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path: root/draw/meshdraw.c
AgeCommit message (Expand)Author
2010-11-28Support luminosity softmask background colors.Tor Andersson
2010-10-20Pre-multiply colors when converting the rendered grayscale shading to color v...Tor Andersson
2010-08-04Rearrange low level painting functions and add new functions for constant alp...Tor Andersson
2010-07-21Reorganize pixmap blending functions.Tor Andersson
2010-07-17Remove all trailing whitespace.Tor Andersson
2010-07-17Move device colorspace contants into the fitz namespace.Tor Andersson
2010-07-01Remove unnecessary (and invalid) assert.Tor Andersson
2010-07-01Fix typo that caused shadings using functions to clobber the destination colors.Tor Andersson
2010-06-30Refactor and clean up shading code a bit.Tor Andersson
2010-06-29Move over to RGBA instead of ARGB. Add missing gray-alpha 'duff' functions.Robin Watts
2010-06-22Add hints flag to device struct so that the interpreter doesn't need to load ...Tor Andersson
2010-06-19Floats everywhere!Tor Andersson
2010-06-15Use scissor bbox to clip shadings instead of using scratch buffers.Tor Andersson
2010-06-13Fix bug when loading edge from global edge list.Sebastian Rasmussen
2010-05-14Add workaround to clip image blits against the unit rectangle.Tor Andersson
2010-04-19Convert colors before rendering the shade mesh instead of converting the pixmap.Tor Andersson
2010-04-14Remove test for NaN in shademesh rendering since it no longer appears.Sebastian Rasmussen
2010-04-11Remove unused functions.Tor Andersson
2010-04-08Add display list device.Tor Andersson
2010-03-15Rename fitzdraw directory to draw.Tor Andersson