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path: root/fitz/filt_jbig2d.c
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#include "fitz.h"

#ifdef _WIN32 /* Microsoft Visual C++ */

typedef signed char int8_t;
typedef short int int16_t;
typedef int int32_t;
typedef __int64 int64_t;

typedef unsigned char uint8_t;
typedef unsigned short int uint16_t;
typedef unsigned int uint32_t;

#else
#include <inttypes.h>
#endif

#include <jbig2.h>

typedef struct fz_jbig2d_s fz_jbig2d;

struct fz_jbig2d_s
{
	fz_stream *chain;
	Jbig2Ctx *ctx;
	Jbig2GlobalCtx *gctx;
	Jbig2Image *page;
	int idx;
};

static void
closejbig2d(fz_stream *stm)
{
	fz_jbig2d *state = stm->state;
	if (state->page)
		jbig2_release_page(state->ctx, state->page);
	if (state->gctx)
		jbig2_global_ctx_free(state->gctx);
	jbig2_ctx_free(state->ctx);
	fz_close(state->chain);
	fz_free(state);
}

static int
readjbig2d(fz_stream *stm, unsigned char *buf, int len)
{
	fz_jbig2d *state = stm->state;
	unsigned char tmp[4096];
	unsigned char *p = buf;
	unsigned char *s;
	int x, w, n;

	if (!state->page)
	{
		while (1)
		{
			n = fz_read(state->chain, tmp, sizeof tmp);
			if (n < 0)
				return fz_rethrow(n, "read error in jbig2 filter");
			if (n == 0)
				break;
			jbig2_data_in(state->ctx, tmp, n);
		}

		jbig2_complete_page(state->ctx);

		state->page = jbig2_page_out(state->ctx);
		if (!state->page)
			return fz_throw("jbig2_page_out failed");
	}

	s = state->page->data;
	w = state->page->height * state->page->stride;
	x = state->idx;
	while (p < buf + len && x < w)
		*p++ = s[x++] ^ 0xff;
	state->idx = x;

	return p - buf;
}

fz_stream *
fz_openjbig2d(fz_stream *chain, fz_buffer *globals)
{
	fz_jbig2d *state;

	state = fz_malloc(sizeof(fz_jbig2d));
	state->chain = chain;
	state->ctx = jbig2_ctx_new(nil, JBIG2_OPTIONS_EMBEDDED, nil, nil, nil);
	state->gctx = nil;
	state->page = nil;
	state->idx = 0;

	if (globals)
	{
		jbig2_data_in(state->ctx, globals->data, globals->len);
		state->gctx = jbig2_make_global_ctx(state->ctx);
		state->ctx = jbig2_ctx_new(nil, JBIG2_OPTIONS_EMBEDDED, state->gctx, nil, nil);
	}

	return fz_newstream(state, readjbig2d, closejbig2d);
}