summaryrefslogtreecommitdiff
path: root/draw/blendmodes.c
blob: 973d79abb057490ee2581fdbb68ebf4892b8e921 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
#include "fitz.h"

typedef unsigned char byte;

/*
PDF 1.4 blend modes, except Normal and Multiply which are Over and In respectively.
Only the actual blend routines are here, not the node rendering logic which lives in render.c.
These are slow.
*/


/* These functions apply to a single component, 0-255 range typically */

static int
fz_screen_byte(int bd, int s)
{
	return bd + s - fz_mul255(bd, s);
}


static int
fz_hardlight_byte(int bd, int s)
{
	int s2 = s << 1;
	if (s <= 127)
		return fz_mul255(bd, s2);
	else
		return fz_screen_byte(bd, s2);
}


static int
fz_overlay_byte(int bd, int s)
{
	return fz_hardlight_byte(s, bd); // note swapped order
}


static int
fz_darken_byte(int bd, int s)
{
	return MIN(bd, s);
}


static int
fz_lighten_byte(int bd, int s)
{
	return MAX(bd, s);
}


static int
fz_colordodge_byte(int bd, int s)
{
	if (s < 255)
		return MIN(255, 255 * bd / (255 - s));
	else
		return 255;
}


static int
fz_colorburn_byte(int bd, int s)
{
	if (s > 0)
		return 255 - MIN(255, 255 * (255 - bd) / s);
	else
		return 0;
}


static int
fz_softlight_byte(int bd, int s)
{
	/* review this */
	if (s < 128) {
		return bd - fz_mul255(fz_mul255((255 - (s<<1)), bd), 255 - bd);
	}
	else {
		int dbd;
		if (bd < 64)
			dbd = fz_mul255(fz_mul255((bd << 4) - 12, bd) + 4, bd);
		else
			dbd = (int)sqrtf(255.0f * bd);
		return bd + fz_mul255(((s<<1) - 255), (dbd - bd));
	}
}


static int
fz_difference_byte(int bd, int s)
{
	return ABS(bd - s);
}


static int
fz_exclusion_byte(int bd, int s)
{
	return bd + s - (fz_mul255(bd, s)<<1);
}


/* Non-separable blend modes */


static int
lum(int r, int g, int b)
{
	/* 0.3, 0.59, 0.11 in 16.16 fixed point */
	return (19662 * r + 38666 * g + 7208 * b) >> 16;
}


static void
clipcolor(int r, int g, int b, int *dr, int *dg, int *db)
{
	int l = lum(r, g, b);
	int n = MIN(MIN(r, g), b);
	int x = MAX(MAX(r, g), b);
	if (n < 0) {
		*dr = l + 255 * (r - l) / (l - n);
		*dg = l + 255 * (g - l) / (l - n);
		*db = l + 255 * (b - l) / (l - n);
	}
	else {
		*dr = l + 255 * (255 - l) / (x - l);
		*dg = l + 255 * (255 - l) / (x - l);
		*db = l + 255 * (255 - l) / (x - l);
	}
}


static void
setlum(int r, int g, int b, int l, int *dr, int *dg, int *db)
{
	int d = 255 - lum(r, g, b);
	clipcolor(r + d, g + d, b + d, dr, dg, db);
}


static int
sat(int r, int g, int b)
{
	return MAX(MAX(r, g), b) - MIN(MIN(r, g), b);
}


static void
setsat(int r, int g, int b, int s, int *dr, int *dg, int *db)
{
	int *m[3] = { &r, &g, &b }; /* min, med, max */
	int *t;
#define SWAP(a, b) (t = a, a = b, b = t)
	if (*m[0] > *m[1])
		SWAP(m[0], m[1]);
	if (*m[0] > *m[2])
		SWAP(m[0], m[2]);
	if (*m[1] > *m[2])
		SWAP(m[1], m[2]);

	if (*m[2] > *m[0]) {
		*m[1] = (*m[1] - *m[0]) * s / (*m[2] - *m[0]);
		*m[2] = s;
	}
	else {
		*m[1] = 0;
		*m[2] = 0;
	}
	*dr = r;
	*dg = g;
	*db = b;
}


static void
fz_hue_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
{
	int tr, tg, tb;
	setsat(sr, sg, sb, sat(*bdr, *bdg, *bdb), &tr, &tg, &tb);
	setlum(tr, tg, tb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
}


static void
fz_saturation_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
{
	int tr, tg, tb;
	setsat(*bdr, *bdg, *bdb, sat(sr, sg, sb), &tr, &tg, &tb);
	setlum(tr, tg, tb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
}


static void
fz_color_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
{
	setlum(sr, sg, sb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
}


static void
fz_luminosity_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
{
	setlum(*bdr, *bdg, *bdb, lum(sr, sg, sb), bdr, bdg, bdb);
}


//fz_separable_blend(, fz_blendkind mode)
//{
	//}