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-rw-r--r--fitz/text_paragraph.c1500
1 files changed, 0 insertions, 1500 deletions
diff --git a/fitz/text_paragraph.c b/fitz/text_paragraph.c
deleted file mode 100644
index 51062938..00000000
--- a/fitz/text_paragraph.c
+++ /dev/null
@@ -1,1500 +0,0 @@
-#include "mupdf/fitz.h"
-
-/* Assemble span soup into blocks and lines. */
-
-#define MY_EPSILON 0.001f
-
-#undef DEBUG_LINE_HEIGHTS
-#undef DEBUG_MASKS
-#undef DEBUG_ALIGN
-#undef DEBUG_INDENTS
-
-#undef SPOT_LINE_NUMBERS
-
-typedef struct line_height_s
-{
- float height;
- int count;
- fz_text_style *style;
-} line_height;
-
-typedef struct line_heights_s
-{
- fz_context *ctx;
- int cap;
- int len;
- line_height *lh;
-} line_heights;
-
-static line_heights *
-new_line_heights(fz_context *ctx)
-{
- line_heights *lh = fz_malloc_struct(ctx, line_heights);
- lh->ctx = ctx;
- return lh;
-}
-
-static void
-free_line_heights(line_heights *lh)
-{
- if (!lh)
- return;
- fz_free(lh->ctx, lh->lh);
- fz_free(lh->ctx, lh);
-}
-
-static void
-insert_line_height(line_heights *lh, fz_text_style *style, float height)
-{
- int i;
-
-#ifdef DEBUG_LINE_HEIGHTS
- printf("style=%x height=%g\n", style, height);
-#endif
-
- /* If we have one already, add it in */
- for (i=0; i < lh->len; i++)
- {
- /* Match if we are within 5% */
- if (lh->lh[i].style == style && lh->lh[i].height * 0.95 <= height && lh->lh[i].height * 1.05 >= height)
- {
- /* Ensure that the average height is correct */
- lh->lh[i].height = (lh->lh[i].height * lh->lh[i].count + height) / (lh->lh[i].count+1);
- lh->lh[i].count++;
- return;
- }
- }
-
- /* Otherwise extend (if required) and add it */
- if (lh->cap == lh->len)
- {
- int newcap = (lh->cap ? lh->cap * 2 : 4);
- lh->lh = fz_resize_array(lh->ctx, lh->lh, newcap, sizeof(line_height));
- lh->cap = newcap;
- }
-
- lh->lh[lh->len].count = 1;
- lh->lh[lh->len].height = height;
- lh->lh[lh->len].style = style;
- lh->len++;
-}
-
-static void
-cull_line_heights(line_heights *lh)
-{
- int i, j, k;
-
-#ifdef DEBUG_LINE_HEIGHTS
- printf("Before culling:\n");
- for (i = 0; i < lh->len; i++)
- {
- fz_text_style *style = lh->lh[i].style;
- printf("style=%x height=%g count=%d\n", style, lh->lh[i].height, lh->lh[i].count);
- }
-#endif
- for (i = 0; i < lh->len; i++)
- {
- fz_text_style *style = lh->lh[i].style;
- int count = lh->lh[i].count;
- int max = i;
-
- /* Find the max for this style */
- for (j = i+1; j < lh->len; j++)
- {
- if (lh->lh[j].style == style && lh->lh[j].count > count)
- {
- max = j;
- count = lh->lh[j].count;
- }
- }
-
- /* Destroy all the ones other than the max */
- if (max != i)
- {
- lh->lh[i].count = count;
- lh->lh[i].height = lh->lh[max].height;
- lh->lh[max].count = 0;
- }
- j = i+1;
- for (k = j; k < lh->len; k++)
- {
- if (lh->lh[k].style != style)
- lh->lh[j++] = lh->lh[k];
- }
- lh->len = j;
- }
-#ifdef DEBUG_LINE_HEIGHTS
- printf("After culling:\n");
- for (i = 0; i < lh->len; i++)
- {
- fz_text_style *style = lh->lh[i].style;
- printf("style=%x height=%g count=%d\n", style, lh->lh[i].height, lh->lh[i].count);
- }
-#endif
-}
-
-static float
-line_height_for_style(line_heights *lh, fz_text_style *style)
-{
- int i;
-
- for (i=0; i < lh->len; i++)
- {
- if (lh->lh[i].style == style)
- return lh->lh[i].height;
- }
- return 0.0; /* Never reached */
-}
-
-static void
-split_block(fz_context *ctx, fz_text_page *page, int block_num, int linenum)
-{
- int split_len;
- fz_text_block *block, *block2;
-
- if (page->len == page->cap)
- {
- int new_cap = fz_maxi(16, page->cap * 2);
- page->blocks = fz_resize_array(ctx, page->blocks, new_cap, sizeof(*page->blocks));
- page->cap = new_cap;
- }
-
- memmove(page->blocks+block_num+1, page->blocks+block_num, (page->len - block_num)*sizeof(*page->blocks));
- page->len++;
-
- block2 = fz_malloc_struct(ctx, fz_text_block);
- block = page->blocks[block_num].u.text;
-
- page->blocks[block_num+1].type = FZ_PAGE_BLOCK_TEXT;
- page->blocks[block_num+1].u.text = block2;
- split_len = block->len - linenum;
- block2->bbox = block->bbox; /* FIXME! */
- block2->cap = 0;
- block2->len = 0;
- block2->lines = NULL;
- block2->lines = fz_malloc_array(ctx, split_len, sizeof(fz_text_line));
- block2->cap = block2->len;
- block2->len = split_len;
- block->len = linenum;
- memcpy(block2->lines, block->lines + linenum, split_len * sizeof(fz_text_line));
- block2->lines[0].distance = 0;
-}
-
-static inline int
-is_unicode_wspace(int c)
-{
- return (c == 9 || /* TAB */
- c == 0x0a || /* HT */
- c == 0x0b || /* LF */
- c == 0x0c || /* VT */
- c == 0x0d || /* FF */
- c == 0x20 || /* CR */
- c == 0x85 || /* NEL */
- c == 0xA0 || /* No break space */
- c == 0x1680 || /* Ogham space mark */
- c == 0x180E || /* Mongolian Vowel Separator */
- c == 0x2000 || /* En quad */
- c == 0x2001 || /* Em quad */
- c == 0x2002 || /* En space */
- c == 0x2003 || /* Em space */
- c == 0x2004 || /* Three-per-Em space */
- c == 0x2005 || /* Four-per-Em space */
- c == 0x2006 || /* Five-per-Em space */
- c == 0x2007 || /* Figure space */
- c == 0x2008 || /* Punctuation space */
- c == 0x2009 || /* Thin space */
- c == 0x200A || /* Hair space */
- c == 0x2028 || /* Line separator */
- c == 0x2029 || /* Paragraph separator */
- c == 0x202F || /* Narrow no-break space */
- c == 0x205F || /* Medium mathematical space */
- c == 0x3000); /* Ideographic space */
-}
-
-static inline int
-is_unicode_bullet(int c)
-{
- /* The last 2 aren't strictly bullets, but will do for our usage here */
- return (c == 0x2022 || /* Bullet */
- c == 0x2023 || /* Triangular bullet */
- c == 0x25e6 || /* White bullet */
- c == 0x2043 || /* Hyphen bullet */
- c == 0x2219 || /* Bullet operator */
- c == 149 || /* Ascii bullet */
- c == '*');
-}
-
-static inline int
-is_number(int c)
-{
- return ((c >= '0' && c <= '9') ||
- (c == '.'));
-}
-
-static inline int
-is_latin_char(int c)
-{
- return ((c >= 'A' && c <= 'Z') ||
- (c >= 'a' && c <= 'z'));
-}
-
-static inline int
-is_roman(int c)
-{
- return (c == 'i' || c == 'I' ||
- c == 'v' || c == 'V' ||
- c == 'x' || c == 'X' ||
- c == 'l' || c == 'L' ||
- c == 'c' || c == 'C' ||
- c == 'm' || c == 'M');
-}
-
-static int
-is_list_entry(fz_text_line *line, fz_text_span *span, int *char_num_ptr)
-{
- int char_num;
- fz_text_char *chr;
-
- /* First, skip over any whitespace */
- for (char_num = 0; char_num < span->len; char_num++)
- {
- chr = &span->text[char_num];
- if (!is_unicode_wspace(chr->c))
- break;
- }
- *char_num_ptr = char_num;
-
- if (span != line->first_span || char_num >= span->len)
- return 0;
-
- /* Now we check for various special cases, which we consider to mean
- * that this is probably a list entry and therefore should always count
- * as a separate paragraph (and hence not be entered in the line height
- * table). */
- chr = &span->text[char_num];
-
- /* Is the first char on the line, a bullet point? */
- if (is_unicode_bullet(chr->c))
- return 1;
-
-#ifdef SPOT_LINE_NUMBERS
- /* Is the entire first span a number? Or does it start with a number
- * followed by ) or : ? Allow to involve single latin chars too. */
- if (is_number(chr->c) || is_latin_char(chr->c))
- {
- int cn = char_num;
- int met_char = is_latin_char(chr->c);
- for (cn = char_num+1; cn < span->len; cn++)
- {
- fz_text_char *chr2 = &span->text[cn];
-
- if (is_latin_char(chr2->c) && !met_char)
- {
- met_char = 1;
- continue;
- }
- met_char = 0;
- if (!is_number(chr2->c) && !is_unicode_wspace(chr2->c))
- break;
- else if (chr2->c == ')' || chr2->c == ':')
- {
- cn = span->len;
- break;
- }
- }
- if (cn == span->len)
- return 1;
- }
-
- /* Is the entire first span a roman numeral? Or does it start with
- * a roman numeral followed by ) or : ? */
- if (is_roman(chr->c))
- {
- int cn = char_num;
- for (cn = char_num+1; cn < span->len; cn++)
- {
- fz_text_char *chr2 = &span->text[cn];
-
- if (!is_roman(chr2->c) && !is_unicode_wspace(chr2->c))
- break;
- else if (chr2->c == ')' || chr2->c == ':')
- {
- cn = span->len;
- break;
- }
- }
- if (cn == span->len)
- return 1;
- }
-#endif
- return 0;
-}
-
-typedef struct region_masks_s region_masks;
-
-typedef struct region_mask_s region_mask;
-
-typedef struct region_s region;
-
-struct region_s
-{
- float start;
- float stop;
- float ave_start;
- float ave_stop;
- int align;
- float colw;
-};
-
-struct region_mask_s
-{
- fz_context *ctx;
- int freq;
- fz_point blv;
- int cap;
- int len;
- float size;
- region *mask;
-};
-
-struct region_masks_s
-{
- fz_context *ctx;
- int cap;
- int len;
- region_mask **mask;
-};
-
-static region_masks *
-new_region_masks(fz_context *ctx)
-{
- region_masks *rms = fz_malloc_struct(ctx, region_masks);
- rms->ctx = ctx;
- rms->cap = 0;
- rms->len = 0;
- rms->mask = NULL;
- return rms;
-}
-
-static void
-free_region_mask(region_mask *rm)
-{
- if (!rm)
- return;
- fz_free(rm->ctx, rm->mask);
- fz_free(rm->ctx, rm);
-}
-
-static void
-free_region_masks(region_masks *rms)
-{
- int i;
-
- if (!rms)
- return;
- for (i=0; i < rms->len; i++)
- {
- free_region_mask(rms->mask[i]);
- }
- fz_free(rms->ctx, rms->mask);
- fz_free(rms->ctx, rms);
-}
-
-static int region_masks_mergeable(const region_mask *rm1, const region_mask *rm2, float *score)
-{
- int i1, i2;
- int count = 0;
-
- *score = 0;
- if (fabsf(rm1->blv.x-rm2->blv.x) >= MY_EPSILON || fabsf(rm1->blv.y-rm2->blv.y) >= MY_EPSILON)
- return 0;
-
- for (i1 = 0, i2 = 0; i1 < rm1->len && i2 < rm2->len; )
- {
- if (rm1->mask[i1].stop < rm2->mask[i2].start)
- {
- /* rm1's region is entirely before rm2's */
- *score += rm1->mask[i1].stop - rm1->mask[i1].start;
- i1++;
- }
- else if (rm1->mask[i1].start > rm2->mask[i2].stop)
- {
- /* rm2's region is entirely before rm1's */
- *score += rm2->mask[i2].stop - rm2->mask[i2].start;
- i2++;
- }
- else
- {
- float lscore, rscore;
- if (rm1->mask[i1].start < rm2->mask[i2].start)
- {
- if (i2 > 0 && rm2->mask[i2-1].stop >= rm1->mask[i1].start)
- return 0; /* Not compatible */
- lscore = rm2->mask[i2].start - rm1->mask[i1].start;
- }
- else
- {
- if (i1 > 0 && rm1->mask[i1-1].stop >= rm2->mask[i2].start)
- return 0; /* Not compatible */
- lscore = rm1->mask[i1].start - rm2->mask[i2].start;
- }
- if (rm1->mask[i1].stop > rm2->mask[i2].stop)
- {
- if (i2+1 < rm2->len && rm2->mask[i2+1].start <= rm1->mask[i1].stop)
- return 0; /* Not compatible */
- rscore = rm1->mask[i1].stop - rm2->mask[i2].stop;
- }
- else
- {
- if (i1+1 < rm1->len && rm1->mask[i1+1].start <= rm2->mask[i2].stop)
- return 0; /* Not compatible */
- rscore = rm2->mask[i2].stop - rm1->mask[i1].stop;
- }
- /* In order to allow a region to merge, either the
- * left, the right, or the centre must agree */
- if (lscore < 1)
- {
- if (rscore < 1)
- {
- rscore = 0;
- }
- lscore = 0;
- }
- else if (rscore < 1)
- {
- rscore = 0;
- }
- else
- {
- /* Neither Left or right agree. Does the centre? */
- float ave1 = rm1->mask[i1].start + rm1->mask[i1].stop;
- float ave2 = rm2->mask[i2].start + rm2->mask[i2].stop;
- if (fabsf(ave1-ave2) > 1)
- {
- /* Nothing agrees, so don't merge */
- return 0;
- }
- lscore = 0;
- rscore = 0;
- }
- *score += lscore + rscore;
- /* These two regions could be merged */
- i1++;
- i2++;
- }
- count++;
- }
- count += rm1->len-i1 + rm2->len-i2;
- return count;
-}
-
-static int region_mask_matches(const region_mask *rm1, const region_mask *rm2, float *score)
-{
- int i1, i2;
- int close = 1;
-
- *score = 0;
- if (fabsf(rm1->blv.x-rm2->blv.x) >= MY_EPSILON || fabsf(rm1->blv.y-rm2->blv.y) >= MY_EPSILON)
- return 0;
-
- for (i1 = 0, i2 = 0; i1 < rm1->len && i2 < rm2->len; )
- {
- if (rm1->mask[i1].stop < rm2->mask[i2].start)
- {
- /* rm1's region is entirely before rm2's */
- *score += rm1->mask[i1].stop - rm1->mask[i1].start;
- i1++;
- }
- else if (rm1->mask[i1].start > rm2->mask[i2].stop)
- {
- /* Not compatible */
- return 0;
- }
- else
- {
- float lscore, rscore;
- if (rm1->mask[i1].start > rm2->mask[i2].start)
- {
- /* Not compatible */
- return 0;
- }
- if (rm1->mask[i1].stop < rm2->mask[i2].stop)
- {
- /* Not compatible */
- return 0;
- }
- lscore = rm2->mask[i2].start - rm1->mask[i1].start;
- rscore = rm1->mask[i1].stop - rm2->mask[i2].stop;
- if (lscore < 1)
- {
- if (rscore < 1)
- close++;
- close++;
- }
- else if (rscore < 1)
- close++;
- else if (fabsf(lscore - rscore) < 1)
- {
- lscore = fabsf(lscore-rscore);
- rscore = 0;
- close++;
- }
- *score += lscore + rscore;
- i1++;
- i2++;
- }
- }
- if (i1 < rm1->len)
- {
- /* Still more to go in rm1 */
- if (rm1->mask[i1].start < rm2->mask[rm2->len-1].stop)
- return 0;
- }
- else if (i2 < rm2->len)
- {
- /* Still more to go in rm2 */
- if (rm2->mask[i2].start < rm1->mask[rm1->len-1].stop)
- return 0;
- }
-
- return close;
-}
-
-static void region_mask_merge(region_mask *rm1, const region_mask *rm2, int newlen)
-{
- int o, i1, i2;
-
- /* First, ensure that rm1 is long enough */
- if (rm1->cap < newlen)
- {
- int newcap = rm1->cap ? rm1->cap : 2;
- do
- {
- newcap *= 2;
- }
- while (newcap < newlen);
- rm1->mask = fz_resize_array(rm1->ctx, rm1->mask, newcap, sizeof(*rm1->mask));
- rm1->cap = newcap;
- }
-
- /* Now run backwards along rm1, filling it out with the merged regions */
- for (o = newlen-1, i1 = rm1->len-1, i2 = rm2->len-1; o >= 0; o--)
- {
- /* So we read from i1 and i2 and store in o */
- if (i1 < 0)
- {
- /* Just copy i2 */
- rm1->mask[o] = rm2->mask[i2];
- i2--;
- }
- else if (i2 < 0)
- {
- /* Just copy i1 */
- rm1->mask[o] = rm1->mask[i1];
- i1--;
- }
- else if (rm1->mask[i1].stop < rm2->mask[i2].start)
- {
- /* rm1's region is entirely before rm2's - copy rm2's */
- rm1->mask[o] = rm2->mask[i2];
- i2--;
- }
- else if (rm2->mask[i2].stop < rm1->mask[i1].start)
- {
- /* rm2's region is entirely before rm1's - copy rm1's */
- rm1->mask[o] = rm1->mask[i1];
- i1--;
- }
- else
- {
- /* We must be merging */
- rm1->mask[o].ave_start = (rm1->mask[i1].start * rm1->freq + rm2->mask[i2].start * rm2->freq)/(rm1->freq + rm2->freq);
- rm1->mask[o].ave_stop = (rm1->mask[i1].stop * rm1->freq + rm2->mask[i2].stop * rm2->freq)/(rm1->freq + rm2->freq);
- rm1->mask[o].start = fz_min(rm1->mask[i1].start, rm2->mask[i2].start);
- rm1->mask[o].stop = fz_max(rm1->mask[i1].stop, rm2->mask[i2].stop);
- i1--;
- i2--;
- }
- }
- rm1->freq += rm2->freq;
- rm1->len = newlen;
-}
-
-static region_mask *region_masks_match(const region_masks *rms, const region_mask *rm, fz_text_line *line, region_mask *prev_match)
-{
- int i;
- float best_score = 9999999;
- float score;
- int best = -1;
- int best_count = 0;
-
- /* If the 'previous match' matches, use it regardless. */
- if (prev_match && region_mask_matches(prev_match, rm, &score))
- {
- return prev_match;
- }
-
- /* Run through and find the 'most compatible' region mask. We are
- * guaranteed that there will always be at least one compatible one!
- */
- for (i=0; i < rms->len; i++)
- {
- int count = region_mask_matches(rms->mask[i], rm, &score);
- if (count > best_count || (count == best_count && (score < best_score || best == -1)))
- {
- best = i;
- best_score = score;
- best_count = count;
- }
- }
- assert(best >= 0 && best < rms->len);
-
- /* So we have the matching mask. */
- return rms->mask[best];
-}
-
-#ifdef DEBUG_MASKS
-static void
-dump_region_mask(const region_mask *rm)
-{
- int j;
- for (j = 0; j < rm->len; j++)
- {
- printf("%g->%g ", rm->mask[j].start, rm->mask[j].stop);
- }
- printf("* %d\n", rm->freq);
-}
-
-static void
-dump_region_masks(const region_masks *rms)
-{
- int i;
-
- for (i = 0; i < rms->len; i++)
- {
- region_mask *rm = rms->mask[i];
- dump_region_mask(rm);
- }
-}
-#endif
-
-static void region_masks_add(region_masks *rms, region_mask *rm)
-{
- /* Add rm to rms */
- if (rms->len == rms->cap)
- {
- int newcap = (rms->cap ? rms->cap * 2 : 4);
- rms->mask = fz_resize_array(rms->ctx, rms->mask, newcap, sizeof(*rms->mask));
- rms->cap = newcap;
- }
- rms->mask[rms->len] = rm;
- rms->len++;
-}
-
-static void region_masks_sort(region_masks *rms)
-{
- int i, j;
-
- /* First calculate sizes */
- for (i=0; i < rms->len; i++)
- {
- region_mask *rm = rms->mask[i];
- float size = 0;
- for (j=0; j < rm->len; j++)
- {
- size += rm->mask[j].stop - rm->mask[j].start;
- }
- rm->size = size;
- }
-
- /* Now, sort on size */
- /* FIXME: bubble sort - use heapsort for efficiency */
- for (i=0; i < rms->len-1; i++)
- {
- for (j=i+1; j < rms->len; j++)
- {
- if (rms->mask[i]->size < rms->mask[j]->size)
- {
- region_mask *tmp = rms->mask[i];
- rms->mask[i] = rms->mask[j];
- rms->mask[j] = tmp;
- }
- }
- }
-}
-
-static void region_masks_merge(region_masks *rms, region_mask *rm)
-{
- int i;
- float best_score = 9999999;
- float score;
- int best = -1;
- int best_count = 0;
-
-#ifdef DEBUG_MASKS
- printf("\nAdding:\n");
- dump_region_mask(rm);
- printf("To:\n");
- dump_region_masks(rms);
-#endif
- for (i=0; i < rms->len; i++)
- {
- int count = region_masks_mergeable(rms->mask[i], rm, &score);
- if (count && (score < best_score || best == -1))
- {
- best = i;
- best_count = count;
- best_score = score;
- }
- }
- if (best != -1)
- {
- region_mask_merge(rms->mask[best], rm, best_count);
-#ifdef DEBUG_MASKS
- printf("Merges to give:\n");
- dump_region_masks(rms);
-#endif
- free_region_mask(rm);
- return;
- }
- region_masks_add(rms, rm);
-#ifdef DEBUG_MASKS
- printf("Adding new one to give:\n");
- dump_region_masks(rms);
-#endif
-}
-
-static region_mask *
-new_region_mask(fz_context *ctx, const fz_point *blv)
-{
- region_mask *rm = fz_malloc_struct(ctx, region_mask);
- rm->ctx = ctx;
- rm->freq = 1;
- rm->blv = *blv;
- rm->cap = 0;
- rm->len = 0;
- rm->mask = NULL;
- return rm;
-}
-
-static void
-region_mask_project(const region_mask *rm, const fz_point *min, const fz_point *max, float *start, float *end)
-{
- /* We project min and max down onto the blv */
- float s = min->x * rm->blv.x + min->y * rm->blv.y;
- float e = max->x * rm->blv.x + max->y * rm->blv.y;
- if (s > e)
- {
- *start = e;
- *end = s;
- }
- else
- {
- *start = s;
- *end = e;
- }
-}
-
-static void
-region_mask_add(region_mask *rm, const fz_point *min, const fz_point *max)
-{
- float start, end;
- int i, j;
-
- region_mask_project(rm, min, max, &start, &end);
-
- /* Now add start/end into our region list. Typically we will be adding
- * to the end of the region list, so search from there backwards. */
- for (i = rm->len; i > 0;)
- {
- if (start > rm->mask[i-1].stop)
- break;
- i--;
- }
- /* So we know that our interval can only affect list items >= i.
- * We know that start is after our previous end. */
- if (i == rm->len || end < rm->mask[i].start)
- {
- /* Insert new one. No overlap. No merging */
- if (rm->len == rm->cap)
- {
- int newcap = (rm->cap ? rm->cap * 2 : 4);
- rm->mask = fz_resize_array(rm->ctx, rm->mask, newcap, sizeof(*rm->mask));
- rm->cap = newcap;
- }
- if (rm->len > i)
- memmove(&rm->mask[i+1], &rm->mask[i], (rm->len - i) * sizeof(*rm->mask));
- rm->mask[i].ave_start = start;
- rm->mask[i].ave_stop = end;
- rm->mask[i].start = start;
- rm->mask[i].stop = end;
- rm->len++;
- }
- else
- {
- /* Extend current one down. */
- rm->mask[i].ave_start = start;
- rm->mask[i].start = start;
- if (rm->mask[i].stop < end)
- {
- rm->mask[i].stop = end;
- rm->mask[i].ave_stop = end;
- /* Our region may now extend upwards too far */
- i++;
- j = i;
- while (j < rm->len && rm->mask[j].start <= end)
- {
- rm->mask[i-1].stop = end = rm->mask[j].stop;
- j++;
- }
- if (i != j)
- {
- /* Move everything from j down to i */
- while (j < rm->len)
- {
- rm->mask[i++] = rm->mask[j++];
- }
- }
- rm->len -= j-i;
- }
- }
-}
-
-static int
-region_mask_column(region_mask *rm, const fz_point *min, const fz_point *max, int *align, float *colw, float *left_)
-{
- float start, end, left, right;
- int i;
-
- region_mask_project(rm, min, max, &start, &end);
-
- for (i = 0; i < rm->len; i++)
- {
- /* The use of MY_EPSILON here is because we might be matching
- * start/end values calculated with slightly different blv's */
- if (rm->mask[i].start - MY_EPSILON <= start && rm->mask[i].stop + MY_EPSILON >= end)
- break;
- }
- if (i >= rm->len)
- {
- *align = 0;
- *colw = 0;
- return 0;
- }
- left = start - rm->mask[i].start;
- right = rm->mask[i].stop - end;
- if (left < 1 && right < 1)
- *align = rm->mask[i].align;
- else if (left*2 <= right)
- *align = 0; /* Left */
- else if (right * 2 < left)
- *align = 2; /* Right */
- else
- *align = 1;
- *left_ = left;
- *colw = rm->mask[i].colw;
- return i;
-}
-
-static void
-region_mask_alignment(region_mask *rm)
-{
- int i;
- float width = 0;
-
- for (i = 0; i < rm->len; i++)
- {
- width += rm->mask[i].stop - rm->mask[i].start;
- }
- for (i = 0; i < rm->len; i++)
- {
- region *r = &rm->mask[i];
- float left = r->ave_start - r->start;
- float right = r->stop - r->ave_stop;
- if (left*2 <= right)
- r->align = 0; /* Left */
- else if (right * 2 < left)
- r->align = 2; /* Right */
- else
- r->align = 1;
- r->colw = 100 * (rm->mask[i].stop - rm->mask[i].start) / width;
- }
-}
-
-static void
-region_masks_alignment(region_masks *rms)
-{
- int i;
-
- for (i = 0; i < rms->len; i++)
- {
- region_mask_alignment(rms->mask[i]);
- }
-}
-
-static int
-is_unicode_hyphen(int c)
-{
- /* We omit 0x2011 (Non breaking hyphen) and 0x2043 (Hyphen Bullet)
- * from this list. */
- return (c == '-' ||
- c == 0x2010 || /* Hyphen */
- c == 0x002d || /* Hyphen-Minus */
- c == 0x00ad || /* Soft hyphen */
- c == 0x058a || /* Armenian Hyphen */
- c == 0x1400 || /* Canadian Syllabive Hyphen */
- c == 0x1806); /* Mongolian Todo soft hyphen */
-}
-
-static int
-is_unicode_hyphenatable(int c)
-{
- /* This is a pretty ad-hoc collection. It may need tuning. */
- return ((c >= 'A' && c <= 'Z') ||
- (c >= 'a' && c <= 'z') ||
- (c >= 0x00c0 && c <= 0x00d6) ||
- (c >= 0x00d8 && c <= 0x00f6) ||
- (c >= 0x00f8 && c <= 0x02af) ||
- (c >= 0x1d00 && c <= 0x1dbf) ||
- (c >= 0x1e00 && c <= 0x1eff) ||
- (c >= 0x2c60 && c <= 0x2c7f) ||
- (c >= 0xa722 && c <= 0xa78e) ||
- (c >= 0xa790 && c <= 0xa793) ||
- (c >= 0xa7a8 && c <= 0xa7af) ||
- (c >= 0xfb00 && c <= 0xfb07) ||
- (c >= 0xff21 && c <= 0xff3a) ||
- (c >= 0xff41 && c <= 0xff5a));
-}
-
-static void
-dehyphenate(fz_text_span *s1, fz_text_span *s2)
-{
- int i;
-
- for (i = s1->len-1; i > 0; i--)
- if (!is_unicode_wspace(s1->text[i].c))
- break;
- /* Can't leave an empty span. */
- if (i == 0)
- return;
-
- if (!is_unicode_hyphen(s1->text[i].c))
- return;
- if (!is_unicode_hyphenatable(s1->text[i-1].c))
- return;
- if (!is_unicode_hyphenatable(s2->text[0].c))
- return;
- s1->len = i;
- s2->spacing = 0;
-}
-
-void
-fz_analyze_text(fz_context *ctx, fz_text_sheet *sheet, fz_text_page *page)
-{
- fz_text_line *line;
- fz_text_span *span;
- line_heights *lh;
- region_masks *rms;
- int block_num;
-
- /* Simple paragraph analysis; look for the most common 'inter line'
- * spacing. This will be assumed to be our line spacing. Anything
- * more than 25% wider than this will be assumed to be a paragraph
- * space. */
-
- /* Step 1: Gather the line height information */
- lh = new_line_heights(ctx);
- for (block_num = 0; block_num < page->len; block_num++)
- {
- fz_text_block *block;
-
- if (page->blocks[block_num].type != FZ_PAGE_BLOCK_TEXT)
- continue;
- block = page->blocks[block_num].u.text;
-
- for (line = block->lines; line < block->lines + block->len; line++)
- {
- /* For every style in the line, add lineheight to the
- * record for that style. FIXME: This is a nasty n^2
- * algorithm at the moment. */
- fz_text_style *style = NULL;
-
- if (line->distance == 0)
- continue;
-
- for (span = line->first_span; span; span = span->next)
- {
- int char_num;
-
- if (is_list_entry(line, span, &char_num))
- goto list_entry;
-
- for (; char_num < span->len; char_num++)
- {
- fz_text_char *chr = &span->text[char_num];
-
- /* Ignore any whitespace chars */
- if (is_unicode_wspace(chr->c))
- continue;
-
- if (chr->style != style)
- {
- /* Have we had this style before? */
- int match = 0;
- fz_text_span *span2;
- for (span2 = line->first_span; span2; span2 = span2->next)
- {
- int char_num2;
- for (char_num2 = 0; char_num2 < span2->len; char_num2++)
- {
- fz_text_char *chr2 = &span2->text[char_num2];
- if (chr2->style == chr->style)
- {
- match = 1;
- break;
- }
- }
- }
- if (char_num > 0 && match == 0)
- {
- fz_text_span *span2 = span;
- int char_num2;
- for (char_num2 = 0; char_num2 < char_num; char_num2++)
- {
- fz_text_char *chr2 = &span2->text[char_num2];
- if (chr2->style == chr->style)
- {
- match = 1;
- break;
- }
- }
- }
- if (match == 0)
- insert_line_height(lh, chr->style, line->distance);
- style = chr->style;
- }
- }
-list_entry:
- {}
- }
- }
- }
-
- /* Step 2: Find the most popular line height for each style */
- cull_line_heights(lh);
-
- /* Step 3: Run through the blocks, breaking each block into two if
- * the line height isn't right. */
- for (block_num = 0; block_num < page->len; block_num++)
- {
- int line_num;
- fz_text_block *block;
-
- if (page->blocks[block_num].type != FZ_PAGE_BLOCK_TEXT)
- continue;
- block = page->blocks[block_num].u.text;
-
- for (line_num = 0; line_num < block->len; line_num++)
- {
- /* For every style in the line, check to see if lineheight
- * is correct for that style. FIXME: We check each style
- * more than once, currently. */
- int ok = 0; /* -1 = early exit, split now. 0 = split. 1 = don't split. */
- fz_text_style *style = NULL;
- line = &block->lines[line_num];
-
- if (line->distance == 0)
- continue;
-
-#ifdef DEBUG_LINE_HEIGHTS
- printf("line height=%g nspans=%d\n", line->distance, line->len);
-#endif
- for (span = line->first_span; span; span = span->next)
- {
- int char_num;
-
- if (is_list_entry(line, span, &char_num))
- goto force_paragraph;
-
- /* Now we do the rest of the line */
- for (; char_num < span->len; char_num++)
- {
- fz_text_char *chr = &span->text[char_num];
-
- /* Ignore any whitespace chars */
- if (is_unicode_wspace(chr->c))
- continue;
-
- if (chr->style != style)
- {
- float proper_step = line_height_for_style(lh, chr->style);
- if (proper_step * 0.95 <= line->distance && line->distance <= proper_step * 1.05)
- {
- ok = 1;
- break;
- }
- style = chr->style;
- }
- }
- if (ok)
- break;
- }
- if (!ok)
- {
-force_paragraph:
- split_block(ctx, page, block_num, line_num);
- break;
- }
- }
- }
- free_line_heights(lh);
-
- /* Simple line region analysis:
- * For each line:
- * form a list of 'start/stop' points (henceforth a 'region mask')
- * find the normalised baseline vector for the line.
- * Store the region mask and baseline vector.
- * Collate lines that have compatible region masks and identical
- * baseline vectors.
- * If the collated masks are column-like, then split into columns.
- * Otherwise split into tables.
- */
- rms = new_region_masks(ctx);
-
- /* Step 1: Form the region masks and store them into a list with the
- * normalised baseline vectors. */
- for (block_num = 0; block_num < page->len; block_num++)
- {
- fz_text_block *block;
-
- if (page->blocks[block_num].type != FZ_PAGE_BLOCK_TEXT)
- continue;
- block = page->blocks[block_num].u.text;
-
- for (line = block->lines; line < block->lines + block->len; line++)
- {
- fz_point blv;
- region_mask *rm;
-
-#ifdef DEBUG_MASKS
- printf("Line: ");
- dump_line(line);
-#endif
- blv = line->first_span->max;
- blv.x -= line->first_span->min.x;
- blv.y -= line->first_span->min.y;
- fz_normalize_vector(&blv);
-
- rm = new_region_mask(ctx, &blv);
- for (span = line->first_span; span; span = span->next)
- {
- fz_point *region_min = &span->min;
- fz_point *region_max = &span->max;
-
- /* Treat adjacent spans as one big region */
- while (span->next && span->next->spacing < 1.5)
- {
- span = span->next;
- region_max = &span->max;
- }
-
- region_mask_add(rm, region_min, region_max);
- }
-#ifdef DEBUG_MASKS
- dump_region_mask(rm);
-#endif
- region_masks_add(rms, rm);
- }
- }
-
- /* Step 2: Sort the region_masks by size of masked region */
- region_masks_sort(rms);
-
-#ifdef DEBUG_MASKS
- printf("Sorted list of regions:\n");
- dump_region_masks(rms);
-#endif
- /* Step 3: Merge the region masks where possible (large ones first) */
- {
- int i;
- region_masks *rms2;
- rms2 = new_region_masks(ctx);
- for (i=0; i < rms->len; i++)
- {
- region_mask *rm = rms->mask[i];
- rms->mask[i] = NULL;
- region_masks_merge(rms2, rm);
- }
- free_region_masks(rms);
- rms = rms2;
- }
-
-#ifdef DEBUG_MASKS
- printf("Merged list of regions:\n");
- dump_region_masks(rms);
-#endif
-
- /* Step 4: Figure out alignment */
- region_masks_alignment(rms);
-
- /* Step 5: At this point, we should probably look at the region masks
- * to try to guess which ones represent columns on the page. With our
- * current code, we could only get blocks of lines that span 2 or more
- * columns if the PDF producer wrote text out horizontally across 2
- * or more columns, and we've never seen that (yet!). So we skip this
- * step for now. */
-
- /* Step 6: Run through the lines again, deciding which ones fit into
- * which region mask. */
- {
- region_mask *prev_match = NULL;
- for (block_num = 0; block_num < page->len; block_num++)
- {
- fz_text_block *block;
-
- if (page->blocks[block_num].type != FZ_PAGE_BLOCK_TEXT)
- continue;
- block = page->blocks[block_num].u.text;
-
- for (line = block->lines; line < block->lines + block->len; line++)
- {
- fz_point blv;
- region_mask *rm;
- region_mask *match;
-
- blv = line->first_span->max;
- blv.x -= line->first_span->min.x;
- blv.y -= line->first_span->min.y;
- fz_normalize_vector(&blv);
-
-#ifdef DEBUG_MASKS
- dump_line(line);
-#endif
- rm = new_region_mask(ctx, &blv);
- for (span = line->first_span; span; span = span->next)
- {
- fz_point *region_min = &span->min;
- fz_point *region_max = &span->max;
-
- /* Treat adjacent spans as one big region */
- while (span->next && span->next->spacing < 1.5)
- {
- span = span->next;
- region_max = &span->max;
- }
-
- region_mask_add(rm, region_min, region_max);
- }
-#ifdef DEBUG_MASKS
- printf("Mask: ");
- dump_region_mask(rm);
-#endif
- match = region_masks_match(rms, rm, line, prev_match);
- prev_match = match;
-#ifdef DEBUG_MASKS
- printf("Matches: ");
- dump_region_mask(match);
-#endif
- free_region_mask(rm);
- span = line->first_span;
- while (span)
- {
- fz_point *region_min = &span->min;
- fz_point *region_max = &span->max;
- fz_text_span *sn;
- int col, align;
- float colw, left;
-
- /* Treat adjacent spans as one big region */
-#ifdef DEBUG_ALIGN
- dump_span(span);
-#endif
- for (sn = span->next; sn && sn->spacing < 1.5; sn = sn->next)
- {
- region_max = &sn->max;
-#ifdef DEBUG_ALIGN
- dump_span(sn);
-#endif
- }
- col = region_mask_column(match, region_min, region_max, &align, &colw, &left);
-#ifdef DEBUG_ALIGN
- printf(" = col%d colw=%g align=%d\n", col, colw, align);
-#endif
- do
- {
- span->column = col;
- span->align = align;
- span->indent = left;
- span->column_width = colw;
- span = span->next;
- }
- while (span != sn);
-
- if (span)
- span = span->next;
- }
- line->region = match;
- }
- }
- free_region_masks(rms);
- }
-
- /* Step 7: Collate lines within a block that share the same region
- * mask. */
- for (block_num = 0; block_num < page->len; block_num++)
- {
- int line_num;
- int prev_line_num;
-
- fz_text_block *block;
-
- if (page->blocks[block_num].type != FZ_PAGE_BLOCK_TEXT)
- continue;
- block = page->blocks[block_num].u.text;
-
- /* First merge lines. This may leave empty lines behind. */
- for (prev_line_num = 0, line_num = 1; line_num < block->len; line_num++)
- {
- fz_text_line *prev_line;
- line = &block->lines[line_num];
- if (!line->first_span)
- continue;
- prev_line = &block->lines[prev_line_num];
- if (prev_line->region == line->region)
- {
- /* We only merge lines if the second line
- * only uses 1 of the columns. */
- int col = line->first_span->column;
- /* Copy the left value for the first span
- * in the first column in this line forward
- * for all the rest of the spans in the same
- * column. */
- float indent = line->first_span->indent;
- for (span = line->first_span->next; span; span = span->next)
- {
- if (col != span->column)
- break;
- span->indent = indent;
- }
- if (span)
- {
- prev_line_num = line_num;
- continue;
- }
-
- /* Merge line into prev_line */
- {
- fz_text_span **prev_line_span = &prev_line->first_span;
- int try_dehyphen = -1;
- fz_text_span *prev_span = NULL;
- span = line->first_span;
- while (span)
- {
- /* Skip forwards through the original
- * line, until we find a place where
- * span should go. */
- if ((*prev_line_span)->column <= span->column)
- {
- /* The current span we are considering
- * in prev_line is earlier than span.
- * Just skip forwards in prev_line. */
- prev_span = (*prev_line_span);
- prev_line_span = &prev_span->next;
- try_dehyphen = span->column;
- }
- else
- {
- /* We want to copy span into prev_line. */
- fz_text_span *next = (*prev_line_span)->next;
-
- if (prev_line_span == &prev_line->first_span)
- prev_line->first_span = span;
- if (next == NULL)
- prev_line->last_span = span;
- if (try_dehyphen == span->column)
- dehyphenate(prev_span, span);
- try_dehyphen = -1;
- prev_span = *prev_line_span = span;
- span = span->next;
- (*prev_line_span)->next = next;
- prev_line_span = &span->next;
- }
- }
- while (span || *prev_line_span);
- line->first_span = NULL;
- line->last_span = NULL;
- }
- }
- else
- prev_line_num = line_num;
- }
-
- /* Now get rid of the empty lines */
- for (prev_line_num = 0, line_num = 0; line_num < block->len; line_num++)
- {
- line = &block->lines[line_num];
- if (line->first_span)
- block->lines[prev_line_num++] = *line;
- }
- block->len = prev_line_num;
-
- /* Now try to spot indents */
- for (line_num = 0; line_num < block->len; line_num++)
- {
- fz_text_span *span_num, *sn;
- int col, count;
- line = &block->lines[line_num];
-
- /* Run through the spans... */
- span_num = line->first_span;
- {
- float indent = 0;
- /* For each set of spans that share the same
- * column... */
- col = span_num->column;
-#ifdef DEBUG_INDENTS
- printf("Indent %g: ", span_num->indent);
- dump_span(span_num);
- printf("\n");
-#endif
-
- /* find the average indent of all but the first.. */
- for (sn = span_num->next, count = 0; sn && sn->column == col; sn = sn->next, count++)
- {
-#ifdef DEBUG_INDENTS
- printf("Indent %g: ", sn->indent);
- dump_span(sn);
- printf("\n");
-#endif
- indent += sn->indent;
- sn->indent = 0;
- }
- if (sn != span_num->next)
- indent /= count;
-
- /* And compare this indent with the first one... */
-#ifdef DEBUG_INDENTS
- printf("Average indent %g ", indent);
-#endif
- indent -= span_num->indent;
-#ifdef DEBUG_INDENTS
- printf("delta %g ", indent);
-#endif
- if (fabsf(indent) < 1)
- {
- /* No indent worth speaking of */
- indent = 0;
- }
-#ifdef DEBUG_INDENTS
- printf("recorded %g\n", indent);
-#endif
- span_num->indent = indent;
- span_num = sn;
- }
- for (; span_num; span_num = span_num->next)
- {
- span_num->indent = 0;
- }
- }
- }
-}