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colorspace conversions (v2)
- cal*
- iccbased
- how to normalize Lab components to 0..1
- fast color cubes
- how to cache colorspace cubes (what key?)
image rendering (v2)
- tiles
- dct case
- better filter than box
- lazy decoding
shadings
- ... jeong ...
rendering
- bbox culling per glyph
- optimize image load/decode/scale
- cpu-specific optims
parser
- try to clean up colorspace/material handling in interpreter
- annotations and destinations (for links and outline)
fz_optimizetree()
- remove white fills at beginning of page
- concatenate chained transforms
- remove identity transforms
clean up
- reference count everything
- design by contract
- split into private and public
- comments and documentation
cache
global cache for cmaps and fontfiles (emb+sys)
render cache (link-nodes and scaled images and shades)
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