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authordsinclair <dsinclair@chromium.org>2016-11-23 16:03:10 -0800
committerCommit bot <commit-bot@chromium.org>2016-11-23 16:03:10 -0800
commit0ce11eef157b791c661d7e82e1c5641605b9f03d (patch)
treee5166163947824e52c417b4a65c2c7d965c00dad /xfa/fwl/core/cfwl_spinbutton.cpp
parent2430b30088c3e3396ccf26a10d360d0553404bb0 (diff)
downloadpdfium-0ce11eef157b791c661d7e82e1c5641605b9f03d.tar.xz
Rename IFWL classes which do not have CFWL equivalents
This CL moves the IFWL classes that do not have CFWL class buddies to have the CFWL name. This CL leaves the tree in a weird state of having CFWL be two hierarchies, one of which is intertwined with the IFWL hierarchy. This should be commited just before the CL to move the rest of IFWL to CFWL. Review-Url: https://codereview.chromium.org/2525083002
Diffstat (limited to 'xfa/fwl/core/cfwl_spinbutton.cpp')
-rw-r--r--xfa/fwl/core/cfwl_spinbutton.cpp381
1 files changed, 381 insertions, 0 deletions
diff --git a/xfa/fwl/core/cfwl_spinbutton.cpp b/xfa/fwl/core/cfwl_spinbutton.cpp
new file mode 100644
index 0000000000..2afbc8297c
--- /dev/null
+++ b/xfa/fwl/core/cfwl_spinbutton.cpp
@@ -0,0 +1,381 @@
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#include "xfa/fwl/core/cfwl_spinbutton.h"
+
+#include <memory>
+#include <utility>
+
+#include "third_party/base/ptr_util.h"
+#include "xfa/fwl/core/cfwl_evtclick.h"
+#include "xfa/fwl/core/cfwl_msgkey.h"
+#include "xfa/fwl/core/cfwl_msgmouse.h"
+#include "xfa/fwl/core/cfwl_notedriver.h"
+#include "xfa/fwl/core/cfwl_themebackground.h"
+#include "xfa/fwl/core/cfwl_timerinfo.h"
+#include "xfa/fwl/core/cfwl_widgetproperties.h"
+#include "xfa/fwl/core/ifwl_themeprovider.h"
+
+namespace {
+
+const int kMinWidth = 18;
+const int kMinHeight = 32;
+const int kElapseTime = 200;
+
+} // namespace
+
+CFWL_SpinButton::CFWL_SpinButton(
+ const CFWL_App* app,
+ std::unique_ptr<CFWL_WidgetProperties> properties)
+ : IFWL_Widget(app, std::move(properties), nullptr),
+ m_dwUpState(CFWL_PartState_Normal),
+ m_dwDnState(CFWL_PartState_Normal),
+ m_iButtonIndex(0),
+ m_bLButtonDwn(false),
+ m_pTimerInfo(nullptr),
+ m_Timer(this) {
+ m_rtClient.Reset();
+ m_rtUpButton.Reset();
+ m_rtDnButton.Reset();
+ m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert;
+}
+
+CFWL_SpinButton::~CFWL_SpinButton() {}
+
+FWL_Type CFWL_SpinButton::GetClassID() const {
+ return FWL_Type::SpinButton;
+}
+
+void CFWL_SpinButton::GetWidgetRect(CFX_RectF& rect, bool bAutoSize) {
+ if (!bAutoSize) {
+ rect = m_pProperties->m_rtWidget;
+ return;
+ }
+
+ rect.Set(0, 0, kMinWidth, kMinHeight);
+ IFWL_Widget::GetWidgetRect(rect, true);
+}
+
+void CFWL_SpinButton::Update() {
+ if (IsLocked())
+ return;
+
+ GetClientRect(m_rtClient);
+ if (m_pProperties->m_dwStyleExes & FWL_STYLEEXE_SPB_Vert) {
+ m_rtUpButton.Set(m_rtClient.top, m_rtClient.left, m_rtClient.width,
+ m_rtClient.height / 2);
+ m_rtDnButton.Set(m_rtClient.left, m_rtClient.top + m_rtClient.height / 2,
+ m_rtClient.width, m_rtClient.height / 2);
+ } else {
+ m_rtUpButton.Set(m_rtClient.left, m_rtClient.top, m_rtClient.width / 2,
+ m_rtClient.height);
+ m_rtDnButton.Set(m_rtClient.left + m_rtClient.width / 2, m_rtClient.top,
+ m_rtClient.width / 2, m_rtClient.height);
+ }
+}
+
+FWL_WidgetHit CFWL_SpinButton::HitTest(FX_FLOAT fx, FX_FLOAT fy) {
+ if (m_rtClient.Contains(fx, fy))
+ return FWL_WidgetHit::Client;
+ if (HasBorder() && (m_rtClient.Contains(fx, fy)))
+ return FWL_WidgetHit::Border;
+ if (HasEdge()) {
+ CFX_RectF rtEdge;
+ GetEdgeRect(rtEdge);
+ if (rtEdge.Contains(fx, fy))
+ return FWL_WidgetHit::Left;
+ }
+ if (m_rtUpButton.Contains(fx, fy))
+ return FWL_WidgetHit::UpButton;
+ if (m_rtDnButton.Contains(fx, fy))
+ return FWL_WidgetHit::DownButton;
+ return FWL_WidgetHit::Unknown;
+}
+
+void CFWL_SpinButton::DrawWidget(CFX_Graphics* pGraphics,
+ const CFX_Matrix* pMatrix) {
+ if (!pGraphics)
+ return;
+
+ CFX_RectF rtClip(m_rtClient);
+ if (pMatrix)
+ pMatrix->TransformRect(rtClip);
+
+ IFWL_ThemeProvider* pTheme = GetAvailableTheme();
+ if (HasBorder())
+ DrawBorder(pGraphics, CFWL_Part::Border, pTheme, pMatrix);
+ if (HasEdge())
+ DrawEdge(pGraphics, CFWL_Part::Edge, pTheme, pMatrix);
+
+ DrawUpButton(pGraphics, pTheme, pMatrix);
+ DrawDownButton(pGraphics, pTheme, pMatrix);
+}
+
+void CFWL_SpinButton::EnableButton(bool bEnable, bool bUp) {
+ if (bUp)
+ m_dwUpState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled;
+ else
+ m_dwDnState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled;
+}
+
+bool CFWL_SpinButton::IsButtonEnabled(bool bUp) {
+ if (bUp)
+ return (m_dwUpState != CFWL_PartState_Disabled);
+ return (m_dwDnState != CFWL_PartState_Disabled);
+}
+
+void CFWL_SpinButton::DrawUpButton(CFX_Graphics* pGraphics,
+ IFWL_ThemeProvider* pTheme,
+ const CFX_Matrix* pMatrix) {
+ CFWL_ThemeBackground params;
+ params.m_pWidget = this;
+ params.m_iPart = CFWL_Part::UpButton;
+ params.m_pGraphics = pGraphics;
+ params.m_dwStates = m_dwUpState + 1;
+ if (pMatrix)
+ params.m_matrix.Concat(*pMatrix);
+
+ params.m_rtPart = m_rtUpButton;
+ pTheme->DrawBackground(&params);
+}
+
+void CFWL_SpinButton::DrawDownButton(CFX_Graphics* pGraphics,
+ IFWL_ThemeProvider* pTheme,
+ const CFX_Matrix* pMatrix) {
+ CFWL_ThemeBackground params;
+ params.m_pWidget = this;
+ params.m_iPart = CFWL_Part::DownButton;
+ params.m_pGraphics = pGraphics;
+ params.m_dwStates = m_dwDnState + 1;
+ if (pMatrix)
+ params.m_matrix.Concat(*pMatrix);
+
+ params.m_rtPart = m_rtDnButton;
+ pTheme->DrawBackground(&params);
+}
+
+void CFWL_SpinButton::OnProcessMessage(CFWL_Message* pMessage) {
+ if (!pMessage)
+ return;
+
+ CFWL_MessageType dwMsgCode = pMessage->GetClassID();
+ switch (dwMsgCode) {
+ case CFWL_MessageType::SetFocus: {
+ OnFocusChanged(pMessage, true);
+ break;
+ }
+ case CFWL_MessageType::KillFocus: {
+ OnFocusChanged(pMessage, false);
+ break;
+ }
+ case CFWL_MessageType::Mouse: {
+ CFWL_MsgMouse* pMsg = static_cast<CFWL_MsgMouse*>(pMessage);
+ switch (pMsg->m_dwCmd) {
+ case FWL_MouseCommand::LeftButtonDown:
+ OnLButtonDown(pMsg);
+ break;
+ case FWL_MouseCommand::LeftButtonUp:
+ OnLButtonUp(pMsg);
+ break;
+ case FWL_MouseCommand::Move:
+ OnMouseMove(pMsg);
+ break;
+ case FWL_MouseCommand::Leave:
+ OnMouseLeave(pMsg);
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+ case CFWL_MessageType::Key: {
+ CFWL_MsgKey* pKey = static_cast<CFWL_MsgKey*>(pMessage);
+ if (pKey->m_dwCmd == FWL_KeyCommand::KeyDown)
+ OnKeyDown(pKey);
+ break;
+ }
+ default:
+ break;
+ }
+ IFWL_Widget::OnProcessMessage(pMessage);
+}
+
+void CFWL_SpinButton::OnDrawWidget(CFX_Graphics* pGraphics,
+ const CFX_Matrix* pMatrix) {
+ DrawWidget(pGraphics, pMatrix);
+}
+
+void CFWL_SpinButton::OnFocusChanged(CFWL_Message* pMsg, bool bSet) {
+ if (bSet)
+ m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused);
+ else
+ m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused);
+
+ Repaint(&m_rtClient);
+}
+
+void CFWL_SpinButton::OnLButtonDown(CFWL_MsgMouse* pMsg) {
+ m_bLButtonDwn = true;
+ SetGrab(true);
+ SetFocus(true);
+
+ bool bUpPress =
+ (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnabled(true));
+ bool bDnPress =
+ (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnabled(false));
+ if (!bUpPress && !bDnPress)
+ return;
+ if (bUpPress) {
+ m_iButtonIndex = 0;
+ m_dwUpState = CFWL_PartState_Pressed;
+ }
+ if (bDnPress) {
+ m_iButtonIndex = 1;
+ m_dwDnState = CFWL_PartState_Pressed;
+ }
+
+ CFWL_EvtClick wmPosChanged;
+ wmPosChanged.m_pSrcTarget = this;
+ DispatchEvent(&wmPosChanged);
+
+ Repaint(bUpPress ? &m_rtUpButton : &m_rtDnButton);
+ m_pTimerInfo = m_Timer.StartTimer(kElapseTime, true);
+}
+
+void CFWL_SpinButton::OnLButtonUp(CFWL_MsgMouse* pMsg) {
+ if (m_pProperties->m_dwStates & CFWL_PartState_Disabled)
+ return;
+
+ m_bLButtonDwn = false;
+ SetGrab(false);
+ SetFocus(false);
+ if (m_pTimerInfo) {
+ m_pTimerInfo->StopTimer();
+ m_pTimerInfo = nullptr;
+ }
+ bool bRepaint = false;
+ CFX_RectF rtInvalidate;
+ if (m_dwUpState == CFWL_PartState_Pressed && IsButtonEnabled(true)) {
+ m_dwUpState = CFWL_PartState_Normal;
+ bRepaint = true;
+ rtInvalidate = m_rtUpButton;
+ } else if (m_dwDnState == CFWL_PartState_Pressed && IsButtonEnabled(false)) {
+ m_dwDnState = CFWL_PartState_Normal;
+ bRepaint = true;
+ rtInvalidate = m_rtDnButton;
+ }
+ if (bRepaint)
+ Repaint(&rtInvalidate);
+}
+
+void CFWL_SpinButton::OnMouseMove(CFWL_MsgMouse* pMsg) {
+ if (m_bLButtonDwn)
+ return;
+
+ bool bRepaint = false;
+ CFX_RectF rtInvlidate;
+ rtInvlidate.Reset();
+ if (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
+ if (IsButtonEnabled(true)) {
+ if (m_dwUpState == CFWL_PartState_Hovered) {
+ m_dwUpState = CFWL_PartState_Hovered;
+ bRepaint = true;
+ rtInvlidate = m_rtUpButton;
+ }
+ if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnabled(false)) {
+ m_dwDnState = CFWL_PartState_Normal;
+ if (bRepaint)
+ rtInvlidate.Union(m_rtDnButton);
+ else
+ rtInvlidate = m_rtDnButton;
+
+ bRepaint = true;
+ }
+ }
+ if (!IsButtonEnabled(false))
+ EnableButton(false, false);
+
+ } else if (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
+ if (IsButtonEnabled(false)) {
+ if (m_dwDnState != CFWL_PartState_Hovered) {
+ m_dwDnState = CFWL_PartState_Hovered;
+ bRepaint = true;
+ rtInvlidate = m_rtDnButton;
+ }
+ if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnabled(true)) {
+ m_dwUpState = CFWL_PartState_Normal;
+ if (bRepaint)
+ rtInvlidate.Union(m_rtUpButton);
+ else
+ rtInvlidate = m_rtUpButton;
+ bRepaint = true;
+ }
+ }
+ } else if (m_dwUpState != CFWL_PartState_Normal ||
+ m_dwDnState != CFWL_PartState_Normal) {
+ if (m_dwUpState != CFWL_PartState_Normal) {
+ m_dwUpState = CFWL_PartState_Normal;
+ bRepaint = true;
+ rtInvlidate = m_rtUpButton;
+ }
+ if (m_dwDnState != CFWL_PartState_Normal) {
+ m_dwDnState = CFWL_PartState_Normal;
+ if (bRepaint)
+ rtInvlidate.Union(m_rtDnButton);
+ else
+ rtInvlidate = m_rtDnButton;
+
+ bRepaint = true;
+ }
+ }
+ if (bRepaint)
+ Repaint(&rtInvlidate);
+}
+
+void CFWL_SpinButton::OnMouseLeave(CFWL_MsgMouse* pMsg) {
+ if (!pMsg)
+ return;
+ if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnabled(true))
+ m_dwUpState = CFWL_PartState_Normal;
+ if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnabled(false))
+ m_dwDnState = CFWL_PartState_Normal;
+
+ Repaint(&m_rtClient);
+}
+
+void CFWL_SpinButton::OnKeyDown(CFWL_MsgKey* pMsg) {
+ bool bUp =
+ pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left;
+ bool bDown =
+ pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right;
+ if (!bUp && !bDown)
+ return;
+
+ bool bUpEnable = IsButtonEnabled(true);
+ bool bDownEnable = IsButtonEnabled(false);
+ if (!bUpEnable && !bDownEnable)
+ return;
+
+ CFWL_EvtClick wmPosChanged;
+ wmPosChanged.m_pSrcTarget = this;
+ DispatchEvent(&wmPosChanged);
+
+ Repaint(bUpEnable ? &m_rtUpButton : &m_rtDnButton);
+}
+
+CFWL_SpinButton::Timer::Timer(CFWL_SpinButton* pToolTip)
+ : CFWL_Timer(pToolTip) {}
+
+void CFWL_SpinButton::Timer::Run(CFWL_TimerInfo* pTimerInfo) {
+ CFWL_SpinButton* pButton = static_cast<CFWL_SpinButton*>(m_pWidget);
+
+ if (!pButton->m_pTimerInfo)
+ return;
+
+ CFWL_EvtClick wmPosChanged;
+ wmPosChanged.m_pSrcTarget = pButton;
+ pButton->DispatchEvent(&wmPosChanged);
+}