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-rw-r--r--core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp456
1 files changed, 223 insertions, 233 deletions
diff --git a/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp b/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
index ef604ec70f..b8fa400db7 100644
--- a/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
+++ b/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
@@ -6,6 +6,8 @@
#include "core/fpdfapi/fpdf_render/render_int.h"
+#include <algorithm>
+
#include "core/fpdfapi/fpdf_page/cpdf_graphicstates.h"
#include "core/fpdfapi/fpdf_page/cpdf_meshstream.h"
#include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h"
@@ -21,14 +23,25 @@
#include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h"
#include "core/fxge/include/fx_ge.h"
+namespace {
+
+uint32_t CountOutputs(
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs) {
+ uint32_t total = 0;
+ for (const auto& func : funcs) {
+ if (func)
+ total += func->CountOutputs();
+ }
+ return total;
+}
+
#define SHADING_STEPS 256
-static void DrawAxialShading(CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Dictionary* pDict,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int alpha) {
+void DrawAxialShading(CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Dictionary* pDict,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
CPDF_Array* pCoords = pDict->GetArrayBy("Coords");
if (!pCoords) {
@@ -57,13 +70,8 @@ static void DrawAxialShading(CFX_DIBitmap* pBitmap,
FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span);
CFX_Matrix matrix;
matrix.SetReverse(*pObject2Bitmap);
- uint32_t total_results = 0;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j])
- total_results += pFuncs[j]->CountOutputs();
- }
- if (pCS->CountComponents() > total_results)
- total_results = pCS->CountComponents();
+ uint32_t total_results =
+ std::max(CountOutputs(funcs), pCS->CountComponents());
CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
FX_FLOAT* pResults = result_array;
FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
@@ -71,12 +79,11 @@ static void DrawAxialShading(CFX_DIBitmap* pBitmap,
for (int i = 0; i < SHADING_STEPS; i++) {
FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
int offset = 0;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j]) {
+ for (const auto& func : funcs) {
+ if (func) {
int nresults = 0;
- if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
+ if (func->Call(&input, 1, pResults + offset, nresults))
offset += nresults;
- }
}
}
FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
@@ -109,13 +116,13 @@ static void DrawAxialShading(CFX_DIBitmap* pBitmap,
}
}
}
-static void DrawRadialShading(CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Dictionary* pDict,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int alpha) {
+
+void DrawRadialShading(CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Dictionary* pDict,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
CPDF_Array* pCoords = pDict->GetArrayBy("Coords");
if (!pCoords) {
@@ -141,15 +148,8 @@ static void DrawRadialShading(CFX_DIBitmap* pBitmap,
bStartExtend = pArray->GetIntegerAt(0);
bEndExtend = pArray->GetIntegerAt(1);
}
- uint32_t total_results = 0;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j]) {
- total_results += pFuncs[j]->CountOutputs();
- }
- }
- if (pCS->CountComponents() > total_results) {
- total_results = pCS->CountComponents();
- }
+ uint32_t total_results =
+ std::max(CountOutputs(funcs), pCS->CountComponents());
CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
FX_FLOAT* pResults = result_array;
FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
@@ -157,12 +157,11 @@ static void DrawRadialShading(CFX_DIBitmap* pBitmap,
for (int i = 0; i < SHADING_STEPS; i++) {
FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
int offset = 0;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j]) {
+ for (const auto& func : funcs) {
+ if (func) {
int nresults;
- if (pFuncs[j]->Call(&input, 1, pResults + offset, nresults)) {
+ if (func->Call(&input, 1, pResults + offset, nresults))
offset += nresults;
- }
}
}
FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
@@ -246,13 +245,13 @@ static void DrawRadialShading(CFX_DIBitmap* pBitmap,
}
}
}
-static void DrawFuncShading(CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Dictionary* pDict,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int alpha) {
+
+void DrawFuncShading(CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Dictionary* pDict,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
CPDF_Array* pDomain = pDict->GetArrayBy("Domain");
FX_FLOAT xmin = 0, ymin = 0, xmax = 1.0f, ymax = 1.0f;
@@ -270,13 +269,8 @@ static void DrawFuncShading(CFX_DIBitmap* pBitmap,
int width = pBitmap->GetWidth();
int height = pBitmap->GetHeight();
int pitch = pBitmap->GetPitch();
- uint32_t total_results = 0;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j])
- total_results += pFuncs[j]->CountOutputs();
- }
- if (pCS->CountComponents() > total_results)
- total_results = pCS->CountComponents();
+ uint32_t total_results =
+ std::max(CountOutputs(funcs), pCS->CountComponents());
CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
FX_FLOAT* pResults = result_array;
FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
@@ -292,12 +286,11 @@ static void DrawFuncShading(CFX_DIBitmap* pBitmap,
int offset = 0;
input[0] = x;
input[1] = y;
- for (int j = 0; j < nFuncs; j++) {
- if (pFuncs[j]) {
+ for (const auto& func : funcs) {
+ if (func) {
int nresults;
- if (pFuncs[j]->Call(input, 2, pResults + offset, nresults)) {
+ if (func->Call(input, 2, pResults + offset, nresults))
offset += nresults;
- }
}
}
FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
@@ -307,30 +300,30 @@ static void DrawFuncShading(CFX_DIBitmap* pBitmap,
}
}
}
-FX_BOOL _GetScanlineIntersect(int y,
- FX_FLOAT x1,
- FX_FLOAT y1,
- FX_FLOAT x2,
- FX_FLOAT y2,
- FX_FLOAT& x) {
- if (y1 == y2) {
+
+bool GetScanlineIntersect(int y,
+ FX_FLOAT x1,
+ FX_FLOAT y1,
+ FX_FLOAT x2,
+ FX_FLOAT y2,
+ FX_FLOAT* x) {
+ if (y1 == y2)
return FALSE;
- }
+
if (y1 < y2) {
- if (y < y1 || y > y2) {
+ if (y < y1 || y > y2)
return FALSE;
- }
} else {
- if (y < y2 || y > y1) {
+ if (y < y2 || y > y1)
return FALSE;
- }
}
- x = x1 + ((x2 - x1) * (y - y1) / (y2 - y1));
+ *x = x1 + ((x2 - x1) * (y - y1) / (y2 - y1));
return TRUE;
}
-static void DrawGouraud(CFX_DIBitmap* pBitmap,
- int alpha,
- CPDF_MeshVertex triangle[3]) {
+
+void DrawGouraud(CFX_DIBitmap* pBitmap,
+ int alpha,
+ CPDF_MeshVertex triangle[3]) {
FX_FLOAT min_y = triangle[0].y, max_y = triangle[0].y;
for (int i = 1; i < 3; i++) {
if (min_y > triangle[i].y) {
@@ -356,11 +349,10 @@ static void DrawGouraud(CFX_DIBitmap* pBitmap,
for (int i = 0; i < 3; i++) {
CPDF_MeshVertex& vertex1 = triangle[i];
CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3];
- FX_BOOL bIntersect = _GetScanlineIntersect(
- y, vertex1.x, vertex1.y, vertex2.x, vertex2.y, inter_x[nIntersects]);
- if (!bIntersect) {
+ bool bIntersect = GetScanlineIntersect(y, vertex1.x, vertex1.y, vertex2.x,
+ vertex2.y, &inter_x[nIntersects]);
+ if (!bIntersect)
continue;
- }
FX_FLOAT y_dist = (y - vertex1.y) / (vertex2.y - vertex1.y);
r[nIntersects] = vertex1.r + ((vertex2.r - vertex1.r) * y_dist);
@@ -409,23 +401,24 @@ static void DrawGouraud(CFX_DIBitmap* pBitmap,
}
}
}
-static void DrawFreeGouraudShading(CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Stream* pShadingStream,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int alpha) {
+
+void DrawFreeGouraudShading(
+ CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Stream* pShadingStream,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
- CPDF_MeshStream stream;
- if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS))
+ CPDF_MeshStream stream(funcs, pCS);
+ if (!stream.Load(pShadingStream))
return;
CPDF_MeshVertex triangle[3];
FXSYS_memset(triangle, 0, sizeof(triangle));
- while (!stream.m_BitStream.IsEOF()) {
+ while (!stream.BitStream()->IsEOF()) {
CPDF_MeshVertex vertex;
uint32_t flag = stream.GetVertex(vertex, pObject2Bitmap);
if (flag == 0) {
@@ -443,36 +436,36 @@ static void DrawFreeGouraudShading(CFX_DIBitmap* pBitmap,
DrawGouraud(pBitmap, alpha, triangle);
}
}
-static void DrawLatticeGouraudShading(CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Stream* pShadingStream,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int alpha) {
+
+void DrawLatticeGouraudShading(
+ CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Stream* pShadingStream,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
int row_verts = pShadingStream->GetDict()->GetIntegerBy("VerticesPerRow");
if (row_verts < 2)
return;
- CPDF_MeshStream stream;
- if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS))
+ CPDF_MeshStream stream(funcs, pCS);
+ if (!stream.Load(pShadingStream))
return;
- CPDF_MeshVertex* vertex = FX_Alloc2D(CPDF_MeshVertex, row_verts, 2);
- if (!stream.GetVertexRow(vertex, row_verts, pObject2Bitmap)) {
- FX_Free(vertex);
+ std::unique_ptr<CPDF_MeshVertex, FxFreeDeleter> vertex(
+ FX_Alloc2D(CPDF_MeshVertex, row_verts, 2));
+ if (!stream.GetVertexRow(vertex.get(), row_verts, pObject2Bitmap))
return;
- }
+
int last_index = 0;
while (1) {
- CPDF_MeshVertex* last_row = vertex + last_index * row_verts;
- CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts;
- if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap)) {
- FX_Free(vertex);
+ CPDF_MeshVertex* last_row = vertex.get() + last_index * row_verts;
+ CPDF_MeshVertex* this_row = vertex.get() + (1 - last_index) * row_verts;
+ if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap))
return;
- }
+
CPDF_MeshVertex triangle[3];
for (int i = 1; i < row_verts; i++) {
triangle[0] = last_row[i];
@@ -484,8 +477,8 @@ static void DrawLatticeGouraudShading(CFX_DIBitmap* pBitmap,
}
last_index = 1 - last_index;
}
- FX_Free(vertex);
}
+
struct Coon_BezierCoeff {
float a, b, c, d;
void FromPoints(float p0, float p1, float p2, float p3) {
@@ -537,6 +530,7 @@ struct Coon_BezierCoeff {
return dis < 0 ? -dis : dis;
}
};
+
struct Coon_Bezier {
Coon_BezierCoeff x, y;
void FromPoints(float x0,
@@ -595,45 +589,43 @@ struct Coon_Bezier {
}
float Distance() { return x.Distance() + y.Distance(); }
};
-static int _BiInterpol(int c0,
- int c1,
- int c2,
- int c3,
- int x,
- int y,
- int x_scale,
- int y_scale) {
+
+int BiInterpolImpl(int c0,
+ int c1,
+ int c2,
+ int c3,
+ int x,
+ int y,
+ int x_scale,
+ int y_scale) {
int x1 = c0 + (c3 - c0) * x / x_scale;
int x2 = c1 + (c2 - c1) * x / x_scale;
return x1 + (x2 - x1) * y / y_scale;
}
+
struct Coon_Color {
Coon_Color() { FXSYS_memset(comp, 0, sizeof(int) * 3); }
int comp[3];
+
void BiInterpol(Coon_Color colors[4],
int x,
int y,
int x_scale,
int y_scale) {
- for (int i = 0; i < 3; i++)
- comp[i] =
- _BiInterpol(colors[0].comp[i], colors[1].comp[i], colors[2].comp[i],
- colors[3].comp[i], x, y, x_scale, y_scale);
+ for (int i = 0; i < 3; i++) {
+ comp[i] = BiInterpolImpl(colors[0].comp[i], colors[1].comp[i],
+ colors[2].comp[i], colors[3].comp[i], x, y,
+ x_scale, y_scale);
+ }
}
+
int Distance(Coon_Color& o) {
- int max, diff;
- max = FXSYS_abs(comp[0] - o.comp[0]);
- diff = FXSYS_abs(comp[1] - o.comp[1]);
- if (max < diff) {
- max = diff;
- }
- diff = FXSYS_abs(comp[2] - o.comp[2]);
- if (max < diff) {
- max = diff;
- }
- return max;
+ return std::max({FXSYS_abs(comp[0] - o.comp[0]),
+ FXSYS_abs(comp[1] - o.comp[1]),
+ FXSYS_abs(comp[2] - o.comp[2])});
}
};
+
struct CPDF_PatchDrawer {
Coon_Color patch_colors[4];
int max_delta;
@@ -732,39 +724,39 @@ struct CPDF_PatchDrawer {
}
};
-bool _CheckCoonTensorPara(const CPDF_MeshStream& stream) {
- bool bCoorBits = (stream.m_nCoordBits == 1 || stream.m_nCoordBits == 2 ||
- stream.m_nCoordBits == 4 || stream.m_nCoordBits == 8 ||
- stream.m_nCoordBits == 12 || stream.m_nCoordBits == 16 ||
- stream.m_nCoordBits == 24 || stream.m_nCoordBits == 32);
+bool CheckCoonTensorPara(const CPDF_MeshStream& stream) {
+ uint32_t coord = stream.CoordBits();
+ bool bCoordBitsValid =
+ (coord == 1 || coord == 2 || coord == 4 || coord == 8 || coord == 12 ||
+ coord == 16 || coord == 24 || coord == 32);
- bool bCompBits = (stream.m_nCompBits == 1 || stream.m_nCompBits == 2 ||
- stream.m_nCompBits == 4 || stream.m_nCompBits == 8 ||
- stream.m_nCompBits == 12 || stream.m_nCompBits == 16);
+ uint32_t comp = stream.CompBits();
+ bool bCompBitsValid = (comp == 1 || comp == 2 || comp == 4 || comp == 8 ||
+ comp == 12 || comp == 16);
- bool bFlagBits = (stream.m_nFlagBits == 2 || stream.m_nFlagBits == 4 ||
- stream.m_nFlagBits == 8);
+ uint32_t flag = stream.FlagBits();
+ bool bFlagBitsValid = (flag == 2 || flag == 4 || flag == 8);
- return bCoorBits && bCompBits && bFlagBits;
+ return bCoordBitsValid && bCompBitsValid && bFlagBitsValid;
}
-static void DrawCoonPatchMeshes(FX_BOOL bTensor,
- CFX_DIBitmap* pBitmap,
- CFX_Matrix* pObject2Bitmap,
- CPDF_Stream* pShadingStream,
- CPDF_Function** pFuncs,
- int nFuncs,
- CPDF_ColorSpace* pCS,
- int fill_mode,
- int alpha) {
+void DrawCoonPatchMeshes(
+ FX_BOOL bTensor,
+ CFX_DIBitmap* pBitmap,
+ CFX_Matrix* pObject2Bitmap,
+ CPDF_Stream* pShadingStream,
+ const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
+ CPDF_ColorSpace* pCS,
+ int fill_mode,
+ int alpha) {
ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
CFX_FxgeDevice device;
device.Attach(pBitmap);
- CPDF_MeshStream stream;
- if (!stream.Load(pShadingStream, pFuncs, nFuncs, pCS))
+ CPDF_MeshStream stream(funcs, pCS);
+ if (!stream.Load(pShadingStream))
return;
- if (!_CheckCoonTensorPara(stream))
+ if (!CheckCoonTensorPara(stream))
return;
CPDF_PatchDrawer patch;
@@ -779,7 +771,7 @@ static void DrawCoonPatchMeshes(FX_BOOL bTensor,
}
CFX_PointF coords[16];
int point_count = bTensor ? 16 : 12;
- while (!stream.m_BitStream.IsEOF()) {
+ while (!stream.BitStream()->IsEOF()) {
uint32_t flag = stream.GetFlag();
int iStartPoint = 0, iStartColor = 0, i = 0;
if (flag) {
@@ -823,23 +815,59 @@ static void DrawCoonPatchMeshes(FX_BOOL bTensor,
patch.Draw(1, 1, 0, 0, C1, C2, D1, D2);
}
}
+
+std::unique_ptr<CFX_DIBitmap> DrawPatternBitmap(
+ CPDF_Document* pDoc,
+ CPDF_PageRenderCache* pCache,
+ CPDF_TilingPattern* pPattern,
+ const CFX_Matrix* pObject2Device,
+ int width,
+ int height,
+ int flags) {
+ std::unique_ptr<CFX_DIBitmap> pBitmap(new CFX_DIBitmap);
+ if (!pBitmap->Create(width, height,
+ pPattern->colored() ? FXDIB_Argb : FXDIB_8bppMask)) {
+ return std::unique_ptr<CFX_DIBitmap>();
+ }
+ CFX_FxgeDevice bitmap_device;
+ bitmap_device.Attach(pBitmap.get());
+ pBitmap->Clear(0);
+ CFX_FloatRect cell_bbox = pPattern->bbox();
+ pPattern->pattern_to_form()->TransformRect(cell_bbox);
+ pObject2Device->TransformRect(cell_bbox);
+ CFX_FloatRect bitmap_rect(0.0f, 0.0f, (FX_FLOAT)width, (FX_FLOAT)height);
+ CFX_Matrix mtAdjust;
+ mtAdjust.MatchRect(bitmap_rect, cell_bbox);
+ CFX_Matrix mtPattern2Bitmap = *pObject2Device;
+ mtPattern2Bitmap.Concat(mtAdjust);
+ CPDF_RenderOptions options;
+ if (!pPattern->colored())
+ options.m_ColorMode = RENDER_COLOR_ALPHA;
+
+ flags |= RENDER_FORCE_HALFTONE;
+ options.m_Flags = flags;
+ CPDF_RenderContext context(pDoc, pCache);
+ context.AppendLayer(pPattern->form(), &mtPattern2Bitmap);
+ context.Render(&bitmap_device, &options, nullptr);
+ return pBitmap;
+}
+
+} // namespace
+
void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
CFX_Matrix* pMatrix,
FX_RECT& clip_rect,
int alpha,
FX_BOOL bAlphaMode) {
- CPDF_Function** pFuncs = pPattern->m_pFunctions;
- int nFuncs = pPattern->m_nFuncs;
- CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict();
- CPDF_ColorSpace* pColorSpace = pPattern->m_pCS;
- if (!pColorSpace) {
+ const auto& funcs = pPattern->GetFuncs();
+ CPDF_Dictionary* pDict = pPattern->GetShadingObject()->GetDict();
+ CPDF_ColorSpace* pColorSpace = pPattern->GetCS();
+ if (!pColorSpace)
return;
- }
+
FX_ARGB background = 0;
- if (!pPattern->m_bShadingObj &&
- pPattern->m_pShadingObj->GetDict()->KeyExist("Background")) {
- CPDF_Array* pBackColor =
- pPattern->m_pShadingObj->GetDict()->GetArrayBy("Background");
+ if (!pPattern->IsShadingObject() && pDict->KeyExist("Background")) {
+ CPDF_Array* pBackColor = pDict->GetArrayBy("Background");
if (pBackColor &&
pBackColor->GetCount() >= pColorSpace->CountComponents()) {
CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
@@ -866,70 +894,68 @@ void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
CFX_Matrix FinalMatrix = *pMatrix;
FinalMatrix.Concat(*buffer.GetMatrix());
CFX_DIBitmap* pBitmap = buffer.GetBitmap();
- if (!pBitmap->GetBuffer()) {
+ if (!pBitmap->GetBuffer())
return;
- }
+
pBitmap->Clear(background);
int fill_mode = m_Options.m_Flags;
- switch (pPattern->m_ShadingType) {
+ switch (pPattern->GetShadingType()) {
case kInvalidShading:
case kMaxShading:
return;
case kFunctionBasedShading:
- DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace,
- alpha);
+ DrawFuncShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
break;
case kAxialShading:
- DrawAxialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
- pColorSpace, alpha);
+ DrawAxialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
break;
case kRadialShading:
- DrawRadialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
- pColorSpace, alpha);
+ DrawRadialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace,
+ alpha);
break;
case kFreeFormGouraudTriangleMeshShading: {
// The shading object can be a stream or a dictionary. We do not handle
// the case of dictionary at the moment.
- if (CPDF_Stream* pStream = ToStream(pPattern->m_pShadingObj)) {
- DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, pFuncs, nFuncs,
+ if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
+ DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
pColorSpace, alpha);
}
} break;
case kLatticeFormGouraudTriangleMeshShading: {
// The shading object can be a stream or a dictionary. We do not handle
// the case of dictionary at the moment.
- if (CPDF_Stream* pStream = ToStream(pPattern->m_pShadingObj)) {
- DrawLatticeGouraudShading(pBitmap, &FinalMatrix, pStream, pFuncs,
- nFuncs, pColorSpace, alpha);
+ if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
+ DrawLatticeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
+ pColorSpace, alpha);
}
} break;
case kCoonsPatchMeshShading:
case kTensorProductPatchMeshShading: {
// The shading object can be a stream or a dictionary. We do not handle
// the case of dictionary at the moment.
- if (CPDF_Stream* pStream = ToStream(pPattern->m_pShadingObj)) {
+ if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
DrawCoonPatchMeshes(
- pPattern->m_ShadingType == kTensorProductPatchMeshShading, pBitmap,
- &FinalMatrix, pStream, pFuncs, nFuncs, pColorSpace, fill_mode,
+ pPattern->GetShadingType() == kTensorProductPatchMeshShading,
+ pBitmap, &FinalMatrix, pStream, funcs, pColorSpace, fill_mode,
alpha);
}
} break;
}
- if (bAlphaMode) {
+ if (bAlphaMode)
pBitmap->LoadChannel(FXDIB_Red, pBitmap, FXDIB_Alpha);
- }
- if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
+
+ if (m_Options.m_ColorMode == RENDER_COLOR_GRAY)
pBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
- }
buffer.OutputToDevice();
}
+
void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern,
const CPDF_PageObject* pPageObj,
const CFX_Matrix* pObj2Device,
FX_BOOL bStroke) {
- if (!pattern->Load()) {
+ if (!pattern->Load())
return;
- }
+
m_pDevice->SaveState();
if (pPageObj->IsPath()) {
if (!SelectClipPath(pPageObj->AsPath(), pObj2Device, bStroke)) {
@@ -954,56 +980,22 @@ void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern,
m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
m_pDevice->RestoreState();
}
-FX_BOOL CPDF_RenderStatus::ProcessShading(const CPDF_ShadingObject* pShadingObj,
- const CFX_Matrix* pObj2Device) {
+
+void CPDF_RenderStatus::ProcessShading(const CPDF_ShadingObject* pShadingObj,
+ const CFX_Matrix* pObj2Device) {
FX_RECT rect = pShadingObj->GetBBox(pObj2Device);
FX_RECT clip_box = m_pDevice->GetClipBox();
rect.Intersect(clip_box);
- if (rect.IsEmpty()) {
- return TRUE;
- }
+ if (rect.IsEmpty())
+ return;
+
CFX_Matrix matrix = pShadingObj->m_Matrix;
matrix.Concat(*pObj2Device);
DrawShading(pShadingObj->m_pShading, &matrix, rect,
pShadingObj->m_GeneralState.GetAlpha(FALSE),
m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
- return TRUE;
}
-static CFX_DIBitmap* DrawPatternBitmap(CPDF_Document* pDoc,
- CPDF_PageRenderCache* pCache,
- CPDF_TilingPattern* pPattern,
- const CFX_Matrix* pObject2Device,
- int width,
- int height,
- int flags) {
- CFX_DIBitmap* pBitmap = new CFX_DIBitmap;
- if (!pBitmap->Create(width, height,
- pPattern->colored() ? FXDIB_Argb : FXDIB_8bppMask)) {
- delete pBitmap;
- return NULL;
- }
- CFX_FxgeDevice bitmap_device;
- bitmap_device.Attach(pBitmap);
- pBitmap->Clear(0);
- CFX_FloatRect cell_bbox = pPattern->bbox();
- pPattern->pattern_to_form()->TransformRect(cell_bbox);
- pObject2Device->TransformRect(cell_bbox);
- CFX_FloatRect bitmap_rect(0.0f, 0.0f, (FX_FLOAT)width, (FX_FLOAT)height);
- CFX_Matrix mtAdjust;
- mtAdjust.MatchRect(bitmap_rect, cell_bbox);
- CFX_Matrix mtPattern2Bitmap = *pObject2Device;
- mtPattern2Bitmap.Concat(mtAdjust);
- CPDF_RenderOptions options;
- if (!pPattern->colored())
- options.m_ColorMode = RENDER_COLOR_ALPHA;
- flags |= RENDER_FORCE_HALFTONE;
- options.m_Flags = flags;
- CPDF_RenderContext context(pDoc, pCache);
- context.AppendLayer(pPattern->form(), &mtPattern2Bitmap);
- context.Render(&bitmap_device, &options, nullptr);
- return pBitmap;
-}
void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
const CPDF_PageObject* pPageObj,
const CFX_Matrix* pObj2Device,
@@ -1120,13 +1112,12 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
}
FX_FLOAT left_offset = cell_bbox.left - mtPattern2Device.e;
FX_FLOAT top_offset = cell_bbox.bottom - mtPattern2Device.f;
- CFX_DIBitmap* pPatternBitmap = NULL;
+ std::unique_ptr<CFX_DIBitmap> pPatternBitmap;
if (width * height < 16) {
- CFX_DIBitmap* pEnlargedBitmap =
+ std::unique_ptr<CFX_DIBitmap> pEnlargedBitmap =
DrawPatternBitmap(m_pContext->GetDocument(), m_pContext->GetPageCache(),
pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
- pPatternBitmap = pEnlargedBitmap->StretchTo(width, height);
- delete pEnlargedBitmap;
+ pPatternBitmap.reset(pEnlargedBitmap->StretchTo(width, height));
} else {
pPatternBitmap = DrawPatternBitmap(
m_pContext->GetDocument(), m_pContext->GetPageCache(), pPattern,
@@ -1177,10 +1168,10 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
} else {
if (pPattern->colored()) {
screen.CompositeBitmap(start_x, start_y, width, height,
- pPatternBitmap, 0, 0);
+ pPatternBitmap.get(), 0, 0);
} else {
- screen.CompositeMask(start_x, start_y, width, height, pPatternBitmap,
- fill_argb, 0, 0);
+ screen.CompositeMask(start_x, start_y, width, height,
+ pPatternBitmap.get(), fill_argb, 0, 0);
}
}
}
@@ -1188,7 +1179,6 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255,
FXDIB_BLEND_NORMAL, FALSE);
m_pDevice->RestoreState();
- delete pPatternBitmap;
}
void CPDF_RenderStatus::DrawPathWithPattern(const CPDF_PathObject* pPathObj,