diff options
Diffstat (limited to 'core/fxcrt/fx_coordinates_unittest.cpp')
-rw-r--r-- | core/fxcrt/fx_coordinates_unittest.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/core/fxcrt/fx_coordinates_unittest.cpp b/core/fxcrt/fx_coordinates_unittest.cpp index b692b2e485..23d99e46d1 100644 --- a/core/fxcrt/fx_coordinates_unittest.cpp +++ b/core/fxcrt/fx_coordinates_unittest.cpp @@ -64,53 +64,53 @@ TEST(CFX_FloatRect, GetBBox) { EXPECT_FLOAT_EQ(6.3f, rect.top); } -TEST(CFX_FloatRect, Scale) { +TEST(CFX_FloatRect, ScaleFromCenterPoint) { CFX_FloatRect rect(-1.0f, -3.0f, 4.5f, 3.2f); - rect.Scale(1.0f); + rect.ScaleFromCenterPoint(1.0f); EXPECT_FLOAT_EQ(-1.0f, rect.left); EXPECT_FLOAT_EQ(-3.0f, rect.bottom); EXPECT_FLOAT_EQ(4.5f, rect.right); EXPECT_FLOAT_EQ(3.2f, rect.top); - rect.Scale(0.5f); + rect.ScaleFromCenterPoint(0.5f); EXPECT_FLOAT_EQ(0.375f, rect.left); EXPECT_FLOAT_EQ(-1.45f, rect.bottom); EXPECT_FLOAT_EQ(3.125f, rect.right); EXPECT_FLOAT_EQ(1.65f, rect.top); - rect.Scale(2.0f); + rect.ScaleFromCenterPoint(2.0f); EXPECT_FLOAT_EQ(-1.0f, rect.left); EXPECT_FLOAT_EQ(-3.0f, rect.bottom); EXPECT_FLOAT_EQ(4.5f, rect.right); EXPECT_FLOAT_EQ(3.2f, rect.top); - rect.Scale(-1.0f); + rect.ScaleFromCenterPoint(-1.0f); EXPECT_FLOAT_EQ(4.5f, rect.left); EXPECT_FLOAT_EQ(3.2f, rect.bottom); EXPECT_FLOAT_EQ(-1.0f, rect.right); EXPECT_FLOAT_EQ(-3.0f, rect.top); - rect.Scale(0.0f); + rect.ScaleFromCenterPoint(0.0f); EXPECT_FLOAT_EQ(1.75f, rect.left); EXPECT_NEAR(0.1f, rect.bottom, 0.001f); EXPECT_FLOAT_EQ(1.75f, rect.right); EXPECT_NEAR(0.1f, rect.top, 0.001f); } -TEST(CFX_FloatRect, ScaleEmpty) { +TEST(CFX_FloatRect, ScaleFromCenterPointEmpty) { CFX_FloatRect rect; - rect.Scale(1.0f); + rect.ScaleFromCenterPoint(1.0f); EXPECT_FLOAT_EQ(0.0f, rect.left); EXPECT_FLOAT_EQ(0.0f, rect.bottom); EXPECT_FLOAT_EQ(0.0f, rect.right); EXPECT_FLOAT_EQ(0.0f, rect.top); - rect.Scale(0.5f); + rect.ScaleFromCenterPoint(0.5f); EXPECT_FLOAT_EQ(0.0f, rect.left); EXPECT_FLOAT_EQ(0.0f, rect.bottom); EXPECT_FLOAT_EQ(0.0f, rect.right); EXPECT_FLOAT_EQ(0.0f, rect.top); - rect.Scale(2.0f); + rect.ScaleFromCenterPoint(2.0f); EXPECT_FLOAT_EQ(0.0f, rect.left); EXPECT_FLOAT_EQ(0.0f, rect.bottom); EXPECT_FLOAT_EQ(0.0f, rect.right); EXPECT_FLOAT_EQ(0.0f, rect.top); - rect.Scale(0.0f); + rect.ScaleFromCenterPoint(0.0f); EXPECT_FLOAT_EQ(0.0f, rect.left); EXPECT_FLOAT_EQ(0.0f, rect.bottom); EXPECT_FLOAT_EQ(0.0f, rect.right); |