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#include "mupdf/fitz.h"
#include "draw-imp.h"
#include "glyph-cache-imp.h"
#include "fitz-imp.h"
#include <string.h>
#include <math.h>
#define MAX_GLYPH_SIZE 256
#define MAX_CACHE_SIZE (1024*1024)
#define GLYPH_HASH_LEN 509
typedef struct fz_glyph_cache_entry_s fz_glyph_cache_entry;
typedef struct fz_glyph_key_s fz_glyph_key;
struct fz_glyph_key_s
{
fz_font *font;
int a, b;
int c, d;
unsigned short gid;
unsigned char e, f;
int aa;
};
struct fz_glyph_cache_entry_s
{
fz_glyph_key key;
unsigned hash;
fz_glyph_cache_entry *lru_prev;
fz_glyph_cache_entry *lru_next;
fz_glyph_cache_entry *bucket_next;
fz_glyph_cache_entry *bucket_prev;
fz_glyph *val;
};
struct fz_glyph_cache_s
{
int refs;
size_t total;
#ifndef NDEBUG
int num_evictions;
ptrdiff_t evicted;
#endif
fz_glyph_cache_entry *entry[GLYPH_HASH_LEN];
fz_glyph_cache_entry *lru_head;
fz_glyph_cache_entry *lru_tail;
};
void
fz_new_glyph_cache_context(fz_context *ctx)
{
fz_glyph_cache *cache;
cache = fz_malloc_struct(ctx, fz_glyph_cache);
cache->total = 0;
cache->refs = 1;
ctx->glyph_cache = cache;
}
static void
drop_glyph_cache_entry(fz_context *ctx, fz_glyph_cache_entry *entry)
{
fz_glyph_cache *cache = ctx->glyph_cache;
if (entry->lru_next)
entry->lru_next->lru_prev = entry->lru_prev;
else
cache->lru_tail = entry->lru_prev;
if (entry->lru_prev)
entry->lru_prev->lru_next = entry->lru_next;
else
cache->lru_head = entry->lru_next;
cache->total -= fz_glyph_size(ctx, entry->val);
if (entry->bucket_next)
entry->bucket_next->bucket_prev = entry->bucket_prev;
if (entry->bucket_prev)
entry->bucket_prev->bucket_next = entry->bucket_next;
else
cache->entry[entry->hash] = entry->bucket_next;
fz_drop_font(ctx, entry->key.font);
fz_drop_glyph(ctx, entry->val);
fz_free(ctx, entry);
}
/* The glyph cache lock is always held when this function is called. */
static void
do_purge(fz_context *ctx)
{
fz_glyph_cache *cache = ctx->glyph_cache;
int i;
for (i = 0; i < GLYPH_HASH_LEN; i++)
{
while (cache->entry[i])
drop_glyph_cache_entry(ctx, cache->entry[i]);
}
cache->total = 0;
}
void
fz_purge_glyph_cache(fz_context *ctx)
{
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
do_purge(ctx);
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
}
void
fz_drop_glyph_cache_context(fz_context *ctx)
{
if (!ctx || !ctx->glyph_cache)
return;
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
ctx->glyph_cache->refs--;
if (ctx->glyph_cache->refs == 0)
{
do_purge(ctx);
fz_free(ctx, ctx->glyph_cache);
ctx->glyph_cache = NULL;
}
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
}
fz_glyph_cache *
fz_keep_glyph_cache(fz_context *ctx)
{
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
ctx->glyph_cache->refs++;
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
return ctx->glyph_cache;
}
float
fz_subpixel_adjust(fz_context *ctx, fz_matrix *ctm, fz_matrix *subpix_ctm, unsigned char *qe, unsigned char *qf)
{
float size = fz_matrix_expansion(*ctm);
int q;
float pix_e, pix_f, r;
/* Quantise the subpixel positions. */
/* We never need more than 4 subpixel positions for glyphs - arguably
* even that is too much. */
if (size >= 48)
q = 0, r = 0.5f;
else if (size >= 24)
q = 128, r = 0.25f;
else
q = 192, r = 0.125f;
/* Split translation into pixel and subpixel parts */
subpix_ctm->a = ctm->a;
subpix_ctm->b = ctm->b;
subpix_ctm->c = ctm->c;
subpix_ctm->d = ctm->d;
subpix_ctm->e = ctm->e + r;
pix_e = floorf(subpix_ctm->e);
subpix_ctm->e -= pix_e;
subpix_ctm->f = ctm->f + r;
pix_f = floorf(subpix_ctm->f);
subpix_ctm->f -= pix_f;
/* Quantise the subpixel part */
*qe = (int)(subpix_ctm->e * 256) & q;
subpix_ctm->e = *qe / 256.0f;
*qf = (int)(subpix_ctm->f * 256) & q;
subpix_ctm->f = *qf / 256.0f;
/* Reassemble the complete translation */
ctm->e = subpix_ctm->e + pix_e;
ctm->f = subpix_ctm->f + pix_f;
return size;
}
fz_glyph *
fz_render_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix *trm, fz_matrix ctm, const fz_stroke_state *stroke, const fz_irect *scissor, int aa)
{
if (fz_font_ft_face(ctx, font))
{
fz_matrix subpix_trm;
unsigned char qe, qf;
if (stroke->dash_len > 0)
return NULL;
(void)fz_subpixel_adjust(ctx, trm, &subpix_trm, &qe, &qf);
return fz_render_ft_stroked_glyph(ctx, font, gid, subpix_trm, ctm, stroke, aa);
}
return fz_render_glyph(ctx, font, gid, trm, NULL, scissor, 1, aa);
}
fz_pixmap *
fz_render_stroked_glyph_pixmap(fz_context *ctx, fz_font *font, int gid, fz_matrix *trm, fz_matrix ctm, const fz_stroke_state *stroke, const fz_irect *scissor, int aa)
{
if (fz_font_ft_face(ctx, font))
{
fz_matrix subpix_trm;
unsigned char qe, qf;
if (stroke->dash_len > 0)
return NULL;
(void)fz_subpixel_adjust(ctx, trm, &subpix_trm, &qe, &qf);
return fz_render_ft_stroked_glyph_pixmap(ctx, font, gid, subpix_trm, ctm, stroke, aa);
}
return fz_render_glyph_pixmap(ctx, font, gid, trm, scissor, aa);
}
static unsigned do_hash(unsigned char *s, int len)
{
unsigned val = 0;
int i;
for (i = 0; i < len; i++)
{
val += s[i];
val += (val << 10);
val ^= (val >> 6);
}
val += (val << 3);
val ^= (val >> 11);
val += (val << 15);
return val;
}
static inline void
move_to_front(fz_glyph_cache *cache, fz_glyph_cache_entry *entry)
{
if (entry->lru_prev == NULL)
return; /* At front already */
/* Unlink */
entry->lru_prev->lru_next = entry->lru_next;
if (entry->lru_next)
entry->lru_next->lru_prev = entry->lru_prev;
else
cache->lru_tail = entry->lru_prev;
/* Relink */
entry->lru_next = cache->lru_head;
if (entry->lru_next)
entry->lru_next->lru_prev = entry;
cache->lru_head = entry;
entry->lru_prev = NULL;
}
fz_glyph *
fz_render_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix *ctm, fz_colorspace *model, const fz_irect *scissor, int alpha, int aa)
{
fz_glyph_cache *cache;
fz_glyph_key key;
fz_matrix subpix_ctm;
fz_irect subpix_scissor;
float size;
fz_glyph *val;
int do_cache, locked, caching;
fz_glyph_cache_entry *entry;
unsigned hash;
int is_ft_font = !!fz_font_ft_face(ctx, font);
fz_var(locked);
fz_var(caching);
fz_var(val);
memset(&key, 0, sizeof key);
size = fz_subpixel_adjust(ctx, ctm, &subpix_ctm, &key.e, &key.f);
if (size <= MAX_GLYPH_SIZE)
{
scissor = &fz_infinite_irect;
do_cache = 1;
}
else
{
if (is_ft_font)
return NULL;
subpix_scissor.x0 = scissor->x0 - floorf(ctm->e);
subpix_scissor.y0 = scissor->y0 - floorf(ctm->f);
subpix_scissor.x1 = scissor->x1 - floorf(ctm->e);
subpix_scissor.y1 = scissor->y1 - floorf(ctm->f);
scissor = &subpix_scissor;
do_cache = 0;
}
cache = ctx->glyph_cache;
key.font = font;
key.gid = gid;
key.a = subpix_ctm.a * 65536;
key.b = subpix_ctm.b * 65536;
key.c = subpix_ctm.c * 65536;
key.d = subpix_ctm.d * 65536;
key.aa = aa;
hash = do_hash((unsigned char *)&key, sizeof(key)) % GLYPH_HASH_LEN;
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
entry = cache->entry[hash];
while (entry)
{
if (memcmp(&entry->key, &key, sizeof(key)) == 0)
{
move_to_front(cache, entry);
val = fz_keep_glyph(ctx, entry->val);
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
return val;
}
entry = entry->bucket_next;
}
locked = 1;
caching = 0;
val = NULL;
fz_try(ctx)
{
if (is_ft_font)
{
val = fz_render_ft_glyph(ctx, font, gid, subpix_ctm, aa);
}
else if (fz_font_t3_procs(ctx, font))
{
/* We drop the glyphcache here, and execute the t3
* glyph code. The danger here is that some other
* thread will come along, and want the same glyph
* too. If it does, we may both end up rendering
* pixmaps. We cope with this later on, by ensuring
* that only one gets inserted into the cache. If
* we insert ours to find one already there, we
* abandon ours, and use the one there already.
*/
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
locked = 0;
val = fz_render_t3_glyph(ctx, font, gid, subpix_ctm, model, scissor, aa);
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
locked = 1;
}
else
{
fz_warn(ctx, "assert: uninitialized font structure");
}
if (val && do_cache)
{
if (val->w < MAX_GLYPH_SIZE && val->h < MAX_GLYPH_SIZE)
{
/* If we throw an exception whilst caching,
* just ignore the exception and carry on. */
caching = 1;
if (!is_ft_font)
{
/* We had to unlock. Someone else might
* have rendered in the meantime */
entry = cache->entry[hash];
while (entry)
{
if (memcmp(&entry->key, &key, sizeof(key)) == 0)
{
fz_drop_glyph(ctx, val);
move_to_front(cache, entry);
val = fz_keep_glyph(ctx, entry->val);
goto unlock_and_return_val;
}
entry = entry->bucket_next;
}
}
entry = fz_malloc_struct(ctx, fz_glyph_cache_entry);
entry->key = key;
entry->hash = hash;
entry->bucket_next = cache->entry[hash];
if (entry->bucket_next)
entry->bucket_next->bucket_prev = entry;
cache->entry[hash] = entry;
entry->val = fz_keep_glyph(ctx, val);
fz_keep_font(ctx, key.font);
entry->lru_next = cache->lru_head;
if (entry->lru_next)
entry->lru_next->lru_prev = entry;
else
cache->lru_tail = entry;
cache->lru_head = entry;
cache->total += fz_glyph_size(ctx, val);
while (cache->total > MAX_CACHE_SIZE)
{
#ifndef NDEBUG
cache->num_evictions++;
cache->evicted += fz_glyph_size(ctx, cache->lru_tail->val);
#endif
drop_glyph_cache_entry(ctx, cache->lru_tail);
}
}
}
unlock_and_return_val:
{
}
}
fz_always(ctx)
{
if (locked)
fz_unlock(ctx, FZ_LOCK_GLYPHCACHE);
}
fz_catch(ctx)
{
if (caching)
fz_warn(ctx, "cannot encache glyph; continuing");
else
fz_rethrow(ctx);
}
return val;
}
fz_pixmap *
fz_render_glyph_pixmap(fz_context *ctx, fz_font *font, int gid, fz_matrix *ctm, const fz_irect *scissor, int aa)
{
fz_pixmap *val = NULL;
unsigned char qe, qf;
fz_matrix subpix_ctm;
float size = fz_subpixel_adjust(ctx, ctm, &subpix_ctm, &qe, &qf);
int is_ft_font = !!fz_font_ft_face(ctx, font);
if (size <= MAX_GLYPH_SIZE)
{
scissor = &fz_infinite_irect;
}
else
{
if (is_ft_font)
return NULL;
}
if (is_ft_font)
{
val = fz_render_ft_glyph_pixmap(ctx, font, gid, subpix_ctm, aa);
}
else if (fz_font_t3_procs(ctx, font))
{
val = fz_render_t3_glyph_pixmap(ctx, font, gid, subpix_ctm, NULL, scissor, aa);
}
else
{
fz_warn(ctx, "assert: uninitialized font structure");
val = NULL;
}
return val;
}
void
fz_dump_glyph_cache_stats(fz_context *ctx)
{
fz_glyph_cache *cache = ctx->glyph_cache;
fz_write_printf(ctx, fz_stderr(ctx), "Glyph Cache Size: %zu\n", cache->total);
#ifndef NDEBUG
fz_write_printf(ctx, fz_stderr(ctx), "Glyph Cache Evictions: %d (%zu bytes)\n", cache->num_evictions, cache->evicted);
#endif
}
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