Include the standard libc headers.
- */
+ Include the standard libc headers.
+*/
#include <stdio.h>
#include <stdlib.h>
@@ -15,13 +15,27 @@
#include <assert.h>
#include <errno.h>
#include <limits.h> /* INT_MAX & co */
-#include <float.h> /* FLT_EPSILON */
+#include <float.h> /* FLT_EPSILON, FLT_MAX & co */
#include <fcntl.h> /* O_RDONLY & co */
#include <setjmp.h>
#include "memento.h"
+/*
+ Some versions of setjmp/longjmp (notably MacOSX and ios) store/restore
+ signal handlers too. We don't alter signal handlers within mupdf, so
+ there is no need for us to store/restore - hence we use the
+ non-restoring variants. This makes a large speed difference.
+*/
+#ifdef __APPLE__
+#define fz_setjmp _setjmp
+#define fz_longjmp _longjmp
+#else
+#define fz_setjmp setjmp
+#define fz_longjmp longjmp
+#endif
+
#ifdef __ANDROID__
#include <android/log.h>
#define LOG_TAG "libmupdf"
@@ -38,10 +52,11 @@
#define MIN(a,b) ( (a) < (b) ? (a) : (b) )
#define MAX(a,b) ( (a) > (b) ? (a) : (b) )
#define CLAMP(x,a,b) ( (x) > (b) ? (b) : ( (x) < (a) ? (a) : (x) ) )
+#define DIV_BY_ZERO(a, b, min, max) (((a) < 0) ^ ((b) < 0) ? (min) : (max))
/*
- * Some differences in libc can be smoothed over
- */
+ Some differences in libc can be smoothed over
+*/
#ifdef _MSC_VER /* Microsoft Visual C */
@@ -54,7 +69,7 @@
int gettimeofday(struct timeval *tv, struct timezone *tz);
#define snprintf _snprintf
-#define strtoll _strtoi64
+#define isnan _isnan
#else /* Unix or close enough */
@@ -75,8 +90,8 @@ int gettimeofday(struct timeval *tv, struct timezone *tz);
#endif
/*
- * Variadic macros, inline and restrict keywords
- */
+ Variadic macros, inline and restrict keywords
+*/
#if __STDC_VERSION__ == 199901L /* C99 */
#elif _MSC_VER >= 1500 /* MSVC 9 or newer */
@@ -91,8 +106,8 @@ int gettimeofday(struct timeval *tv, struct timezone *tz);
#endif
/*
- * GCC can do type checking of printf strings
- */
+ GCC can do type checking of printf strings
+*/
#ifndef __printflike
#if __GNUC__ > 2 || __GNUC__ == 2 && __GNUC_MINOR__ >= 7
@@ -103,7 +118,9 @@ int gettimeofday(struct timeval *tv, struct timezone *tz);
#endif
#endif
-/* Contexts */
+/*
+ Contexts
+*/
typedef struct fz_alloc_context_s fz_alloc_context;
typedef struct fz_error_context_s fz_error_context;
@@ -123,9 +140,6 @@ struct fz_alloc_context_s
void (*free)(void *, void *);
};
-/* Default allocator */
-extern fz_alloc_context fz_alloc_default;
-
struct fz_error_context_s
{
int top;
@@ -140,139 +154,13 @@ void fz_var_imp(void *);
#define fz_var(var) fz_var_imp((void *)&(var))
/*
-
-MuPDF uses a set of exception handling macros to simplify error return
-and cleanup. Conceptually, they work a lot like C++'s try/catch system,
-but do not require any special compiler support.
-
-The basic formulation is as follows:
-
- fz_try(ctx)
- {
- // Try to perform a task. Never 'return', 'goto' or 'longjmp' out
- // of here. 'break' may be used to safely exit (just) the try block
- // scope.
- }
- fz_always(ctx)
- {
- // Any code here is always executed, regardless of whether an
- // exception was thrown within the try or not. Never 'return', 'goto'
- // or longjmp out from here. 'break' may be used to safely exit (just)
- // the always block scope.
- }
- fz_catch(ctx)
- {
- // This code is called (after any always block) only if something
- // within the fz_try block (including any functions it called) threw
- // an exception. The code here is expected to handle the exception
- // (maybe record/report the error, cleanup any stray state etc) and
- // can then either exit the block, or pass on the exception to a
- // higher level (enclosing) fz_try block (using fz_throw, or
- // fz_rethrow).
- }
-
-The fz_always block is optional, and can safely be omitted.
-
-The macro based nature of this system has 3 main limitations:
-
-1) Never return from within try (or 'goto' or longjmp out of it).
- This upsets the internal housekeeping of the macros and will cause
- problems later on. The code will detect such things happening, but
- by then it is too late to give a helpful error report as to where the
- original infraction occurred.
-
-2) The fz_try(ctx) { ... } fz_always(ctx) { ... } fz_catch(ctx) { ... }
- is not one atomic C statement. That is to say, if you do:
-
- if (condition)
- fz_try(ctx) { ... }
- fz_catch(ctx) { ... }
-
- then you will not get what you want. Use the following instead:
-
- if (condition) {
- fz_try(ctx) { ... }
- fz_catch(ctx) { ... }
- }
-
-3) The macros are implemented using setjmp and longjmp, and so the standard
- C restrictions on the use of those functions apply to fz_try/fz_catch
- too. In particular, any "truly local" variable that is set between the
- start of fz_try and something in fz_try throwing an exception may become
- undefined as part of the process of throwing that exception.
-
- As a way of mitigating this problem, we provide an fz_var() macro that
- tells the compiler to ensure that that variable is not unset by the
- act of throwing the exception.
-
-A model piece of code using these macros then might be:
-
- house build_house(plans *p)
- {
- material m = NULL;
- walls w = NULL;
- roof r = NULL;
- house h = NULL;
- tiles t = make_tiles();
-
- fz_var(w);
- fz_var(r);
- fz_var(h);
-
- fz_try(ctx)
- {
- fz_try(ctx)
- {
- m = make_bricks();
- }
- fz_catch(ctx)
- {
- // No bricks available, make do with straw?
- m = make_straw();
- }
- w = make_walls(m, p);
- r = make_roof(m, t);
- h = combine(w, r); // Note, NOT: return combine(w,r);
- }
- fz_always(ctx)
- {
- drop_walls(w);
- drop_roof(r);
- drop_material(m);
- drop_tiles(t);
- }
- fz_catch(ctx)
- {
- fz_throw(ctx, "build_house failed");
- }
- return h;
- }
-
-Things to note about this:
-
-a) If make_tiles throws an exception, this will immediately be handled
- by some higher level exception handler. If it succeeds, t will be
- set before fz_try starts, so there is no need to fz_var(t);
-
-b) We try first off to make some bricks as our building material. If
- this fails, we fall back to straw. If this fails, we'll end up in
- the fz_catch, and the process will fail neatly.
-
-c) We assume in this code that combine takes new reference to both the
- walls and the roof it uses, and therefore that w and r need to be
- cleaned up in all cases.
-
-d) We assume the standard C convention that it is safe to destroy
- NULL things.
-
+ Exception macro definitions. Just treat these as a black box - pay no
+ attention to the man behind the curtain.
*/
-/* Exception macro definitions. Just treat these as a black box - pay no
- * attention to the man behind the curtain. */
-
#define fz_try(ctx) \
if (fz_push_try(ctx->error), \
- (ctx->error->stack[ctx->error->top].code = setjmp(ctx->error->stack[ctx->error->top].buffer)) == 0) \
+ (ctx->error->stack[ctx->error->top].code = fz_setjmp(ctx->error->stack[ctx->error->top].buffer)) == 0) \
{ do {
#define fz_always(ctx) \
@@ -285,78 +173,22 @@ d) We assume the standard C convention that it is safe to destroy
} \
if (ctx->error->stack[ctx->error->top--].code)
-/*
-
-We also include a couple of other formulations of the macros, with
-different strengths and weaknesses. These will be removed shortly, but
-I want them in git for at least 1 revision so I have a record of them.
-
-A formulation of try/always/catch that lifts limitation 2 above, but
-has problems when try/catch are nested in the same function; the inner
-nestings need to use fz_always_(ctx, label) and fz_catch_(ctx, label)
-instead. This was held as too high a price to pay to drop limitation 2.
-
-#define fz_try(ctx) \
- if (fz_push_try(ctx->error), \
- (ctx->error->stack[ctx->error->top].code = setjmp(ctx->error->stack[ctx->error->top].buffer)) == 0) \
- { do {
-
-#define fz_always_(ctx, label) \
- } while (0); \
- goto ALWAYS_LABEL_ ## label ; \
- } \
- else if (ctx->error->stack[ctx->error->top].code) \
- { ALWAYS_LABEL_ ## label : \
- do {
-
-#define fz_catch_(ctx, label) \
- } while(0); \
- if (ctx->error->stack[ctx->error->top--].code) \
- goto CATCH_LABEL_ ## label; \
- } \
- else if (ctx->error->top--, 1) \
- CATCH_LABEL ## label:
-
-#define fz_always(ctx) fz_always_(ctx, TOP)
-#define fz_catch(ctx) fz_catch_(ctx, TOP)
-
-Another alternative formulation, that again removes limitation 2, but at
-the cost of an always block always costing us 1 extra longjmp per
-execution. Again this was felt to be too high a cost to use.
-
-#define fz_try(ctx) \
- if (fz_push_try(ctx->error), \
- (ctx->error->stack[ctx->error->top].code = setjmp(ctx->error->stack[ctx->error->top].buffer)) == 0) \
- { do {
-
-#define fz_always(ctx) \
- } while (0); \
- longjmp(ctx->error->stack[ctx->error->top].buffer, 3); \
- } \
- else if (ctx->error->stack[ctx->error->top].code & 1) \
- { do {
-
-#define fz_catch(ctx) \
- } while(0); \
- if (ctx->error->stack[ctx->error->top].code == 1) \
- longjmp(ctx->error->stack[ctx->error->top].buffer, 2); \
- ctx->error->top--;\
- } \
- else if (ctx->error->top--, 1)
-
-*/
-
void fz_push_try(fz_error_context *ex);
void fz_throw(fz_context *, char *, ...) __printflike(2, 3);
void fz_rethrow(fz_context *);
+void fz_warn(fz_context *ctx, char *fmt, ...) __printflike(2, 3);
-struct fz_warn_context_s
-{
- char message[256];
- int count;
-};
+/*
+ fz_flush_warnings: Flush any repeated warnings.
-void fz_warn(fz_context *ctx, char *fmt, ...) __printflike(2, 3);
+ Repeated warnings are buffered, counted and eventually printed
+ along with the number of repetitions. Call fz_flush_warnings
+ to force printing of the latest buffered warning and the
+ number of repetitions, for example to make sure that all
+ warnings are printed before exiting an application.
+
+ Does not throw exceptions.
+*/
void fz_flush_warnings(fz_context *ctx);
struct fz_context_s
@@ -371,42 +203,118 @@ struct fz_context_s
fz_glyph_cache *glyph_cache;
};
+/*
+ Specifies the maximum size in bytes of the resource store in
+ fz_context. Given as argument to fz_new_context.
+
+ FZ_STORE_UNLIMITED: Let resource store grow unbounded.
+
+ FZ_STORE_DEFAULT: A reasonable upper bound on the size, for
+ devices that are not memory constrained.
+*/
+enum {
+ FZ_STORE_UNLIMITED = 0,
+ FZ_STORE_DEFAULT = 256 << 20,
+};
+
+/*
+ fz_new_context: Allocate context containing global state.
+
+ The global state contains an exception stack, resource store,
+ etc. Most functions in MuPDF take a context argument to be
+ able to reference the global state. See fz_free_context for
+ freeing an allocated context.
+
+ alloc: Supply a custom memory allocator through a set of
+ function pointers. Set to NULL for the standard library
+ allocator. The context will keep the allocator pointer, so the
+ data it points to must not be modified or freed during the
+ lifetime of the context.
+
+ locks: Supply a set of locks and functions to lock/unlock
+ them, intended for multi-threaded applications. Set to NULL
+ when using MuPDF in a single-threaded applications. The
+ context will keep the locks pointer, so the data it points to
+ must not be modified or freed during the lifetime of the
+ context.
+
+ max_store: Maximum size in bytes of the resource store, before
+ it will start evicting cached resources such as fonts and
+ images. FZ_STORE_UNLIMITED can be used if a hard limit is not
+ desired. Use FZ_STORE_DEFAULT to get a reasonable size.
+
+ Does not throw exceptions, but may return NULL.
+*/
fz_context *fz_new_context(fz_alloc_context *alloc, fz_locks_context *locks, unsigned int max_store);
+
+/*
+ fz_clone_context: Make a clone of an existing context.
+
+ This function is meant to be used in multi-threaded
+ applications where each thread requires its own context, yet
+ parts of the global state, for example caching, is shared.
+
+ ctx: Context obtained from fz_new_context to make a copy of.
+ ctx must have had locks and lock/functions setup when created.
+ The two contexts will share the memory allocator, resource
+ store, locks and lock/unlock functions. They will each have
+ their own exception stacks though.
+
+ Does not throw exception, but may return NULL.
+*/
fz_context *fz_clone_context(fz_context *ctx);
-fz_context *fz_clone_context_internal(fz_context *ctx);
+
+/*
+ fz_free_context: Free a context and its global state.
+
+ The context and all of its global state is freed, and any
+ buffered warnings are flushed (see fz_flush_warnings). If NULL
+ is passed in nothing will happen.
+
+ Does not throw exceptions.
+*/
void fz_free_context(fz_context *ctx);
-void fz_new_aa_context(fz_context *ctx);
-void fz_free_aa_context(fz_context *ctx);
-
-/* Locking functions
- *
- * MuPDF is kept deliberately free of any knowledge of particular threading
- * systems. As such, in order for safe multi-threaded operation, we rely on
- * callbacks to client provided functions.
- *
- * A client is expected to provide FZ_LOCK_MAX mutexes, and a function to
- * lock/unlock each of them. These may be recursive mutexes, but do not have
- * to be.
- *
- * If a client does not intend to use multiple threads, then it may pass
- * NULL instead of the address of a lock structure.
- *
- * In order to avoid deadlocks, we have 1 simple rules internally as to how
- * we use locks: We can never take lock n when we already hold any lock i,
- * where 0 <= i <= n. In order to verify this, we have some debugging code
- * built in, that is enabled by defining FITZ_DEBUG_LOCKING.
- */
+/*
+ fz_aa_level: Get the number of bits of antialiasing we are
+ using. Between 0 and 8.
+*/
+int fz_aa_level(fz_context *ctx);
-#if defined(MEMENTO) || defined(DEBUG)
-#define FITZ_DEBUG_LOCKING
-#endif
+/*
+ fz_set_aa_level: Set the number of bits of antialiasing we should use.
+
+ bits: The number of bits of antialiasing to use (values are clamped
+ to within the 0 to 8 range).
+*/
+void fz_set_aa_level(fz_context *ctx, int bits);
+
+/*
+ Locking functions
+
+ MuPDF is kept deliberately free of any knowledge of particular
+ threading systems. As such, in order for safe multi-threaded
+ operation, we rely on callbacks to client provided functions.
+
+ A client is expected to provide FZ_LOCK_MAX number of mutexes,
+ and a function to lock/unlock each of them. These may be
+ recursive mutexes, but do not have to be.
+
+ If a client does not intend to use multiple threads, then it
+ may pass NULL instead of a lock structure.
+
+ In order to avoid deadlocks, we have one simple rule
+ internally as to how we use locks: We can never take lock n
+ when we already hold any lock i, where 0 <= i <= n. In order
+ to verify this, we have some debugging code, that can be
+ enabled by defining FITZ_DEBUG_LOCKING.
+*/
struct fz_locks_context_s
{
void *user;
- void (*lock)(void *, int);
- void (*unlock)(void *, int);
+ void (*lock)(void *user, int lock);
+ void (*unlock)(void *user, int lock);
};
enum {
@@ -417,1076 +325,1257 @@ enum {
FZ_LOCK_MAX
};
-/* Default locks */
-extern fz_locks_context fz_locks_default;
+/*
+ Memory Allocation and Scavenging:
-#ifdef FITZ_DEBUG_LOCKING
+ All calls to MuPDFs allocator functions pass through to the
+ underlying allocators passed in when the initial context is
+ created, after locks are taken (using the supplied locking function)
+ to ensure that only one thread at a time calls through.
-void fz_assert_lock_held(fz_context *ctx, int lock);
-void fz_assert_lock_not_held(fz_context *ctx, int lock);
-void fz_lock_debug_lock(fz_context *ctx, int lock);
-void fz_lock_debug_unlock(fz_context *ctx, int lock);
+ If the underlying allocator fails, MuPDF attempts to make room for
+ the allocation by evicting elements from the store, then retrying.
-#else
+ Any call to allocate may then result in several calls to the underlying
+ allocator, and result in elements that are only referred to by the
+ store being freed.
+*/
-#define fz_assert_lock_held(A,B) do { } while (0)
-#define fz_assert_lock_not_held(A,B) do { } while (0)
-#define fz_lock_debug_lock(A,B) do { } while (0)
-#define fz_lock_debug_unlock(A,B) do { } while (0)
+/*
+ fz_malloc: Allocate a block of memory (with scavenging)
-#endif /* !FITZ_DEBUG_LOCKING */
+ size: The number of bytes to allocate.
-static inline void
-fz_lock(fz_context *ctx, int lock)
-{
- fz_lock_debug_lock(ctx, lock);
- ctx->locks->lock(ctx->locks->user, lock);
-}
+ Returns a pointer to the allocated block. May return NULL if size is
+ 0. Throws exception on failure to allocate.
+*/
+void *fz_malloc(fz_context *ctx, unsigned int size);
-static inline void
-fz_unlock(fz_context *ctx, int lock)
-{
- fz_lock_debug_unlock(ctx, lock);
- ctx->locks->unlock(ctx->locks->user, lock);
-}
+/*
+ fz_calloc: Allocate a zeroed block of memory (with scavenging)
+
+ count: The number of objects to allocate space for.
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the allocated block. May return NULL if size
+ and/or count are 0. Throws exception on failure to allocate.
+*/
+void *fz_calloc(fz_context *ctx, unsigned int count, unsigned int size);
/*
- * Basic runtime and utility functions
- */
+ fz_malloc_array: Allocate a block of (non zeroed) memory (with
+ scavenging). Equivalent to fz_calloc without the memory clearing.
-/* memory allocation */
+ count: The number of objects to allocate space for.
-/* The following throw exceptions on failure to allocate */
-void *fz_malloc(fz_context *ctx, unsigned int size);
-void *fz_calloc(fz_context *ctx, unsigned int count, unsigned int size);
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the allocated block. May return NULL if size
+ and/or count are 0. Throws exception on failure to allocate.
+*/
void *fz_malloc_array(fz_context *ctx, unsigned int count, unsigned int size);
+
+/*
+ fz_resize_array: Resize a block of memory (with scavenging).
+
+ p: The existing block to resize
+
+ count: The number of objects to resize to.
+
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the resized block. May return NULL if size
+ and/or count are 0. Throws exception on failure to resize (original
+ block is left unchanged).
+*/
void *fz_resize_array(fz_context *ctx, void *p, unsigned int count, unsigned int size);
+
+/*
+ fz_strdup: Duplicate a C string (with scavenging)
+
+ s: The string to duplicate.
+
+ Returns a pointer to a duplicated string. Throws exception on failure
+ to allocate.
+*/
char *fz_strdup(fz_context *ctx, char *s);
+/*
+ fz_free: Frees an allocation.
+
+ Does not throw exceptions.
+*/
void fz_free(fz_context *ctx, void *p);
-/* The following returns NULL on failure to allocate */
+/*
+ fz_malloc_no_throw: Allocate a block of memory (with scavenging)
+
+ size: The number of bytes to allocate.
+
+ Returns a pointer to the allocated block. May return NULL if size is
+ 0. Returns NULL on failure to allocate.
+*/
void *fz_malloc_no_throw(fz_context *ctx, unsigned int size);
-void *fz_malloc_array_no_throw(fz_context *ctx, unsigned int count, unsigned int size);
+
+/*
+ fz_calloc_no_throw: Allocate a zeroed block of memory (with scavenging)
+
+ count: The number of objects to allocate space for.
+
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the allocated block. May return NULL if size
+ and/or count are 0. Returns NULL on failure to allocate.
+*/
void *fz_calloc_no_throw(fz_context *ctx, unsigned int count, unsigned int size);
+
+/*
+ fz_malloc_array_no_throw: Allocate a block of (non zeroed) memory
+ (with scavenging). Equivalent to fz_calloc_no_throw without the
+ memory clearing.
+
+ count: The number of objects to allocate space for.
+
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the allocated block. May return NULL if size
+ and/or count are 0. Returns NULL on failure to allocate.
+*/
+void *fz_malloc_array_no_throw(fz_context *ctx, unsigned int count, unsigned int size);
+
+/*
+ fz_resize_array_no_throw: Resize a block of memory (with scavenging).
+
+ p: The existing block to resize
+
+ count: The number of objects to resize to.
+
+ size: The size (in bytes) of each object.
+
+ Returns a pointer to the resized block. May return NULL if size
+ and/or count are 0. Returns NULL on failure to resize (original
+ block is left unchanged).
+*/
void *fz_resize_array_no_throw(fz_context *ctx, void *p, unsigned int count, unsigned int size);
+
+/*
+ fz_strdup_no_throw: Duplicate a C string (with scavenging)
+
+ s: The string to duplicate.
+
+ Returns a pointer to a duplicated string. Returns NULL on failure
+ to allocate.
+*/
char *fz_strdup_no_throw(fz_context *ctx, char *s);
-/* alloc and zero a struct, and tag it for memento */
-#define fz_malloc_struct(CTX, STRUCT) \
- Memento_label(fz_calloc(CTX,1,sizeof(STRUCT)), #STRUCT)
+/*
+ Safe string functions
+*/
+/*
+ fz_strsep: Given a pointer to a C string (or a pointer to NULL) break
+ it at the first occurence of a delimiter char (from a given set).
-/* runtime (hah!) test for endian-ness */
-int fz_is_big_endian(void);
+ stringp: Pointer to a C string pointer (or NULL). Updated on exit to
+ point to the first char of the string after the delimiter that was
+ found. The string pointed to by stringp will be corrupted by this
+ call (as the found delimiter will be overwritten by 0).
-/* safe string functions */
+ delim: A C string of acceptable delimiter characters.
+
+ Returns a pointer to a C string containing the chars of stringp up
+ to the first delimiter char (or the end of the string), or NULL.
+*/
char *fz_strsep(char **stringp, const char *delim);
-int fz_strlcpy(char *dst, const char *src, int n);
-int fz_strlcat(char *dst, const char *src, int n);
-/* Range checking atof */
-float fz_atof(const char *s);
+/*
+ fz_strlcpy: Copy at most n-1 chars of a string into a destination
+ buffer with null termination, returning the real length of the
+ initial string (excluding terminator).
-/* utf-8 encoding and decoding */
-int chartorune(int *rune, char *str);
-int runetochar(char *str, int *rune);
-int runelen(int c);
+ dst: Destination buffer, at least n bytes long.
-/* getopt */
-extern int fz_getopt(int nargc, char * const *nargv, const char *ostr);
-extern int fz_optind;
-extern char *fz_optarg;
+ src: C string (non-NULL).
+
+ n: Size of dst buffer in bytes.
+
+ Returns the length (excluding terminator) of src.
+*/
+int fz_strlcpy(char *dst, const char *src, int n);
/*
- * Generic hash-table with fixed-length keys.
- */
+ fz_strlcat: Concatenate 2 strings, with a maximum length.
-typedef struct fz_hash_table_s fz_hash_table;
+ dst: pointer to first string in a buffer of n bytes.
-fz_hash_table *fz_new_hash_table(fz_context *ctx, int initialsize, int keylen);
-void fz_debug_hash(fz_context *ctx, fz_hash_table *table);
-void fz_empty_hash(fz_context *ctx, fz_hash_table *table);
-void fz_free_hash(fz_context *ctx, fz_hash_table *table);
+ src: pointer to string to concatenate.
-void *fz_hash_find(fz_context *ctx, fz_hash_table *table, void *key);
-void *fz_hash_insert(fz_context *ctx, fz_hash_table *table, void *key, void *val);
-void fz_hash_remove(fz_context *ctx, fz_hash_table *table, void *key);
+ n: Size (in bytes) of buffer that dst is in.
-int fz_hash_len(fz_context *ctx, fz_hash_table *table);
-void *fz_hash_get_key(fz_context *ctx, fz_hash_table *table, int idx);
-void *fz_hash_get_val(fz_context *ctx, fz_hash_table *table, int idx);
+ Returns the real length that a concatenated dst + src would have been
+ (not including terminator).
+*/
+int fz_strlcat(char *dst, const char *src, int n);
/*
- * Math and geometry
- */
+ fz_chartorune: UTF8 decode a string of chars to a rune.
-/* Multiply scaled two integers in the 0..255 range */
-static inline int fz_mul255(int a, int b)
-{
- /* see Jim Blinn's book "Dirty Pixels" for how this works */
- int x = a * b + 128;
- x += x >> 8;
- return x >> 8;
-}
+ rune: Pointer to an int to assign the decoded 'rune' to.
-/* Expand a value A from the 0...255 range to the 0..256 range */
-#define FZ_EXPAND(A) ((A)+((A)>>7))
+ str: Pointer to a UTF8 encoded string
-/* Combine values A (in any range) and B (in the 0..256 range),
- * to give a single value in the same range as A was. */
-#define FZ_COMBINE(A,B) (((A)*(B))>>8)
+ Returns the number of bytes consumed. Does not throw exceptions.
+*/
+int fz_chartorune(int *rune, char *str);
-/* Combine values A and C (in the same (any) range) and B and D (in the
- * 0..256 range), to give a single value in the same range as A and C were. */
-#define FZ_COMBINE2(A,B,C,D) (FZ_COMBINE((A), (B)) + FZ_COMBINE((C), (D)))
+/*
+ runetochar: UTF8 encode a run to a string of chars.
-/* Blend SRC and DST (in the same range) together according to
- * AMOUNT (in the 0...256 range). */
-#define FZ_BLEND(SRC, DST, AMOUNT) ((((SRC)-(DST))*(AMOUNT) + ((DST)<<8))>>8)
+ str: Pointer to a place to put the UTF8 encoded string.
-typedef struct fz_matrix_s fz_matrix;
-typedef struct fz_point_s fz_point;
-typedef struct fz_rect_s fz_rect;
-typedef struct fz_bbox_s fz_bbox;
+ rune: Pointer to a 'rune'.
-extern const fz_rect fz_unit_rect;
-extern const fz_rect fz_empty_rect;
-extern const fz_rect fz_infinite_rect;
+ Returns the number of bytes the rune took to output. Does not throw
+ exceptions.
+*/
+int fz_runetochar(char *str, int rune);
-extern const fz_bbox fz_unit_bbox;
-extern const fz_bbox fz_empty_bbox;
-extern const fz_bbox fz_infinite_bbox;
+/*
+ fz_runelen: Count many chars are required to represent a rune.
-#define fz_is_empty_rect(r) ((r).x0 == (r).x1)
-#define fz_is_infinite_rect(r) ((r).x0 > (r).x1)
-#define fz_is_empty_bbox(b) ((b).x0 == (b).x1)
-#define fz_is_infinite_bbox(b) ((b).x0 > (b).x1)
+ rune: The rune to encode.
-struct fz_matrix_s
-{
- float a, b, c, d, e, f;
-};
+ Returns the number of bytes required to represent this run in UTF8.
+*/
+int fz_runelen(int rune);
+/* getopt */
+extern int fz_getopt(int nargc, char * const *nargv, const char *ostr);
+extern int fz_optind;
+extern char *fz_optarg;
+
+/*
+ fz_point is a point in a two-dimensional space.
+*/
+typedef struct fz_point_s fz_point;
struct fz_point_s
{
float x, y;
};
+/*
+ fz_rect is a rectangle represented by two diagonally opposite
+ corners at arbitrary coordinates.
+
+ Rectangles are always axis-aligned with the X- and Y- axes.
+ The relationship between the coordinates are that x0 <= x1 and
+ y0 <= y1 in all cases except for infinte rectangles. The area
+ of a rectangle is defined as (x1 - x0) * (y1 - y0). If either
+ x0 > x1 or y0 > y1 is true for a given rectangle then it is
+ defined to be infinite.
+
+ To check for empty or infinite rectangles use fz_is_empty_rect
+ and fz_is_infinite_rect. Compare to fz_bbox which has corners
+ at integer coordinates.
+
+ x0, y0: The top left corner.
+
+ x1, y1: The botton right corner.
+*/
+typedef struct fz_rect_s fz_rect;
struct fz_rect_s
{
float x0, y0;
float x1, y1;
};
+/*
+ fz_bbox is a bounding box similar to a fz_rect, except that
+ all corner coordinates are rounded to integer coordinates.
+ To check for empty or infinite bounding boxes use
+ fz_is_empty_bbox and fz_is_infinite_bbox.
+
+ x0, y0: The top left corner.
+
+ x1, y1: The bottom right corner.
+*/
+typedef struct fz_bbox_s fz_bbox;
struct fz_bbox_s
{
int x0, y0;
int x1, y1;
};
+/*
+ A rectangle with sides of length one.
+
+ The bottom left corner is at (0, 0) and the top right corner
+ is at (1, 1).
+*/
+extern const fz_rect fz_unit_rect;
+
+/*
+ A bounding box with sides of length one. See fz_unit_rect.
+*/
+extern const fz_bbox fz_unit_bbox;
+
+/*
+ An empty rectangle with an area equal to zero.
+
+ Both the top left and bottom right corner are at (0, 0).
+*/
+extern const fz_rect fz_empty_rect;
+
+/*
+ An empty bounding box. See fz_empty_rect.
+*/
+extern const fz_bbox fz_empty_bbox;
+
+/*
+ An infinite rectangle with negative area.
+
+ The corner (x0, y0) is at (1, 1) while the corner (x1, y1) is
+ at (-1, -1).
+*/
+extern const fz_rect fz_infinite_rect;
+
+/*
+ An infinite bounding box. See fz_infinite_rect.
+*/
+extern const fz_bbox fz_infinite_bbox;
+
+/*
+ fz_is_empty_rect: Check if rectangle is empty.
+
+ An empty rectangle is defined as one whose area is zero.
+*/
+#define fz_is_empty_rect(r) ((r).x0 == (r).x1 || (r).y0 == (r).y1)
+
+/*
+ fz_is_empty_bbox: Check if bounding box is empty.
+
+ Same definition of empty bounding boxes as for empty
+ rectangles. See fz_is_empty_rect.
+*/
+#define fz_is_empty_bbox(b) ((b).x0 == (b).x1 || (b).y0 == (b).y1)
+
+/*
+ fz_is_infinite: Check if rectangle is infinite.
+
+ An infinite rectangle is defined as one where either of the
+ two relationships between corner coordinates are not true.
+*/
+#define fz_is_infinite_rect(r) ((r).x0 > (r).x1 || (r).y0 > (r).y1)
+
+/*
+ fz_is_infinite_bbox: Check if bounding box is infinite.
+
+ Same definition of infinite bounding boxes as for infinite
+ rectangles. See fz_is_infinite_rect.
+*/
+#define fz_is_infinite_bbox(b) ((b).x0 > (b).x1 || (b).y0 > (b).y1)
+
+/*
+ fz_matrix is a a row-major 3x3 matrix used for representing
+ transformations of coordinates throughout MuPDF.
+
+ Since all points reside in a two-dimensional space, one vector
+ is always a constant unit vector; hence only some elements may
+ vary in a matrix. Below is how the elements map between
+ different representations.
+
+ / a b 0 \
+ | c d 0 | normally represented as [ a b c d e f ].
+ \ e f 1 /
+*/
+typedef struct fz_matrix_s fz_matrix;
+struct fz_matrix_s
+{
+ float a, b, c, d, e, f;
+};
+
+
+/*
+ fz_identity: Identity transform matrix.
+*/
extern const fz_matrix fz_identity;
-fz_matrix fz_concat(fz_matrix one, fz_matrix two);
+/*
+ fz_concat: Multiply two matrices.
+
+ The order of the two matrices are important since matrix
+ multiplication is not commutative.
+
+ Does not throw exceptions.
+*/
+fz_matrix fz_concat(fz_matrix left, fz_matrix right);
+
+/*
+ fz_scale: Create a scaling matrix.
+
+ The returned matrix is of the form [ sx 0 0 sy 0 0 ].
+
+ sx, sy: Scaling factors along the X- and Y-axes. A scaling
+ factor of 1.0 will not cause any scaling along the relevant
+ axis.
+
+ Does not throw exceptions.
+*/
fz_matrix fz_scale(float sx, float sy);
+
+/*
+ fz_shear: Create a shearing matrix.
+
+ The returned matrix is of the form [ 1 sy sx 1 0 0 ].
+
+ sx, sy: Shearing factors. A shearing factor of 0.0 will not
+ cause any shearing along the relevant axis.
+
+ Does not throw exceptions.
+*/
fz_matrix fz_shear(float sx, float sy);
-fz_matrix fz_rotate(float theta);
+
+/*
+ fz_rotate: Create a rotation matrix.
+
+ The returned matrix is of the form
+ [ cos(deg) sin(deg) -sin(deg) cos(deg) 0 0 ].
+
+ degrees: Degrees of counter clockwise rotation. Values less
+ than zero and greater than 360 are handled as expected.
+
+ Does not throw exceptions.
+*/
+fz_matrix fz_rotate(float degrees);
+
+/*
+ fz_translate: Create a translation matrix.
+
+ The returned matrix is of the form [ 1 0 0 1 tx ty ].
+
+ tx, ty: Translation distances along the X- and Y-axes. A
+ translation of 0 will not cause any translation along the
+ relevant axis.
+
+ Does not throw exceptions.
+*/
fz_matrix fz_translate(float tx, float ty);
-fz_matrix fz_invert_matrix(fz_matrix m);
+
+/*
+ fz_invert_matrix: Create an inverse matrix.
+
+ matrix: Matrix to invert. A degenerate matrix, where the
+ determinant is equal to zero, can not be inverted and the
+ original matrix is returned instead.
+
+ Does not throw exceptions.
+*/
+fz_matrix fz_invert_matrix(fz_matrix matrix);
+
+/*
+ fz_is_rectilinear: Check if a transformation is rectilinear.
+
+ Rectilinear means that no shearing is present and that any
+ rotations present are a multiple of 90 degrees. Usually this
+ is used to make sure that axis-aligned rectangles before the
+ transformation are still axis-aligned rectangles afterwards.
+
+ Does not throw exceptions.
+*/
int fz_is_rectilinear(fz_matrix m);
-float fz_matrix_expansion(fz_matrix m);
-float fz_matrix_max_expansion(fz_matrix m);
-fz_bbox fz_round_rect(fz_rect r);
-fz_bbox fz_intersect_bbox(fz_bbox a, fz_bbox b);
-fz_rect fz_intersect_rect(fz_rect a, fz_rect b);
-fz_bbox fz_union_bbox(fz_bbox a, fz_bbox b);
-fz_rect fz_union_rect(fz_rect a, fz_rect b);
+/*
+ fz_matrix_expansion: Calculate average scaling factor of matrix.
+*/
+float fz_matrix_expansion(fz_matrix m); /* sumatrapdf */
+
+/*
+ fz_round_rect: Convert a rect into a bounding box.
-fz_point fz_transform_point(fz_matrix m, fz_point p);
-fz_point fz_transform_vector(fz_matrix m, fz_point p);
-fz_rect fz_transform_rect(fz_matrix m, fz_rect r);
-fz_bbox fz_transform_bbox(fz_matrix m, fz_bbox b);
+ Coordinates in a bounding box are integers, so rounding of the
+ rects coordinates takes place. The top left corner is rounded
+ upwards and left while the bottom right corner is rounded
+ downwards and to the right. Overflows or underflowing
+ coordinates are clamped to INT_MIN/INT_MAX.
-void fz_gridfit_matrix(fz_matrix *m);
+ Does not throw exceptions.
+*/
+fz_bbox fz_round_rect(fz_rect rect);
/*
- * Basic crypto functions.
- * Independent of the rest of fitz.
- * For further encapsulation in filters, or not.
- */
+ fz_intersect_rect: Compute intersection of two rectangles.
-/* md5 digests */
+ Compute the largest axis-aligned rectangle that covers the
+ area covered by both given rectangles. If either rectangle is
+ empty then the intersection is also empty. If either rectangle
+ is infinite then the intersection is simply the non-infinite
+ rectangle. Should both rectangles be infinite, then the
+ intersection is also infinite.
-typedef struct fz_md5_s fz_md5;
+ Does not throw exceptions.
+*/
+fz_rect fz_intersect_rect(fz_rect a, fz_rect b);
-struct fz_md5_s
-{
- unsigned int state[4];
- unsigned int count[2];
- unsigned char buffer[64];
-};
+/*
+ fz_intersect_bbox: Compute intersection of two bounding boxes.
-void fz_md5_init(fz_md5 *state);
-void fz_md5_update(fz_md5 *state, const unsigned char *input, unsigned inlen);
-void fz_md5_final(fz_md5 *state, unsigned char digest[16]);
+ Similar to fz_intersect_rect but operates on two bounding
+ boxes instead of two rectangles.
-/* sha-256 digests */
+ Does not throw exceptions.
+*/
+fz_bbox fz_intersect_bbox(fz_bbox a, fz_bbox b);
-typedef struct fz_sha256_s fz_sha256;
+/*
+ fz_union_rect: Compute union of two rectangles.
-struct fz_sha256_s
-{
- unsigned int state[8];
- unsigned int count[2];
- union {
- unsigned char u8[64];
- unsigned int u32[16];
- } buffer;
-};
+ Compute the smallest axis-aligned rectangle that encompasses
+ both given rectangles. If either rectangle is infinite then
+ the union is also infinite. If either rectangle is empty then
+ the union is simply the non-empty rectangle. Should both
+ rectangles be empty, then the union is also empty.
-void fz_sha256_init(fz_sha256 *state);
-void fz_sha256_update(fz_sha256 *state, const unsigned char *input, unsigned int inlen);
-void fz_sha256_final(fz_sha256 *state, unsigned char digest[32]);
+ Does not throw exceptions.
+*/
+fz_rect fz_union_rect(fz_rect a, fz_rect b);
-/* arc4 crypto */
+/*
+ fz_union_bbox: Compute union of two bounding boxes.
-typedef struct fz_arc4_s fz_arc4;
+ Similar to fz_union_rect but operates on two bounding boxes
+ instead of two rectangles.
-struct fz_arc4_s
-{
- unsigned x;
- unsigned y;
- unsigned char state[256];
-};
+ Does not throw exceptions.
+*/
+fz_bbox fz_union_bbox(fz_bbox a, fz_bbox b);
-void fz_arc4_init(fz_arc4 *state, const unsigned char *key, unsigned len);
-void fz_arc4_encrypt(fz_arc4 *state, unsigned char *dest, const unsigned char *src, unsigned len);
+/*
+ fz_transform_point: Apply a transformation to a point.
-/* AES block cipher implementation from XYSSL */
+ transform: Transformation matrix to apply. See fz_concat,
+ fz_scale, fz_rotate and fz_translate for how to create a
+ matrix.
-typedef struct fz_aes_s fz_aes;
+ Does not throw exceptions.
+*/
+fz_point fz_transform_point(fz_matrix transform, fz_point point);
-#define AES_DECRYPT 0
-#define AES_ENCRYPT 1
+/*
+ fz_transform_vector: Apply a transformation to a vector.
-struct fz_aes_s
-{
- int nr; /* number of rounds */
- unsigned long *rk; /* AES round keys */
- unsigned long buf[68]; /* unaligned data */
-};
+ transform: Transformation matrix to apply. See fz_concat,
+ fz_scale and fz_rotate for how to create a matrix. Any
+ translation will be ignored.
-void aes_setkey_enc( fz_aes *ctx, const unsigned char *key, int keysize );
-void aes_setkey_dec( fz_aes *ctx, const unsigned char *key, int keysize );
-void aes_crypt_cbc( fz_aes *ctx, int mode, int length,
- unsigned char iv[16],
- const unsigned char *input,
- unsigned char *output );
+ Does not throw exceptions.
+*/
+fz_point fz_transform_vector(fz_matrix transform, fz_point vector);
/*
- * Dynamic objects.
- * The same type of objects as found in PDF and PostScript.
- * Used by the filters and the mupdf parser.
- */
+ fz_transform_rect: Apply a transform to a rectangle.
-typedef struct fz_obj_s fz_obj;
-
-extern fz_obj *(*fz_resolve_indirect)(fz_obj *obj);
-
-fz_obj *fz_new_null(fz_context *ctx);
-fz_obj *fz_new_bool(fz_context *ctx, int b);
-fz_obj *fz_new_int(fz_context *ctx, int i);
-fz_obj *fz_new_real(fz_context *ctx, float f);
-fz_obj *fz_new_name(fz_context *ctx, char *str);
-fz_obj *fz_new_string(fz_context *ctx, char *str, int len);
-fz_obj *fz_new_indirect(fz_context *ctx, int num, int gen, void *doc);
-
-fz_obj *fz_new_array(fz_context *ctx, int initialcap);
-fz_obj *fz_new_dict(fz_context *ctx, int initialcap);
-fz_obj *fz_copy_array(fz_context *ctx, fz_obj *array);
-fz_obj *fz_copy_dict(fz_context *ctx, fz_obj *dict);
-
-fz_obj *fz_keep_obj(fz_obj *obj);
-void fz_drop_obj(fz_obj *obj);
-
-/* type queries */
-int fz_is_null(fz_obj *obj);
-int fz_is_bool(fz_obj *obj);
-int fz_is_int(fz_obj *obj);
-int fz_is_real(fz_obj *obj);
-int fz_is_name(fz_obj *obj);
-int fz_is_string(fz_obj *obj);
-int fz_is_array(fz_obj *obj);
-int fz_is_dict(fz_obj *obj);
-int fz_is_indirect(fz_obj *obj);
-
-int fz_objcmp(fz_obj *a, fz_obj *b);
-
-/* dict marking and unmarking functions - to avoid infinite recursions */
-int fz_dict_marked(fz_obj *obj);
-int fz_dict_mark(fz_obj *obj);
-void fz_dict_unmark(fz_obj *obj);
-
-/* safe, silent failure, no error reporting on type mismatches */
-int fz_to_bool(fz_obj *obj);
-int fz_to_int(fz_obj *obj);
-float fz_to_real(fz_obj *obj);
-char *fz_to_name(fz_obj *obj);
-char *fz_to_str_buf(fz_obj *obj);
-fz_obj *fz_to_dict(fz_obj *obj);
-int fz_to_str_len(fz_obj *obj);
-int fz_to_num(fz_obj *obj);
-int fz_to_gen(fz_obj *obj);
-
-int fz_array_len(fz_obj *array);
-fz_obj *fz_array_get(fz_obj *array, int i);
-void fz_array_put(fz_obj *array, int i, fz_obj *obj);
-void fz_array_push(fz_obj *array, fz_obj *obj);
-void fz_array_insert(fz_obj *array, fz_obj *obj);
-int fz_array_contains(fz_obj *array, fz_obj *obj);
-
-int fz_dict_len(fz_obj *dict);
-fz_obj *fz_dict_get_key(fz_obj *dict, int idx);
-fz_obj *fz_dict_get_val(fz_obj *dict, int idx);
-fz_obj *fz_dict_get(fz_obj *dict, fz_obj *key);
-fz_obj *fz_dict_gets(fz_obj *dict, char *key);
-fz_obj *fz_dict_getsa(fz_obj *dict, char *key, char *abbrev);
-void fz_dict_put(fz_obj *dict, fz_obj *key, fz_obj *val);
-void fz_dict_puts(fz_obj *dict, char *key, fz_obj *val);
-void fz_dict_del(fz_obj *dict, fz_obj *key);
-void fz_dict_dels(fz_obj *dict, char *key);
-void fz_sort_dict(fz_obj *dict);
-
-int fz_fprint_obj(FILE *fp, fz_obj *obj, int tight);
-void fz_debug_obj(fz_obj *obj);
-void fz_debug_ref(fz_obj *obj);
-
-void fz_set_str_len(fz_obj *obj, int newlen); /* private */
-void *fz_get_indirect_document(fz_obj *obj); /* private */
-
-/*
- * Data buffers.
- */
+ After the four corner points of the axis-aligned rectangle
+ have been transformed it may not longer be axis-aligned. So a
+ new axis-aligned rectangle is created covering at least the
+ area of the transformed rectangle.
+ transform: Transformation matrix to apply. See fz_concat,
+ fz_scale and fz_rotate for how to create a matrix.
+
+ rect: Rectangle to be transformed. The two special cases
+ fz_empty_rect and fz_infinite_rect, may be used but are
+ returned unchanged as expected.
+
+ Does not throw exceptions.
+*/
+fz_rect fz_transform_rect(fz_matrix transform, fz_rect rect);
+
+/*
+ fz_transform_bbox: Transform a given bounding box.
+
+ Similar to fz_transform_rect, but operates on a bounding box
+ instead of a rectangle.
+
+ Does not throw exceptions.
+*/
+fz_bbox fz_transform_bbox(fz_matrix matrix, fz_bbox bbox);
+
+/*
+ fz_buffer is a wrapper around a dynamically allocated array of bytes.
+
+ Buffers have a capacity (the number of bytes storage immediately
+ available) and a current size.
+*/
typedef struct fz_buffer_s fz_buffer;
-struct fz_buffer_s
-{
- int refs;
- unsigned char *data;
- int cap, len;
-};
+/*
+ fz_keep_buffer: Increment the reference count for a buffer.
-fz_buffer *fz_new_buffer(fz_context *ctx, int size);
+ buf: The buffer to increment the reference count for.
+
+ Returns a pointer to the buffer. Does not throw exceptions.
+*/
fz_buffer *fz_keep_buffer(fz_context *ctx, fz_buffer *buf);
+
+/*
+ fz_drop_buffer: Decrement the reference count for a buffer.
+
+ buf: The buffer to decrement the reference count for.
+*/
void fz_drop_buffer(fz_context *ctx, fz_buffer *buf);
-void fz_resize_buffer(fz_context *ctx, fz_buffer *buf, int size);
-void fz_grow_buffer(fz_context *ctx, fz_buffer *buf);
+/*
+ fz_buffer_storage: Retrieve information on the storage currently used
+ by a buffer.
+
+ data: Pointer to place to retrieve data pointer.
+
+ Returns length of stream.
+*/
+int fz_buffer_storage(fz_context *ctx, fz_buffer *buf, unsigned char **data);
/*
- * Resource store
- */
+ fz_stream is a buffered reader capable of seeking in both
+ directions.
-typedef struct fz_storable_s fz_storable;
+ Streams are reference counted, so references must be dropped
+ by a call to fz_close.
-typedef struct fz_item_s fz_item;
+ Only the data between rp and wp is valid.
+*/
+typedef struct fz_stream_s fz_stream;
-typedef void (fz_store_free_fn)(fz_context *, fz_storable *);
+/*
+ fz_open_file: Open the named file and wrap it in a stream.
-struct fz_storable_s {
- int refs;
- fz_store_free_fn *free;
-};
+ filename: Path to a file as it would be given to open(2).
+*/
+fz_stream *fz_open_file(fz_context *ctx, const char *filename);
-#define FZ_INIT_STORABLE(S_,RC,FREE) \
- do { fz_storable *S = &(S_)->storable; S->refs = (RC); \
- S->free = (FREE); \
- } while (0)
+/*
+ fz_open_file_w: Open the named file and wrap it in a stream.
-enum {
- FZ_STORE_UNLIMITED = 0,
- FZ_STORE_DEFAULT = 256 << 20,
-};
+ This function is only available when compiling for Win32.
-void fz_new_store_context(fz_context *ctx, unsigned int max);
-void fz_drop_store_context(fz_context *ctx);
-fz_store *fz_store_keep(fz_context *ctx);
-void fz_debug_store(fz_context *ctx);
+ filename: Wide character path to the file as it would be given
+ to _wopen().
+*/
+fz_stream *fz_open_file_w(fz_context *ctx, const wchar_t *filename);
-void *fz_keep_storable(fz_context *, fz_storable *);
-void fz_drop_storable(fz_context *, fz_storable *);
+/*
+ fz_open_fd: Wrap an open file descriptor in a stream.
-void fz_store_item(fz_context *ctx, fz_obj *key, void *val, unsigned int itemsize);
-void *fz_find_item(fz_context *ctx, fz_store_free_fn *freefn, fz_obj *key);
-void fz_remove_item(fz_context *ctx, fz_store_free_fn *freefn, fz_obj *key);
-void fz_empty_store(fz_context *ctx);
-int fz_store_scavenge(fz_context *ctx, unsigned int size, int *phase);
+ file: An open file descriptor supporting bidirectional
+ seeking. The stream will take ownership of the file
+ descriptor, so it may not be modified or closed after the call
+ to fz_open_fd. When the stream is closed it will also close
+ the file descriptor.
+*/
+fz_stream *fz_open_fd(fz_context *ctx, int file);
/*
- * Buffered reader.
- * Only the data between rp and wp is valid data.
- */
+ fz_open_memory: Open a block of memory as a stream.
-typedef struct fz_stream_s fz_stream;
+ data: Pointer to start of data block. Ownership of the data block is
+ NOT passed in.
-struct fz_stream_s
-{
- fz_context *ctx;
- int refs;
- int error;
- int eof;
- int pos;
- int avail;
- int bits;
- int locked;
- unsigned char *bp, *rp, *wp, *ep;
- void *state;
- int (*read)(fz_stream *stm, unsigned char *buf, int len);
- void (*close)(fz_context *ctx, void *state);
- void (*seek)(fz_stream *stm, int offset, int whence);
- unsigned char buf[4096];
-};
+ len: Number of bytes in data block.
-fz_stream *fz_open_fd(fz_context *ctx, int file);
-fz_stream *fz_open_file(fz_context *ctx, const char *filename);
-fz_stream *fz_open_file_w(fz_context *ctx, const wchar_t *filename); /* only on win32 */
-fz_stream *fz_open_buffer(fz_context *ctx, fz_buffer *buf);
+ Returns pointer to newly created stream. May throw exceptions on
+ failure to allocate.
+*/
fz_stream *fz_open_memory(fz_context *ctx, unsigned char *data, int len);
-void fz_close(fz_stream *stm);
-void fz_lock_stream(fz_stream *stm);
-fz_stream *fz_new_stream(fz_context *ctx, void*, int(*)(fz_stream*, unsigned char*, int), void(*)(fz_context *, void *));
-fz_stream *fz_keep_stream(fz_stream *stm);
-void fz_fill_buffer(fz_stream *stm);
+/*
+ fz_open_buffer: Open a buffer as a stream.
+
+ buf: The buffer to open. Ownership of the buffer is NOT passed in
+ (this function takes it's own reference).
+ Returns pointer to newly created stream. May throw exceptions on
+ failure to allocate.
+*/
+fz_stream *fz_open_buffer(fz_context *ctx, fz_buffer *buf);
+
+/*
+ fz_close: Close an open stream.
+
+ Drops a reference for the stream. Once no references remain
+ the stream will be closed, as will any file descriptor the
+ stream is using.
+
+ Does not throw exceptions.
+*/
+void fz_close(fz_stream *stm);
+
+/*
+ fz_tell: return the current reading position within a stream
+*/
int fz_tell(fz_stream *stm);
+
+/*
+ fz_seek: Seek within a stream.
+
+ stm: The stream to seek within.
+
+ offset: The offset to seek to.
+
+ whence: From where the offset is measured (see fseek).
+*/
void fz_seek(fz_stream *stm, int offset, int whence);
-int fz_read(fz_stream *stm, unsigned char *buf, int len);
-void fz_read_line(fz_stream *stm, char *buf, int max);
-fz_buffer *fz_read_all(fz_stream *stm, int initial);
+/*
+ fz_read: Read from a stream into a given data block.
-static inline int fz_read_byte(fz_stream *stm)
-{
- if (stm->rp == stm->wp)
- {
- fz_fill_buffer(stm);
- return stm->rp < stm->wp ? *stm->rp++ : EOF;
- }
- return *stm->rp++;
-}
+ stm: The stream to read from.
-static inline int fz_peek_byte(fz_stream *stm)
-{
- if (stm->rp == stm->wp)
- {
- fz_fill_buffer(stm);
- return stm->rp < stm->wp ? *stm->rp : EOF;
- }
- return *stm->rp;
-}
+ data: The data block to read into.
-static inline void fz_unread_byte(fz_stream *stm)
-{
- if (stm->rp > stm->bp)
- stm->rp--;
-}
+ len: The length of the data block (in bytes).
-static inline int fz_is_eof(fz_stream *stm)
-{
- if (stm->rp == stm->wp)
- {
- if (stm->eof)
- return 1;
- return fz_peek_byte(stm) == EOF;
- }
- return 0;
-}
+ Returns the number of bytes read. May throw exceptions.
+*/
+int fz_read(fz_stream *stm, unsigned char *data, int len);
-static inline unsigned int fz_read_bits(fz_stream *stm, int n)
-{
- unsigned int x;
+/*
+ fz_read_all: Read all of a stream into a buffer.
- if (n <= stm->avail)
- {
- stm->avail -= n;
- x = (stm->bits >> stm->avail) & ((1 << n) - 1);
- }
- else
- {
- x = stm->bits & ((1 << stm->avail) - 1);
- n -= stm->avail;
- stm->avail = 0;
+ stm: The stream to read from
- while (n > 8)
- {
- x = (x << 8) | fz_read_byte(stm);
- n -= 8;
- }
+ initial: Suggested initial size for the buffer.
- if (n > 0)
- {
- stm->bits = fz_read_byte(stm);
- stm->avail = 8 - n;
- x = (x << n) | (stm->bits >> stm->avail);
- }
- }
+ Returns a buffer created from reading from the stream. May throw
+ exceptions on failure to allocate.
+*/
+fz_buffer *fz_read_all(fz_stream *stm, int initial);
- return x;
-}
+/*
+ Bitmaps have 1 bit per component. Only used for creating halftoned
+ versions of contone buffers, and saving out. Samples are stored msb
+ first, akin to pbms.
+*/
+typedef struct fz_bitmap_s fz_bitmap;
-static inline void fz_sync_bits(fz_stream *stm)
-{
- stm->avail = 0;
-}
+/*
+ fz_keep_bitmap: Take a reference to a bitmap.
-static inline int fz_is_eof_bits(fz_stream *stm)
-{
- return fz_is_eof(stm) && (stm->avail == 0 || stm->bits == EOF);
-}
+ bit: The bitmap to increment the reference for.
+
+ Returns bit. Does not throw exceptions.
+*/
+fz_bitmap *fz_keep_bitmap(fz_context *ctx, fz_bitmap *bit);
/*
- * Data filters.
- */
+ fz_drop_bitmap: Drop a reference and free a bitmap.
-fz_stream *fz_open_copy(fz_stream *chain);
-fz_stream *fz_open_null(fz_stream *chain, int len);
-fz_stream *fz_open_arc4(fz_stream *chain, unsigned char *key, unsigned keylen);
-fz_stream *fz_open_aesd(fz_stream *chain, unsigned char *key, unsigned keylen);
-fz_stream *fz_open_a85d(fz_stream *chain);
-fz_stream *fz_open_ahxd(fz_stream *chain);
-fz_stream *fz_open_rld(fz_stream *chain);
-fz_stream *fz_open_dctd(fz_stream *chain, int color_transform);
-fz_stream *fz_open_faxd(fz_stream *chain,
- int k, int end_of_line, int encoded_byte_align,
- int columns, int rows, int end_of_block, int black_is_1);
-fz_stream *fz_open_flated(fz_stream *chain);
-fz_stream *fz_open_lzwd(fz_stream *chain, int early_change);
-fz_stream *fz_open_predict(fz_stream *chain, int predictor, int columns, int colors, int bpc);
-fz_stream *fz_open_jbig2d(fz_stream *chain, fz_buffer *global);
-
-/*
- * Resources and other graphics related objects.
- */
+ Decrement the reference count for the bitmap. When no
+ references remain the pixmap will be freed.
-enum { FZ_MAX_COLORS = 32 };
+ Does not throw exceptions.
+*/
+void fz_drop_bitmap(fz_context *ctx, fz_bitmap *bit);
-int fz_find_blendmode(char *name);
-char *fz_blendmode_name(int blendmode);
+/*
+ An fz_colorspace object represents an abstract colorspace. While
+ this should be treated as a black box by callers of the library at
+ this stage, know that it encapsulates knowledge of how to convert
+ colors to and from the colorspace, any lookup tables generated, the
+ number of components in the colorspace etc.
+*/
+typedef struct fz_colorspace_s fz_colorspace;
/*
- * Pixmaps have n components per pixel. the last is always alpha.
- * premultiplied alpha when rendering, but non-premultiplied for colorspace
- * conversions and rescaling.
- */
+ fz_find_device_colorspace: Find a standard colorspace based upon
+ it's name.
+*/
+fz_colorspace *fz_find_device_colorspace(fz_context *ctx, char *name);
+/*
+ fz_device_gray: Abstract colorspace representing device specific
+ gray.
+*/
+extern fz_colorspace *fz_device_gray;
+
+/*
+ fz_device_rgb: Abstract colorspace representing device specific
+ rgb.
+*/
+extern fz_colorspace *fz_device_rgb;
+
+/*
+ fz_device_bgr: Abstract colorspace representing device specific
+ bgr.
+*/
+extern fz_colorspace *fz_device_bgr;
+
+/*
+ fz_device_cmyk: Abstract colorspace representing device specific
+ CMYK.
+*/
+extern fz_colorspace *fz_device_cmyk;
+
+/*
+ Pixmaps represent a set of pixels for a 2 dimensional region of a
+ plane. Each pixel has n components per pixel, the last of which is
+ always alpha. The data is in premultiplied alpha when rendering, but
+ non-premultiplied for colorspace conversions and rescaling.
+*/
typedef struct fz_pixmap_s fz_pixmap;
-typedef struct fz_colorspace_s fz_colorspace;
-struct fz_pixmap_s
-{
- fz_storable storable;
- int x, y, w, h, n;
- fz_pixmap *mask; /* explicit soft/image mask */
- int interpolate;
- int xres, yres;
- fz_colorspace *colorspace;
- unsigned char *samples;
- int free_samples;
-};
+/*
+ fz_pixmap_bbox: Return a bounding box for a pixmap.
-fz_bbox fz_bound_pixmap(fz_pixmap *pix);
+ Returns an exact bounding box for the supplied pixmap.
+*/
+fz_bbox fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix);
-fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, int w, int h, unsigned char *samples);
-fz_pixmap *fz_new_pixmap_with_rect(fz_context *ctx, fz_colorspace *, fz_bbox bbox);
-fz_pixmap *fz_new_pixmap_with_rect_and_data(fz_context *ctx, fz_colorspace *, fz_bbox bbox, unsigned char *samples);
-fz_pixmap *fz_new_pixmap(fz_context *ctx, fz_colorspace *, int w, int h);
-fz_pixmap *fz_keep_pixmap(fz_context *ctx, fz_pixmap *pix);
-void fz_drop_pixmap(fz_context *ctx, fz_pixmap *pix);
-void fz_free_pixmap_imp(fz_context *ctx, fz_storable *pix);
-void fz_clear_pixmap(fz_context *ctx, fz_pixmap *pix);
-void fz_clear_pixmap_with_value(fz_context *ctx, fz_pixmap *pix, int value);
-void fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *pix, int value, fz_bbox r);
-void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_bbox r);
-void fz_premultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
-void fz_unmultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
-fz_pixmap *fz_alpha_from_gray(fz_context *ctx, fz_pixmap *gray, int luminosity);
-void fz_invert_pixmap(fz_context *ctx, fz_pixmap *pix);
-void fz_gamma_pixmap(fz_context *ctx, fz_pixmap *pix, float gamma);
-unsigned int fz_pixmap_size(fz_context *ctx, fz_pixmap *pix);
+/*
+ fz_pixmap_width: Return the width of the pixmap in pixels.
+*/
+int fz_pixmap_width(fz_context *ctx, fz_pixmap *pix);
-fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_bbox *clip);
+/*
+ fz_pixmap_height: Return the height of the pixmap in pixels.
+*/
+int fz_pixmap_height(fz_context *ctx, fz_pixmap *pix);
-void fz_write_pnm(fz_context *ctx, fz_pixmap *pixmap, char *filename);
-void fz_write_pam(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha);
-void fz_write_png(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha);
+/*
+ fz_new_pixmap: Create a new pixmap, with it's origin at (0,0)
+
+ cs: The colorspace to use for the pixmap, or NULL for an alpha
+ plane/mask.
-fz_pixmap *fz_load_jpx(fz_context *ctx, unsigned char *data, int size, fz_colorspace *cs);
-fz_pixmap *fz_load_jpeg(fz_context *doc, unsigned char *data, int size);
-fz_pixmap *fz_load_png(fz_context *doc, unsigned char *data, int size);
-fz_pixmap *fz_load_tiff(fz_context *doc, unsigned char *data, int size);
+ w: The width of the pixmap (in pixels)
+
+ h: The height of the pixmap (in pixels)
+
+ Returns a pointer to the new pixmap. Throws exception on failure to
+ allocate.
+*/
+fz_pixmap *fz_new_pixmap(fz_context *ctx, fz_colorspace *cs, int w, int h);
/*
- * Bitmaps have 1 component per bit. Only used for creating halftoned versions
- * of contone buffers, and saving out. Samples are stored msb first, akin to
- * pbms.
- */
+ fz_new_pixmap_with_bbox: Create a pixmap of a given size,
+ location and pixel format.
-typedef struct fz_bitmap_s fz_bitmap;
+ The bounding box specifies the size of the created pixmap and
+ where it will be located. The colorspace determines the number
+ of components per pixel. Alpha is always present. Pixmaps are
+ reference counted, so drop references using fz_drop_pixmap.
-struct fz_bitmap_s
-{
- int refs;
- int w, h, stride, n;
- unsigned char *samples;
-};
+ colorspace: Colorspace format used for the created pixmap. The
+ pixmap will keep a reference to the colorspace.
-fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n);
-fz_bitmap *fz_keep_bitmap(fz_context *ctx, fz_bitmap *bit);
-void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit);
-void fz_drop_bitmap(fz_context *ctx, fz_bitmap *bit);
+ bbox: Bounding box specifying location/size of created pixmap.
-void fz_write_pbm(fz_context *ctx, fz_bitmap *bitmap, char *filename);
+ Returns a pointer to the new pixmap. Throws exception on failure to
+ allocate.
+*/
+fz_pixmap *fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox);
/*
- * A halftone is a set of threshold tiles, one per component. Each threshold
- * tile is a pixmap, possibly of varying sizes and phases.
- */
+ fz_new_pixmap_with_data: Create a new pixmap, with it's origin at
+ (0,0) using the supplied data block.
-typedef struct fz_halftone_s fz_halftone;
+ cs: The colorspace to use for the pixmap, or NULL for an alpha
+ plane/mask.
-struct fz_halftone_s
-{
- int refs;
- int n;
- fz_pixmap *comp[1];
-};
+ w: The width of the pixmap (in pixels)
-fz_halftone *fz_new_halftone(fz_context *ctx, int num_comps);
-fz_halftone *fz_get_default_halftone(fz_context *ctx, int num_comps);
-fz_halftone *fz_keep_halftone(fz_context *ctx, fz_halftone *half);
-void fz_drop_halftone(fz_context *ctx, fz_halftone *half);
+ h: The height of the pixmap (in pixels)
-fz_bitmap *fz_halftone_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht);
+ samples: The data block to keep the samples in.
+
+ Returns a pointer to the new pixmap. Throws exception on failure to
+ allocate.
+*/
+fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, int w, int h, unsigned char *samples);
/*
- * Colorspace resources.
- */
+ fz_new_pixmap_with_bbox_and_data: Create a pixmap of a given size,
+ location and pixel format, using the supplied data block.
-extern fz_colorspace *fz_device_gray;
-extern fz_colorspace *fz_device_rgb;
-extern fz_colorspace *fz_device_bgr;
-extern fz_colorspace *fz_device_cmyk;
+ The bounding box specifies the size of the created pixmap and
+ where it will be located. The colorspace determines the number
+ of components per pixel. Alpha is always present. Pixmaps are
+ reference counted, so drop references using fz_drop_pixmap.
-struct fz_colorspace_s
-{
- fz_storable storable;
- unsigned int size;
- char name[16];
- int n;
- void (*to_rgb)(fz_context *ctx, fz_colorspace *, float *src, float *rgb);
- void (*from_rgb)(fz_context *ctx, fz_colorspace *, float *rgb, float *dst);
- void (*free_data)(fz_context *Ctx, fz_colorspace *);
- void *data;
-};
+ colorspace: Colorspace format used for the created pixmap. The
+ pixmap will keep a reference to the colorspace.
-fz_colorspace *fz_new_colorspace(fz_context *ctx, char *name, int n);
-fz_colorspace *fz_keep_colorspace(fz_context *ctx, fz_colorspace *colorspace);
-void fz_drop_colorspace(fz_context *ctx, fz_colorspace *colorspace);
-void fz_free_colorspace_imp(fz_context *ctx, fz_storable *colorspace);
+ bbox: Bounding box specifying location/size of created pixmap.
-void fz_convert_color(fz_context *ctx, fz_colorspace *srcs, float *srcv, fz_colorspace *dsts, float *dstv);
-void fz_convert_pixmap(fz_context *ctx, fz_pixmap *src, fz_pixmap *dst);
+ samples: The data block to keep the samples in.
-fz_colorspace *fz_find_device_colorspace(char *name);
+ Returns a pointer to the new pixmap. Throws exception on failure to
+ allocate.
+*/
+fz_pixmap *fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox, unsigned char *samples);
/*
- * Fonts come in two variants:
- * Regular fonts are handled by FreeType.
- * Type 3 fonts have callbacks to the interpreter.
- */
+ fz_keep_pixmap: Take a reference to a pixmap.
-typedef struct fz_device_s fz_device;
+ pix: The pixmap to increment the reference for.
-typedef struct fz_font_s fz_font;
-char *ft_error_string(int err);
+ Returns pix. Does not throw exceptions.
+*/
+fz_pixmap *fz_keep_pixmap(fz_context *ctx, fz_pixmap *pix);
-struct fz_font_s
-{
- int refs;
- char name[32];
-
- void *ft_face; /* has an FT_Face if used */
- int ft_substitute; /* ... substitute metrics */
- int ft_bold; /* ... synthesize bold */
- int ft_italic; /* ... synthesize italic */
- int ft_hint; /* ... force hinting for DynaLab fonts */
-
- /* origin of font data */
- char *ft_file;
- unsigned char *ft_data;
- int ft_size;
-
- fz_matrix t3matrix;
- fz_obj *t3resources;
- fz_buffer **t3procs; /* has 256 entries if used */
- float *t3widths; /* has 256 entries if used */
- char *t3flags; /* has 256 entries if used */
- void *t3doc; /* a pdf_document for the callback */
- void (*t3run)(void *doc, fz_obj *resources, fz_buffer *contents, fz_device *dev, fz_matrix ctm, void *gstate);
-
- fz_rect bbox; /* font bbox is used only for t3 fonts */
-
- /* per glyph bounding box cache */
- int use_glyph_bbox;
- int bbox_count;
- fz_rect *bbox_table;
-
- /* substitute metrics */
- int width_count;
- int *width_table; /* in 1000 units */
-};
+/*
+ fz_drop_pixmap: Drop a reference and free a pixmap.
-void fz_new_font_context(fz_context *ctx);
-fz_font_context *fz_keep_font_context(fz_context *ctx);
-void fz_drop_font_context(fz_context *ctx);
+ Decrement the reference count for the pixmap. When no
+ references remain the pixmap will be freed.
-fz_font *fz_new_type3_font(fz_context *ctx, char *name, fz_matrix matrix);
+ Does not throw exceptions.
+*/
+void fz_drop_pixmap(fz_context *ctx, fz_pixmap *pix);
-fz_font *fz_new_font_from_memory(fz_context *ctx, unsigned char *data, int len, int index, int use_glyph_bbox);
-fz_font *fz_new_font_from_file(fz_context *ctx, char *path, int index, int use_glyph_bbox);
+/*
+ fz_pixmap_colorspace: Return the colorspace of a pixmap
-fz_font *fz_keep_font(fz_context *ctx, fz_font *font);
-void fz_drop_font(fz_context *ctx, fz_font *font);
+ Returns colorspace. Does not throw exceptions.
+*/
+fz_colorspace *fz_pixmap_colorspace(fz_context *ctx, fz_pixmap *pix);
-void fz_debug_font(fz_context *ctx, fz_font *font);
+/*
+ fz_pixmap_components: Return the number of components in a pixmap.
-void fz_set_font_bbox(fz_context *ctx, fz_font *font, float xmin, float ymin, float xmax, float ymax);
-fz_rect fz_bound_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm);
-int fz_glyph_cacheable(fz_context *ctx, fz_font *font, int gid);
+ Returns the number of components. Does not throw exceptions.
+*/
+int fz_pixmap_components(fz_context *ctx, fz_pixmap *pix);
/*
- * Vector path buffer.
- * It can be stroked and dashed, or be filled.
- * It has a fill rule (nonzero or even_odd).
- *
- * When rendering, they are flattened, stroked and dashed straight
- * into the Global Edge List.
- */
+ fz_pixmap_samples: Returns a pointer to the pixel data of a pixmap.
-typedef struct fz_path_s fz_path;
-typedef struct fz_stroke_state_s fz_stroke_state;
+ Returns the pointer. Does not throw exceptions.
+*/
+unsigned char *fz_pixmap_samples(fz_context *ctx, fz_pixmap *pix);
-typedef union fz_path_item_s fz_path_item;
+/*
+ fz_clear_pixmap_with_value: Clears a pixmap with the given value.
-typedef enum fz_path_item_kind_e
-{
- FZ_MOVETO,
- FZ_LINETO,
- FZ_CURVETO,
- FZ_CLOSE_PATH
-} fz_path_item_kind;
+ pix: The pixmap to clear.
-typedef enum fz_linecap_e
-{
- FZ_LINECAP_BUTT = 0,
- FZ_LINECAP_ROUND = 1,
- FZ_LINECAP_SQUARE = 2,
- FZ_LINECAP_TRIANGLE = 3
-} fz_linecap;
+ value: Values in the range 0 to 255 are valid. Each component
+ sample for each pixel in the pixmap will be set to this value,
+ while alpha will always be set to 255 (non-transparent).
-typedef enum fz_linejoin_e
-{
- FZ_LINEJOIN_MITER = 0,
- FZ_LINEJOIN_ROUND = 1,
- FZ_LINEJOIN_BEVEL = 2,
- FZ_LINEJOIN_MITER_XPS = 3
-} fz_linejoin;
+ Does not throw exceptions.
+*/
+void fz_clear_pixmap_with_value(fz_context *ctx, fz_pixmap *pix, int value);
-union fz_path_item_s
-{
- fz_path_item_kind k;
- float v;
-};
+/*
+ fz_clear_pixmap_with_value: Sets all components (including alpha) of
+ all pixels in a pixmap to 0.
-struct fz_path_s
-{
- int len, cap;
- fz_path_item *items;
- int last;
-};
+ pix: The pixmap to clear.
-struct fz_stroke_state_s
-{
- fz_linecap start_cap, dash_cap, end_cap;
- fz_linejoin linejoin;
- float linewidth;
- float miterlimit;
- float dash_phase;
- int dash_len;
- float dash_list[32];
-};
+ Does not throw exceptions.
+*/
+void fz_clear_pixmap(fz_context *ctx, fz_pixmap *pix);
-fz_path *fz_new_path(fz_context *ctx);
-void fz_moveto(fz_context*, fz_path*, float x, float y);
-void fz_lineto(fz_context*, fz_path*, float x, float y);
-void fz_curveto(fz_context*,fz_path*, float, float, float, float, float, float);
-void fz_curvetov(fz_context*,fz_path*, float, float, float, float);
-void fz_curvetoy(fz_context*,fz_path*, float, float, float, float);
-void fz_closepath(fz_context*,fz_path*);
-void fz_free_path(fz_context *ctx, fz_path *path);
+/*
+ fz_invert_pixmap: Invert all the pixels in a pixmap. All components
+ of all pixels are inverted (except alpha, which is unchanged).
-void fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix transform);
+ Does not throw exceptions.
+*/
+void fz_invert_pixmap(fz_context *ctx, fz_pixmap *pix);
-fz_path *fz_clone_path(fz_context *ctx, fz_path *old);
+/*
+ fz_invert_pixmap: Invert all the pixels in a given rectangle of a
+ pixmap. All components of all pixels in the rectangle are inverted
+ (except alpha, which is unchanged).
-fz_rect fz_bound_path(fz_context *ctx, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm);
-void fz_debug_path(fz_context *ctx, fz_path *, int indent);
+ Does not throw exceptions.
+*/
+void fz_invert_pixmap_rect(fz_pixmap *image, fz_bbox rect);
/*
- * Glyph cache
- */
+ fz_gamma_pixmap: Apply gamma correction to a pixmap. All components
+ of all pixels are modified (except alpha, which is unchanged).
-void fz_new_glyph_cache_context(fz_context *ctx);
-fz_glyph_cache *fz_keep_glyph_cache(fz_context *ctx);
-void fz_drop_glyph_cache_context(fz_context *ctx);
-void fz_purge_glyph_cache(fz_context *ctx);
-
-fz_pixmap *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm);
-fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model);
-fz_pixmap *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state);
-fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model);
-fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke);
-void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, fz_matrix trm, void *gstate);
-
-/*
- * Text buffer.
- *
- * The trm field contains the a, b, c and d coefficients.
- * The e and f coefficients come from the individual elements,
- * together they form the transform matrix for the glyph.
- *
- * Glyphs are referenced by glyph ID.
- * The Unicode text equivalent is kept in a separate array
- * with indexes into the glyph array.
- */
+ gamma: The gamma value to apply; 1.0 for no change.
-typedef struct fz_text_s fz_text;
-typedef struct fz_text_item_s fz_text_item;
+ Does not throw exceptions.
+*/
+void fz_gamma_pixmap(fz_context *ctx, fz_pixmap *pix, float gamma);
-struct fz_text_item_s
-{
- float x, y;
- int gid; /* -1 for one gid to many ucs mappings */
- int ucs; /* -1 for one ucs to many gid mappings */
-};
+/*
+ fz_unmultiply_pixmap: Convert a pixmap from premultiplied to
+ non-premultiplied format.
-struct fz_text_s
-{
- fz_font *font;
- fz_matrix trm;
- int wmode;
- int len, cap;
- fz_text_item *items;
-};
+ Does not throw exceptions.
+*/
+void fz_unmultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
+
+/*
+ fz_convert_pixmap: Convert from one pixmap to another (assumed to be
+ the same size, but possibly with a different colorspace).
+
+ dst: the source pixmap.
-fz_text *fz_new_text(fz_context *ctx, fz_font *face, fz_matrix trm, int wmode);
-void fz_add_text(fz_context *ctx, fz_text *text, int gid, int ucs, float x, float y);
-void fz_free_text(fz_context *ctx, fz_text *text);
-fz_rect fz_bound_text(fz_context *ctx, fz_text *text, fz_matrix ctm);
-fz_text *fz_clone_text(fz_context *ctx, fz_text *old);
-void fz_debug_text(fz_context *ctx, fz_text*, int indent);
+ src: the destination pixmap.
+*/
+void fz_convert_pixmap(fz_context *ctx, fz_pixmap *dst, fz_pixmap *src);
/*
- * The shading code uses gouraud shaded triangle meshes.
- */
+ fz_write_pixmap: Save a pixmap out.
-enum
-{
- FZ_LINEAR,
- FZ_RADIAL,
- FZ_MESH,
-};
+ name: The prefix for the name of the pixmap. The pixmap will be saved
+ as "name.png" if the pixmap is RGB or Greyscale, "name.pam" otherwise.
-typedef struct fz_shade_s fz_shade;
+ rgb: If non zero, the pixmap is converted to rgb (if possible) before
+ saving.
+*/
+void fz_write_pixmap(fz_context *ctx, fz_pixmap *img, char *name, int rgb);
-struct fz_shade_s
-{
- fz_storable storable;
+/*
+ fz_write_pnm: Save a pixmap as a pnm
- fz_rect bbox; /* can be fz_infinite_rect */
- fz_colorspace *colorspace;
+ filename: The filename to save as (including extension).
+*/
+void fz_write_pnm(fz_context *ctx, fz_pixmap *pixmap, char *filename);
- fz_matrix matrix; /* matrix from pattern dict */
- int use_background; /* background color for fills but not 'sh' */
- float background[FZ_MAX_COLORS];
+/*
+ fz_write_pam: Save a pixmap as a pam
- int use_function;
- float function[256][FZ_MAX_COLORS + 1];
+ filename: The filename to save as (including extension).
+*/
+void fz_write_pam(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha);
- int type; /* linear, radial, mesh */
- int extend[2];
+/*
+ fz_write_png: Save a pixmap as a png
- int mesh_len;
- int mesh_cap;
- float *mesh; /* [x y 0], [x y r], [x y t] or [x y c1 ... cn] */
-};
+ filename: The filename to save as (including extension).
+*/
+void fz_write_png(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha);
+
+/*
+ fz_write_pbm: Save a bitmap as a pbm
+
+ filename: The filename to save as (including extension).
+*/
+void fz_write_pbm(fz_context *ctx, fz_bitmap *bitmap, char *filename);
-fz_shade *fz_keep_shade(fz_context *ctx, fz_shade *shade);
-void fz_drop_shade(fz_context *ctx, fz_shade *shade);
-void fz_free_shade_imp(fz_context *ctx, fz_storable *shade);
-void fz_debug_shade(fz_context *ctx, fz_shade *shade);
+/*
+ fz_md5_pixmap: Return the md5 digest for a pixmap
-fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm);
-void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox);
+ filename: The filename to save as (including extension).
+*/
+void fz_md5_pixmap(fz_pixmap *pixmap, unsigned char digest[16]);
/*
- * Scan converter
+ Images are storable objects from which we can obtain fz_pixmaps.
+ These may be implemented as simple wrappers around a pixmap, or as
+ more complex things that decode at different subsample settings on
+ demand.
*/
+typedef struct fz_image_s fz_image;
-int fz_get_aa_level(fz_context *ctx);
-void fz_set_aa_level(fz_context *ctx, int bits);
+/*
+ fz_image_to_pixmap: Called to get a handle to a pixmap from an image.
-typedef struct fz_gel_s fz_gel;
+ image: The image to retrieve a pixmap from.
-fz_gel *fz_new_gel(fz_context *ctx);
-void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1);
-void fz_reset_gel(fz_gel *gel, fz_bbox clip);
-void fz_sort_gel(fz_gel *gel);
-fz_bbox fz_bound_gel(fz_gel *gel);
-void fz_free_gel(fz_gel *gel);
-int fz_is_rect_gel(fz_gel *gel);
+ w: The desired width (in pixels). This may be completely ignored, but
+ may serve as an indication of a suitable subsample factor to use for
+ image types that support this.
-void fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, fz_pixmap *pix, unsigned char *colorbv);
+ h: The desired height (in pixels). This may be completely ignored, but
+ may serve as an indication of a suitable subsample factor to use for
+ image types that support this.
-void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness);
-void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
-void fz_flatten_dash_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
+ Returns a non NULL pixmap pointer. May throw exceptions.
+*/
+fz_pixmap *fz_image_to_pixmap(fz_context *ctx, fz_image *image, int w, int h);
/*
- * The device interface.
- */
+ fz_drop_image: Drop a reference to an image.
-enum
-{
- /* Hints */
- FZ_IGNORE_IMAGE = 1,
- FZ_IGNORE_SHADE = 2,
-
- /* Flags */
- FZ_DEVFLAG_MASK = 1,
- FZ_DEVFLAG_COLOR = 2,
- FZ_DEVFLAG_UNCACHEABLE = 4,
- FZ_DEVFLAG_FILLCOLOR_UNDEFINED = 8,
- FZ_DEVFLAG_STROKECOLOR_UNDEFINED = 16,
- FZ_DEVFLAG_STARTCAP_UNDEFINED = 32,
- FZ_DEVFLAG_DASHCAP_UNDEFINED = 64,
- FZ_DEVFLAG_ENDCAP_UNDEFINED = 128,
- FZ_DEVFLAG_LINEJOIN_UNDEFINED = 256,
- FZ_DEVFLAG_MITERLIMIT_UNDEFINED = 512,
- FZ_DEVFLAG_LINEWIDTH_UNDEFINED = 1024,
- /* Arguably we should have a bit for the dash pattern itself being
- * undefined, but that causes problems; do we assume that it should
- * always be set to non-dashing at the start of every glyph? */
-};
+ image: The image to drop a reference to.
+*/
+void fz_drop_image(fz_context *ctx, fz_image *image);
-struct fz_device_s
-{
- int hints;
- int flags;
+/*
+ fz_keep_image: Increment the reference count of an image.
- void *user;
- void (*free_user)(fz_device *);
- fz_context *ctx;
-
- void (*fill_path)(fz_device *, fz_path *, int even_odd, fz_matrix, fz_colorspace *, float *color, float alpha);
- void (*stroke_path)(fz_device *, fz_path *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha);
- void (*clip_path)(fz_device *, fz_path *, fz_rect *rect, int even_odd, fz_matrix);
- void (*clip_stroke_path)(fz_device *, fz_path *, fz_rect *rect, fz_stroke_state *, fz_matrix);
-
- void (*fill_text)(fz_device *, fz_text *, fz_matrix, fz_colorspace *, float *color, float alpha);
- void (*stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha);
- void (*clip_text)(fz_device *, fz_text *, fz_matrix, int accumulate);
- void (*clip_stroke_text)(fz_device *, fz_text *, fz_stroke_state *, fz_matrix);
- void (*ignore_text)(fz_device *, fz_text *, fz_matrix);
-
- void (*fill_shade)(fz_device *, fz_shade *shd, fz_matrix ctm, float alpha);
- void (*fill_image)(fz_device *, fz_pixmap *img, fz_matrix ctm, float alpha);
- void (*fill_image_mask)(fz_device *, fz_pixmap *img, fz_matrix ctm, fz_colorspace *, float *color, float alpha);
- void (*clip_image_mask)(fz_device *, fz_pixmap *img, fz_rect *rect, fz_matrix ctm);
-
- void (*pop_clip)(fz_device *);
-
- void (*begin_mask)(fz_device *, fz_rect, int luminosity, fz_colorspace *, float *bc);
- void (*end_mask)(fz_device *);
- void (*begin_group)(fz_device *, fz_rect, int isolated, int knockout, int blendmode, float alpha);
- void (*end_group)(fz_device *);
-
- void (*begin_tile)(fz_device *, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm);
- void (*end_tile)(fz_device *);
-};
+ image: The image to take a reference to.
-void fz_fill_path(fz_device *dev, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
-void fz_stroke_path(fz_device *dev, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
-void fz_clip_path(fz_device *dev, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm);
-void fz_clip_stroke_path(fz_device *dev, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm);
-void fz_fill_text(fz_device *dev, fz_text *text, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
-void fz_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
-void fz_clip_text(fz_device *dev, fz_text *text, fz_matrix ctm, int accumulate);
-void fz_clip_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm);
-void fz_ignore_text(fz_device *dev, fz_text *text, fz_matrix ctm);
-void fz_pop_clip(fz_device *dev);
-void fz_fill_shade(fz_device *dev, fz_shade *shade, fz_matrix ctm, float alpha);
-void fz_fill_image(fz_device *dev, fz_pixmap *image, fz_matrix ctm, float alpha);
-void fz_fill_image_mask(fz_device *dev, fz_pixmap *image, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha);
-void fz_clip_image_mask(fz_device *dev, fz_pixmap *image, fz_rect *rect, fz_matrix ctm);
-void fz_begin_mask(fz_device *dev, fz_rect area, int luminosity, fz_colorspace *colorspace, float *bc);
-void fz_end_mask(fz_device *dev);
-void fz_begin_group(fz_device *dev, fz_rect area, int isolated, int knockout, int blendmode, float alpha);
-void fz_end_group(fz_device *dev);
-void fz_begin_tile(fz_device *dev, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm);
-void fz_end_tile(fz_device *dev);
-
-fz_device *fz_new_device(fz_context *ctx, void *user);
+ Returns a pointer to the image.
+*/
+fz_image *fz_keep_image(fz_context *ctx, fz_image *image);
+
+/*
+ A halftone is a set of threshold tiles, one per component. Each
+ threshold tile is a pixmap, possibly of varying sizes and phases.
+ Currently, we only provide one 'default' halftone tile for operating
+ on 1 component plus alpha pixmaps (where the alpha is ignored). This
+ is signified by an fz_halftone pointer to NULL.
+*/
+typedef struct fz_halftone_s fz_halftone;
+
+/*
+ fz_halftone_pixmap: Make a bitmap from a pixmap and a halftone.
+
+ pix: The pixmap to generate from. Currently must be a single color
+ component + alpha (where the alpha is assumed to be solid).
+
+ ht: The halftone to use. NULL implies the default halftone.
+
+ Returns the resultant bitmap. Throws exceptions in the case of
+ failure to allocate.
+*/
+fz_bitmap *fz_halftone_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht);
+
+/*
+ An abstract font handle. Currently there are no public API functions
+ for handling these.
+*/
+typedef struct fz_font_s fz_font;
+
+/*
+ The different format handlers (pdf, xps etc) interpret pages to a
+ device. These devices can then process the stream of calls they
+ recieve in various ways:
+ The trace device outputs debugging information for the calls.
+ The draw device will render them.
+ The list device stores them in a list to play back later.
+ The text device performs text extraction and searching.
+ The bbox device calculates the bounding box for the page.
+ Other devices can (and will) be written in future.
+*/
+typedef struct fz_device_s fz_device;
+
+/*
+ fz_free_device: Free a devices of any type and its resources.
+*/
void fz_free_device(fz_device *dev);
+/*
+ fz_new_trace_device: Create a device to print a debug trace of
+ all device calls.
+*/
fz_device *fz_new_trace_device(fz_context *ctx);
+
+/*
+ fz_new_bbox_device: Create a device to compute the bounding
+ box of all marks on a page.
+
+ The returned bounding box will be the union of all bounding
+ boxes of all objects on a page.
+*/
fz_device *fz_new_bbox_device(fz_context *ctx, fz_bbox *bboxp);
+
+/*
+ fz_new_draw_device: Create a device to draw on a pixmap.
+
+ dest: Target pixmap for the draw device. See fz_new_pixmap*
+ for how to obtain a pixmap. The pixmap is not cleared by the
+ draw device, see fz_clear_pixmap* for how to clear it prior to
+ calling fz_new_draw_device. Free the device by calling
+ fz_free_device.
+*/
fz_device *fz_new_draw_device(fz_context *ctx, fz_pixmap *dest);
-fz_device *fz_new_draw_device_type3(fz_context *ctx, fz_pixmap *dest);
/*
- * Text extraction device
+ Text extraction device: Used for searching, format conversion etc.
*/
-typedef struct fz_text_span_s fz_text_span;
+typedef struct fz_text_style_s fz_text_style;
typedef struct fz_text_char_s fz_text_char;
+typedef struct fz_text_span_s fz_text_span;
+typedef struct fz_text_line_s fz_text_line;
+typedef struct fz_text_block_s fz_text_block;
+
+typedef struct fz_text_sheet_s fz_text_sheet;
+typedef struct fz_text_page_s fz_text_page;
+
+struct fz_text_style_s
+{
+ int id;
+ fz_font *font;
+ float size;
+ int wmode;
+ int script;
+ /* etc... */
+ fz_text_style *next;
+};
+
+struct fz_text_sheet_s
+{
+ int maxid;
+ fz_text_style *style;
+};
struct fz_text_char_s
{
+ fz_rect bbox;
int c;
- fz_bbox bbox;
};
struct fz_text_span_s
{
- fz_font *font;
- float size;
- int wmode;
+ fz_rect bbox;
int len, cap;
fz_text_char *text;
- fz_text_span *next;
- int eol;
+ fz_text_style *style;
};
-fz_text_span *fz_new_text_span(fz_context *ctx);
-void fz_free_text_span(fz_context *ctx, fz_text_span *line);
-void fz_debug_text_span(fz_text_span *line);
-void fz_debug_text_span_xml(fz_text_span *span);
+struct fz_text_line_s
+{
+ fz_rect bbox;
+ int len, cap;
+ fz_text_span *spans;
+};
-fz_device *fz_new_text_device(fz_context *ctx, fz_text_span *text);
+struct fz_text_block_s
+{
+ fz_rect bbox;
+ int len, cap;
+ fz_text_line *lines;
+};
+
+struct fz_text_page_s
+{
+ fz_rect mediabox;
+ int len, cap;
+ fz_text_block *blocks;
+};
+
+/*
+ fz_new_text_device: Create a device to extract the text on a page.
+
+ Gather and sort the text on a page into spans of uniform style,
+ arranged into lines and blocks by reading order. The reading order
+ is determined by various heuristics, so may not be accurate.
+*/
+fz_device *fz_new_text_device(fz_context *ctx, fz_text_sheet *sheet, fz_text_page *page);
+
+/*
+ fz_new_text_sheet: Create an empty style sheet.
+
+ The style sheet is filled out by the text device, creating
+ one style for each unique font, color, size combination that
+ is used.
+*/
+fz_text_sheet *fz_new_text_sheet(fz_context *ctx);
+void fz_free_text_sheet(fz_context *ctx, fz_text_sheet *sheet);
+
+/*
+ fz_new_text_page: Create an empty text page.
+
+ The text page is filled out by the text device to contain the blocks,
+ lines and spans of text on the page.
+*/
+fz_text_page *fz_new_text_page(fz_context *ctx, fz_rect mediabox);
+void fz_free_text_page(fz_context *ctx, fz_text_page *page);
+
+void fz_print_text_sheet(fz_context *ctx, FILE *out, fz_text_sheet *sheet);
+void fz_print_text_page_html(fz_context *ctx, FILE *out, fz_text_page *page);
+void fz_print_text_page_xml(fz_context *ctx, FILE *out, fz_text_page *page);
+void fz_print_text_page(fz_context *ctx, FILE *out, fz_text_page *page);
/*
* Cookie support - simple communication channel between app/library.
@@ -1494,6 +1583,40 @@ fz_device *fz_new_text_device(fz_context *ctx, fz_text_span *text);
typedef struct fz_cookie_s fz_cookie;
+/*
+ Provide two-way communication between application and library.
+ Intended for multi-threaded applications where one thread is
+ rendering pages and another thread wants read progress
+ feedback or abort a job that takes a long time to finish. The
+ communication is unsynchronized without locking.
+
+ abort: The appliation should set this field to 0 before
+ calling fz_run_page to render a page. At any point when the
+ page is being rendered the application my set this field to 1
+ which will cause the rendering to finish soon. This field is
+ checked periodically when the page is rendered, but exactly
+ when is not known, therefore there is no upper bound on
+ exactly when the the rendering will abort. If the application
+ did not provide a set of locks to fz_new_context, it must also
+ await the completion of fz_run_page before issuing another
+ call to fz_run_page. Note that once the application has set
+ this field to 1 after it called fz_run_page it may not change
+ the value again.
+
+ progress: Communicates rendering progress back to the
+ application and is read only. Increments as a page is being
+ rendered. The value starts out at 0 and is limited to less
+ than or equal to progress_max, unless progress_max is -1.
+
+ progress_max: Communicates the known upper bound of rendering
+ back to the application and is read only. The maximum value
+ that the progress field may take. If there is no known upper
+ bound on how long the rendering may take this value is -1 and
+ progress is not limited. Note that the value of progress_max
+ may change from -1 to a positive value once an upper bound is
+ known, so take this into consideration when comparing the
+ value of progress to that of progress_max.
+*/
struct fz_cookie_s
{
int abort;
@@ -1502,67 +1625,81 @@ struct fz_cookie_s
};
/*
- * Display list device -- record and play back device commands.
- */
+ Display list device -- record and play back device commands.
+*/
+/*
+ fz_display_list is a list containing drawing commands (text,
+ images, etc.). The intent is two-fold: as a caching-mechanism
+ to reduce parsing of a page, and to be used as a data
+ structure in multi-threading where one thread parses the page
+ and another renders pages.
+
+ Create a displaylist with fz_new_display_list, hand it over to
+ fz_new_list_device to have it populated, and later replay the
+ list (once or many times) by calling fz_run_display_list. When
+ the list is no longer needed free it with fz_free_display_list.
+*/
typedef struct fz_display_list_s fz_display_list;
+/*
+ fz_new_display_list: Create an empty display list.
+
+ A display list contains drawing commands (text, images, etc.).
+ Use fz_new_list_device for populating the list.
+*/
fz_display_list *fz_new_display_list(fz_context *ctx);
-void fz_free_display_list(fz_context *ctx, fz_display_list *list);
+
+/*
+ fz_new_list_device: Create a rendering device for a display list.
+
+ When the device is rendering a page it will populate the
+ display list with drawing commsnds (text, images, etc.). The
+ display list can later be reused to render a page many times
+ without having to re-interpret the page from the document file
+ for each rendering. Once the device is no longer needed, free
+ it with fz_free_device.
+
+ list: A display list that the list device takes ownership of.
+*/
fz_device *fz_new_list_device(fz_context *ctx, fz_display_list *list);
-void fz_run_display_list(fz_display_list *list, fz_device *dev, fz_matrix ctm, fz_bbox area, fz_cookie *cookie);
/*
- * Plotting functions.
- */
+ fz_run_display_list: (Re)-run a display list through a device.
-void fz_decode_tile(fz_pixmap *pix, float *decode);
-void fz_decode_indexed_tile(fz_pixmap *pix, float *decode, int maxval);
-void fz_unpack_tile(fz_pixmap *dst, unsigned char * restrict src, int n, int depth, int stride, int scale);
+ list: A display list, created by fz_new_display_list and
+ populated with objects from a page by running fz_run_page on a
+ device obtained from fz_new_list_device.
-void fz_paint_solid_alpha(unsigned char * restrict dp, int w, int alpha);
-void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned char *color);
+ dev: Device obtained from fz_new_*_device.
-void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha);
-void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color);
+ ctm: Transform to apply to display list contents. May include
+ for example scaling and rotation, see fz_scale, fz_rotate and
+ fz_concat. Set to fz_identity if no transformation is desired.
-void fz_paint_image(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
-void fz_paint_image_with_color(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
+ area: Only the part of the contents of the display list
+ visible within this area will be considered when the list is
+ run through the device. This does not imply for tile objects
+ contained in the display list.
-void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha);
-void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk);
-void fz_paint_pixmap_with_rect(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_bbox bbox);
+ cookie: Communication mechanism between caller and library
+ running the page. Intended for multi-threaded applications,
+ while single-threaded applications set cookie to NULL. The
+ caller may abort an ongoing page run. Cookie also communicates
+ progress information back to the caller. The fields inside
+ cookie are continually updated while the page is being run.
+*/
+void fz_run_display_list(fz_display_list *list, fz_device *dev, fz_matrix ctm, fz_bbox area, fz_cookie *cookie);
-void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape);
-void fz_blend_pixel(unsigned char dp[3], unsigned char bp[3], unsigned char sp[3], int blendmode);
+/*
+ fz_free_display_list: Frees a display list.
-enum
-{
- /* PDF 1.4 -- standard separable */
- FZ_BLEND_NORMAL,
- FZ_BLEND_MULTIPLY,
- FZ_BLEND_SCREEN,
- FZ_BLEND_OVERLAY,
- FZ_BLEND_DARKEN,
- FZ_BLEND_LIGHTEN,
- FZ_BLEND_COLOR_DODGE,
- FZ_BLEND_COLOR_BURN,
- FZ_BLEND_HARD_LIGHT,
- FZ_BLEND_SOFT_LIGHT,
- FZ_BLEND_DIFFERENCE,
- FZ_BLEND_EXCLUSION,
-
- /* PDF 1.4 -- standard non-separable */
- FZ_BLEND_HUE,
- FZ_BLEND_SATURATION,
- FZ_BLEND_COLOR,
- FZ_BLEND_LUMINOSITY,
-
- /* For packing purposes */
- FZ_BLEND_MODEMASK = 15,
- FZ_BLEND_ISOLATED = 16,
- FZ_BLEND_KNOCKOUT = 32
-};
+ list: Display list to be freed. Any objects put into the
+ display list by a list device will also be freed.
+
+ Does not throw exceptions.
+*/
+void fz_free_display_list(fz_context *ctx, fz_display_list *list);
/* Links */
@@ -1590,6 +1727,35 @@ enum {
fz_link_flag_r_is_zoom = 64 /* rb.x is actually a zoom figure */
};
+/*
+ fz_link_dest: XXX
+
+ kind: Set to one of FZ_LINK_* to tell what what type of link
+ destination this is, and where in the union to look for
+ information. XXX
+
+ gotor.page: Page number, 0 is the first page of the document. XXX
+
+ gotor.flags: A bitfield consisting of fz_link_flag_* telling
+ what parts of gotor.lt and gotor.rb are valid, whether
+ fitting to width/height should be used, or if an arbitrary
+ zoom factor is used. XXX
+
+ gotor.lt: The top left corner of the destination bounding box. XXX
+ gotor.rb: The bottom right corner of the destination bounding box. XXX
+
+ gotor.file_spec: XXX
+
+ gotor.new_window: XXX
+
+ uri.uri: XXX
+ uri.is_map: XXX
+
+ launch.file_spec: XXX
+ launch.new_window: XXX
+
+ named.named: XXX
+*/
struct fz_link_dest_s
{
fz_link_kind kind;
@@ -1626,6 +1792,25 @@ struct fz_link_dest_s
ld;
};
+/*
+ fz_link is a list of interactive links on a page.
+
+ There is no relation between the order of the links in the
+ list and the order they appear on the page. The list of links
+ for a given page can be obtained from fz_load_links.
+
+ A link is reference counted. Dropping a reference to a link is
+ done by calling fz_drop_link.
+
+ rect: The hot zone. The area that can be clicked in
+ untransformed coordinates.
+
+ dest: Link destinations come in two forms: Page and area that
+ an application should display when this link is activated. Or
+ as an URI that can be given to a browser.
+
+ next: A pointer to the next link on the same page.
+*/
struct fz_link_s
{
int refs;
@@ -1636,13 +1821,37 @@ struct fz_link_s
fz_link *fz_new_link(fz_context *ctx, fz_rect bbox, fz_link_dest dest);
fz_link *fz_keep_link(fz_context *ctx, fz_link *link);
+
+/*
+ fz_drop_link: Drop and free a list of links.
+
+ Does not throw exceptions.
+*/
void fz_drop_link(fz_context *ctx, fz_link *link);
+
void fz_free_link_dest(fz_context *ctx, fz_link_dest *dest);
/* Outline */
typedef struct fz_outline_s fz_outline;
+/*
+ fz_outline is a tree of the outline of a document (also known
+ as table of contents).
+
+ title: Title of outline item using UTF-8 encoding. May be NULL
+ if the outline item has no text string.
+
+ dest: Destination in the document to be displayed when this
+ outline item is activated. May be FZ_LINK_NONE if the outline
+ item does not have a destination.
+
+ next: The next outline item at the same level as this outline
+ item. May be NULL if no more outline items exist at this level.
+
+ down: The outline items immediate children in the hierarchy.
+ May be NULL if no children exist.
+*/
struct fz_outline_s
{
char *title;
@@ -1651,43 +1860,155 @@ struct fz_outline_s
fz_outline *down;
};
-void fz_debug_outline_xml(fz_context *ctx, fz_outline *outline, int level);
-void fz_debug_outline(fz_context *ctx, fz_outline *outline, int level);
-void fz_free_outline(fz_context *ctx, fz_outline *outline);
+/*
+ fz_print_outline_xml: Dump the given outlines as (pseudo) XML.
+
+ out: The file handle to output to.
-/* Document interface */
+ outline: The outlines to output.
+*/
+void fz_print_outline_xml(fz_context *ctx, FILE *out, fz_outline *outline);
+/*
+ fz_print_outline: Dump the given outlines to as text.
+
+ out: The file handle to output to.
+
+ outline: The outlines to output.
+*/
+void fz_print_outline(fz_context *ctx, FILE *out, fz_outline *outline);
+
+/*
+ fz_free_outline: Free hierarchical outline.
+
+ Free an outline obtained from fz_load_outline.
+
+ Does not throw exceptions.
+*/
+void fz_free_outline(fz_context *ctx, fz_outline *outline);
+
+/*
+ Document interface
+*/
typedef struct fz_document_s fz_document;
-typedef struct fz_page_s fz_page; /* doesn't have a definition -- always cast to *_page */
+typedef struct fz_page_s fz_page;
-struct fz_document_s
-{
- void (*close)(fz_document *);
- int (*needs_password)(fz_document *doc);
- int (*authenticate_password)(fz_document *doc, char *password);
- fz_outline *(*load_outline)(fz_document *doc);
- int (*count_pages)(fz_document *doc);
- fz_page *(*load_page)(fz_document *doc, int number);
- fz_link *(*load_links)(fz_document *doc, fz_page *page);
- fz_rect (*bound_page)(fz_document *doc, fz_page *page);
- void (*run_page)(fz_document *doc, fz_page *page, fz_device *dev, fz_matrix transform, fz_cookie *cookie);
- void (*free_page)(fz_document *doc, fz_page *page);
-};
+/*
+ fz_open_document: Open a PDF, XPS or CBZ document.
+
+ Open a document file and read its basic structure so pages and
+ objects can be located. MuPDF will try to repair broken
+ documents (without actually changing the file contents).
+ The returned fz_document is used when calling most other
+ document related functions. Note that it wraps the context, so
+ those functions implicitly can access the global state in
+ context.
+
+ filename: a path to a file as it would be given to open(2).
+*/
fz_document *fz_open_document(fz_context *ctx, char *filename);
+/*
+ fz_close_document: Close and free an open document.
+
+ The resource store in the context associated with fz_document
+ is emptied, and any allocations for the document are freed.
+
+ Does not throw exceptions.
+*/
void fz_close_document(fz_document *doc);
+/*
+ fz_needs_password: Check if a document is encrypted with a
+ non-blank password.
+
+ Does not throw exceptions.
+*/
int fz_needs_password(fz_document *doc);
+
+/*
+ fz_authenticate_password: Test if the given password can
+ decrypt the document.
+
+ password: The password string to be checked. Some document
+ specifications do not specify any particular text encoding, so
+ neither do we.
+
+ Does not throw exceptions.
+*/
int fz_authenticate_password(fz_document *doc, char *password);
+/*
+ fz_load_outline: Load the hierarchical document outline.
+
+ Should be freed by fz_free_outline.
+*/
fz_outline *fz_load_outline(fz_document *doc);
+/*
+ fz_count_pages: Return the number of pages in document
+
+ May return 0 for documents with no pages.
+*/
int fz_count_pages(fz_document *doc);
+
+/*
+ fz_load_page: Load a page.
+
+ After fz_load_page is it possible to retrieve the size of the
+ page using fz_bound_page, or to render the page using
+ fz_run_page_*. Free the page by calling fz_free_page.
+
+ number: page number, 0 is the first page of the document.
+*/
fz_page *fz_load_page(fz_document *doc, int number);
+
+/*
+ fz_load_links: Load the list of links for a page.
+
+ Returns a linked list of all the links on the page, each with
+ its clickable region and link destination. Each link is
+ reference counted so drop and free the list of links by
+ calling fz_drop_link on the pointer return from fz_load_links.
+
+ page: Page obtained from fz_load_page.
+*/
fz_link *fz_load_links(fz_document *doc, fz_page *page);
+
+/*
+ fz_bound_page: Determine the size of a page at 72 dpi.
+
+ Does not throw exceptions.
+*/
fz_rect fz_bound_page(fz_document *doc, fz_page *page);
+
+/*
+ fz_run_page: Run a page through a device.
+
+ page: Page obtained from fz_load_page.
+
+ dev: Device obtained from fz_new_*_device.
+
+ transform: Transform to apply to page. May include for example
+ scaling and rotation, see fz_scale, fz_rotate and fz_concat.
+ Set to fz_identity if no transformation is desired.
+
+ cookie: Communication mechanism between caller and library
+ rendering the page. Intended for multi-threaded applications,
+ while single-threaded applications set cookie to NULL. The
+ caller may abort an ongoing rendering of a page. Cookie also
+ communicates progress information back to the caller. The
+ fields inside cookie are continually updated while the page is
+ rendering.
+*/
void fz_run_page(fz_document *doc, fz_page *page, fz_device *dev, fz_matrix transform, fz_cookie *cookie);
+
+/*
+ fz_free_page: Free a loaded page.
+
+ Does not throw exceptions.
+*/
void fz_free_page(fz_document *doc, fz_page *page);
#endif