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+
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_PIXFMT_GRAY_INCLUDED
+#define AGG_PIXFMT_GRAY_INCLUDED
+#include "agg_basics.h"
+#include "agg_color_gray.h"
+#include "agg_rendering_buffer.h"
+namespace agg
+{
+template<class ColorT> struct blender_gray {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum base_scale_e { base_shift = color_type::base_shift };
+ static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
+ unsigned alpha, unsigned cover = 0)
+ {
+ *p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
+ }
+};
+template<class Blender, unsigned Step = 1, unsigned Offset = 0>
+class pixel_formats_gray
+{
+public:
+ typedef rendering_buffer::row_data row_data;
+ typedef rendering_buffer::span_data span_data;
+ typedef typename Blender::color_type color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum base_scale_e {
+ base_shift = color_type::base_shift,
+ base_size = color_type::base_size,
+ base_mask = color_type::base_mask
+ };
+private:
+ static AGG_INLINE void copy_or_blend_pix(value_type* p,
+ const color_type& c,
+ unsigned cover)
+ {
+ if (c.a) {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask) {
+ *p = c.v;
+ } else {
+ Blender::blend_pix(p, c.v, alpha, cover);
+ }
+ }
+ }
+ static AGG_INLINE void copy_or_blend_pix(value_type* p,
+ const color_type& c)
+ {
+ if (c.a) {
+ if(c.a == base_mask) {
+ *p = c.v;
+ } else {
+ Blender::blend_pix(p, c.v, c.a);
+ }
+ }
+ }
+public:
+ pixel_formats_gray(rendering_buffer& rb) :
+ m_rbuf(&rb)
+ {}
+ AGG_INLINE unsigned width() const
+ {
+ return m_rbuf->width();
+ }
+ AGG_INLINE unsigned height() const
+ {
+ return m_rbuf->height();
+ }
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ return color_type(*p);
+ }
+ row_data row(int x, int y) const
+ {
+ return row_data(x,
+ width() - 1,
+ m_rbuf->row(y) +
+ x * Step * sizeof(value_type) +
+ Offset * sizeof(value_type));
+ }
+ span_data span(int x, int y, unsigned len)
+ {
+ return span_data(x, len,
+ m_rbuf->row(y) +
+ x * Step * sizeof(value_type) +
+ Offset * sizeof(value_type));
+ }
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ *((value_type*)m_rbuf->row(y) + x * Step + Offset) = c.v;
+ }
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix((value_type*)m_rbuf->row(y) + x * Step + Offset, c, cover);
+ }
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do {
+ *p = c.v;
+ p += Step;
+ } while(--len);
+ }
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a) {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask) {
+ do {
+ *p = c.v;
+ p += Step;
+ } while(--len);
+ } else {
+ do {
+ Blender::blend_pix(p, c.v, alpha, cover);
+ p += Step;
+ } while(--len);
+ }
+ }
+ }
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (c.a) {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do {
+ calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+ if(alpha == base_mask) {
+ *p = c.v;
+ } else {
+ Blender::blend_pix(p, c.v, alpha, *covers);
+ }
+ p += Step;
+ ++covers;
+ } while(--len);
+ }
+ }
+private:
+ rendering_buffer* m_rbuf;
+};
+typedef blender_gray<gray8> blender_gray8;
+typedef pixel_formats_gray<blender_gray8, 1, 0> pixfmt_gray8;
+}
+#endif