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//
// pch.h
// Header for standard system include files.
//
#pragma once
#include <collection.h>
#include "App.xaml.h"
/* DirectX requirements */
#include <wrl.h>
#include <wrl\client.h>
#include <dxgi.h>
#include <dxgi1_2.h>
#include <D2d1_1.h>
#include <D3D11.h>
#include <PrintPreview.h>
#include <Wincodec.h>
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