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shade.c
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Author
2018-08-14
Bug 699631: Handle unsupported triangle mesh edge flags.
Sebastian Rasmussen
2018-07-05
Pass rect and matrix by value in geometry functions.
Tor Andersson
2017-05-29
Make PI/RADIAN/SQRT2/LN2 global single precision float constants.
Sebastian Rasmussen
2017-04-27
Remove debug printing code.
Tor Andersson
2017-04-27
Include required system headers.
Tor Andersson
2017-03-22
Rename fz_putc/puts/printf to fz_write_*.
Tor Andersson
2016-10-18
Avoid checking argument to fz_drop_*()/fz_free().
Sebastian Rasmussen
2016-10-07
Rename fz_process_mesh to fz_process_shade.
Robin Watts
2016-10-06
Hide internals of fz_colorspace
Robin Watts
2016-02-22
Drop const from fz_shade.
Tor Andersson
2016-01-13
Add lots of consts.
Robin Watts
2015-12-11
Use fz_output instead of FILE* for most of our output needs.
Tor Andersson
2015-02-17
Add ctx parameter and remove embedded contexts for API regularity.
Tor Andersson
2015-02-17
Rename fz_close_* and fz_free_* to fz_drop_*.
Tor Andersson
2014-08-27
Allow NULL callback functions in the mesh processor.
Tor Andersson
2014-05-01
Fix 694084: compute number of segments in radial shading from radius.
Tor Andersson
2014-02-17
Simplify shade vertex preparation and remove redundant memcpy calls.
Tor Andersson
2014-01-02
Bug 694585: Slow rendering of meshes
Robin Watts
2013-06-20
Rearrange source files.
Tor Andersson