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Such as the Windows XP "C:\Documents and Settings\" user directories.
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Follow bin2coff layout for hexdumped data instead of trying to emulate
the objcopy layout (which seems to break for the android tools).
Only use the basename of the resource in hexdump / bin2coff.
Ifdef on HAVE_OBJCOPY instead of _WIN32.
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When updating from VS2005 to VS2017, the .rules mechanism is
converted to a .props based scheme. This is not entirely
equivalent, and so causes problems with our "build both
32 and 64bit resources" scheme.
Instead, we amend the flag handling in bin2coff so that it
will accept "Win32" and "x64" as flags. These can then be driven
easily from the project files, giving us a "more standard"
way of working.
Also, remove some stray fonts that had crept into the resources
build.
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This is the windows equivalent of objcopy or ld -r binary.
We need different bin2coff font object files for 32 and 64 bit builds,
so put the font object files in AdditionalDependencies.
Revamp Windows builds to use bin2coff.
Fix bin2coff to not use '-' in symbol names.
Add a new project file to make bin2coff.
Add a .rules file to tell MSVC how to call the built version of bin2coff.
Update libresources build to use this rules file.
Update noto.c to correctly find the symbols we make.
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